id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
ajiss-930	Inloes, Amina	A Muslim Reflection on Dangerous Games: What the Moral Panic over Role-Playing Games Says about Play, Religion, and Imagined Worlds	2016.0	12	.pdf	application/pdf	5155	227	58	However, beyond these surface-level similarities, Laycock uncovers sub- tler, more profound reasons why fantasy games tread on the realm of religion. To illustrate his point, he in- vents a (fictional) scenario, in which a “Technocracy,” sensing the potential of fantasy role-playing games to encourage people to question hegemony, develops a “saccharine technological substitute” devoid of narrative, creativ- ity, or human contact to keep them sitting at their computers, isolated and brain-dead.24 While I agree that computerizing role-playing games strips away their human aspects, including their similarities with religion, and makes them “just games” (which, ironically, can make them feel more “religiously acceptable”), Laycock underestimates how computer game worlds act as a mass shared re- ality.	cache/ajiss-930.pdf	txt/ajiss-930.txt
