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VIRTUAL REALITY SYSTEM FOR JOB INTERVIEW 

APPLICATION:   

A DEVELOPMENT RESEARCH  
 

Moh.KholilurrahmanJailani.
1
, LaelaHikmahNurbatra

*
 

English Language Education Department, University of Muhammadiyah Malang– Indonesia
1
; 

English Language Education Department, University of Muhammadiyah Malang– Indonesia
2 

mkholilurrahmanj@gmail.com; nurbatra@umm.ac.id 

*: corresponding author 

 

Abstract 

 

Technology has become more sophisticated and widely used in pedagogical process. One of 

sophisticated technologies that is recently known and became attractive towards the public 

attention is Virtual Reality. This system applied simulated object and artificial environment like 

the real-world version. A need analysis conducted by Jailani (2017)on the use of VR for 

Business English students indicated that the students were interested and enthusiastic to learn 

job interview.The objective in the current research is to develop Virtual Reality System for Job 

Interview in Business English class at University of Muhammadiyah Malang. In doing so, the 

present research applied seven procedures in Research and Development design which aimed to 

develop some features and contents that are applied on Job Interview application. The subjects 

of this research are students from Business English (BE) class, English Language Education 

Department of UMM academic year 2016/2017. Observation, questionnaire, and documentation 

were employed to collect the data. The data were then transcribed and analyzed to reach the 

research purpose.The result revealed that the application is in very valid category that reached 

93.33% for product and design validation; while 93.75% for content validation. Moreover, 

additional features were developed on stuffs, scoring system, and button to make the users more 

interested in using VR. In addition, it was found that the students of Business English as users 

were motivated and attracted in conducting job interview simulation through Virtual Reality. 

 

Keywords: Job Interview application, Virtual Reality, Business English students. 

 

INTRODUCTION 
 

 To a large degree, the notion of technology becomes significantly urging on the 

aspect of utilizing people to help their activities in their daily life nowadays. It is known 

that technology is always updated rapidly in every single space of human needs. 

Motteram (2013) stated that technology continues to be used for all sorts of specific 

language learning activities, such as the development of speaking, writing, and reading. 

In line with this, the use of smarthphone as one of media in develompment of 

technology has emerged in education for learning. Learning activities with smartphones, 

facilitate and attract students to learn, so that their perspective extended (Rambitan, 

2015). In line with that idea, Clayton & Murphy (2016) reported that students use 

smartphone or mobile phone in the percentage of 88% nowadays in overall. 

 

mailto:mkholilurrahmanj@gmail.com
mailto:nurbatra@umm.ac.id


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 One of the sophisticated technologies that uses smartphone to run the system is 

Virtual Reality System. This term came to the public’s attention in the late 1980’s and 

1990’s that may be manipulated and moved through by a user in real time in describing 

a computer-generated virtual environment (Mandal, 2013). It relates with simulated 

objects in that environment or situation like the real-world vision. This technology 

becomes well-known and fashionable in current decade because of the idea of life view 

when user used it and interacted with Synthetic environment. Synthetic Environment is 

used to describe computer-mediated human interaction with the simulated environment 

which also includes physical reaction (Draper et al., 1999, as cited in Ma & Kaber, 

2006). 

 Since Palmer Luckey created Oculus Rift to make Virtual Reality System working 

inside the software connected with the glasses in March of 2014, it becomes popular in 

the field of new technology expanded (Clark, 2014). Recently, Virtual Reality (VR) 

known for having game simulation like the VR product from Palmer Luckey applied, 

users can use it like they are in the real-life situation. The development of Virtual 

Reality System in educational environment emerges in huge interaction such as 

educational games and Virtual Reality as Disruptive Technologies (Psotka, 2013), 

Virtual Reality in teaching environmental engineering (Burnley, 2017), Virtual Reality 

for learning style  and teaching learning process (Gutiérrez, Mora, Diaz, & Marrero, 

2017), Virtual Reality in medicine (Gutiérrez et al., 2017), Virtual Reality Engineering 

Education (Abulrub, Attridge, & Williams, 2011), Virtual Reality in Biology Education 

(Shim et al, 2010). 

 A recent study on pointing Virtual Reality for an incredible future technology 

besides implementing on game simulation has already been done by some experts. 

Wilson, Soranzo, & Sheffield (2015) concluded that the use of VR in psychological 

study has increased because its benefits afforded over traditional experimental apparatus 

in the possibility of creating more ecologically valid stimulus presentation and response 

protocols and more strict control of the environment. In healthcare field, students can 

directly examine and interact with virtual patient as well as learn sill like in a real world 

so that they can surgery and even perform procedures on a virtual patient in safe and 

controlled environment, and this system has wide applications ranging from diagnosis, 

counselling, treatment, and rehabilitation, to designing of hospitals (Chaudhury, 2014). 

The other way of developing Virtual Reality System on educational fields would 

involve the students of Business English in terms of practicing job interview before they 

apply for job. 

 Business English subject is part of English for Specific Purposes as a distinct field 

from General English (Bereczky & Gabor, 2009).Kučírková, Vogeltanzová, & 

Jarkovská (2011) stated that Business English course concerns on the use of knowledge 

in business and management sphere, in negotiations with foreign partners, in the sphere 

of research etc. One of the courses in Business English that deals with the preparation of 



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job fields is Job Interview. Job Interview is the current issue that author takes away 

from the needs of students that they plan to have a job after they have graduated. Job 

Interviews Guide (2011) identified what the candidate of employees are looking for, 

know what you can offer them, prepare yourself well and promote yourself as the best 

match to their needs. This is the effort of the author to attain the aim of VR function on 

educational term to make the learners more enjoyable in learning and increase the 

speaking skill by using media supported device.  

 Regarding that field of study, the researcher develops Virtual Reality in educational 

environment, by focusing on the implementation of Virtual Reality System on Business 

English students. Business English (BE) in the University of Muhammadiyah Malang 

(UMM) is an elective course at English Language Education Department (ELED) 

Faculty of Teacher Training and Education. This study learns about the matters found in 

business place. In the early level, it talks about how to write a systematic and good 

Business letter as its tool to interact or to make a convention with the others.  

 Needs analysis media in Job Interviews presented that the use of Virtual Reality 

System on VR Glasses is needed to be developed for students of Business English 

UMM in practicing job interview before they face the real environment of interview 

(Jailani, 2017). Students thought that the early existance of Virtual Reality technology 

facilitates them in interesting and fun learning on educational fields because they only 

know about the concept of interview without getting a chance to directly train 

themselves in the interview simulation. Hence, VR Glasses with the use of software 

inside smartphone should be developed in terms of the features and additional questions 

in order to make the students more practice especially in speaking activity. 

 In this research, the author will develop a Virtual Reality System on media to 

increase students’ speaking ability and prepare them for practicing job interview which 

is used in software application of Job Interview Simulation by VR Glasses. The author 

will conduct Research and Development Program with the title “Developing Software 

of Job Interview Application on Virtual Reality System Using VR Glasses for Business 

English Students”. Therefore, the research of the problem is focused on how Virtual 

Reality System can develop the software of Job Interview Application using VR 

Glasses. 

 

METHOD 

 

Research Design 

 This research uses Research and Development design which can be interpreted as the 

use of research method for researching, producing, and examining a new product so that 

it can be developed according to the needs (Sugiyono, 2011). Additionally, 

Sukmadinata (2013, as cited in Novitasari, 2016) stated that this kind of research 

method is the step or process to develop a new product or complete design of the 



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existing product that can be accounted. Moreover, Borg and Gall (2003, as cited in 

Walisongo, 1983)supported that the process of R & D studying research finding that 

will be developed, developing the product, field testing, and revising the product. 

 The Research and Development design will be used by the researcher to develop the 

software of job interview application by using Virtual Reality System. This research 

focuses on the development of design, content, and features of the job interview 

software. The aim of the Virtual Reality application development is to develop materials 

that will be applied in the VR application in the context of job interview. 

 

Research Subject 

 The subjects of this research are 10 students from 65 students that already knew 

about the technology of virtual reality before. The students are from business English 

(BE) class English Language Education Department at one of Universities in Malang, 

East Java academic year 2016/2017. The selected subjects have studied Business 

English as the one of the elective courses in English Language Education Department; 

this course also gives a chance to the students to do the apprenticeship program. An 

apprenticeship program gives a chance to the students in entering the workforce to 

combine on-the-job training with academic instruction that they learned before. This 

apprenticeship helps students implement their academic skills toward practical use in 

various work-fields. 

 

Model and Procedure of Development 

Research and Development approach by adapting Sugiyono’s Model is conducted. 

Sugiyono (2011) describes the ten steps of research and development implementation 

strategy as follows: 

 

Figure 1. Steps of Research and Development 

However, the current research modifies the steps into 7 procedures. The procedure of 

Research and Development in developing job interview application on Virtual Reality 

System for Business English students is explained as follow: 



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Pre-research 

Identificatio

n of 

problems 

1. Potential and 

Problems 

2. Data 

collection 

3. 

Product 

Design 

4. Design 

Validation 

5. Design 

Revision  

7. Final 

Product 

6. Trial of 

user 
 

Figure 2. Procedure of Research and Development 

1. Potential and Problems 

Pre-Research is conducted by the researcher on students of Business English Class. 

It aims to identify the potential and problems on having a good interview and getting 

information to design the purpose of the study. The researcher analyses some aspects, 

which are curriculum, teaching materials, and teaching media. 

2. Data Collection 

Once the potentials and problems can be demonstrated factually and up to date, 

further information needs to be gathered as material for specific product planning that is 

expected to address the problem. Collecting the data is also designing the use of Virtual 

Reality System to apply the application of job interview. 

3. Product Design 

The products that produced in Research and Development research is the media of 

learning by using Virtual Reality Glasses in the field of technology. The used of 

application to apply on that related media was designed on the system of Virtual Reality 

with the real situation of job interview session. This product will be developed on the 

features and job interview question that needed by the interviewee. 

4. Design Validation  

Design validation is the process involving someone who have been expert to assess 

and evaluate the product design. This validation proposes to optimize the work of 

application before trial. There are two experts who will validate this product. The first 

expert focuses on validating the use of technology on application. This expert currently 

works at the Department of Informatics Engineering and has Master Degree of Science. 

He ever did research in information Science, Algorithms and Artificial Intelligence. His 

current project is ‘Indonesian Twitter NLP’ and ‘Indexing for multi-feature data’. His 

skills and expertise are in Feature Extraction, Image Segmentation, Information 

Retrieval, Image Retrieval, and Abstracting and Indexing as Topic. He also ever became 

Head of Informatics and Engineering Department. The second expert focuses on 

validating the content of application related to the job interview. The second expert is 

the lecturer of Business English. This expert is senior lecturer in English Language 



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Education Department and the Director of Kursus Bahasa Asing (KBA) which has 

doctoral degree and qualified in recruiting staff and doing interview for the job in her 

office. 

5. Design Revision 

After the expert validated the design of the product, the researcher develops the 

product by doing some revision about the design. This term can be concerned to the 

comments, suggestion, or even evaluated items in the rubric of validation.  

6. Trial of user 

After testing the product successfully, then the next product that has been revised by 

expert applied new additional aspects on application. The users will try the product with 

the need analysis before. Therefore, the researcher used data collection which is the 

most strategic step in the research because the main purpose of the research is to get 

data. Data collection conducted in this study is as follows: 

- Observation 

In this study, the researcher used observation in order to collect information and get 

descriptive condition to provide answers on how Business English students learned 

about interview in learning process. The activity can be related to the way teacher 

teaches, student learns, media uses, and etc. Additionally, this observation aimed to not 

only observing the subject but also knowing about the existing of Virtual Reality 

System that can be used for media in learning interview by the students in facing job-

market process. 

In line with this, this study uses participant observation when the researcher is 

involved in learning process of Business English class with the other students. 

Therefore, this kind of observation can be easily analyzed by the researcher to get 

description and some related problems in interview session.  

- Questionnaire 

The author gives a list of questions (questionnaires) that must be filled and 

submitted. The type of questionnaire used is closed which is a set of questionnaires with 

possible answers available, where respondents only choose one of the possible answers. 

To complete the answer, this kind of questionnaire applied multiple choice that have to 

be filled by the respondents. 

In this study, questionnaires areequipped to obtain the expert’ validation and users’ 

validation. The questionnaires which are given to the expert have the aim to assess and 

test the validity of the product of job interview application. The expert will give score, 

comments, and suggestions in terms of three criteria of validation, namely Product 

Validation, Design Validation, and Content Validation. Product and Design validation 

need to be evaluated with the expert regarding on the appropriate technology that 

applied on the Virtual Reality System. Meanwhile, for content validation, the expert 



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will concern on the material of job interview that has been implemented in the form of 

questions for student’s practice.  

The questionnaires for the users have the purpose to know the users’ feedback about 

the use of media after they tried it. The users which are the students of Business English 

Class in English Language Education Department will give their score, comments, and 

suggestions in terms of three criteria, namely Product, Content, and Design. The 

proposed of statements in users’ validation questionnaire address to decide the 

application of the product. Therefore, these questionnaires were used to find out the 

respond about job interview application that developed using Virtual Reality System. 

- Documentation   

Documentation process was used to get the data concerning on developing the 

design for job interview application. The document analysis that used by the researcher 

is the lecturer’s material in the form of slide presentation about job interview that have 

been delivered to the Business English students. This method was proposed as the 

evidence developing the media to the Business English students that is through 

analyzing document that have been taken at the moment when the author observed the 

learning process (Sukmadinata, 2016). The documentation focuses on related job 

interview questions that will use as consideration in developing content material in job 

interview application. 

7. Final Product  

Making this final product will be done if the product has been tested effectively and 

ready to use. It concerned about the result of expert validation and the user’s trial. The 

final product hopefully can be applied on regular practice for the students if they need to 

train themselves in interview session. This final product also will be able to be used in 

different context for university students who need to practice for job interview. 

 

Data Analysis 

The researcher analyzed the data from observation and questionnaire session based 

on procedures in order to answer the research problems. The procedures of analyzing 

data are described as follows: 

1. Analyzing lecturer’s material in the form of slide presentation about job interview 

to review about the use of question for job interview application. 

2. Classifying the data from observation to develop the job interview application 

design in order to make it appropriate based on the needs of Business English 

student to practice with the question of interview. 

3. Classifying the data from the experts’ questionnaire regarding on the validation of 

technology and content. 



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4. Analyzing the data from first experts regarding on technology validation in the 

form of product and design validation. 

5. Analyzing the data from second experts regarding on content validation in the form 

of the appropriate material for job interview questions. 

6. Analyzing the score of experts’ validations by the formula below. 

𝑁𝑖𝑙𝑎𝑖 =
The number of validation scores obtained

The maximum number of validation scores
 𝑥 100% 

 

The result of data percentage was converted based on the criteria in table 1 below. 

No Validity Criteria Validity Level 

1 85.01 % - 100.00 % 

 

Very Valid, or it can be 

used without revision 

 

2 70.01 % - 85.00 % 

 

Quite Valid, or it can be 

used but needs minor 

revision 

3 50.01 % - 70.00 % 

 

Less Valid, it is 

recommended not to be 

used because of major 

revisions 

4 01.0 % - 50.00 % Invalid, or it may not be 

used 

Source: Akbar, 2013 

Table 1 is Validity Criteria and Validity Level of the Product 

7. Analyzing the data from users’ questionnaire to find out the response of students 

after trying to use the media. 

8. The researcher draws the conclusion based on data analysis. 

 

FINDINGS AND DISCUSSIONS 

Findings 

The researcher presents the findings of the study which include application validity, 

trial of users, and product design. 

- Application Validity 

In order to ensure that the application of Virtual Reality is ready to use for practicing 

job interview by the students, validation was needed and conducted by the researcher 

toward two experts. The first expert focused on the validation of product and design in 

the implementation of job interview on Virtual Reality. The second expert concerned to 

the three types of rubric, namely rubric for interviewee, interviewer, and interview 

content. The application validity by the validator was done before the application try out 

toward the students. The first validation about the product and the design of the 

application was done by the expert from Informatics Engineering Department with the 

following result: 



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CRITERIA STATEMENTS SCORE 

Product 

Validation 

1. Virtual reality 

system is easy to use 
4 

2. The program menu 

is easy to choose 
4 

3. The accuracy of the 

button reaction on 

the program menu is 

relevant 

4 

4. Regularity and 

consistency of 

button display are 

appropriate 

4 

5. The ability of virtual 

reality to create real 

context of job 

interview is relevant 

for the user 

3 

6. Overall system 

presented is run well 
4 

7. Virtual Reality 

products in the use 

of job interview 

application have 

been appropriated 

with the user's 

needs. 

4 

Design 

Validation 

1. The arrangement 

and location of the 

text and images are 

appropriate with the 

user’s view 

3 

2. Suitability of 

background 

selection is 

appropriate with the 

real context 

4 

3. Interviewer display 

is appropriate with 

the real context 

4 

4. The color selection 

is attractive  
4 



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5. The selection of font 

and type are 

appropriate with the 

user’s view 

4 

6. The environment 

presented is 

appropriate with the 

real context 

3 

7. The environment 

presented is 

attractive  

3 

8. Virtual reality 

display for job 

interview is 

suggested for the 

user who want to 

know the real 

context of interview 

session 

4 

Total  56 

Validation Score 93.33% 

 

Table 2 is The Result of Product and Design Validation on the Implementation of Job Interview 

on Virtual Reality 

The Application of Job Interview in terms of the system was validated based on the 

assessment of two aspects, namely: (a) product validation and (b) design validation. 

According to the validation by the expert, the score of the product and the design 

validation reach 93.33% which was obtained from the calculation of the scores of 

statements in the rubric.  

The next validation is about the content which focused on the interviewee, 

interviewer, and the interview question. It was done by the expert from English 

Language Education Department who teaches the elective course of Business English 

subject. The expert is familiar to the recruitment of employee and interview session. So 

that the rubric is more detail on the content of the application with the following result: 

 

 

CRITERIA STATEMENTS SCORE 

Rubric for 

Interviewee 

1. The interview questions 

are understandable 
4 

2. User is easy to answer 4 



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the question directly 

3. The estimated time 

given to answer the 

question is sufficient for 

the user  

3 

4. The display of interview 

room is attractive for the 

user 

4 

5. All interview questions 

already cover the needs 

of users 

3 

Rubric for 

Interviewer 

1. The pronunciation used 

is clear 
4 

2. The language used is 

understandable and 

communicative 

4 

3. The intonation of 

interviewer is clear 
4 

Rubric for 

Interview 

Content 

1. The grammar used in 

interview question is 

right  

4 

2. The questions in each 

session are relevant in 

the context of job 

interview. 

4 

3. No interview questions 

are distorted 
3 

4. The interview questions 

are well-ordered 
4 

Total  45 

Validation Score 93.75% 

 

Table 3 is The Result of Content Validation of Job Interview on Virtual Reality 

 

The content validation for Job Interview was assessed based on three aspects, 

namely: (a) content for interviewee (b) content for interviewer, and (c) content for 

interview questions. According to the validation by the expert, the score of content 

validation reach 93.75% which was obtained from the calculation of the score of 

statements in the rubric.  

After the experts validated the application based on their field, the researcher 

identified the result of the score through their assessments on every single statement in 

the rubric. The total score showed that the score of the product and the design validation 

reach 93.33% and the score of the content validation reach 93.75%. It means that the 

score of all validation can be categorized as very valid level (based on Akbar, 2013 in 



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Table1). Furthermore, the application can directly try to the users/students in order to 

know the responses about the impact of application for them. 

 

 

 

- Trial of User 

 

As the score classified into very valid category, the application of job interview on 

Virtual Reality can be implemented to the students directly. The respond from the 

students as the users for Virtual Reality Application shows that the interview questions 

provided are easy to understand so that the students have no difficulty in answering 

some available questions. The students stated that the interview questions provided are 

in accordance with their learning. It showed that they were able to answer the questions 

appropriately and directly. They felt comfortable when doing interviews through the 

Virtual Reality Application. Moreover, the display in job interview application looks 

right to the students when doing interview.  

The students as the users felt motivated and enthusiastic in conducting the interview 

so that it made them felt more confident to learn interview independently. They could 

measure their ability to answer questions through the result score and time provided. It 

could indicate their interview skills through the score after answering the questions. 

Therefore, after conducting the interview through the application, they knew more about 

the interview questions so that they can learn to give the best answers. Moreover, they 

also give recommendation that their answers from the interview questions hopefully can 

be recorded or even saved to the application so that they can evaluate more toward their 

answers. 

 

- Product Design 

 

The design of job interview application appliedinVirtual Reality System was created 

based on the real-view of interview room and situation. Some features which included 

interviewer, table, chair, cupboard, and other supporting stuffs designed by the 

researcher in order to make the atmosphere of interview session looks just like real. The 

additional menu and scoring provided on the application to give information to the users 

about the instruction and the result of score that will appear after they answer the 

questions. There was a time to answer the question for about 30 seconds so that the 

users are aware of what they are talking about and drive the users to give the best and 

specific answers. Here are the following displays of the initial product design before it 

was developed based on the expert validation and the users’ response. 

 

 



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Figure 3. The display of Job Interview Menu 

 

 

 

 

 

 

 

Figure 4. The instruction to use the application 

 

 

 

 

 

 

 

Figure 5. The display of interviewer 

 

 

 

 

 

 

 

Figure 6. The display of interview room 

 

 

 

 

 

 

 

Figure 7. The display of interview score 

 

The design of the product still needs improvement to perform better for the users, 

especially to educate them. Hence, the researcher also concerns to the suggestions and 

comments from the experts and users about the development of the design, content, and 

system to display better. The development consists of features, scoring system, and 

additional button as follows: 

 

 

 

 



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Figure 8. Initial and Developed Products 

 

The features focused on the additional supported stuff such as books, paper, lamps, 

and flower vase in order to give more interesting situation. The scoring system was 

made to display in detail result score and instruction how the users will get the score so 

that the users could evaluate themselves through the result. The additional button was 

designed to go for the next question so that if the users answered the questions before 

the limited time given, they could direct the cursor to the “skip” button and get another 

question. 



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The list of the questions applied in the job interview application was based on the 

suggestion of the Business English lecturer which had been taught to the students by 

using her experiences to be a job interviewer. The questions were divided into three 

parts, namely: personality, company knowledge, and working agreement. It will affect 

the score decision for each part/session in the application. The used questions used for 

the Job Interview application are listed below. 

 

 

CRITERIA NO LIST OF QUESTIONS 

Part 1 

(Personality) 

1. Tell me about yourself. 

2. What are your strengths? 

3. What are your weaknesses? 

4. 
How do you spend your spare 

time? What are your hobbies?  

5. 
Describe for me your most 

rewarding accomplishment. 

6. 
Where did you see the job 

advertisement? 

Part 2 

(Company 

Knowledge) 

1. 
Why did you choose our 

company? 

2. 
Why do you want to work for 

our company? 

3. 
What do you know about our 

company? 

4. 
Why did you decide to apply to 

this position? 

5. 

Have you had any work 

experience related to this 

position? 

6. 

In what ways do you think you 

can make a contribution to our 

company? 

Part 3 

(Working 

Agreement) 

1. 
Describe a problem you have 

had and how you dealt with it. 

2. 
What are your plans for the 

future? 

3. 
Are you willing to work 

overtime? Travel? Relocate? 

4. Why should I hire you? 

5. What are your ideas on salary? 

6. When could you start work? 

7. Do you have any questions? 

 

Table 5 is List of Interview Questions 

 



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Discussions 

 

The result of implementing job interview application through Virtual Reality System 

is inspected further in discussion. The discussion covers the meaning of the findings 

which include the result of validation from the expert, the students’ reaction on rubric, 

and the development of the job interview application. 

According to the rubric, the product validation has the overall assessment in the 

score of 4 which means that the application of job interview exceeds expectation or no 

modification is needed. In the other side, several statements show that this product still 

has evaluation to meet expectation but could be improved with minor changes with the 

score of 3. The expert hopes that the ability of virtual reality to create real context of job 

interview should be more relevant for the users. This expert’s expectation relates with 

the argument of Held (1993, as cited in Mandal, 2013) which expanded that 

telepresence happened when the manipulators have the expertise to allow operators to 

perform normal human functions. 

The result of the assessment on the design validation is different from the product 

validation. Although the overall score is 4, there are three statements that need minor 

changes or could be improved to be better. Based on the expert, the arrangement and 

location of the text and images, the environment presented with the real context, and the 

environment presented have to be more attractive for and appropriate with the users. It 

is in line with Desai et al. (2014) who stated that Virtual Reality (VR) gives effect as if 

the users are in concrete existence as well as 3-Dimensional computer-simulated 

environment.  

The expert of the product and design validation gave comments and suggestions 

toward the improvement of job interview application. He said that interviewee session 

in several questions is too long. It will be better if there is a button in directing to the 

next question. Moreover, it will be more useful if the sound is recorded along with its 

score. The study about the need analysis in using Virtual Reality for Job Interview 

simulation that has been done by Jailani (2017)showed that users have expectation that 

the application can improve to be better and run well. 

The overall scores show that the content of the interview is easy to understand and 

attractive. It can be seen from the score of 4 that the expert gave. On the other side, 

there are statements with the score of 3 regarding on estimated time given and questions 

for interview that implies the researcher have to develop it to be better. It is supported 

by Jailani (2017) who stated that the users felt comfortable to answer the questions 

because they feel confident, and it can increase the ability of their speaking. 

The expert assessed the content for interviewer to be very good. It can be seen from 

the score of experts given is 4 which means that the pronunciation, language, and 

intonation made by the researcher are clear and understandable. As Harmer (2001) 



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stated that the interaction happens when one or more person doesspeak. Hence, 

speaking as an effective skill involves a good deal of listening, understanding of feeling, 

and knowledge about the linguistics terms. 

According to the rubric of the validation, the scores of contents for interview 

questions are generally classified in very well or score of 4. It means that the interview 

questions for users are easy to understand regarding on the use of grammar and relevant 

question with interview context. It supported by Miller et al. (2014)suggest that 

interviewee should develop a clear intellectual understanding of how to interview 

effectively and learning to apply these ideas in practicing interviews. That is why the 

questions is important to be comprehended well in job interview session. 

The expert of content validation gave comments and suggestions toward the 

improvement of job interview application. She said that this kind of product for 

interview practice can be developed for further research in order to make users always 

update about their knowledge in interview fields. 
Job Interview application that has been said to be feasible and validated from the 

experts are then tested to the users. It is tested to 10 students from Business English 

Class. The students try to use Virtual Reality Glasses with the application insides the 

Glasses. They follow the instructions and choose the menu to point them on Job 

Interview simulation. Afterward, the students were asked to fill the rubric in order to 

express their feeling and responses after using the application. In order to make the 

students feel more comfortable in using the application, the new variety of features are 

recommended to be added (Jailani, 2017). Therefore, the result of the responses was 

used for developing the application.  

Students gave more attention to the interview questions provided and the usage of 

application that can create a comfortable situation. The application is very interesting 

and sophisticated because it can help the students to explore themselves in being 

interviewee through interview questions provided (Jailani, 2017). The interview 

questions are easy to understand for the student and suit with the level of interview that 

have been learned by the student in Business English Class. Miller et al. (2014) has 

been observed that interviewees should provide their self with the self-analysis 

questions to have chance in exploring another related interview question. Therefore, the 

researcher arranges the questions on that way to help the students, at least, they know 

and enjoy the basic questions of interview. According to the lowest score that reach 

10%, some students have different point of view on the statement of related questions 

with the material and the room is less attractive. According to Gutiérrez et al. (2017), 

virtual technologies can increase students’ engagement and motivation in their teaching 

and learning activities. Therefore, the lowest percentage responses from the students 

will be developed features for researcher to make the application performs well. 

 

 



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CONCLUSIONS  

 

Based on the finding and discussion, the development of Job Interview application 

can be done by the validity of the experts and the process of drawing conclusion on the 

students’ response after they tried the application. The validation focused on three major 

aspects of the application, namely product, design, and content validation. The score of 

product and design validation reach 93.33% and the score of content validation reach 

93.75%. It can be concluded that the whole scores are very valid category so that the 

application can be directly tried out to the students of Business English. 

The result of students’ reaction rubric showed that the students were motivated and 

attracted to the development of Job Interview application. Hence, the interview 

questions provided were in line with the material that they learned in the class. They 

were enthusiastic with the development made by the researcher because it covered the 

needs of job interview practice rather than the initial product that they ever tried before. 

The researcher developed Job Interview application based on three major aspects that 

concerned to the suggestions from the experts and students. 

Job Interview application is developed based on features, scoring system, and 

additional button. The features include the interior design and some supported stuffs 

such as flower vase, paper, books, and lamps. The scoring system developed to the 

detail information on how the students/users will get the score and the display of the 

score for each session. Furthermore, the additional button is added in order to make the 

users feel easy to try another interview question when the limited time to answer the 

question is not over. The interview questions were divided into three main parts, namely 

personality, company knowledge, and working agreement. Each part consists of 6 to 7 

questions for the users to answer. 

 
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ACKNOWLEDGEMENT 

The gratitude is directed to English Language Education Department and Informatics 

Lab of University of Muhammadiyah Malang for supporting this study.