id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
asop-1837	Rosser, Chris	Gaming (In)formation: Gamified, Transformational Learning in Research and Theology	2020	12	.pdf	application/pdf	4517	195	56	First, Chris describes a research-oriented course that normalizes experience of the Bible as “strange” by framing students’ journey through texts around the “Hero’s Jour- ney” construct. Second, he discusses a co-curricular escape room- style online module that teaches and assesses information literacy outcomes as students escape from a virtual library.	cache/asop-1837.pdf	txt/asop-1837.txt
