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ISSN : 2715-2448 | E-ISSN : 2715-7199 

Vol.2 No.1  January 2021 

Buana Information Technology and Computer Sciences (BIT and CS) 

 

17 | Vol.2 No.1, January 2021 

 

Applying the Prototype Model into the Electronic Reporting  

System for the Elementary School Student  

Base on Android 

 

Tukino 1  

Information System, Faculty of 

Engineering and Computer Science 

Universitas Buana Perjuangan 
Karawang,Indonesia 

tukino@ubpkarawang.ac.id 

Siti Masruroh 2 

Information System, Faculty of 

Engineering and Computer Science 

Universitas Buana Perjuangan 
Karawang,Indonesia 

sitimasruroh@ubpkarawang.ac.id  
  

‹β› 
 

Daryanto Herdiana 3 

Information System, Faculty of 

Engineering and Computer Science 

Universitas Buana Perjuangan 
Karawang,Indonesi 

daryantoherdiana@gmail.com

Abstract— Teaching and learning is an activity that is 

bound by goal directed and carried out specifically to 

achieve that goal. Because it is very important to seek 

knowledge for a bright future. Supervision of students by 

the guardians of the students made the results of their 

children's achievements not improving. As well as student 

assessment by the teacher is still not well managed 

because it is still in the form of a note report. The system 

method used is the Prototype model. With observation 

and direct interviews with the student section regarding 

the assessment system in the school where the author 

researched. The results of this study are applications that 

can be operated on an Android Smartphone. This 

application can provide fast information and update 

automatically in obtaining information on student 

learning outcomes. 

 

Keywords: Student assessment, E-Report Card, 

Prototype Method, Application. 

 

Abstrak— Proses belajar mengajar merupakan suatu 

kegiatan yang terikat dengan tujuan yang diarahkan dan 

dilaksanakan secara khusus untuk mencapai tujuan 

tersebut. Karena sangat penting mencari ilmu demi masa 

depan yang cerah. Pengawasan siswa oleh wali siswa 

membuat hasil prestasi anak tidak kunjung membaik. Serta 

penilaian siswa oleh guru masih belum terkelola dengan 

baik karena masih berupa laporan catatan. Metode sistem 

yang digunakan adalah model Prototype. Dengan observasi 

dan wawancara langsung dengan bagian siswa mengenai 

sistem penilaian di sekolah tempat penulis melakukan 

penelitian. Hasil dari penelitian ini adalah aplikasi yang 

dapat dioperasikan pada Smartphone Android. Aplikasi ini 

dapat memberikan informasi yang cepat dan terupdate 

secara otomatis dalam memperoleh informasi hasil belajar 

siswa. 

 

Kata Kunci: Penilaian Siswa, E-Report Card, Metode 

Prototipe, Aplikasi. 
 

I. INTRODUCTION  

Education is one aspect that cannot be ruled out in life, the 

contribution of education to date is still expected to be 

improved, because this field can elevate the dignity of the 

nation and state, namely by producing human resources who 

can respond to world challenges. Therefore, education will 

continue to be the government's main focus in realizing the 

intellectual life of the nation and [1]. 

The demands in today's millennial era require us to be able 

to keep up with increasingly rapid technological 

developments, especially with the presence of operating 

systems. Android on Smartphones is expected to be able to 

provide alternative solutions to solve the problems at hand. 

As the authority to supervise the learning process and 

results, the teacher provides reporting to students in the form 

of exams and student learning outcomes to the student's 

guardians to be evaluated by each student's guardian [2]. So 

that the child's learning outcomes and behavior can be 

monitored intensively by the student's guardian.  

One of the problems that arise from the case above is that 

there are still many parents who do not pay attention to their 

children's learning so that sometimes the learning process of 

their children is not closely supervised which results in a lack 

of motivation for children in learning because they feel less 

attention by their parents [3]. One of the reasons for the lack 

of parental attention to their children in learning.  

Based on the problems stated above, the authors propose a 

medium and a solution to the problems that arise above, 

namely by making the application "E-Reporting Learning 

Learners Based on Android (Case Study SD Negeri Cimahi 

II)." 

 

II. METHODS 

The system development method used in the 

preparation of this final project is to use the prototype method 

[4]. This method consists of several stages. The following are 

the stages of the prototype method in Figure 1: 

 



18 | Vol.2 No.1, January 2021 

 

 
 

Figure 1 Prototype Stages 

 

1. Collection of Needs 

At this stage, it is the stage that is carried out to collect 

data from various sources, namely by coming to the 

Dinas to seek information about mutations [5]. Then 

conduct interviews with transfer officers in the Dinas. 

2. Build a Prototype 

At this stage, it is a prototype application that will be 

made. 

3. Prototype Evaluation 

At this stage, it is carried out by the teacher which 

evaluates the results of making sketches about student 

assessments. 

4. System Coding 

At this stage, the prototype is made using the PHP 

programming language with the concept of a code 

igniter framework [8]. 

5. System Testing 

After the system has become software, it must be tested 

before use. In testing this system, the black box testing 

method is used, in which the testing method is carried 

out on a program display that can run properly as 

desired, and white box testing which focuses on coding 

testing [9]. 

 

III. RESULTS AND DISCUSSION  

The process carried out at Cimahi II Elementary 

School is not completely computerized and still uses 

bookkeeping [10]. Therefore, the authors propose that the 

student assessment process can switch through the system. 

What is proposed by the author is based on android for users 

and based on websites for admins and teachers. The proposal 

aims to facilitate the transfer process that will be carried out 

at the Dinas. Below is a system design made by the author 

using Astah [11]: 

A. Use case Diagram 

Use Case Diagram Describes some external actors 

and their relationship to the use case provided by the system 

[12]. The following is the use case diagram design: 

1. Usecase Diagram 

Below is a picture of a use case diagram for students. 

What is shown in Figure 2: 

 
 

Figure 2 Usecase Admin Login Diagram 

A. Activity Diagram 

Activity Diagrams describe a series of flow from 

activities, used to describe activities that are formed in an 

operation so that it can also be used for other activities such 

as use cases or interactions. The following is the activity 

diagram design: 

1. Admin Login Activity Diagram 

Admin login activity diagram is a description of the admin 

actor in accessing the system, where the admin fills in the 

username and password into the login menu, then the system 

will validate. 

 



19 | Vol.2 No.1, January 2021 

 

 
Figure 3 Admin Login Activity Diagram 

B. Sequence Diagram 

Sequence Diagram Describes dynamic collaboration 

between some objects. Its use is to show a series of messages 

sent between objects as well as interactions between objects. 

The following is the sequence diagram design: 

 

1. Sequence Diagram Perform Admin Login 

The sequence diagram for logging in is a picture of the 

interaction between menus, where the admin can log in. 

 

 
Figure 4 Admin Login Sequence Diagram 

 

C. Class Diagram 

Class Diagram Describes the static class structure in 

the system. The class represents something that is 

handled by the system. The following is the class 

diagram design shown in Figure 5. 

 
 

 
Figure 5 Class diagram of student assessment 

 

D. System Implementation 

System implementation is an explanation of how a 

program that has been made is run into a piece of hardware 

[13]. In the implementation process, software, namely the 

Chrome browser, Native, and the XAMPP application are 

used as virtual servers with Apache and Mysql Server 

services installed [14]. The hardware used is a laptop with an 

Intel Core i3 processor with 4GB of RAM. 

1. Implementation of the Admin Interface 

In this implementation, it displays the display of 

programs that have been run using a browser. The following 

are the results of the interface implementation: 

 

 

Figure 6 Admin Login Page 

Figure 6 above is the admin login display image. 

Where that page is the admin's first page to be able to enter 

the system by entering a username and password. 

 



20 | Vol.2 No.1, January 2021 

 

 
Figure 7 Admin Main Page 

 

Figure 7 above is the admin main page display. Displays a list 

of menus for teachers, a list of students 

 

 
Figure 8 Teacher Main Page 

Figure 8 above is the main display of the teacher's web which 

displays menus for inputting student scores. 

 

 
Figure 9 Display of Student Values 

 

Figure 9 above is a display of the student scores 

input by the teacher. 

 

IV. CONCLUSION 

In this final section, the writer will describe some conclusions 

that can be drawn and suggestions based on the findings of 

the research. In general, the authors conclude that: 

 

1. With this application, teachers can enter student 

grades periodically through the e-reporting system 

for student assessments that can help teachers for 

assessment and archiving. 

2. This student assessment e-reporting application is 

connected directly to a Smartphone which is 

accessed by the student's guardian and can see the 

child's learning progress. 

3. Creating applications that can manage student 

grades and supervise student learning outcomes 

using the programming language PHP, Javascript. 

 

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