id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
spir-10478	de Castell, Suzanne; Skardzius, Karen	PUBLIC SPEECH: LISTENING TO WOMEN IN THE VIDEOGAME INDUSTRY	2018.0	4	.pdf	application/pdf	1451	78	60	Since the 1990s, conversations about the dearth of women working in the video game industry have centered on three topics: 1) ways to draw more women into the field, 2) the experiences of women working in the industry, and 3) the experiences of those who once worked in the industry but left (Cassell & Jenkins, 1998; Hepler, 2017; Kafai, Heeter, Denner & Sun, 2008). Looking at how women talked about their work in games, we found positive accounts far more frequently voiced, and voiced by more women, than critical ones.	cache/spir-10478.pdf	txt/spir-10478.txt
