id	sid	tid	token	lemma	pos
cana-662	1	1	communications	communication	NOUN
cana-662	1	2	on	on	ADP
cana-662	1	3	applied	apply	VERB
cana-662	1	4	nonlinear	nonlinear	ADJ
cana-662	1	5	analysis	analysis	NOUN
cana-662	1	6	issn	issn	NOUN
cana-662	1	7	:	:	PUNCT
cana-662	1	8	1074	1074	NUM
cana-662	1	9	-	-	PUNCT
cana-662	1	10	133x	133x	NUM
cana-662	1	11	vol	vol	NOUN
cana-662	1	12	31	31	NUM
cana-662	1	13	no	no	NOUN
cana-662	1	14	.	.	PUNCT
cana-662	2	1	2s	2s	NUM
cana-662	2	2	(	(	PUNCT
cana-662	2	3	2024	2024	NUM
cana-662	2	4	)	)	PUNCT
cana-662	2	5	485	485	NUM
cana-662	2	6	https://internationalpubls.com	https://internationalpubls.com	X
cana-662	2	7	optimal	optimal	ADJ
cana-662	2	8	strategy	strategy	NOUN
cana-662	2	9	formulation	formulation	NOUN
cana-662	2	10	for	for	ADP
cana-662	2	11	tic	tic	ADJ
cana-662	2	12	-	-	PUNCT
cana-662	2	13	tac	tac	NOUN
cana-662	2	14	-	-	PUNCT
cana-662	2	15	toe	toe	NOUN
cana-662	2	16	using	use	VERB
cana-662	2	17	minimax	minimax	NOUN
cana-662	2	18	algorithm	algorithm	NOUN
cana-662	2	19	for	for	ADP
cana-662	2	20	interactive	interactive	ADJ
cana-662	2	21	gaming	gaming	NOUN
cana-662	2	22	megha	megha	PROPN
cana-662	2	23	chakole1	chakole1	PROPN
cana-662	2	24	,	,	PUNCT
cana-662	2	25	rohini	rohini	PROPN
cana-662	2	26	nawathe1	nawathe1	PROPN
cana-662	2	27	,	,	PUNCT
cana-662	2	28	sanjay	sanjay	PROPN
cana-662	2	29	dorle2	dorle2	PROPN
cana-662	2	30	,	,	PUNCT
cana-662	2	31	gargi	gargi	NOUN
cana-662	2	32	bhakre1	bhakre1	PROPN
cana-662	2	33	,	,	PUNCT
cana-662	2	34	nita	nita	PROPN
cana-662	2	35	nimbarte1	nimbarte1	PROPN
cana-662	2	36	1.department	1.department	NUM
cana-662	2	37	of	of	ADP
cana-662	2	38	electronics	electronic	NOUN
cana-662	2	39	&	&	CCONJ
cana-662	2	40	telecommunication	telecommunication	NOUN
cana-662	2	41	engineering	engineering	NOUN
cana-662	2	42	,	,	PUNCT
cana-662	2	43	yeshwantrao	yeshwantrao	PROPN
cana-662	2	44	chavan	chavan	PROPN
cana-662	2	45	college	college	NOUN
cana-662	2	46	of	of	ADP
cana-662	2	47	engineering	engineering	NOUN
cana-662	2	48	nagpur	nagpur	PROPN
cana-662	2	49	,	,	PUNCT
cana-662	2	50	india	india	PROPN
cana-662	2	51	2	2	NUM
cana-662	2	52	.	.	PUNCT
cana-662	3	1	department	department	NOUN
cana-662	3	2	of	of	ADP
cana-662	3	3	electronics	electronics	PROPN
cana-662	3	4	engineering	engineering	NOUN
cana-662	3	5	,	,	PUNCT
cana-662	3	6	g.h.raisoni	g.h.raisoni	ADJ
cana-662	3	7	college	college	NOUN
cana-662	3	8	of	of	ADP
cana-662	3	9	engineering	engineering	NOUN
cana-662	3	10	nagpur	nagpur	PROPN
cana-662	3	11	,	,	PUNCT
cana-662	3	12	india	india	PROPN
cana-662	3	13	mdorle@gmail.com	mdorle@gmail.com	PROPN
cana-662	3	14	,	,	PUNCT
cana-662	3	15	rdnahate@gmail.com	rdnahate@gmail.com	PROPN
cana-662	3	16	,	,	PUNCT
cana-662	3	17	sanjay.dorle@raisoni.net	sanjay.dorle@raisoni.net	PROPN
cana-662	3	18	,	,	PUNCT
cana-662	3	19	bhakaregargi@gmail.com	bhakaregargi@gmail.com	PROPN
cana-662	3	20	,	,	PUNCT
cana-662	3	21	nitangp@gmail.com	nitangp@gmail.com	X
cana-662	3	22	article	article	NOUN
cana-662	3	23	history	history	NOUN
cana-662	3	24	:	:	PUNCT
cana-662	3	25	received	receive	VERB
cana-662	3	26	:	:	PUNCT
cana-662	3	27	22	22	NUM
cana-662	3	28	-	-	SYM
cana-662	3	29	03	03	NUM
cana-662	3	30	-	-	PUNCT
cana-662	3	31	2024	2024	NUM
cana-662	3	32	revised	revise	VERB
cana-662	3	33	:	:	PUNCT
cana-662	3	34	11	11	NUM
cana-662	3	35	-	-	SYM
cana-662	3	36	05	05	NUM
cana-662	3	37	-	-	PUNCT
cana-662	3	38	2024	2024	NUM
cana-662	3	39	accepted	accept	VERB
cana-662	3	40	:	:	PUNCT
cana-662	3	41	24	24	NUM
cana-662	3	42	-	-	PUNCT
cana-662	3	43	05	05	NUM
cana-662	3	44	-	-	PUNCT
cana-662	3	45	2024	2024	NUM
cana-662	3	46	abstract	abstract	NOUN
cana-662	3	47	:	:	PUNCT
cana-662	3	48	introduction	introduction	NOUN
cana-662	3	49	:	:	PUNCT
cana-662	3	50	this	this	DET
cana-662	3	51	research	research	NOUN
cana-662	3	52	presents	present	VERB
cana-662	3	53	a	a	DET
cana-662	3	54	python	python	NOUN
cana-662	3	55	implementation	implementation	NOUN
cana-662	3	56	of	of	ADP
cana-662	3	57	the	the	DET
cana-662	3	58	classic	classic	ADJ
cana-662	3	59	game	game	NOUN
cana-662	3	60	tic	tic	PROPN
cana-662	3	61	tac	tac	PROPN
cana-662	3	62	toe	toe	NOUN
cana-662	3	63	utilizing	utilize	VERB
cana-662	3	64	the	the	DET
cana-662	3	65	tkinter	tkinter	NOUN
cana-662	3	66	library	library	NOUN
cana-662	3	67	for	for	ADP
cana-662	3	68	the	the	DET
cana-662	3	69	graphical	graphical	ADJ
cana-662	3	70	user	user	NOUN
cana-662	3	71	interface	interface	NOUN
cana-662	3	72	(	(	PUNCT
cana-662	3	73	gui	gui	NOUN
cana-662	3	74	)	)	PUNCT
cana-662	3	75	.	.	PUNCT
cana-662	4	1	the	the	DET
cana-662	4	2	code	code	NOUN
cana-662	4	3	offers	offer	VERB
cana-662	4	4	a	a	DET
cana-662	4	5	comprehensive	comprehensive	ADJ
cana-662	4	6	framework	framework	NOUN
cana-662	4	7	for	for	ADP
cana-662	4	8	creating	create	VERB
cana-662	4	9	an	an	DET
cana-662	4	10	interactive	interactive	ADJ
cana-662	4	11	gaming	gaming	NOUN
cana-662	4	12	experience	experience	NOUN
cana-662	4	13	,	,	PUNCT
cana-662	4	14	featuring	feature	VERB
cana-662	4	15	both	both	DET
cana-662	4	16	single	single	ADJ
cana-662	4	17	-	-	PUNCT
cana-662	4	18	player	player	NOUN
cana-662	4	19	and	and	CCONJ
cana-662	4	20	multiplayer	multiplayer	NOUN
cana-662	4	21	modes	mode	NOUN
cana-662	4	22	.	.	PUNCT
cana-662	5	1	key	key	ADJ
cana-662	5	2	functionalities	functionality	NOUN
cana-662	5	3	include	include	VERB
cana-662	5	4	mode	mode	NOUN
cana-662	5	5	selection	selection	NOUN
cana-662	5	6	,	,	PUNCT
cana-662	5	7	game	game	NOUN
cana-662	5	8	board	board	PROPN
cana-662	5	9	initialization	initialization	NOUN
cana-662	5	10	,	,	PUNCT
cana-662	5	11	player	player	NOUN
cana-662	5	12	moves	move	NOUN
cana-662	5	13	,	,	PUNCT
cana-662	5	14	win	win	VERB
cana-662	5	15	and	and	CCONJ
cana-662	5	16	draw	draw	VERB
cana-662	5	17	condition	condition	NOUN
cana-662	5	18	checks	check	NOUN
cana-662	5	19	,	,	PUNCT
cana-662	5	20	and	and	CCONJ
cana-662	5	21	game	game	NOUN
cana-662	5	22	restart	restart	NOUN
cana-662	5	23	options	option	NOUN
cana-662	5	24	.	.	PUNCT
cana-662	6	1	the	the	DET
cana-662	6	2	graphical	graphical	ADJ
cana-662	6	3	interface	interface	NOUN
cana-662	6	4	provides	provide	VERB
cana-662	6	5	a	a	DET
cana-662	6	6	visually	visually	ADV
cana-662	6	7	appealing	appealing	ADJ
cana-662	6	8	environment	environment	NOUN
cana-662	6	9	for	for	SCONJ
cana-662	6	10	players	player	NOUN
cana-662	6	11	to	to	PART
cana-662	6	12	engage	engage	VERB
cana-662	6	13	with	with	ADP
cana-662	6	14	the	the	DET
cana-662	6	15	game	game	NOUN
cana-662	6	16	,	,	PUNCT
cana-662	6	17	facilitating	facilitate	VERB
cana-662	6	18	intuitive	intuitive	ADJ
cana-662	6	19	interaction	interaction	NOUN
cana-662	6	20	through	through	ADP
cana-662	6	21	buttons	button	NOUN
cana-662	6	22	and	and	CCONJ
cana-662	6	23	labels	label	NOUN
cana-662	6	24	.	.	PUNCT
cana-662	7	1	notably	notably	ADV
cana-662	7	2	,	,	PUNCT
cana-662	7	3	the	the	DET
cana-662	7	4	singleplayer	singleplayer	NOUN
cana-662	7	5	mode	mode	NOUN
cana-662	7	6	incorporates	incorporate	VERB
cana-662	7	7	a	a	DET
cana-662	7	8	basic	basic	ADJ
cana-662	7	9	ai	ai	NOUN
cana-662	7	10	component	component	NOUN
cana-662	7	11	powered	power	VERB
cana-662	7	12	by	by	ADP
cana-662	7	13	the	the	DET
cana-662	7	14	minimax	minimax	NOUN
cana-662	7	15	algorithm	algorithm	NOUN
cana-662	7	16	,	,	PUNCT
cana-662	7	17	offering	offer	VERB
cana-662	7	18	players	player	NOUN
cana-662	7	19	the	the	DET
cana-662	7	20	opportunity	opportunity	NOUN
cana-662	7	21	to	to	PART
cana-662	7	22	challenge	challenge	VERB
cana-662	7	23	themselves	themselves	PRON
cana-662	7	24	against	against	ADP
cana-662	7	25	a	a	DET
cana-662	7	26	computer	computer	NOUN
cana-662	7	27	opponent	opponent	NOUN
cana-662	7	28	.	.	PUNCT
cana-662	8	1	objectives	objective	NOUN
cana-662	8	2	:	:	PUNCT
cana-662	8	3	the	the	DET
cana-662	8	4	main	main	ADJ
cana-662	8	5	objectives	objective	NOUN
cana-662	8	6	include	include	VERB
cana-662	8	7	developing	develop	VERB
cana-662	8	8	a	a	DET
cana-662	8	9	comprehensive	comprehensive	ADJ
cana-662	8	10	framework	framework	NOUN
cana-662	8	11	for	for	ADP
cana-662	8	12	tictac	tictac	NOUN
cana-662	8	13	-	-	PUNCT
cana-662	8	14	toe	toe	NOUN
cana-662	8	15	,	,	PUNCT
cana-662	8	16	encompassing	encompass	VERB
cana-662	8	17	essential	essential	ADJ
cana-662	8	18	functionalities	functionality	NOUN
cana-662	8	19	such	such	ADJ
cana-662	8	20	as	as	ADP
cana-662	8	21	mode	mode	NOUN
cana-662	8	22	selection	selection	NOUN
cana-662	8	23	,	,	PUNCT
cana-662	8	24	initializing	initialize	VERB
cana-662	8	25	the	the	DET
cana-662	8	26	game	game	NOUN
cana-662	8	27	board	board	NOUN
cana-662	8	28	,	,	PUNCT
cana-662	8	29	managing	manage	VERB
cana-662	8	30	player	player	NOUN
cana-662	8	31	moves	move	NOUN
cana-662	8	32	,	,	PUNCT
cana-662	8	33	conducting	conduct	VERB
cana-662	8	34	win	win	NOUN
cana-662	8	35	/	/	SYM
cana-662	8	36	draw	draw	NOUN
cana-662	8	37	condition	condition	NOUN
cana-662	8	38	checks	check	NOUN
cana-662	8	39	,	,	PUNCT
cana-662	8	40	and	and	CCONJ
cana-662	8	41	offering	offer	VERB
cana-662	8	42	game	game	NOUN
cana-662	8	43	restart	restart	NOUN
cana-662	8	44	options	option	NOUN
cana-662	8	45	.	.	PUNCT
cana-662	9	1	methods	method	NOUN
cana-662	9	2	:	:	PUNCT
cana-662	9	3	the	the	DET
cana-662	9	4	implementation	implementation	NOUN
cana-662	9	5	employs	employ	VERB
cana-662	9	6	tkinter	tkinter	NOUN
cana-662	9	7	to	to	PART
cana-662	9	8	create	create	VERB
cana-662	9	9	a	a	DET
cana-662	9	10	user	user	NOUN
cana-662	9	11	-	-	PUNCT
cana-662	9	12	friendly	friendly	ADJ
cana-662	9	13	gui	gui	NOUN
cana-662	9	14	featuring	feature	VERB
cana-662	9	15	interactive	interactive	ADJ
cana-662	9	16	buttons	button	NOUN
cana-662	9	17	and	and	CCONJ
cana-662	9	18	visual	visual	ADJ
cana-662	9	19	elements	element	NOUN
cana-662	9	20	.	.	PUNCT
cana-662	10	1	game	game	NOUN
cana-662	10	2	logic	logic	NOUN
cana-662	10	3	is	be	AUX
cana-662	10	4	meticulously	meticulously	ADV
cana-662	10	5	implemented	implement	VERB
cana-662	10	6	to	to	PART
cana-662	10	7	regulate	regulate	VERB
cana-662	10	8	player	player	NOUN
cana-662	10	9	turns	turn	NOUN
cana-662	10	10	,	,	PUNCT
cana-662	10	11	validate	validate	ADJ
cana-662	10	12	moves	move	NOUN
cana-662	10	13	,	,	PUNCT
cana-662	10	14	and	and	CCONJ
cana-662	10	15	assess	assess	VERB
cana-662	10	16	win	win	NOUN
cana-662	10	17	/	/	SYM
cana-662	10	18	draw	draw	NOUN
cana-662	10	19	conditions	condition	NOUN
cana-662	10	20	.	.	PUNCT
cana-662	11	1	additionally	additionally	ADV
cana-662	11	2	,	,	PUNCT
cana-662	11	3	the	the	DET
cana-662	11	4	single	single	ADJ
cana-662	11	5	-	-	PUNCT
cana-662	11	6	player	player	NOUN
cana-662	11	7	mode	mode	NOUN
cana-662	11	8	integrates	integrate	VERB
cana-662	11	9	a	a	DET
cana-662	11	10	basic	basic	ADJ
cana-662	11	11	ai	ai	NOUN
cana-662	11	12	component	component	NOUN
cana-662	11	13	driven	drive	VERB
cana-662	11	14	by	by	ADP
cana-662	11	15	the	the	DET
cana-662	11	16	minimax	minimax	NOUN
cana-662	11	17	algorithm	algorithm	NOUN
cana-662	11	18	for	for	ADP
cana-662	11	19	a	a	DET
cana-662	11	20	challenging	challenge	VERB
cana-662	11	21	gaming	gaming	NOUN
cana-662	11	22	experience	experience	NOUN
cana-662	11	23	.	.	PUNCT
cana-662	12	1	results	result	NOUN
cana-662	12	2	:	:	PUNCT
cana-662	12	3	the	the	DET
cana-662	12	4	resulting	result	VERB
cana-662	12	5	implementation	implementation	NOUN
cana-662	12	6	boasts	boast	VERB
cana-662	12	7	a	a	DET
cana-662	12	8	visually	visually	ADV
cana-662	12	9	appealing	appealing	ADJ
cana-662	12	10	interface	interface	NOUN
cana-662	12	11	,	,	PUNCT
cana-662	12	12	complete	complete	ADJ
cana-662	12	13	with	with	ADP
cana-662	12	14	dedicated	dedicated	ADJ
cana-662	12	15	mode	mode	NOUN
cana-662	12	16	selection	selection	NOUN
cana-662	12	17	buttons	button	NOUN
cana-662	12	18	,	,	PUNCT
cana-662	12	19	interactive	interactive	ADJ
cana-662	12	20	game	game	NOUN
cana-662	12	21	board	board	NOUN
cana-662	12	22	buttons	button	NOUN
cana-662	12	23	,	,	PUNCT
cana-662	12	24	thorough	thorough	ADJ
cana-662	12	25	win	win	NOUN
cana-662	12	26	/	/	SYM
cana-662	12	27	draw	draw	NOUN
cana-662	12	28	condition	condition	NOUN
cana-662	12	29	checks	check	NOUN
cana-662	12	30	across	across	ADP
cana-662	12	31	rows	row	NOUN
cana-662	12	32	,	,	PUNCT
cana-662	12	33	columns	column	NOUN
cana-662	12	34	,	,	PUNCT
cana-662	12	35	and	and	CCONJ
cana-662	12	36	diagonals	diagonal	NOUN
cana-662	12	37	,	,	PUNCT
cana-662	12	38	and	and	CCONJ
cana-662	12	39	a	a	DET
cana-662	12	40	convenient	convenient	ADJ
cana-662	12	41	restart	restart	NOUN
cana-662	12	42	button	button	NOUN
cana-662	12	43	.	.	PUNCT
cana-662	13	1	the	the	DET
cana-662	13	2	single	single	ADJ
cana-662	13	3	-	-	PUNCT
cana-662	13	4	player	player	NOUN
cana-662	13	5	mode	mode	NOUN
cana-662	13	6	successfully	successfully	ADV
cana-662	13	7	emulates	emulate	VERB
cana-662	13	8	human	human	ADJ
cana-662	13	9	-	-	PUNCT
cana-662	13	10	like	like	ADJ
cana-662	13	11	gameplay	gameplay	NOUN
cana-662	13	12	through	through	ADP
cana-662	13	13	the	the	DET
cana-662	13	14	ai	ai	PROPN
cana-662	13	15	component	component	NOUN
cana-662	13	16	.	.	PUNCT
cana-662	14	1	conclusions	conclusion	NOUN
cana-662	14	2	:	:	PUNCT
cana-662	14	3	this	this	DET
cana-662	14	4	implementation	implementation	NOUN
cana-662	14	5	's	's	PART
cana-662	14	6	simplicity	simplicity	NOUN
cana-662	14	7	and	and	CCONJ
cana-662	14	8	clarity	clarity	NOUN
cana-662	14	9	render	render	VERB
cana-662	14	10	it	it	PRON
cana-662	14	11	an	an	DET
cana-662	14	12	invaluable	invaluable	ADJ
cana-662	14	13	resource	resource	NOUN
cana-662	14	14	for	for	ADP
cana-662	14	15	beginners	beginner	NOUN
cana-662	14	16	delving	delve	VERB
cana-662	14	17	into	into	ADP
cana-662	14	18	gui	gui	NOUN
cana-662	14	19	development	development	NOUN
cana-662	14	20	and	and	CCONJ
cana-662	14	21	game	game	NOUN
cana-662	14	22	programming	programming	NOUN
cana-662	14	23	with	with	ADP
cana-662	14	24	python	python	PROPN
cana-662	14	25	.	.	PUNCT
cana-662	15	1	furthermore	furthermore	ADV
cana-662	15	2	,	,	PUNCT
cana-662	15	3	the	the	DET
cana-662	15	4	integration	integration	NOUN
cana-662	15	5	of	of	ADP
cana-662	15	6	ai	ai	ADJ
cana-662	15	7	functionality	functionality	NOUN
cana-662	15	8	caters	cater	NOUN
cana-662	15	9	to	to	ADP
cana-662	15	10	advanced	advanced	ADJ
cana-662	15	11	users	user	NOUN
cana-662	15	12	keen	keen	ADJ
cana-662	15	13	on	on	ADP
cana-662	15	14	exploring	explore	VERB
cana-662	15	15	algorithmic	algorithmic	ADJ
cana-662	15	16	game	game	NOUN
cana-662	15	17	strategies	strategy	NOUN
cana-662	15	18	.	.	PUNCT
cana-662	16	1	ultimately	ultimately	ADV
cana-662	16	2	,	,	PUNCT
cana-662	16	3	this	this	DET
cana-662	16	4	paper	paper	NOUN
cana-662	16	5	offers	offer	VERB
cana-662	16	6	a	a	DET
cana-662	16	7	valuable	valuable	ADJ
cana-662	16	8	foundation	foundation	NOUN
cana-662	16	9	for	for	ADP
cana-662	16	10	learning	learn	VERB
cana-662	16	11	and	and	CCONJ
cana-662	16	12	comprehending	comprehend	VERB
cana-662	16	13	the	the	DET
cana-662	16	14	fundamentals	fundamental	NOUN
cana-662	16	15	of	of	ADP
cana-662	16	16	game	game	NOUN
cana-662	16	17	development	development	NOUN
cana-662	16	18	using	use	VERB
cana-662	16	19	python	python	NOUN
cana-662	16	20	and	and	CCONJ
cana-662	16	21	tkinter	tkinter	PROPN
cana-662	16	22	.	.	PUNCT
cana-662	17	1	keywords	keyword	NOUN
cana-662	17	2	:	:	PUNCT
cana-662	17	3	python	python	NOUN
cana-662	17	4	,	,	PUNCT
cana-662	17	5	tic	tic	ADJ
cana-662	17	6	tac	tac	PROPN
cana-662	17	7	toe	toe	NOUN
cana-662	17	8	,	,	PUNCT
cana-662	17	9	tkinter	tkinter	NOUN
cana-662	17	10	,	,	PUNCT
cana-662	17	11	graphical	graphical	ADJ
cana-662	17	12	user	user	NOUN
cana-662	17	13	interface	interface	NOUN
cana-662	17	14	(	(	PUNCT
cana-662	17	15	gui	gui	NOUN
cana-662	17	16	)	)	PUNCT
cana-662	17	17	,	,	PUNCT
cana-662	17	18	single	single	ADJ
cana-662	17	19	-	-	PUNCT
cana-662	17	20	player	player	NOUN
cana-662	17	21	,	,	PUNCT
cana-662	17	22	multiplayer	multiplayer	NOUN
cana-662	17	23	,	,	PUNCT
cana-662	17	24	mode	mode	NOUN
cana-662	17	25	selection	selection	NOUN
cana-662	17	26	,	,	PUNCT
cana-662	17	27	game	game	NOUN
cana-662	17	28	board	board	PROPN
cana-662	17	29	initialization	initialization	NOUN
cana-662	17	30	,	,	PUNCT
cana-662	17	31	player	player	NOUN
cana-662	17	32	moves	move	NOUN
cana-662	17	33	,	,	PUNCT
cana-662	17	34	win	win	VERB
cana-662	17	35	condition	condition	NOUN
cana-662	17	36	checks	check	NOUN
cana-662	17	37	,	,	PUNCT
cana-662	17	38	draw	draw	VERB
cana-662	17	39	condition	condition	NOUN
cana-662	17	40	checks	check	NOUN
cana-662	17	41	,	,	PUNCT
cana-662	17	42	game	game	NOUN
cana-662	17	43	restart	restart	NOUN
cana-662	17	44	options	option	NOUN
cana-662	17	45	.	.	PUNCT
cana-662	18	1	communications	communication	NOUN
cana-662	18	2	on	on	ADP
cana-662	18	3	applied	apply	VERB
cana-662	18	4	nonlinear	nonlinear	ADJ
cana-662	18	5	analysis	analysis	NOUN
cana-662	18	6	issn	issn	NOUN
cana-662	18	7	:	:	PUNCT
cana-662	18	8	1074	1074	NUM
cana-662	18	9	-	-	PUNCT
cana-662	18	10	133x	133x	NUM
cana-662	18	11	vol	vol	NOUN
cana-662	18	12	31	31	NUM
cana-662	18	13	no	no	NOUN
cana-662	18	14	.	.	PUNCT
cana-662	19	1	2s	2s	NUM
cana-662	19	2	(	(	PUNCT
cana-662	19	3	2024	2024	NUM
cana-662	19	4	)	)	PUNCT
cana-662	19	5	486	486	NUM
cana-662	19	6	https://internationalpubls.com	https://internationalpubls.com	X
cana-662	19	7	1	1	X
cana-662	19	8	.	.	PUNCT
cana-662	19	9	introduction	introduction	NOUN
cana-662	19	10	python	python	NOUN
cana-662	19	11	is	be	AUX
cana-662	19	12	a	a	DET
cana-662	19	13	general	general	ADJ
cana-662	19	14	-	-	PUNCT
cana-662	19	15	purpose	purpose	NOUN
cana-662	19	16	,	,	PUNCT
cana-662	19	17	high	high	ADJ
cana-662	19	18	-	-	PUNCT
cana-662	19	19	level	level	NOUN
cana-662	19	20	programming	programming	NOUN
cana-662	19	21	language	language	NOUN
cana-662	19	22	.	.	PUNCT
cana-662	20	1	with	with	ADP
cana-662	20	2	a	a	DET
cana-662	20	3	strong	strong	ADJ
cana-662	20	4	emphasis	emphasis	NOUN
cana-662	20	5	on	on	ADP
cana-662	20	6	indentation	indentation	NOUN
cana-662	20	7	,	,	PUNCT
cana-662	20	8	its	its	PRON
cana-662	20	9	design	design	NOUN
cana-662	20	10	philosophy	philosophy	NOUN
cana-662	20	11	prioritizes	prioritize	VERB
cana-662	20	12	code	code	NOUN
cana-662	20	13	readability	readability	NOUN
cana-662	20	14	.	.	PUNCT
cana-662	21	1	python	python	PROPN
cana-662	21	2	uses	use	VERB
cana-662	21	3	garbage	garbage	NOUN
cana-662	21	4	collection	collection	NOUN
cana-662	21	5	and	and	CCONJ
cana-662	21	6	dynamic	dynamic	ADJ
cana-662	21	7	typing	typing	NOUN
cana-662	21	8	.	.	PUNCT
cana-662	22	1	it	it	PRON
cana-662	22	2	is	be	AUX
cana-662	22	3	compatible	compatible	ADJ
cana-662	22	4	with	with	ADP
cana-662	22	5	several	several	ADJ
cana-662	22	6	programming	programming	NOUN
cana-662	22	7	paradigms	paradigm	NOUN
cana-662	22	8	,	,	PUNCT
cana-662	22	9	such	such	ADJ
cana-662	22	10	as	as	ADP
cana-662	22	11	functional	functional	ADJ
cana-662	22	12	,	,	PUNCT
cana-662	22	13	object	object	NOUN
cana-662	22	14	-	-	PUNCT
cana-662	22	15	oriented	orient	VERB
cana-662	22	16	,	,	PUNCT
cana-662	22	17	and	and	CCONJ
cana-662	22	18	structured	structured	ADJ
cana-662	22	19	programming	programming	NOUN
cana-662	22	20	.	.	PUNCT
cana-662	23	1	many	many	ADJ
cana-662	23	2	developers	developer	NOUN
cana-662	23	3	and	and	CCONJ
cana-662	23	4	learners	learner	NOUN
cana-662	23	5	choose	choose	VERB
cana-662	23	6	tkinter	tkinter	NOUN
cana-662	23	7	initially	initially	ADV
cana-662	23	8	because	because	SCONJ
cana-662	23	9	it	it	PRON
cana-662	23	10	is	be	AUX
cana-662	23	11	user	user	NOUN
cana-662	23	12	-	-	PUNCT
cana-662	23	13	friendly	friendly	ADJ
cana-662	23	14	and	and	CCONJ
cana-662	23	15	fast	fast	ADV
cana-662	23	16	.	.	PUNCT
cana-662	24	1	with	with	ADP
cana-662	24	2	the	the	DET
cana-662	24	3	help	help	NOUN
cana-662	24	4	of	of	ADP
cana-662	24	5	the	the	DET
cana-662	24	6	python	python	PROPN
cana-662	24	7	package	package	PROPN
cana-662	24	8	tkinter	tkinter	PROPN
cana-662	24	9	,	,	PUNCT
cana-662	24	10	simple	simple	ADJ
cana-662	24	11	graphical	graphical	ADJ
cana-662	24	12	user	user	NOUN
cana-662	24	13	interface	interface	NOUN
cana-662	24	14	(	(	PUNCT
cana-662	24	15	gui	gui	NOUN
cana-662	24	16	)	)	PUNCT
cana-662	24	17	programs	program	NOUN
cana-662	24	18	can	can	AUX
cana-662	24	19	be	be	AUX
cana-662	24	20	created	create	VERB
cana-662	24	21	.	.	PUNCT
cana-662	25	1	it	it	PRON
cana-662	25	2	is	be	AUX
cana-662	25	3	the	the	DET
cana-662	25	4	most	most	ADV
cana-662	25	5	used	used	ADJ
cana-662	25	6	python	python	NOUN
cana-662	25	7	package	package	NOUN
cana-662	25	8	for	for	ADP
cana-662	25	9	graphical	graphical	ADJ
cana-662	25	10	user	user	NOUN
cana-662	25	11	interfaces	interface	NOUN
cana-662	25	12	.	.	PUNCT
cana-662	26	1	known	know	VERB
cana-662	26	2	as	as	ADP
cana-662	26	3	a	a	DET
cana-662	26	4	classic	classic	ADJ
cana-662	26	5	two	two	NUM
cana-662	26	6	-	-	PUNCT
cana-662	26	7	player	player	NOUN
cana-662	26	8	game	game	NOUN
cana-662	26	9	,	,	PUNCT
cana-662	26	10	tic	tic	NOUN
cana-662	26	11	-	-	PUNCT
cana-662	26	12	tac	tac	NOUN
cana-662	26	13	-	-	PUNCT
cana-662	26	14	toe	toe	NOUN
cana-662	26	15	is	be	AUX
cana-662	26	16	played	play	VERB
cana-662	26	17	by	by	ADP
cana-662	26	18	people	people	NOUN
cana-662	26	19	all	all	ADV
cana-662	26	20	over	over	ADP
cana-662	26	21	the	the	DET
cana-662	26	22	world	world	NOUN
cana-662	26	23	.	.	PUNCT
cana-662	27	1	usually	usually	ADV
cana-662	27	2	,	,	PUNCT
cana-662	27	3	one	one	NUM
cana-662	27	4	person	person	NOUN
cana-662	27	5	performs	perform	VERB
cana-662	27	6	for	for	ADP
cana-662	27	7	"	"	PUNCT
cana-662	27	8	x	x	NOUN
cana-662	27	9	"	"	PUNCT
cana-662	27	10	and	and	CCONJ
cana-662	27	11	another	another	PRON
cana-662	27	12	for	for	ADP
cana-662	27	13	"	"	PUNCT
cana-662	27	14	o	o	NOUN
cana-662	27	15	"	"	PUNCT
cana-662	27	16	.	.	PUNCT
cana-662	28	1	the	the	DET
cana-662	28	2	distraction	distraction	NOUN
cana-662	28	3	is	be	AUX
cana-662	28	4	played	play	VERB
cana-662	28	5	on	on	ADP
cana-662	28	6	a	a	DET
cana-662	28	7	4x4	4x4	NUM
cana-662	28	8	tictac	tictac	NOUN
cana-662	28	9	-	-	PUNCT
cana-662	28	10	toe	toe	NOUN
cana-662	28	11	square	square	ADJ
cana-662	28	12	leading	lead	VERB
cana-662	28	13	body	body	NOUN
cana-662	28	14	or	or	CCONJ
cana-662	28	15	one	one	NUM
cana-662	28	16	that	that	PRON
cana-662	28	17	is	be	AUX
cana-662	28	18	noticeably	noticeably	ADV
cana-662	28	19	larger	large	ADJ
cana-662	28	20	.	.	PUNCT
cana-662	29	1	the	the	DET
cana-662	29	2	goal	goal	NOUN
cana-662	29	3	of	of	ADP
cana-662	29	4	this	this	DET
cana-662	29	5	game	game	NOUN
cana-662	29	6	is	be	AUX
cana-662	29	7	for	for	SCONJ
cana-662	29	8	the	the	DET
cana-662	29	9	player	player	NOUN
cana-662	29	10	to	to	PART
cana-662	29	11	load	load	VERB
cana-662	29	12	any	any	DET
cana-662	29	13	line	line	NOUN
cana-662	29	14	,	,	PUNCT
cana-662	29	15	sector	sector	NOUN
cana-662	29	16	,	,	PUNCT
cana-662	29	17	or	or	CCONJ
cana-662	29	18	corner	corner	NOUN
cana-662	29	19	of	of	ADP
cana-662	29	20	the	the	DET
cana-662	29	21	main	main	ADJ
cana-662	29	22	diversion	diversion	NOUN
cana-662	29	23	board	board	NOUN
cana-662	29	24	with	with	ADP
cana-662	29	25	"	"	PUNCT
cana-662	29	26	x	x	NOUN
cana-662	29	27	"	"	PUNCT
cana-662	29	28	or	or	CCONJ
cana-662	29	29	"	"	PUNCT
cana-662	29	30	o	o	NOUN
cana-662	29	31	"	"	PUNCT
cana-662	29	32	in	in	ADP
cana-662	29	33	order	order	NOUN
cana-662	29	34	to	to	PART
cana-662	29	35	win	win	VERB
cana-662	29	36	[	[	X
cana-662	29	37	1	1	NUM
cana-662	29	38	]	]	PUNCT
cana-662	29	39	.	.	PUNCT
cana-662	30	1	with	with	ADP
cana-662	30	2	these	these	DET
cana-662	30	3	rules	rule	NOUN
cana-662	30	4	,	,	PUNCT
cana-662	30	5	the	the	DET
cana-662	30	6	game	game	NOUN
cana-662	30	7	components	component	NOUN
cana-662	30	8	written	write	VERB
cana-662	30	9	below	below	ADV
cana-662	30	10	are	be	AUX
cana-662	30	11	required	require	VERB
cana-662	30	12	:	:	PUNCT
cana-662	30	13	1	1	X
cana-662	30	14	.	.	X
cana-662	30	15	game	game	NOUN
cana-662	30	16	board	board	PROPN
cana-662	30	17	:	:	PUNCT
cana-662	30	18	a	a	DET
cana-662	30	19	3x3	3x3	NUM
cana-662	30	20	grid	grid	NOUN
cana-662	30	21	where	where	SCONJ
cana-662	30	22	players	player	NOUN
cana-662	30	23	place	place	VERB
cana-662	30	24	their	their	PRON
cana-662	30	25	"	"	PUNCT
cana-662	30	26	x	x	NOUN
cana-662	30	27	"	"	PUNCT
cana-662	30	28	or	or	CCONJ
cana-662	30	29	"	"	PUNCT
cana-662	30	30	o	o	NOUN
cana-662	30	31	"	"	PUNCT
cana-662	30	32	marks	mark	NOUN
cana-662	30	33	.	.	PUNCT
cana-662	31	1	it	it	PRON
cana-662	31	2	's	be	AUX
cana-662	31	3	where	where	SCONJ
cana-662	31	4	the	the	DET
cana-662	31	5	game	game	NOUN
cana-662	31	6	happens	happen	VERB
cana-662	31	7	and	and	CCONJ
cana-662	31	8	where	where	SCONJ
cana-662	31	9	players	player	NOUN
cana-662	31	10	interact	interact	VERB
cana-662	31	11	.	.	PUNCT
cana-662	32	1	2	2	X
cana-662	32	2	.	.	X
cana-662	32	3	player	player	NOUN
cana-662	32	4	marks	mark	NOUN
cana-662	32	5	(	(	PUNCT
cana-662	32	6	"	"	PUNCT
cana-662	32	7	x	x	NOUN
cana-662	32	8	"	"	PUNCT
cana-662	32	9	and	and	CCONJ
cana-662	32	10	"	"	PUNCT
cana-662	32	11	o	o	NOUN
cana-662	32	12	"	"	PUNCT
cana-662	32	13	):	):	PUNCT
cana-662	32	14	each	each	DET
cana-662	32	15	player	player	NOUN
cana-662	32	16	has	have	VERB
cana-662	32	17	their	their	PRON
cana-662	32	18	symbol	symbol	NOUN
cana-662	32	19	,	,	PUNCT
cana-662	32	20	"	"	PUNCT
cana-662	32	21	x	x	NOUN
cana-662	32	22	"	"	PUNCT
cana-662	32	23	or	or	CCONJ
cana-662	32	24	"	"	PUNCT
cana-662	32	25	o	o	NOUN
cana-662	32	26	"	"	PUNCT
cana-662	32	27	.	.	PUNCT
cana-662	33	1	players	player	NOUN
cana-662	33	2	take	take	VERB
cana-662	33	3	turns	turn	NOUN
cana-662	33	4	placing	place	VERB
cana-662	33	5	their	their	PRON
cana-662	33	6	marks	mark	NOUN
cana-662	33	7	aiming	aim	VERB
cana-662	33	8	to	to	PART
cana-662	33	9	get	get	VERB
cana-662	33	10	three	three	NUM
cana-662	33	11	in	in	ADP
cana-662	33	12	a	a	DET
cana-662	33	13	row	row	NOUN
cana-662	33	14	horizontally	horizontally	ADV
cana-662	33	15	,	,	PUNCT
cana-662	33	16	vertically	vertically	ADV
cana-662	33	17	,	,	PUNCT
cana-662	33	18	or	or	CCONJ
cana-662	33	19	diagonally	diagonally	ADV
cana-662	33	20	.	.	PUNCT
cana-662	34	1	3	3	X
cana-662	34	2	.	.	NOUN
cana-662	34	3	mode	mode	NOUN
cana-662	34	4	selection	selection	NOUN
cana-662	34	5	buttons	button	NOUN
cana-662	34	6	:	:	PUNCT
cana-662	34	7	these	these	DET
cana-662	34	8	buttons	button	NOUN
cana-662	34	9	let	let	VERB
cana-662	34	10	players	player	NOUN
cana-662	34	11	choose	choose	VERB
cana-662	34	12	between	between	ADP
cana-662	34	13	single	single	ADJ
cana-662	34	14	-	-	PUNCT
cana-662	34	15	player	player	NOUN
cana-662	34	16	or	or	CCONJ
cana-662	34	17	multiplayer	multiplayer	NOUN
cana-662	34	18	modes	mode	NOUN
cana-662	34	19	,	,	PUNCT
cana-662	34	20	giving	give	VERB
cana-662	34	21	them	they	PRON
cana-662	34	22	control	control	NOUN
cana-662	34	23	over	over	ADP
cana-662	34	24	their	their	PRON
cana-662	34	25	game	game	NOUN
cana-662	34	26	experience	experience	NOUN
cana-662	34	27	.	.	PUNCT
cana-662	35	1	4	4	X
cana-662	35	2	.	.	X
cana-662	35	3	restart	restart	PROPN
cana-662	35	4	game	game	PROPN
cana-662	35	5	button	button	NOUN
cana-662	35	6	:	:	PUNCT
cana-662	35	7	this	this	DET
cana-662	35	8	button	button	NOUN
cana-662	35	9	resets	reset	VERB
cana-662	35	10	the	the	DET
cana-662	35	11	game	game	NOUN
cana-662	35	12	,	,	PUNCT
cana-662	35	13	allowing	allow	VERB
cana-662	35	14	players	player	NOUN
cana-662	35	15	to	to	PART
cana-662	35	16	start	start	VERB
cana-662	35	17	fresh	fresh	ADJ
cana-662	35	18	or	or	CCONJ
cana-662	35	19	replay	replay	VERB
cana-662	35	20	after	after	SCONJ
cana-662	35	21	it	it	PRON
cana-662	35	22	ends	end	VERB
cana-662	35	23	.	.	PUNCT
cana-662	36	1	5	5	X
cana-662	36	2	.	.	X
cana-662	36	3	winning	win	VERB
cana-662	36	4	and	and	CCONJ
cana-662	36	5	draw	draw	VERB
cana-662	36	6	checks	check	NOUN
cana-662	36	7	:	:	PUNCT
cana-662	36	8	these	these	DET
cana-662	36	9	components	component	NOUN
cana-662	36	10	analyze	analyze	VERB
cana-662	36	11	the	the	DET
cana-662	36	12	game	game	NOUN
cana-662	36	13	after	after	ADP
cana-662	36	14	each	each	DET
cana-662	36	15	move	move	NOUN
cana-662	36	16	to	to	PART
cana-662	36	17	see	see	VERB
cana-662	36	18	if	if	SCONJ
cana-662	36	19	a	a	DET
cana-662	36	20	player	player	NOUN
cana-662	36	21	has	have	AUX
cana-662	36	22	won	win	VERB
cana-662	36	23	by	by	ADP
cana-662	36	24	getting	get	VERB
cana-662	36	25	three	three	NUM
cana-662	36	26	marks	mark	NOUN
cana-662	36	27	in	in	ADP
cana-662	36	28	a	a	DET
cana-662	36	29	row	row	NOUN
cana-662	36	30	or	or	CCONJ
cana-662	36	31	if	if	SCONJ
cana-662	36	32	the	the	DET
cana-662	36	33	game	game	NOUN
cana-662	36	34	ends	end	VERB
cana-662	36	35	in	in	ADP
cana-662	36	36	a	a	DET
cana-662	36	37	draw	draw	NOUN
cana-662	36	38	.	.	PUNCT
cana-662	37	1	6	6	X
cana-662	37	2	.	.	X
cana-662	37	3	ai	ai	VERB
cana-662	37	4	component	component	NOUN
cana-662	37	5	(	(	PUNCT
cana-662	37	6	single	single	ADJ
cana-662	37	7	-	-	PUNCT
cana-662	37	8	player	player	NOUN
cana-662	37	9	mode	mode	NOUN
cana-662	37	10	):	):	PUNCT
cana-662	37	11	in	in	ADP
cana-662	37	12	single	single	ADJ
cana-662	37	13	-	-	PUNCT
cana-662	37	14	player	player	NOUN
cana-662	37	15	mode	mode	NOUN
cana-662	37	16	,	,	PUNCT
cana-662	37	17	there	there	PRON
cana-662	37	18	's	be	VERB
cana-662	37	19	an	an	DET
cana-662	37	20	ai	ai	NOUN
cana-662	37	21	opponent	opponent	NOUN
cana-662	37	22	using	use	VERB
cana-662	37	23	the	the	DET
cana-662	37	24	minimax	minimax	NOUN
cana-662	37	25	algorithm	algorithm	NOUN
cana-662	37	26	.	.	PUNCT
cana-662	38	1	it	it	PRON
cana-662	38	2	offers	offer	VERB
cana-662	38	3	a	a	DET
cana-662	38	4	challenging	challenge	VERB
cana-662	38	5	solo	solo	NOUN
cana-662	38	6	experience	experience	NOUN
cana-662	38	7	by	by	ADP
cana-662	38	8	simulating	simulate	VERB
cana-662	38	9	human	human	ADJ
cana-662	38	10	-	-	PUNCT
cana-662	38	11	like	like	ADJ
cana-662	38	12	gameplay	gameplay	NOUN
cana-662	38	13	.	.	PUNCT
cana-662	39	1	7	7	X
cana-662	39	2	.	.	NUM
cana-662	39	3	labels	label	NOUN
cana-662	39	4	and	and	CCONJ
cana-662	39	5	text	text	NOUN
cana-662	39	6	elements	element	NOUN
cana-662	39	7	:	:	PUNCT
cana-662	39	8	these	these	DET
cana-662	39	9	elements	element	NOUN
cana-662	39	10	provide	provide	VERB
cana-662	39	11	information	information	NOUN
cana-662	39	12	to	to	ADP
cana-662	39	13	players	player	NOUN
cana-662	39	14	,	,	PUNCT
cana-662	39	15	like	like	ADP
cana-662	39	16	the	the	DET
cana-662	39	17	game	game	NOUN
cana-662	39	18	title	title	NOUN
cana-662	39	19	(	(	PUNCT
cana-662	39	20	"	"	PUNCT
cana-662	39	21	tic	tic	ADJ
cana-662	39	22	tac	tac	PROPN
cana-662	39	23	toe	toe	NOUN
cana-662	39	24	"	"	PUNCT
cana-662	39	25	)	)	PUNCT
cana-662	39	26	,	,	PUNCT
cana-662	39	27	announcing	announce	VERB
cana-662	39	28	the	the	DET
cana-662	39	29	winner	winner	NOUN
cana-662	39	30	,	,	PUNCT
cana-662	39	31	declaring	declare	VERB
cana-662	39	32	a	a	DET
cana-662	39	33	draw	draw	NOUN
cana-662	39	34	,	,	PUNCT
cana-662	39	35	or	or	CCONJ
cana-662	39	36	guiding	guide	VERB
cana-662	39	37	players	player	NOUN
cana-662	39	38	in	in	ADP
cana-662	39	39	selecting	select	VERB
cana-662	39	40	game	game	NOUN
cana-662	39	41	modes	mode	NOUN
cana-662	39	42	[	[	X
cana-662	39	43	2	2	NUM
cana-662	39	44	]	]	PUNCT
cana-662	39	45	.	.	PUNCT
cana-662	40	1	throughout	throughout	ADP
cana-662	40	2	this	this	DET
cana-662	40	3	paper	paper	NOUN
cana-662	40	4	,	,	PUNCT
cana-662	40	5	we	we	PRON
cana-662	40	6	will	will	AUX
cana-662	40	7	delve	delve	VERB
cana-662	40	8	into	into	ADP
cana-662	40	9	the	the	DET
cana-662	40	10	design	design	NOUN
cana-662	40	11	principles	principle	NOUN
cana-662	40	12	,	,	PUNCT
cana-662	40	13	implementation	implementation	NOUN
cana-662	40	14	details	detail	NOUN
cana-662	40	15	,	,	PUNCT
cana-662	40	16	and	and	CCONJ
cana-662	40	17	user	user	NOUN
cana-662	40	18	feedback	feedback	NOUN
cana-662	40	19	that	that	PRON
cana-662	40	20	shaped	shape	VERB
cana-662	40	21	the	the	DET
cana-662	40	22	evolution	evolution	NOUN
cana-662	40	23	of	of	ADP
cana-662	40	24	tictac	tictac	PROPN
cana-662	40	25	gui	gui	PROPN
cana-662	40	26	.	.	PROPN
cana-662	41	1	through	through	ADP
cana-662	41	2	empirical	empirical	ADJ
cana-662	41	3	analysis	analysis	NOUN
cana-662	41	4	and	and	CCONJ
cana-662	41	5	qualitative	qualitative	ADJ
cana-662	41	6	assessment	assessment	NOUN
cana-662	41	7	,	,	PUNCT
cana-662	41	8	we	we	PRON
cana-662	41	9	aim	aim	VERB
cana-662	41	10	to	to	PART
cana-662	41	11	elucidate	elucidate	VERB
cana-662	41	12	the	the	DET
cana-662	41	13	impact	impact	NOUN
cana-662	41	14	of	of	ADP
cana-662	41	15	intuitive	intuitive	ADJ
cana-662	41	16	design	design	NOUN
cana-662	41	17	on	on	ADP
cana-662	41	18	user	user	NOUN
cana-662	41	19	engagement	engagement	NOUN
cana-662	41	20	and	and	CCONJ
cana-662	41	21	satisfaction	satisfaction	NOUN
cana-662	41	22	.	.	PUNCT
cana-662	42	1	moreover	moreover	ADV
cana-662	42	2	,	,	PUNCT
cana-662	42	3	we	we	PRON
cana-662	42	4	will	will	AUX
cana-662	42	5	explore	explore	VERB
cana-662	42	6	potential	potential	ADJ
cana-662	42	7	avenues	avenue	NOUN
cana-662	42	8	for	for	ADP
cana-662	42	9	future	future	ADJ
cana-662	42	10	research	research	NOUN
cana-662	42	11	and	and	CCONJ
cana-662	42	12	development	development	NOUN
cana-662	42	13	,	,	PUNCT
cana-662	42	14	highlighting	highlight	VERB
cana-662	42	15	the	the	DET
cana-662	42	16	untapped	untapped	ADJ
cana-662	42	17	potential	potential	ADJ
cana-662	42	18	inherent	inherent	ADJ
cana-662	42	19	in	in	ADP
cana-662	42	20	the	the	DET
cana-662	42	21	convergence	convergence	NOUN
cana-662	42	22	of	of	ADP
cana-662	42	23	classic	classic	ADJ
cana-662	42	24	games	game	NOUN
cana-662	42	25	and	and	CCONJ
cana-662	42	26	modern	modern	ADJ
cana-662	42	27	technology	technology	NOUN
cana-662	42	28	.	.	PUNCT
cana-662	43	1	tictacgui	tictacgui	PROPN
cana-662	43	2	represents	represent	VERB
cana-662	43	3	more	more	ADJ
cana-662	43	4	than	than	ADP
cana-662	43	5	just	just	ADV
cana-662	43	6	a	a	DET
cana-662	43	7	reimagining	reimagining	NOUN
cana-662	43	8	of	of	ADP
cana-662	43	9	tic	tic	ADJ
cana-662	43	10	-	-	PUNCT
cana-662	43	11	tac	tac	NOUN
cana-662	43	12	-	-	PUNCT
cana-662	43	13	toe	toe	NOUN
cana-662	43	14	;	;	PUNCT
cana-662	43	15	it	it	PRON
cana-662	43	16	embodies	embody	VERB
cana-662	43	17	a	a	DET
cana-662	43	18	testament	testament	NOUN
cana-662	43	19	to	to	ADP
cana-662	43	20	the	the	DET
cana-662	43	21	enduring	endure	VERB
cana-662	43	22	relevance	relevance	NOUN
cana-662	43	23	of	of	ADP
cana-662	43	24	user	user	NOUN
cana-662	43	25	-	-	PUNCT
cana-662	43	26	centric	centric	ADJ
cana-662	43	27	design	design	NOUN
cana-662	43	28	in	in	ADP
cana-662	43	29	software	software	NOUN
cana-662	43	30	development	development	NOUN
cana-662	43	31	.	.	PUNCT
cana-662	44	1	communications	communication	NOUN
cana-662	44	2	on	on	ADP
cana-662	44	3	applied	apply	VERB
cana-662	44	4	nonlinear	nonlinear	ADJ
cana-662	44	5	analysis	analysis	NOUN
cana-662	44	6	issn	issn	NOUN
cana-662	44	7	:	:	PUNCT
cana-662	44	8	1074	1074	NUM
cana-662	44	9	-	-	PUNCT
cana-662	44	10	133x	133x	NUM
cana-662	44	11	vol	vol	NOUN
cana-662	44	12	31	31	NUM
cana-662	44	13	no	no	NOUN
cana-662	44	14	.	.	PUNCT
cana-662	45	1	2s	2s	NUM
cana-662	45	2	(	(	PUNCT
cana-662	45	3	2024	2024	NUM
cana-662	45	4	)	)	PUNCT
cana-662	45	5	487	487	NUM
cana-662	45	6	https://internationalpubls.com	https://internationalpubls.com	X
cana-662	45	7	2	2	NUM
cana-662	45	8	.	.	PUNCT
cana-662	45	9	objectives	objective	VERB
cana-662	45	10	the	the	DET
cana-662	45	11	development	development	NOUN
cana-662	45	12	of	of	ADP
cana-662	45	13	the	the	DET
cana-662	45	14	tic	tic	ADJ
cana-662	45	15	-	-	PUNCT
cana-662	45	16	tac	tac	NOUN
cana-662	45	17	-	-	PUNCT
cana-662	45	18	toe	toe	NOUN
cana-662	45	19	game	game	NOUN
cana-662	45	20	in	in	ADP
cana-662	45	21	a	a	DET
cana-662	45	22	graphical	graphical	ADJ
cana-662	45	23	user	user	NOUN
cana-662	45	24	interface	interface	NOUN
cana-662	45	25	(	(	PUNCT
cana-662	45	26	gui	gui	NOUN
cana-662	45	27	)	)	PUNCT
cana-662	45	28	environment	environment	NOUN
cana-662	45	29	will	will	AUX
cana-662	45	30	utilize	utilize	VERB
cana-662	45	31	tkinter	tkinter	NOUN
cana-662	45	32	for	for	ADP
cana-662	45	33	creating	create	VERB
cana-662	45	34	the	the	DET
cana-662	45	35	game	game	NOUN
cana-662	45	36	window	window	NOUN
cana-662	45	37	.	.	PUNCT
cana-662	46	1	the	the	DET
cana-662	46	2	window	window	NOUN
cana-662	46	3	consists	consist	VERB
cana-662	46	4	of	of	ADP
cana-662	46	5	two	two	NUM
cana-662	46	6	main	main	ADJ
cana-662	46	7	components	component	NOUN
cana-662	46	8	:	:	PUNCT
cana-662	46	9	the	the	DET
cana-662	46	10	top	top	ADJ
cana-662	46	11	display	display	NOUN
cana-662	46	12	,	,	PUNCT
cana-662	46	13	which	which	PRON
cana-662	46	14	presents	present	VERB
cana-662	46	15	information	information	NOUN
cana-662	46	16	about	about	ADP
cana-662	46	17	the	the	DET
cana-662	46	18	game	game	NOUN
cana-662	46	19	's	's	PART
cana-662	46	20	status	status	NOUN
cana-662	46	21	and	and	CCONJ
cana-662	46	22	previous	previous	ADJ
cana-662	46	23	moves	move	NOUN
cana-662	46	24	,	,	PUNCT
cana-662	46	25	and	and	CCONJ
cana-662	46	26	the	the	DET
cana-662	46	27	grid	grid	NOUN
cana-662	46	28	cells	cell	NOUN
cana-662	46	29	,	,	PUNCT
cana-662	46	30	representing	represent	VERB
cana-662	46	31	the	the	DET
cana-662	46	32	game	game	NOUN
cana-662	46	33	board	board	NOUN
cana-662	46	34	.	.	PUNCT
cana-662	47	1	for	for	ADP
cana-662	47	2	the	the	DET
cana-662	47	3	grid	grid	NOUN
cana-662	47	4	cells	cell	NOUN
cana-662	47	5	,	,	PUNCT
cana-662	47	6	tkinter	tkinter	NOUN
cana-662	47	7	button	button	NOUN
cana-662	47	8	widgets	widget	NOUN
cana-662	47	9	arranged	arrange	VERB
cana-662	47	10	in	in	ADP
cana-662	47	11	a	a	DET
cana-662	47	12	grid	grid	NOUN
cana-662	47	13	layout	layout	NOUN
cana-662	47	14	will	will	AUX
cana-662	47	15	be	be	AUX
cana-662	47	16	employed	employ	VERB
cana-662	47	17	.	.	PUNCT
cana-662	48	1	when	when	SCONJ
cana-662	48	2	a	a	DET
cana-662	48	3	player	player	NOUN
cana-662	48	4	clicks	click	VERB
cana-662	48	5	on	on	ADP
cana-662	48	6	one	one	NUM
cana-662	48	7	of	of	ADP
cana-662	48	8	these	these	DET
cana-662	48	9	buttons	button	NOUN
cana-662	48	10	,	,	PUNCT
cana-662	48	11	the	the	DET
cana-662	48	12	game	game	NOUN
cana-662	48	13	logic	logic	NOUN
cana-662	48	14	will	will	AUX
cana-662	48	15	be	be	AUX
cana-662	48	16	invoked	invoke	VERB
cana-662	48	17	to	to	PART
cana-662	48	18	process	process	VERB
cana-662	48	19	the	the	DET
cana-662	48	20	move	move	NOUN
cana-662	48	21	and	and	CCONJ
cana-662	48	22	determine	determine	VERB
cana-662	48	23	if	if	SCONJ
cana-662	48	24	there	there	PRON
cana-662	48	25	's	be	VERB
cana-662	48	26	a	a	DET
cana-662	48	27	winner	winner	NOUN
cana-662	48	28	.	.	PUNCT
cana-662	49	1	the	the	DET
cana-662	49	2	game	game	NOUN
cana-662	49	3	logic	logic	NOUN
cana-662	49	4	serves	serve	VERB
cana-662	49	5	as	as	ADP
cana-662	49	6	the	the	DET
cana-662	49	7	model	model	NOUN
cana-662	49	8	,	,	PUNCT
cana-662	49	9	managing	manage	VERB
cana-662	49	10	the	the	DET
cana-662	49	11	game	game	NOUN
cana-662	49	12	's	's	PART
cana-662	49	13	data	data	NOUN
cana-662	49	14	,	,	PUNCT
cana-662	49	15	logic	logic	NOUN
cana-662	49	16	,	,	PUNCT
cana-662	49	17	and	and	CCONJ
cana-662	49	18	rules	rule	NOUN
cana-662	49	19	.	.	PUNCT
cana-662	50	1	this	this	DET
cana-662	50	2	document	document	NOUN
cana-662	50	3	aims	aim	VERB
cana-662	50	4	to	to	PART
cana-662	50	5	outline	outline	VERB
cana-662	50	6	the	the	DET
cana-662	50	7	requirements	requirement	NOUN
cana-662	50	8	necessary	necessary	ADJ
cana-662	50	9	for	for	SCONJ
cana-662	50	10	users	user	NOUN
cana-662	50	11	to	to	PART
cana-662	50	12	engage	engage	VERB
cana-662	50	13	in	in	ADP
cana-662	50	14	playing	play	VERB
cana-662	50	15	tic	tic	ADJ
cana-662	50	16	-	-	PUNCT
cana-662	50	17	tac	tac	NOUN
cana-662	50	18	-	-	NOUN
cana-662	50	19	toe	toe	NOUN
cana-662	50	20	through	through	ADP
cana-662	50	21	a	a	DET
cana-662	50	22	graphical	graphical	ADJ
cana-662	50	23	user	user	NOUN
cana-662	50	24	interface	interface	NOUN
cana-662	50	25	.	.	PUNCT
cana-662	51	1	additionally	additionally	ADV
cana-662	51	2	,	,	PUNCT
cana-662	51	3	it	it	PRON
cana-662	51	4	provides	provide	VERB
cana-662	51	5	insight	insight	NOUN
cana-662	51	6	into	into	ADP
cana-662	51	7	the	the	DET
cana-662	51	8	underlying	underlie	VERB
cana-662	51	9	logic	logic	NOUN
cana-662	51	10	governing	govern	VERB
cana-662	51	11	the	the	DET
cana-662	51	12	game	game	NOUN
cana-662	51	13	's	's	PART
cana-662	51	14	operations	operation	NOUN
cana-662	51	15	.	.	PUNCT
cana-662	52	1	3	3	X
cana-662	52	2	.	.	X
cana-662	52	3	related	relate	VERB
cana-662	52	4	work	work	NOUN
cana-662	52	5	in	in	ADP
cana-662	52	6	ancient	ancient	ADJ
cana-662	52	7	rome	rome	PROPN
cana-662	52	8	,	,	PUNCT
cana-662	52	9	tic	tic	ADJ
cana-662	52	10	tac	tac	PROPN
cana-662	52	11	toe	toe	NOUN
cana-662	52	12	was	be	AUX
cana-662	52	13	referred	refer	VERB
cana-662	52	14	to	to	ADP
cana-662	52	15	as	as	ADP
cana-662	52	16	terni	terni	PROPN
cana-662	52	17	lapilli	lapilli	PROPN
cana-662	52	18	and	and	CCONJ
cana-662	52	19	dates	date	VERB
cana-662	52	20	back	back	ADV
cana-662	52	21	to	to	ADP
cana-662	52	22	the	the	DET
cana-662	52	23	first	first	ADJ
cana-662	52	24	century	century	NOUN
cana-662	52	25	bc	bc	PROPN
cana-662	52	26	.	.	PROPN
cana-662	53	1	to	to	PART
cana-662	53	2	continue	continue	VERB
cana-662	53	3	playing	play	VERB
cana-662	53	4	,	,	PUNCT
cana-662	53	5	players	player	NOUN
cana-662	53	6	had	have	VERB
cana-662	53	7	to	to	PART
cana-662	53	8	move	move	VERB
cana-662	53	9	their	their	PRON
cana-662	53	10	three	three	NUM
cana-662	53	11	pieces	piece	NOUN
cana-662	53	12	to	to	ADP
cana-662	53	13	available	available	ADJ
cana-662	53	14	spots	spot	NOUN
cana-662	53	15	.	.	PUNCT
cana-662	54	1	although	although	SCONJ
cana-662	54	2	some	some	DET
cana-662	54	3	claim	claim	NOUN
cana-662	54	4	it	it	PRON
cana-662	54	5	originated	originate	VERB
cana-662	54	6	in	in	ADP
cana-662	54	7	ancient	ancient	ADJ
cana-662	54	8	egypt	egypt	PROPN
cana-662	54	9	,	,	PUNCT
cana-662	54	10	archaeological	archaeological	ADJ
cana-662	54	11	data	datum	NOUN
cana-662	54	12	demonstrates	demonstrate	VERB
cana-662	54	13	that	that	SCONJ
cana-662	54	14	the	the	DET
cana-662	54	15	roman	roman	ADJ
cana-662	54	16	empire	empire	NOUN
cana-662	54	17	was	be	AUX
cana-662	54	18	the	the	DET
cana-662	54	19	home	home	NOUN
cana-662	54	20	of	of	ADP
cana-662	54	21	its	its	PRON
cana-662	54	22	early	early	ADJ
cana-662	54	23	rendition	rendition	NOUN
cana-662	54	24	.	.	PUNCT
cana-662	55	1	tic	tic	ADJ
cana-662	55	2	-	-	PUNCT
cana-662	55	3	tac	tac	NOUN
cana-662	55	4	-	-	PUNCT
cana-662	55	5	toe	toe	NOUN
cana-662	55	6	may	may	AUX
cana-662	55	7	seem	seem	VERB
cana-662	55	8	easy	easy	ADJ
cana-662	55	9	,	,	PUNCT
cana-662	55	10	but	but	CCONJ
cana-662	55	11	there	there	PRON
cana-662	55	12	's	be	VERB
cana-662	55	13	a	a	DET
cana-662	55	14	strategy	strategy	NOUN
cana-662	55	15	to	to	ADP
cana-662	55	16	winning	win	VERB
cana-662	55	17	,	,	PUNCT
cana-662	55	18	according	accord	VERB
cana-662	55	19	to	to	ADP
cana-662	55	20	a	a	DET
cana-662	55	21	research	research	NOUN
cana-662	55	22	paper	paper	NOUN
cana-662	55	23	written	write	VERB
cana-662	55	24	by	by	ADP
cana-662	55	25	authors	author	NOUN
cana-662	55	26	.	.	PUNCT
cana-662	56	1	starting	start	VERB
cana-662	56	2	in	in	ADP
cana-662	56	3	a	a	DET
cana-662	56	4	corner	corner	NOUN
cana-662	56	5	provides	provide	VERB
cana-662	56	6	you	you	PRON
cana-662	56	7	the	the	DET
cana-662	56	8	best	good	ADJ
cana-662	56	9	chance	chance	NOUN
cana-662	56	10	of	of	ADP
cana-662	56	11	winning	win	VERB
cana-662	56	12	later	later	ADV
cana-662	56	13	if	if	SCONJ
cana-662	56	14	you	you	PRON
cana-662	56	15	go	go	VERB
cana-662	56	16	first	first	ADV
cana-662	56	17	(	(	PUNCT
cana-662	56	18	x	x	NOUN
cana-662	56	19	)	)	PUNCT
cana-662	56	20	.	.	PUNCT
cana-662	57	1	proceeding	proceed	VERB
cana-662	57	2	to	to	ADP
cana-662	57	3	the	the	DET
cana-662	57	4	second	second	ADJ
cana-662	57	5	(	(	PUNCT
cana-662	57	6	o	o	NOUN
cana-662	57	7	)	)	PUNCT
cana-662	57	8	?	?	PUNCT
cana-662	58	1	x	x	PRON
cana-662	58	2	's	's	PART
cana-662	58	3	opening	opening	NOUN
cana-662	58	4	move	move	NOUN
cana-662	58	5	should	should	AUX
cana-662	58	6	be	be	AUX
cana-662	58	7	strategically	strategically	ADV
cana-662	58	8	countered	counter	VERB
cana-662	58	9	.	.	PUNCT
cana-662	59	1	play	play	VERB
cana-662	59	2	the	the	DET
cana-662	59	3	center	center	NOUN
cana-662	59	4	if	if	SCONJ
cana-662	59	5	x	x	PRON
cana-662	59	6	travels	travel	VERB
cana-662	59	7	to	to	ADP
cana-662	59	8	the	the	DET
cana-662	59	9	corner	corner	NOUN
cana-662	59	10	.	.	PUNCT
cana-662	60	1	take	take	VERB
cana-662	60	2	a	a	DET
cana-662	60	3	corner	corner	NOUN
cana-662	60	4	if	if	SCONJ
cana-662	60	5	x	x	PRON
cana-662	60	6	takes	take	VERB
cana-662	60	7	the	the	DET
cana-662	60	8	center	center	NOUN
cana-662	60	9	.	.	PUNCT
cana-662	61	1	you	you	PRON
cana-662	61	2	can	can	AUX
cana-662	61	3	block	block	VERB
cana-662	61	4	x	x	PUNCT
cana-662	61	5	with	with	ADP
cana-662	61	6	the	the	DET
cana-662	61	7	opposing	opposing	ADJ
cana-662	61	8	corner	corner	NOUN
cana-662	61	9	or	or	CCONJ
cana-662	61	10	the	the	DET
cana-662	61	11	center	center	NOUN
cana-662	61	12	if	if	SCONJ
cana-662	61	13	they	they	PRON
cana-662	61	14	start	start	VERB
cana-662	61	15	on	on	ADP
cana-662	61	16	an	an	DET
cana-662	61	17	edge	edge	NOUN
cana-662	61	18	.	.	PUNCT
cana-662	62	1	depending	depend	VERB
cana-662	62	2	on	on	ADP
cana-662	62	3	who	who	PRON
cana-662	62	4	gets	get	VERB
cana-662	62	5	the	the	DET
cana-662	62	6	first	first	ADJ
cana-662	62	7	turn	turn	NOUN
cana-662	62	8	,	,	PUNCT
cana-662	62	9	you	you	PRON
cana-662	62	10	can	can	AUX
cana-662	62	11	outmaneuver	outmaneuver	VERB
cana-662	62	12	your	your	PRON
cana-662	62	13	opponent	opponent	NOUN
cana-662	62	14	or	or	CCONJ
cana-662	62	15	force	force	VERB
cana-662	62	16	a	a	DET
cana-662	62	17	tie	tie	NOUN
cana-662	62	18	by	by	ADP
cana-662	62	19	using	use	VERB
cana-662	62	20	these	these	DET
cana-662	62	21	maneuvers	maneuver	NOUN
cana-662	62	22	[	[	X
cana-662	62	23	1	1	NUM
cana-662	62	24	-	-	SYM
cana-662	62	25	2	2	NUM
cana-662	62	26	]	]	PUNCT
cana-662	62	27	.	.	PUNCT
cana-662	63	1	ancient	ancient	ADJ
cana-662	63	2	egypt	egypt	PROPN
cana-662	63	3	was	be	AUX
cana-662	63	4	the	the	DET
cana-662	63	5	time	time	NOUN
cana-662	63	6	when	when	SCONJ
cana-662	63	7	games	game	NOUN
cana-662	63	8	having	have	VERB
cana-662	63	9	three	three	NUM
cana-662	63	10	-	-	PUNCT
cana-662	63	11	in	in	ADP
cana-662	63	12	-	-	PUNCT
cana-662	63	13	a	a	DET
cana-662	63	14	-	-	PUNCT
cana-662	63	15	row	row	NOUN
cana-662	63	16	boards	board	NOUN
cana-662	63	17	first	first	ADV
cana-662	63	18	appeared	appear	VERB
cana-662	63	19	.	.	PUNCT
cana-662	64	1	the	the	DET
cana-662	64	2	roman	roman	ADJ
cana-662	64	3	empire	empire	NOUN
cana-662	64	4	played	play	VERB
cana-662	64	5	a	a	DET
cana-662	64	6	version	version	NOUN
cana-662	64	7	of	of	ADP
cana-662	64	8	tic	tic	ADJ
cana-662	64	9	tac	tac	PROPN
cana-662	64	10	toe	toe	NOUN
cana-662	64	11	that	that	PRON
cana-662	64	12	predated	predate	VERB
cana-662	64	13	modern	modern	ADJ
cana-662	64	14	versions	version	NOUN
cana-662	64	15	.	.	PUNCT
cana-662	65	1	students	student	NOUN
cana-662	65	2	at	at	ADP
cana-662	65	3	mit	mit	PROPN
cana-662	65	4	also	also	ADV
cana-662	65	5	used	use	VERB
cana-662	65	6	tic	tic	ADJ
cana-662	65	7	tac	tac	PROPN
cana-662	65	8	toe	toe	NOUN
cana-662	65	9	in	in	ADP
cana-662	65	10	1975	1975	NUM
cana-662	65	11	to	to	PART
cana-662	65	12	show	show	VERB
cana-662	65	13	off	off	ADP
cana-662	65	14	the	the	DET
cana-662	65	15	computing	computing	NOUN
cana-662	65	16	capability	capability	NOUN
cana-662	65	17	of	of	ADP
cana-662	65	18	tinkertoy	tinkertoy	NOUN
cana-662	65	19	components	component	NOUN
cana-662	65	20	.	.	PUNCT
cana-662	66	1	perfectly	perfectly	ADV
cana-662	66	2	able	able	ADJ
cana-662	66	3	to	to	PART
cana-662	66	4	play	play	VERB
cana-662	66	5	tic	tic	ADJ
cana-662	66	6	tac	tac	PROPN
cana-662	66	7	toe	toe	NOUN
cana-662	66	8	,	,	PUNCT
cana-662	66	9	the	the	DET
cana-662	66	10	tinkertoy	tinkertoy	NOUN
cana-662	66	11	computer	computer	NOUN
cana-662	66	12	is	be	AUX
cana-662	66	13	constructed	construct	VERB
cana-662	66	14	using	use	VERB
cana-662	66	15	(	(	PUNCT
cana-662	66	16	almost	almost	ADV
cana-662	66	17	)	)	PUNCT
cana-662	67	1	just	just	ADV
cana-662	67	2	tinkertoys	tinkertoy	NOUN
cana-662	67	3	.	.	PUNCT
cana-662	68	1	currently	currently	ADV
cana-662	68	2	,	,	PUNCT
cana-662	68	3	the	the	DET
cana-662	68	4	computer	computer	NOUN
cana-662	68	5	history	history	NOUN
cana-662	68	6	museum	museum	NOUN
cana-662	68	7	is	be	AUX
cana-662	68	8	displaying	display	VERB
cana-662	68	9	it	it	PRON
cana-662	68	10	[	[	X
cana-662	68	11	3	3	NUM
cana-662	68	12	-	-	SYM
cana-662	68	13	4	4	NUM
cana-662	68	14	]	]	PUNCT
cana-662	68	15	.	.	PUNCT
cana-662	69	1	in	in	ADP
cana-662	69	2	this	this	DET
cana-662	69	3	work	work	NOUN
cana-662	69	4	,	,	PUNCT
cana-662	69	5	authors	author	NOUN
cana-662	69	6	have	have	AUX
cana-662	69	7	implemented	implement	VERB
cana-662	69	8	a	a	DET
cana-662	69	9	genetic	genetic	ADJ
cana-662	69	10	algorithm	algorithm	NOUN
cana-662	69	11	for	for	ADP
cana-662	69	12	the	the	DET
cana-662	69	13	purpose	purpose	NOUN
cana-662	69	14	of	of	ADP
cana-662	69	15	developing	develop	VERB
cana-662	69	16	noloss	noloss	NOUN
cana-662	69	17	tactics	tactic	NOUN
cana-662	69	18	in	in	ADP
cana-662	69	19	the	the	DET
cana-662	69	20	tictactoe	tictactoe	NOUN
cana-662	69	21	game	game	NOUN
cana-662	69	22	.	.	PUNCT
cana-662	70	1	first	first	ADV
cana-662	70	2	,	,	PUNCT
cana-662	70	3	authors	author	NOUN
cana-662	70	4	covered	cover	VERB
cana-662	70	5	the	the	DET
cana-662	70	6	initialization	initialization	NOUN
cana-662	70	7	scheme	scheme	NOUN
cana-662	70	8	and	and	CCONJ
cana-662	70	9	ga	ga	PROPN
cana-662	70	10	operators	operator	NOUN
cana-662	70	11	for	for	ADP
cana-662	70	12	the	the	DET
cana-662	70	13	minimization	minimization	NOUN
cana-662	70	14	of	of	ADP
cana-662	70	15	the	the	DET
cana-662	70	16	proportion	proportion	NOUN
cana-662	70	17	of	of	ADP
cana-662	70	18	losses	loss	NOUN
cana-662	70	19	in	in	ADP
cana-662	70	20	all	all	DET
cana-662	70	21	potential	potential	ADJ
cana-662	70	22	game	game	NOUN
cana-662	70	23	scenarios	scenario	NOUN
cana-662	70	24	.	.	PUNCT
cana-662	71	1	then	then	ADV
cana-662	71	2	defined	define	VERB
cana-662	71	3	a	a	DET
cana-662	71	4	technique	technique	NOUN
cana-662	71	5	for	for	ADP
cana-662	71	6	encoding	encode	VERB
cana-662	71	7	a	a	DET
cana-662	71	8	strategy	strategy	NOUN
cana-662	71	9	in	in	ADP
cana-662	71	10	a	a	DET
cana-662	71	11	ga	ga	PROPN
cana-662	71	12	.	.	PROPN
cana-662	71	13	through	through	ADP
cana-662	71	14	meticulous	meticulous	ADJ
cana-662	71	15	design	design	NOUN
cana-662	71	16	of	of	ADP
cana-662	71	17	the	the	DET
cana-662	71	18	ga	ga	NOUN
cana-662	71	19	technique	technique	NOUN
cana-662	71	20	,	,	PUNCT
cana-662	71	21	we	we	PRON
cana-662	71	22	have	have	AUX
cana-662	71	23	discovered	discover	VERB
cana-662	71	24	up	up	ADP
cana-662	71	25	to	to	ADP
cana-662	71	26	72,657	72,657	NUM
cana-662	71	27	distinct	distinct	ADJ
cana-662	71	28	strategies	strategy	NOUN
cana-662	71	29	that	that	PRON
cana-662	71	30	guarantee	guarantee	VERB
cana-662	71	31	a	a	DET
cana-662	71	32	win	win	NOUN
cana-662	71	33	in	in	ADP
cana-662	71	34	every	every	DET
cana-662	71	35	game	game	NOUN
cana-662	71	36	.	.	PUNCT
cana-662	72	1	this	this	PRON
cana-662	72	2	is	be	AUX
cana-662	72	3	an	an	DET
cana-662	72	4	amazing	amazing	ADJ
cana-662	72	5	outcome	outcome	NOUN
cana-662	72	6	for	for	ADP
cana-662	72	7	the	the	DET
cana-662	72	8	tictactoe	tictactoe	ADJ
cana-662	72	9	game	game	NOUN
cana-662	72	10	.	.	PUNCT
cana-662	73	1	after	after	ADP
cana-662	73	2	further	further	ADJ
cana-662	73	3	analysis	analysis	NOUN
cana-662	73	4	of	of	ADP
cana-662	73	5	these	these	DET
cana-662	73	6	solutions	solution	NOUN
cana-662	73	7	,	,	PUNCT
cana-662	73	8	we	we	PRON
cana-662	73	9	have	have	AUX
cana-662	73	10	identified	identify	VERB
cana-662	73	11	four	four	NUM
cana-662	73	12	distinct	distinct	ADJ
cana-662	73	13	no	no	DET
cana-662	73	14	-	-	PUNCT
cana-662	73	15	loss	loss	NOUN
cana-662	73	16	strategies	strategy	NOUN
cana-662	73	17	that	that	PRON
cana-662	73	18	also	also	ADV
cana-662	73	19	result	result	VERB
cana-662	73	20	in	in	ADP
cana-662	73	21	a	a	DET
cana-662	73	22	high	high	ADJ
cana-662	73	23	win	win	NOUN
cana-662	73	24	-	-	PUNCT
cana-662	73	25	to	to	AUX
cana-662	73	26	-	-	PUNCT
cana-662	73	27	draw	draw	VERB
cana-662	73	28	ratio	ratio	NOUN
cana-662	73	29	[	[	X
cana-662	73	30	5	5	NUM
cana-662	73	31	]	]	PUNCT
cana-662	73	32	.	.	PUNCT
cana-662	74	1	players	player	NOUN
cana-662	74	2	can	can	AUX
cana-662	74	3	select	select	VERB
cana-662	74	4	who	who	PRON
cana-662	74	5	goes	go	VERB
cana-662	74	6	first	first	ADV
cana-662	74	7	in	in	ADP
cana-662	74	8	this	this	DET
cana-662	74	9	tic	tic	ADJ
cana-662	74	10	-	-	PUNCT
cana-662	74	11	tac	tac	NOUN
cana-662	74	12	-	-	PUNCT
cana-662	74	13	toe	toe	NOUN
cana-662	74	14	game	game	NOUN
cana-662	74	15	by	by	ADP
cana-662	74	16	using	use	VERB
cana-662	74	17	the	the	DET
cana-662	74	18	python	python	NOUN
cana-662	74	19	environment	environment	NOUN
cana-662	74	20	to	to	PART
cana-662	74	21	implement	implement	VERB
cana-662	74	22	it	it	PRON
cana-662	74	23	for	for	ADP
cana-662	74	24	a	a	DET
cana-662	74	25	gaming	gaming	NOUN
cana-662	74	26	application	application	NOUN
cana-662	74	27	(	(	PUNCT
cana-662	74	28	x	x	X
cana-662	74	29	or	or	CCONJ
cana-662	74	30	o	o	NOUN
cana-662	74	31	)	)	PUNCT
cana-662	74	32	.	.	PUNCT
cana-662	75	1	moves	move	NOUN
cana-662	75	2	are	be	AUX
cana-662	75	3	tracked	track	VERB
cana-662	75	4	in	in	ADP
cana-662	75	5	the	the	DET
cana-662	75	6	game	game	NOUN
cana-662	75	7	on	on	ADP
cana-662	75	8	a	a	DET
cana-662	75	9	graphic	graphic	ADJ
cana-662	75	10	board	board	NOUN
cana-662	75	11	as	as	ADV
cana-662	75	12	well	well	ADV
cana-662	75	13	as	as	ADP
cana-662	75	14	on	on	ADP
cana-662	75	15	the	the	DET
cana-662	75	16	console	console	NOUN
cana-662	75	17	.	.	PUNCT
cana-662	76	1	depending	depend	VERB
cana-662	76	2	on	on	ADP
cana-662	76	3	the	the	DET
cana-662	76	4	condition	condition	NOUN
cana-662	76	5	of	of	ADP
cana-662	76	6	the	the	DET
cana-662	76	7	game	game	NOUN
cana-662	76	8	,	,	PUNCT
cana-662	76	9	the	the	DET
cana-662	76	10	computer	computer	NOUN
cana-662	76	11	can	can	AUX
cana-662	76	12	act	act	VERB
cana-662	76	13	as	as	ADP
cana-662	76	14	an	an	DET
cana-662	76	15	opponent	opponent	NOUN
cana-662	76	16	and	and	CCONJ
cana-662	76	17	make	make	VERB
cana-662	76	18	its	its	PRON
cana-662	76	19	own	own	ADJ
cana-662	76	20	strategic	strategic	ADJ
cana-662	76	21	movements	movement	NOUN
cana-662	76	22	.	.	PUNCT
cana-662	77	1	every	every	DET
cana-662	77	2	move	move	NOUN
cana-662	77	3	in	in	ADP
cana-662	77	4	the	the	DET
cana-662	77	5	game	game	NOUN
cana-662	77	6	counts	count	VERB
cana-662	77	7	wins	win	VERB
cana-662	77	8	,	,	PUNCT
cana-662	77	9	and	and	CCONJ
cana-662	77	10	if	if	SCONJ
cana-662	77	11	a	a	DET
cana-662	77	12	player	player	NOUN
cana-662	77	13	gets	get	VERB
cana-662	77	14	three	three	NUM
cana-662	77	15	in	in	ADP
cana-662	77	16	a	a	DET
cana-662	77	17	row	row	NOUN
cana-662	77	18	,	,	PUNCT
cana-662	77	19	the	the	DET
cana-662	77	20	winning	win	VERB
cana-662	77	21	line	line	NOUN
cana-662	77	22	is	be	AUX
cana-662	77	23	shown	show	VERB
cana-662	77	24	.	.	PUNCT
cana-662	78	1	to	to	PART
cana-662	78	2	manage	manage	VERB
cana-662	78	3	communications	communication	NOUN
cana-662	78	4	on	on	ADP
cana-662	78	5	applied	apply	VERB
cana-662	78	6	nonlinear	nonlinear	ADJ
cana-662	78	7	analysis	analysis	NOUN
cana-662	78	8	issn	issn	NOUN
cana-662	78	9	:	:	PUNCT
cana-662	78	10	1074	1074	NUM
cana-662	78	11	-	-	PUNCT
cana-662	78	12	133x	133x	NUM
cana-662	78	13	vol	vol	NOUN
cana-662	78	14	31	31	NUM
cana-662	78	15	no	no	NOUN
cana-662	78	16	.	.	PUNCT
cana-662	79	1	2s	2s	NUM
cana-662	79	2	(	(	PUNCT
cana-662	79	3	2024	2024	NUM
cana-662	79	4	)	)	PUNCT
cana-662	79	5	488	488	NUM
cana-662	79	6	https://internationalpubls.com	https://internationalpubls.com	X
cana-662	79	7	user	user	NOUN
cana-662	79	8	input	input	NOUN
cana-662	79	9	and	and	CCONJ
cana-662	79	10	show	show	VERB
cana-662	79	11	messages	message	NOUN
cana-662	79	12	,	,	PUNCT
cana-662	79	13	the	the	DET
cana-662	79	14	code	code	NOUN
cana-662	79	15	makes	make	VERB
cana-662	79	16	use	use	NOUN
cana-662	79	17	of	of	ADP
cana-662	79	18	conditional	conditional	ADJ
cana-662	79	19	statements	statement	NOUN
cana-662	79	20	and	and	CCONJ
cana-662	79	21	fundamental	fundamental	ADJ
cana-662	79	22	python	python	NOUN
cana-662	79	23	functions	function	NOUN
cana-662	79	24	.	.	PUNCT
cana-662	80	1	anyone	anyone	PRON
cana-662	80	2	can	can	AUX
cana-662	80	3	play	play	VERB
cana-662	80	4	the	the	DET
cana-662	80	5	straightforward	straightforward	ADJ
cana-662	80	6	game	game	NOUN
cana-662	80	7	of	of	ADP
cana-662	80	8	tic	tic	ADJ
cana-662	80	9	tac	tac	PROPN
cana-662	80	10	toe	toe	NOUN
cana-662	80	11	,	,	PUNCT
cana-662	80	12	and	and	CCONJ
cana-662	80	13	this	this	DET
cana-662	80	14	python	python	NOUN
cana-662	80	15	version	version	NOUN
cana-662	80	16	is	be	AUX
cana-662	80	17	simple	simple	ADJ
cana-662	80	18	to	to	PART
cana-662	80	19	use	use	VERB
cana-662	80	20	and	and	CCONJ
cana-662	80	21	comprehend	comprehend	VERB
cana-662	81	1	[	[	X
cana-662	81	2	6	6	NUM
cana-662	81	3	]	]	PUNCT
cana-662	81	4	.	.	PUNCT
cana-662	82	1	the	the	DET
cana-662	82	2	author	author	NOUN
cana-662	82	3	used	use	VERB
cana-662	82	4	c	c	PROPN
cana-662	82	5	programming	programming	NOUN
cana-662	82	6	language	language	NOUN
cana-662	82	7	to	to	PART
cana-662	82	8	create	create	VERB
cana-662	82	9	a	a	DET
cana-662	82	10	tic	tic	ADJ
cana-662	82	11	-	-	PUNCT
cana-662	82	12	tac	tac	NOUN
cana-662	82	13	-	-	PUNCT
cana-662	82	14	toe	toe	NOUN
cana-662	82	15	.	.	PUNCT
cana-662	83	1	people	people	NOUN
cana-662	83	2	of	of	ADP
cana-662	83	3	various	various	ADJ
cana-662	83	4	ages	age	NOUN
cana-662	83	5	play	play	VERB
cana-662	83	6	the	the	DET
cana-662	83	7	game	game	NOUN
cana-662	83	8	tic	tic	PROPN
cana-662	83	9	tac	tac	PROPN
cana-662	83	10	toe	toe	NOUN
cana-662	83	11	.	.	PUNCT
cana-662	84	1	c	c	PROPN
cana-662	84	2	programming	programming	NOUN
cana-662	84	3	has	have	AUX
cana-662	84	4	been	be	AUX
cana-662	84	5	utilized	utilize	VERB
cana-662	84	6	in	in	ADP
cana-662	84	7	its	its	PRON
cana-662	84	8	development	development	NOUN
cana-662	84	9	vocabulary	vocabulary	NOUN
cana-662	84	10	.	.	PUNCT
cana-662	85	1	any	any	DET
cana-662	85	2	decision	decision	NOUN
cana-662	85	3	-	-	PUNCT
cana-662	85	4	maker	maker	NOUN
cana-662	85	5	with	with	ADP
cana-662	85	6	a	a	DET
cana-662	85	7	purpose	purpose	NOUN
cana-662	85	8	can	can	AUX
cana-662	85	9	possess	possess	VERB
cana-662	85	10	intelligence	intelligence	NOUN
cana-662	85	11	.	.	PUNCT
cana-662	86	1	after	after	ADP
cana-662	86	2	being	be	AUX
cana-662	86	3	tested	test	VERB
cana-662	86	4	and	and	CCONJ
cana-662	86	5	presented	present	VERB
cana-662	86	6	in	in	ADP
cana-662	86	7	the	the	DET
cana-662	86	8	system	system	NOUN
cana-662	86	9	,	,	PUNCT
cana-662	86	10	a	a	DET
cana-662	86	11	tic	tic	ADJ
cana-662	86	12	tac	tac	PROPN
cana-662	86	13	toe	toe	NOUN
cana-662	86	14	algorithm	algorithm	NOUN
cana-662	86	15	has	have	AUX
cana-662	86	16	shown	show	VERB
cana-662	86	17	to	to	PART
cana-662	86	18	be	be	AUX
cana-662	86	19	successful	successful	ADJ
cana-662	86	20	.	.	PUNCT
cana-662	87	1	the	the	DET
cana-662	87	2	system	system	NOUN
cana-662	87	3	is	be	AUX
cana-662	87	4	error	error	NOUN
cana-662	87	5	-	-	PUNCT
cana-662	87	6	free	free	ADJ
cana-662	87	7	,	,	PUNCT
cana-662	87	8	first	first	ADJ
cana-662	87	9	and	and	CCONJ
cana-662	87	10	foremost	foremost	ADV
cana-662	87	11	[	[	X
cana-662	87	12	7	7	NUM
cana-662	87	13	]	]	PUNCT
cana-662	87	14	.	.	PUNCT
cana-662	88	1	as	as	ADP
cana-662	88	2	per	per	ADP
cana-662	88	3	james	james	PROPN
cana-662	88	4	shah	shah	PROPN
cana-662	88	5	,	,	PUNCT
cana-662	88	6	creating	create	VERB
cana-662	88	7	a	a	DET
cana-662	88	8	little	little	ADJ
cana-662	88	9	game	game	NOUN
cana-662	88	10	or	or	CCONJ
cana-662	88	11	any	any	DET
cana-662	88	12	other	other	ADJ
cana-662	88	13	enjoyable	enjoyable	ADJ
cana-662	88	14	project	project	NOUN
cana-662	88	15	is	be	AUX
cana-662	88	16	the	the	DET
cana-662	88	17	finest	fine	ADJ
cana-662	88	18	and	and	CCONJ
cana-662	88	19	most	most	ADV
cana-662	88	20	enjoyable	enjoyable	ADJ
cana-662	88	21	approach	approach	NOUN
cana-662	88	22	to	to	PART
cana-662	88	23	learn	learn	VERB
cana-662	88	24	a	a	DET
cana-662	88	25	programming	programming	NOUN
cana-662	88	26	language	language	NOUN
cana-662	88	27	.	.	PUNCT
cana-662	89	1	he	he	PRON
cana-662	89	2	recommends	recommend	VERB
cana-662	89	3	reading	read	VERB
cana-662	89	4	"	"	PUNCT
cana-662	89	5	automate	automate	VERB
cana-662	89	6	the	the	DET
cana-662	89	7	boring	boring	ADJ
cana-662	89	8	stuff	stuff	NOUN
cana-662	89	9	with	with	ADP
cana-662	89	10	python	python	NOUN
cana-662	89	11	,	,	PUNCT
cana-662	89	12	"	"	PUNCT
cana-662	89	13	a	a	DET
cana-662	89	14	book	book	NOUN
cana-662	89	15	released	release	VERB
cana-662	89	16	by	by	ADP
cana-662	89	17	no	no	DET
cana-662	89	18	starch	starch	NOUN
cana-662	89	19	press	press	NOUN
cana-662	89	20	,	,	PUNCT
cana-662	89	21	if	if	SCONJ
cana-662	89	22	you	you	PRON
cana-662	89	23	want	want	VERB
cana-662	89	24	to	to	PART
cana-662	89	25	learn	learn	VERB
cana-662	89	26	python	python	NOUN
cana-662	89	27	in	in	ADP
cana-662	89	28	an	an	DET
cana-662	89	29	engaging	engaging	ADJ
cana-662	89	30	way	way	NOUN
cana-662	89	31	.	.	PUNCT
cana-662	90	1	this	this	PRON
cana-662	90	2	is	be	AUX
cana-662	90	3	how	how	SCONJ
cana-662	90	4	he	he	PRON
cana-662	90	5	first	first	ADV
cana-662	90	6	got	get	VERB
cana-662	90	7	into	into	ADP
cana-662	90	8	the	the	DET
cana-662	90	9	language	language	NOUN
cana-662	90	10	.	.	PUNCT
cana-662	91	1	it	it	PRON
cana-662	91	2	covers	cover	VERB
cana-662	91	3	nearly	nearly	ADV
cana-662	91	4	all	all	PRON
cana-662	91	5	of	of	ADP
cana-662	91	6	the	the	DET
cana-662	91	7	fundamental	fundamental	ADJ
cana-662	91	8	subjects	subject	NOUN
cana-662	91	9	in	in	ADP
cana-662	91	10	python	python	NOUN
cana-662	91	11	and	and	CCONJ
cana-662	91	12	is	be	AUX
cana-662	91	13	very	very	ADV
cana-662	91	14	beginner	beginner	NOUN
cana-662	91	15	-	-	PUNCT
cana-662	91	16	friendly	friendly	ADJ
cana-662	91	17	.	.	PUNCT
cana-662	92	1	so	so	ADV
cana-662	92	2	,	,	PUNCT
cana-662	92	3	james	james	PROPN
cana-662	92	4	shah	shah	PROPN
cana-662	92	5	discovered	discover	VERB
cana-662	92	6	this	this	DET
cana-662	92	7	python	python	NOUN
cana-662	92	8	tictactoe	tictactoe	NUM
cana-662	92	9	game	game	NOUN
cana-662	92	10	implementation	implementation	NOUN
cana-662	92	11	while	while	SCONJ
cana-662	92	12	working	work	VERB
cana-662	92	13	through	through	ADP
cana-662	92	14	the	the	DET
cana-662	92	15	exercises	exercise	NOUN
cana-662	92	16	in	in	ADP
cana-662	92	17	this	this	DET
cana-662	92	18	book	book	NOUN
cana-662	92	19	[	[	X
cana-662	92	20	8	8	NUM
cana-662	92	21	]	]	PUNCT
cana-662	92	22	.	.	PUNCT
cana-662	93	1	4	4	X
cana-662	93	2	.	.	X
cana-662	93	3	methodology	methodology	NOUN
cana-662	93	4	the	the	DET
cana-662	93	5	tic	tic	NOUN
cana-662	93	6	-	-	PUNCT
cana-662	93	7	tac	tac	NOUN
cana-662	93	8	-	-	PUNCT
cana-662	93	9	toe	toe	NOUN
cana-662	93	10	game	game	NOUN
cana-662	93	11	is	be	AUX
cana-662	93	12	played	play	VERB
cana-662	93	13	on	on	ADP
cana-662	93	14	a	a	DET
cana-662	93	15	3x3	3x3	NUM
cana-662	93	16	grid	grid	NOUN
cana-662	93	17	.	.	PUNCT
cana-662	94	1	the	the	DET
cana-662	94	2	board	board	NOUN
cana-662	94	3	can	can	AUX
cana-662	94	4	be	be	AUX
cana-662	94	5	represented	represent	VERB
cana-662	94	6	as	as	ADP
cana-662	94	7	a	a	DET
cana-662	94	8	3×	3×	NUM
cana-662	94	9	3	3	NUM
cana-662	94	10	matrix	matrix	NOUN
cana-662	94	11	𝐵	𝐵	NOUN
cana-662	94	12	where	where	SCONJ
cana-662	94	13	each	each	DET
cana-662	94	14	cell	cell	NOUN
cana-662	94	15	can	can	AUX
cana-662	94	16	have	have	VERB
cana-662	94	17	one	one	NUM
cana-662	94	18	of	of	ADP
cana-662	94	19	three	three	NUM
cana-662	94	20	values	value	NOUN
cana-662	94	21	:	:	PUNCT
cana-662	94	22	0	0	NUM
cana-662	94	23	for	for	ADP
cana-662	94	24	an	an	DET
cana-662	94	25	empty	empty	ADJ
cana-662	94	26	cell	cell	NOUN
cana-662	94	27	1	1	NUM
cana-662	94	28	for	for	ADP
cana-662	94	29	a	a	DET
cana-662	94	30	cell	cell	NOUN
cana-662	94	31	occupied	occupy	VERB
cana-662	94	32	by	by	ADP
cana-662	94	33	player	player	NOUN
cana-662	94	34	1	1	NUM
cana-662	94	35	(	(	PUNCT
cana-662	94	36	x	x	NOUN
cana-662	94	37	)	)	PUNCT
cana-662	94	38	−1	−1	NOUN
cana-662	94	39	for	for	ADP
cana-662	94	40	a	a	DET
cana-662	94	41	cell	cell	NOUN
cana-662	94	42	occupied	occupy	VERB
cana-662	94	43	by	by	ADP
cana-662	94	44	player	player	NOUN
cana-662	94	45	2	2	NUM
cana-662	94	46	(	(	PUNCT
cana-662	94	47	o	o	NOUN
cana-662	94	48	)	)	PUNCT
cana-662	94	49	•	•	NUM
cana-662	94	50	columns	column	NOUN
cana-662	94	51	:	:	PUNCT
cana-662	94	52	∑	∑	PUNCT
cana-662	94	53	bij	bij	VERB
cana-662	94	54	=	=	SYM
cana-662	94	55	3	3	NUM
cana-662	94	56	3	3	NUM
cana-662	94	57	𝑖=1	𝑖=1	PROPN
cana-662	94	58	𝑜𝑟	𝑜𝑟	PRON
cana-662	94	59	∑	∑	PUNCT
cana-662	94	60	bij	bij	PROPN
cana-662	94	61	=	=	PUNCT
cana-662	94	62	−3	−3	PROPN
cana-662	94	63	3	3	X
cana-662	94	64	𝑖=1	𝑖=1	PUNCT
cana-662	94	65	𝑓𝑜𝑟	𝑓𝑜𝑟	ADV
cana-662	94	66	𝑎𝑛𝑦	𝑎𝑛𝑦	VERB
cana-662	94	67	j	j	PROPN
cana-662	94	68	∈	∈	PROPN
cana-662	94	69	{	{	PUNCT
cana-662	94	70	1,2,3	1,2,3	NOUN
cana-662	94	71	}	}	SYM
cana-662	94	72	•	•	NUM
cana-662	94	73	diagonals	diagonal	NOUN
cana-662	94	74	:	:	PUNCT
cana-662	94	75	∑	∑	PUNCT
cana-662	94	76	bii	bii	NOUN
cana-662	94	77	=	=	NOUN
cana-662	94	78	3	3	NUM
cana-662	94	79	3	3	NUM
cana-662	94	80	𝑖=1	𝑖=1	PROPN
cana-662	94	81	𝑜𝑟	𝑜𝑟	PRON
cana-662	94	82	∑	∑	ADV
cana-662	94	83	bii	bii	NOUN
cana-662	94	84	=	=	PUNCT
cana-662	94	85	−3	−3	PROPN
cana-662	94	86	3	3	NUM
cana-662	94	87	𝑖=1	𝑖=1	PUNCT
cana-662	94	88	∑	∑	PROPN
cana-662	94	89	bi(4	bi(4	NOUN
cana-662	94	90	−	−	PROPN
cana-662	94	91	i	i	NOUN
cana-662	94	92	)	)	PUNCT
cana-662	94	93	=	=	PUNCT
cana-662	94	94	3	3	NUM
cana-662	94	95	3	3	NUM
cana-662	94	96	𝑖=1	𝑖=1	PROPN
cana-662	94	97	𝑜𝑟	𝑜𝑟	ADP
cana-662	94	98	∑	∑	PROPN
cana-662	94	99	bi(4	bi(4	NOUN
cana-662	94	100	−	−	PROPN
cana-662	95	1	i	i	NOUN
cana-662	95	2	)	)	PUNCT
cana-662	96	1	=	=	PUNCT
cana-662	96	2	−3	−3	NOUN
cana-662	96	3	3	3	X
cana-662	96	4	𝑖=1	𝑖=1	PUNCT
cana-662	96	5	the	the	DET
cana-662	96	6	minimax	minimax	NOUN
cana-662	96	7	algorithm	algorithm	NOUN
cana-662	96	8	the	the	DET
cana-662	96	9	minimax	minimax	NOUN
cana-662	96	10	algorithm	algorithm	NOUN
cana-662	96	11	is	be	AUX
cana-662	96	12	a	a	DET
cana-662	96	13	recursive	recursive	ADJ
cana-662	96	14	algorithm	algorithm	NOUN
cana-662	96	15	used	use	VERB
cana-662	96	16	for	for	ADP
cana-662	96	17	decision	decision	NOUN
cana-662	96	18	-	-	PUNCT
cana-662	96	19	making	making	NOUN
cana-662	96	20	in	in	ADP
cana-662	96	21	game	game	NOUN
cana-662	96	22	theory	theory	NOUN
cana-662	96	23	.	.	PUNCT
cana-662	97	1	it	it	PRON
cana-662	97	2	computes	compute	VERB
cana-662	97	3	the	the	DET
cana-662	97	4	optimal	optimal	ADJ
cana-662	97	5	move	move	NOUN
cana-662	97	6	for	for	ADP
cana-662	97	7	a	a	DET
cana-662	97	8	player	player	NOUN
cana-662	97	9	assuming	assume	VERB
cana-662	97	10	that	that	SCONJ
cana-662	97	11	the	the	DET
cana-662	97	12	opponent	opponent	NOUN
cana-662	97	13	also	also	ADV
cana-662	97	14	plays	play	VERB
cana-662	97	15	optimally	optimally	ADV
cana-662	97	16	[	[	X
cana-662	97	17	4	4	NUM
cana-662	97	18	]	]	PUNCT
cana-662	97	19	.	.	PUNCT
cana-662	98	1	communications	communication	NOUN
cana-662	98	2	on	on	ADP
cana-662	98	3	applied	apply	VERB
cana-662	98	4	nonlinear	nonlinear	ADJ
cana-662	98	5	analysis	analysis	NOUN
cana-662	98	6	issn	issn	NOUN
cana-662	98	7	:	:	PUNCT
cana-662	98	8	1074	1074	NUM
cana-662	98	9	-	-	PUNCT
cana-662	98	10	133x	133x	NUM
cana-662	98	11	vol	vol	NOUN
cana-662	98	12	31	31	NUM
cana-662	98	13	no	no	NOUN
cana-662	98	14	.	.	PUNCT
cana-662	99	1	2s	2s	NUM
cana-662	99	2	(	(	PUNCT
cana-662	99	3	2024	2024	NUM
cana-662	99	4	)	)	PUNCT
cana-662	99	5	489	489	NUM
cana-662	99	6	https://internationalpubls.com	https://internationalpubls.com	X
cana-662	99	7	the	the	DET
cana-662	99	8	minimax	minimax	NOUN
cana-662	99	9	value	value	NOUN
cana-662	99	10	of	of	ADP
cana-662	99	11	a	a	DET
cana-662	99	12	player	player	NOUN
cana-662	99	13	is	be	AUX
cana-662	99	14	the	the	DET
cana-662	99	15	lowest	low	ADJ
cana-662	99	16	score	score	NOUN
cana-662	99	17	they	they	PRON
cana-662	99	18	can	can	AUX
cana-662	99	19	guarantee	guarantee	VERB
cana-662	99	20	without	without	ADP
cana-662	99	21	knowing	know	VERB
cana-662	99	22	what	what	PRON
cana-662	99	23	the	the	DET
cana-662	99	24	other	other	ADJ
cana-662	99	25	players	player	NOUN
cana-662	99	26	will	will	AUX
cana-662	99	27	do	do	VERB
cana-662	99	28	.	.	PUNCT
cana-662	100	1	it	it	PRON
cana-662	100	2	's	be	AUX
cana-662	100	3	also	also	ADV
cana-662	100	4	the	the	DET
cana-662	100	5	highest	high	ADJ
cana-662	100	6	score	score	NOUN
cana-662	100	7	they	they	PRON
cana-662	100	8	can	can	AUX
cana-662	100	9	expect	expect	VERB
cana-662	100	10	when	when	SCONJ
cana-662	100	11	they	they	PRON
cana-662	100	12	know	know	VERB
cana-662	100	13	the	the	DET
cana-662	100	14	other	other	ADJ
cana-662	100	15	players	player	NOUN
cana-662	100	16	'	'	PART
cana-662	100	17	moves	move	NOUN
cana-662	100	18	.	.	PUNCT
cana-662	101	1	it	it	PRON
cana-662	101	2	is	be	AUX
cana-662	101	3	given	give	VERB
cana-662	101	4	by	by	ADP
cana-662	101	5	equation	equation	NOUN
cana-662	101	6	1	1	NUM
cana-662	101	7	.	.	PUNCT
cana-662	102	1	(	(	PUNCT
cana-662	102	2	)	)	PUNCT
cana-662	102	3	min	min	PROPN
cana-662	102	4	max	max	PROPN
cana-662	102	5	,	,	PUNCT
cana-662	102	6	i	i	PRON
cana-662	103	1	i	i	PRON
cana-662	103	2	i	i	PRON
cana-662	104	1	i	i	PRON
cana-662	104	2	i	i	PRON
cana-662	105	1	i	i	PRON
cana-662	105	2	p	p	X
cana-662	105	3	p	p	X
cana-662	105	4	x	x	X
cana-662	105	5	x	x	X
cana-662	105	6	p	p	X
cana-662	105	7	p	p	X
cana-662	106	1	−	−	PROPN
cana-662	106	2	−	−	PROPN
cana-662	106	3	−=	−=	NOUN
cana-662	106	4	---------------------------------(1	---------------------------------(1	NOUN
cana-662	106	5	)	)	PUNCT
cana-662	106	6	where	where	SCONJ
cana-662	106	7	,	,	PUNCT
cana-662	106	8	i	i	PRON
cana-662	106	9	is	be	AUX
cana-662	106	10	the	the	DET
cana-662	106	11	index	index	NOUN
cana-662	106	12	of	of	ADP
cana-662	106	13	the	the	DET
cana-662	106	14	player	player	NOUN
cana-662	106	15	of	of	ADP
cana-662	106	16	interest	interest	NOUN
cana-662	106	17	.	.	PUNCT
cana-662	107	1	-i	-i	X
cana-662	107	2	denotes	denote	VERB
cana-662	107	3	all	all	DET
cana-662	107	4	other	other	ADJ
cana-662	107	5	players	player	NOUN
cana-662	107	6	except	except	SCONJ
cana-662	107	7	player	player	NOUN
cana-662	107	8	i.	i.	PROPN
cana-662	107	9	pi	pi	PROPN
cana-662	107	10	is	be	AUX
cana-662	107	11	the	the	DET
cana-662	107	12	action	action	NOUN
cana-662	107	13	taken	take	VERB
cana-662	107	14	by	by	ADP
cana-662	107	15	player	player	NOUN
cana-662	107	16	i.	i.	PROPN
cana-662	107	17	p	p	PROPN
cana-662	107	18	-	-	PUNCT
cana-662	107	19	i	i	PRON
cana-662	107	20	denotes	denote	VERB
cana-662	107	21	the	the	DET
cana-662	107	22	actions	action	NOUN
cana-662	107	23	taken	take	VERB
cana-662	107	24	by	by	ADP
cana-662	107	25	all	all	DET
cana-662	107	26	other	other	ADJ
cana-662	107	27	players	player	NOUN
cana-662	107	28	,	,	PUNCT
cana-662	107	29	ix	ix	ADV
cana-662	107	30	is	be	AUX
cana-662	107	31	the	the	DET
cana-662	107	32	value	value	NOUN
cana-662	107	33	function	function	NOUN
cana-662	107	34	of	of	ADP
cana-662	107	35	player	player	NOUN
cana-662	107	36	i.	i.	NOUN
cana-662	107	37	in	in	ADP
cana-662	107	38	the	the	DET
cana-662	107	39	minimax	minimax	NOUN
cana-662	107	40	algorithm	algorithm	NOUN
cana-662	107	41	,	,	PUNCT
cana-662	107	42	we	we	PRON
cana-662	107	43	look	look	VERB
cana-662	107	44	at	at	ADP
cana-662	107	45	the	the	DET
cana-662	107	46	maximizing	maximize	VERB
cana-662	107	47	player	player	NOUN
cana-662	107	48	and	and	CCONJ
cana-662	107	49	the	the	DET
cana-662	107	50	minimizing	minimize	VERB
cana-662	107	51	player	player	NOUN
cana-662	107	52	separately	separately	ADV
cana-662	107	53	.	.	PUNCT
cana-662	108	1	this	this	DET
cana-662	108	2	equation	equation	NOUN
cana-662	108	3	summarizes	summarize	VERB
cana-662	108	4	it	it	PRON
cana-662	108	5	:	:	PUNCT
cana-662	108	6	max	max	PROPN
cana-662	108	7	(	(	PUNCT
cana-662	108	8	,	,	PUNCT
cana-662	108	9	)	)	PUNCT
cana-662	108	10	min	min	NOUN
cana-662	108	11	(	(	PUNCT
cana-662	108	12	,	,	PUNCT
cana-662	108	13	)	)	PUNCT
cana-662	108	14	p	p	NOUN
cana-662	108	15	q	q	X
cana-662	108	16	p	p	NOUN
cana-662	108	17	q=	q=	ADV
cana-662	108	18	−	−	PROPN
cana-662	108	19	−	−	NOUN
cana-662	108	20	−	−	PROPN
cana-662	108	21	--------------------------------(2	--------------------------------(2	PROPN
cana-662	108	22	)	)	PUNCT
cana-662	108	23	where	where	SCONJ
cana-662	108	24	,	,	PUNCT
cana-662	108	25	p	p	NOUN
cana-662	108	26	=	=	NOUN
cana-662	108	27	player	player	NOUN
cana-662	108	28	1	1	NUM
cana-662	108	29	q	q	NOUN
cana-662	108	30	=	=	NOUN
cana-662	108	31	player	player	NOUN
cana-662	108	32	2	2	NUM
cana-662	108	33	the	the	DET
cana-662	108	34	minimax	minimax	NOUN
cana-662	108	35	algorithm	algorithm	NOUN
cana-662	108	36	was	be	AUX
cana-662	108	37	illustrated	illustrate	VERB
cana-662	108	38	in	in	ADP
cana-662	108	39	figure	figure	NOUN
cana-662	108	40	1	1	NUM
cana-662	108	41	to	to	PART
cana-662	108	42	develop	develop	VERB
cana-662	108	43	the	the	DET
cana-662	108	44	game	game	NOUN
cana-662	108	45	tic	tic	PROPN
cana-662	108	46	tac	tac	PROPN
cana-662	108	47	toe	toe	NOUN
cana-662	108	48	.	.	PUNCT
cana-662	109	1	1	1	X
cana-662	109	2	.	.	X
cana-662	109	3	the	the	DET
cana-662	109	4	minimax	minimax	NOUN
cana-662	109	5	algorithm	algorithm	NOUN
cana-662	109	6	is	be	AUX
cana-662	109	7	a	a	DET
cana-662	109	8	powerful	powerful	ADJ
cana-662	109	9	strategy	strategy	NOUN
cana-662	109	10	used	use	VERB
cana-662	109	11	in	in	ADP
cana-662	109	12	two	two	NUM
cana-662	109	13	-	-	PUNCT
cana-662	109	14	player	player	NOUN
cana-662	109	15	zero	zero	NUM
cana-662	109	16	-	-	PUNCT
cana-662	109	17	sum	sum	NOUN
cana-662	109	18	games	game	NOUN
cana-662	109	19	like	like	ADP
cana-662	109	20	tictac	tictac	NOUN
cana-662	109	21	-	-	PUNCT
cana-662	109	22	toe	toe	NOUN
cana-662	109	23	.	.	PUNCT
cana-662	110	1	it	it	PRON
cana-662	110	2	navigates	navigate	VERB
cana-662	110	3	through	through	ADP
cana-662	110	4	the	the	DET
cana-662	110	5	game	game	NOUN
cana-662	110	6	tree	tree	NOUN
cana-662	110	7	,	,	PUNCT
cana-662	110	8	assessing	assess	VERB
cana-662	110	9	potential	potential	ADJ
cana-662	110	10	moves	move	NOUN
cana-662	110	11	and	and	CCONJ
cana-662	110	12	their	their	PRON
cana-662	110	13	outcomes	outcome	NOUN
cana-662	110	14	to	to	PART
cana-662	110	15	determine	determine	VERB
cana-662	110	16	the	the	DET
cana-662	110	17	best	good	ADJ
cana-662	110	18	possible	possible	ADJ
cana-662	110	19	move	move	NOUN
cana-662	110	20	for	for	ADP
cana-662	110	21	a	a	DET
cana-662	110	22	player	player	NOUN
cana-662	110	23	.	.	PUNCT
cana-662	111	1	2	2	X
cana-662	111	2	.	.	X
cana-662	111	3	in	in	ADP
cana-662	111	4	this	this	DET
cana-662	111	5	algorithm	algorithm	NOUN
cana-662	111	6	,	,	PUNCT
cana-662	111	7	one	one	NUM
cana-662	111	8	player	player	NOUN
cana-662	111	9	aims	aim	VERB
cana-662	111	10	to	to	PART
cana-662	111	11	maximize	maximize	VERB
cana-662	111	12	their	their	PRON
cana-662	111	13	score	score	NOUN
cana-662	111	14	,	,	PUNCT
cana-662	111	15	while	while	SCONJ
cana-662	111	16	the	the	DET
cana-662	111	17	other	other	ADJ
cana-662	111	18	player	player	NOUN
cana-662	111	19	seeks	seek	VERB
cana-662	111	20	to	to	PART
cana-662	111	21	minimize	minimize	VERB
cana-662	111	22	it	it	PRON
cana-662	111	23	.	.	PUNCT
cana-662	112	1	this	this	DET
cana-662	112	2	dynamic	dynamic	NOUN
cana-662	112	3	creates	create	VERB
cana-662	112	4	a	a	DET
cana-662	112	5	strategic	strategic	ADJ
cana-662	112	6	balance	balance	NOUN
cana-662	112	7	where	where	SCONJ
cana-662	112	8	each	each	DET
cana-662	112	9	player	player	NOUN
cana-662	112	10	anticipates	anticipate	VERB
cana-662	112	11	the	the	DET
cana-662	112	12	other	other	ADJ
cana-662	112	13	's	's	PART
cana-662	112	14	moves	move	NOUN
cana-662	112	15	to	to	PART
cana-662	112	16	optimize	optimize	VERB
cana-662	112	17	their	their	PRON
cana-662	112	18	own	own	ADJ
cana-662	112	19	chances	chance	NOUN
cana-662	112	20	of	of	ADP
cana-662	112	21	winning	win	VERB
cana-662	112	22	.	.	PUNCT
cana-662	113	1	3	3	X
cana-662	113	2	.	.	PUNCT
cana-662	113	3	by	by	ADP
cana-662	113	4	exploring	explore	VERB
cana-662	113	5	various	various	ADJ
cana-662	113	6	move	move	NOUN
cana-662	113	7	possibilities	possibility	NOUN
cana-662	113	8	and	and	CCONJ
cana-662	113	9	their	their	PRON
cana-662	113	10	consequences	consequence	NOUN
cana-662	113	11	,	,	PUNCT
cana-662	113	12	the	the	DET
cana-662	113	13	minimax	minimax	NOUN
cana-662	113	14	algorithm	algorithm	NOUN
cana-662	113	15	helps	help	VERB
cana-662	113	16	players	player	NOUN
cana-662	113	17	make	make	VERB
cana-662	113	18	informed	informed	ADJ
cana-662	113	19	decisions	decision	NOUN
cana-662	113	20	,	,	PUNCT
cana-662	113	21	considering	consider	VERB
cana-662	113	22	both	both	CCONJ
cana-662	113	23	immediate	immediate	ADJ
cana-662	113	24	gains	gain	NOUN
cana-662	113	25	and	and	CCONJ
cana-662	113	26	potential	potential	ADJ
cana-662	113	27	future	future	ADJ
cana-662	113	28	outcomes	outcome	NOUN
cana-662	113	29	.	.	PUNCT
cana-662	114	1	4	4	X
cana-662	114	2	.	.	X
cana-662	114	3	through	through	ADP
cana-662	114	4	iterative	iterative	NOUN
cana-662	114	5	evaluation	evaluation	NOUN
cana-662	114	6	,	,	PUNCT
cana-662	114	7	minimax	minimax	NOUN
cana-662	114	8	enables	enable	VERB
cana-662	114	9	players	player	NOUN
cana-662	114	10	to	to	PART
cana-662	114	11	select	select	VERB
cana-662	114	12	moves	move	NOUN
cana-662	114	13	that	that	PRON
cana-662	114	14	lead	lead	VERB
cana-662	114	15	to	to	ADP
cana-662	114	16	the	the	DET
cana-662	114	17	most	most	ADV
cana-662	114	18	favorable	favorable	ADJ
cana-662	114	19	outcome	outcome	NOUN
cana-662	114	20	,	,	PUNCT
cana-662	114	21	whether	whether	SCONJ
cana-662	114	22	it	it	PRON
cana-662	114	23	's	be	AUX
cana-662	114	24	a	a	DET
cana-662	114	25	win	win	NOUN
cana-662	114	26	,	,	PUNCT
cana-662	114	27	loss	loss	NOUN
cana-662	114	28	,	,	PUNCT
cana-662	114	29	or	or	CCONJ
cana-662	114	30	draw	draw	VERB
cana-662	114	31	,	,	PUNCT
cana-662	114	32	ultimately	ultimately	ADV
cana-662	114	33	enhancing	enhance	VERB
cana-662	114	34	their	their	PRON
cana-662	114	35	strategic	strategic	ADJ
cana-662	114	36	gameplay	gameplay	NOUN
cana-662	114	37	in	in	ADP
cana-662	114	38	games	game	NOUN
cana-662	114	39	like	like	ADP
cana-662	114	40	tic	tic	NOUN
cana-662	114	41	-	-	PUNCT
cana-662	114	42	tac	tac	NOUN
cana-662	114	43	-	-	PUNCT
cana-662	114	44	toe	toe	NOUN
cana-662	114	45	.	.	PUNCT
cana-662	115	1	communications	communication	NOUN
cana-662	115	2	on	on	ADP
cana-662	115	3	applied	apply	VERB
cana-662	115	4	nonlinear	nonlinear	ADJ
cana-662	115	5	analysis	analysis	NOUN
cana-662	115	6	issn	issn	NOUN
cana-662	115	7	:	:	PUNCT
cana-662	115	8	1074	1074	NUM
cana-662	115	9	-	-	PUNCT
cana-662	115	10	133x	133x	NUM
cana-662	115	11	vol	vol	NOUN
cana-662	115	12	31	31	NUM
cana-662	115	13	no	no	NOUN
cana-662	115	14	.	.	PUNCT
cana-662	116	1	2s	2s	NUM
cana-662	116	2	(	(	PUNCT
cana-662	116	3	2024	2024	NUM
cana-662	116	4	)	)	PUNCT
cana-662	116	5	490	490	NUM
cana-662	116	6	https://internationalpubls.com	https://internationalpubls.com	X
cana-662	116	7	figure	figure	NOUN
cana-662	116	8	1	1	NUM
cana-662	116	9	illustration	illustration	NOUN
cana-662	116	10	of	of	ADP
cana-662	116	11	minimax	minimax	NOUN
cana-662	116	12	algorithm	algorithm	NOUN
cana-662	116	13	to	to	PART
cana-662	116	14	develop	develop	VERB
cana-662	116	15	tic	tic	ADJ
cana-662	116	16	tac	tac	NOUN
cana-662	116	17	toe	toe	NOUN
cana-662	116	18	game	game	NOUN
cana-662	116	19	implementation	implementation	NOUN
cana-662	116	20	steps	step	NOUN
cana-662	116	21	for	for	ADP
cana-662	116	22	designing	design	VERB
cana-662	116	23	tic	tic	ADJ
cana-662	116	24	tac	tac	PROPN
cana-662	116	25	toe	toe	NOUN
cana-662	116	26	gui	gui	NOUN
cana-662	116	27	game	game	NOUN
cana-662	116	28	are	be	AUX
cana-662	116	29	as	as	SCONJ
cana-662	116	30	follows	follow	VERB
cana-662	116	31	and	and	CCONJ
cana-662	116	32	flow	flow	NOUN
cana-662	116	33	diagram	diagram	NOUN
cana-662	116	34	is	be	AUX
cana-662	116	35	depicted	depict	VERB
cana-662	116	36	by	by	ADP
cana-662	116	37	figure	figure	NOUN
cana-662	116	38	2	2	NUM
cana-662	116	39	step	step	NOUN
cana-662	116	40	1	1	NUM
cana-662	116	41	:	:	PUNCT
cana-662	116	42	launch	launch	VERB
cana-662	116	43	the	the	DET
cana-662	116	44	game	game	NOUN
cana-662	116	45	and	and	CCONJ
cana-662	116	46	configure	configure	NOUN
cana-662	116	47	the	the	DET
cana-662	116	48	participants	participant	NOUN
cana-662	116	49	,	,	PUNCT
cana-662	116	50	gui	gui	NOUN
cana-662	116	51	,	,	PUNCT
cana-662	116	52	and	and	CCONJ
cana-662	116	53	game	game	NOUN
cana-662	116	54	board	board	PROPN
cana-662	116	55	.	.	PUNCT
cana-662	117	1	:	:	PUNCT
cana-662	117	2	first	first	ADV
cana-662	117	3	,	,	PUNCT
cana-662	117	4	the	the	DET
cana-662	117	5	players	player	NOUN
cana-662	117	6	,	,	PUNCT
cana-662	117	7	board	board	NOUN
cana-662	117	8	,	,	PUNCT
cana-662	117	9	and	and	CCONJ
cana-662	117	10	graphical	graphical	ADJ
cana-662	117	11	user	user	NOUN
cana-662	117	12	interface	interface	NOUN
cana-662	117	13	(	(	PUNCT
cana-662	117	14	gui	gui	NOUN
cana-662	117	15	)	)	PUNCT
cana-662	117	16	components	component	NOUN
cana-662	117	17	are	be	AUX
cana-662	117	18	set	set	VERB
cana-662	117	19	up	up	ADP
cana-662	117	20	for	for	ADP
cana-662	117	21	the	the	DET
cana-662	117	22	game	game	NOUN
cana-662	117	23	.	.	PUNCT
cana-662	118	1	this	this	PRON
cana-662	118	2	includes	include	VERB
cana-662	118	3	initializing	initialize	VERB
cana-662	118	4	player	player	NOUN
cana-662	118	5	data	datum	NOUN
cana-662	118	6	i.e.	i.e.	X
cana-662	118	7	single	single	ADJ
cana-662	118	8	player	player	NOUN
cana-662	118	9	mode	mode	NOUN
cana-662	118	10	or	or	CCONJ
cana-662	118	11	multiplayer	multiplayer	NOUN
cana-662	118	12	mode	mode	NOUN
cana-662	118	13	and	and	CCONJ
cana-662	118	14	building	build	VERB
cana-662	118	15	a	a	DET
cana-662	118	16	grid	grid	NOUN
cana-662	118	17	for	for	ADP
cana-662	118	18	the	the	DET
cana-662	118	19	tic	tic	ADJ
cana-662	118	20	tac	tac	PROPN
cana-662	118	21	toe	toe	NOUN
cana-662	118	22	board	board	NOUN
cana-662	118	23	.	.	PUNCT
cana-662	119	1	step	step	NOUN
cana-662	119	2	2	2	NUM
cana-662	119	3	:	:	PUNCT
cana-662	119	4	make	make	VERB
cana-662	119	5	the	the	DET
cana-662	119	6	game	game	NOUN
cana-662	119	7	board	board	NOUN
cana-662	119	8	visible	visible	ADJ
cana-662	119	9	.	.	PUNCT
cana-662	120	1	:	:	PUNCT
cana-662	120	2	the	the	DET
cana-662	120	3	game	game	NOUN
cana-662	120	4	board	board	NOUN
cana-662	120	5	is	be	AUX
cana-662	120	6	then	then	ADV
cana-662	120	7	shown	show	VERB
cana-662	120	8	on	on	ADP
cana-662	120	9	the	the	DET
cana-662	120	10	gui	gui	NOUN
cana-662	120	11	,	,	PUNCT
cana-662	120	12	with	with	ADP
cana-662	120	13	players	player	NOUN
cana-662	120	14	able	able	ADJ
cana-662	120	15	to	to	PART
cana-662	120	16	perform	perform	VERB
cana-662	120	17	moves	move	NOUN
cana-662	120	18	on	on	ADP
cana-662	120	19	an	an	DET
cana-662	120	20	empty	empty	ADJ
cana-662	120	21	grid	grid	NOUN
cana-662	120	22	.	.	PUNCT
cana-662	121	1	figure	figure	NOUN
cana-662	121	2	2	2	NUM
cana-662	121	3	.	.	PUNCT
cana-662	121	4	implementation	implementation	NOUN
cana-662	121	5	flow	flow	NOUN
cana-662	121	6	of	of	ADP
cana-662	121	7	tic	tic	ADJ
cana-662	121	8	tac	tac	PROPN
cana-662	121	9	toe	toe	NOUN
cana-662	121	10	gui	gui	NOUN
cana-662	121	11	communications	communication	NOUN
cana-662	121	12	on	on	ADP
cana-662	121	13	applied	apply	VERB
cana-662	121	14	nonlinear	nonlinear	ADJ
cana-662	121	15	analysis	analysis	NOUN
cana-662	121	16	issn	issn	NOUN
cana-662	121	17	:	:	PUNCT
cana-662	121	18	1074	1074	NUM
cana-662	121	19	-	-	PUNCT
cana-662	121	20	133x	133x	NUM
cana-662	121	21	vol	vol	NOUN
cana-662	121	22	31	31	NUM
cana-662	121	23	no	no	NOUN
cana-662	121	24	.	.	PUNCT
cana-662	122	1	2s	2s	NUM
cana-662	122	2	(	(	PUNCT
cana-662	122	3	2024	2024	NUM
cana-662	122	4	)	)	PUNCT
cana-662	122	5	491	491	NUM
cana-662	122	6	https://internationalpubls.com	https://internationalpubls.com	X
cana-662	122	7	step	step	NOUN
cana-662	122	8	3	3	NUM
cana-662	122	9	:	:	PUNCT
cana-662	122	10	await	await	VERB
cana-662	122	11	player	player	NOUN
cana-662	122	12	response	response	NOUN
cana-662	122	13	:	:	PUNCT
cana-662	122	14	after	after	ADP
cana-662	122	15	that	that	PRON
cana-662	122	16	,	,	PUNCT
cana-662	122	17	the	the	DET
cana-662	122	18	player	player	NOUN
cana-662	122	19	must	must	AUX
cana-662	122	20	wait	wait	VERB
cana-662	122	21	for	for	SCONJ
cana-662	122	22	the	the	DET
cana-662	122	23	game	game	NOUN
cana-662	122	24	to	to	PART
cana-662	122	25	respond	respond	VERB
cana-662	122	26	,	,	PUNCT
cana-662	122	27	usually	usually	ADV
cana-662	122	28	by	by	ADP
cana-662	122	29	clicking	click	VERB
cana-662	122	30	on	on	ADP
cana-662	122	31	a	a	DET
cana-662	122	32	grid	grid	NOUN
cana-662	122	33	cell	cell	NOUN
cana-662	122	34	.	.	PUNCT
cana-662	123	1	step	step	NOUN
cana-662	123	2	4	4	NUM
cana-662	123	3	:	:	PUNCT
cana-662	123	4	verify	verify	VERB
cana-662	123	5	the	the	DET
cana-662	123	6	valid	valid	ADJ
cana-662	123	7	move	move	NOUN
cana-662	123	8	:	:	PUNCT
cana-662	123	9	the	the	DET
cana-662	123	10	min	min	ADJ
cana-662	123	11	-	-	ADJ
cana-662	123	12	max	max	PROPN
cana-662	123	13	algorithm	algorithm	NOUN
cana-662	123	14	determines	determine	VERB
cana-662	123	15	whether	whether	SCONJ
cana-662	123	16	the	the	DET
cana-662	123	17	move	move	NOUN
cana-662	123	18	is	be	AUX
cana-662	123	19	valid	valid	ADJ
cana-662	123	20	after	after	ADP
cana-662	123	21	receiving	receive	VERB
cana-662	123	22	input	input	NOUN
cana-662	123	23	.	.	PUNCT
cana-662	124	1	this	this	PRON
cana-662	124	2	involves	involve	VERB
cana-662	124	3	making	make	VERB
cana-662	124	4	sure	sure	ADJ
cana-662	124	5	the	the	DET
cana-662	124	6	chosen	choose	VERB
cana-662	124	7	cell	cell	NOUN
cana-662	124	8	is	be	AUX
cana-662	124	9	both	both	PRON
cana-662	124	10	inside	inside	ADP
cana-662	124	11	the	the	DET
cana-662	124	12	grid	grid	NOUN
cana-662	124	13	's	's	PART
cana-662	124	14	bounds	bound	NOUN
cana-662	124	15	and	and	CCONJ
cana-662	124	16	empty	empty	ADJ
cana-662	124	17	.	.	PUNCT
cana-662	125	1	step	step	NOUN
cana-662	125	2	5	5	NUM
cana-662	125	3	:	:	PUNCT
cana-662	125	4	confirm	confirm	VERB
cana-662	125	5	that	that	SCONJ
cana-662	125	6	the	the	DET
cana-662	125	7	relocation	relocation	NOUN
cana-662	125	8	is	be	AUX
cana-662	125	9	legal	legal	ADJ
cana-662	125	10	.	.	PUNCT
cana-662	126	1	:	:	PUNCT
cana-662	127	1	the	the	DET
cana-662	127	2	player	player	NOUN
cana-662	127	3	's	's	PART
cana-662	127	4	sign	sign	NOUN
cana-662	127	5	(	(	PUNCT
cana-662	127	6	x	x	X
cana-662	127	7	or	or	CCONJ
cana-662	127	8	o	o	NOUN
cana-662	127	9	)	)	PUNCT
cana-662	127	10	is	be	AUX
cana-662	127	11	updated	update	VERB
cana-662	127	12	in	in	ADP
cana-662	127	13	the	the	DET
cana-662	127	14	selected	select	VERB
cana-662	127	15	cell	cell	NOUN
cana-662	127	16	on	on	ADP
cana-662	127	17	the	the	DET
cana-662	127	18	game	game	NOUN
cana-662	127	19	board	board	NOUN
cana-662	127	20	if	if	SCONJ
cana-662	127	21	the	the	DET
cana-662	127	22	move	move	NOUN
cana-662	127	23	is	be	AUX
cana-662	127	24	judged	judge	VERB
cana-662	127	25	valid	valid	ADJ
cana-662	127	26	.	.	PUNCT
cana-662	128	1	step	step	NOUN
cana-662	128	2	6	6	NUM
cana-662	128	3	:	:	PUNCT
cana-662	128	4	switch	switch	VERB
cana-662	128	5	up	up	ADP
cana-662	128	6	the	the	DET
cana-662	128	7	game	game	NOUN
cana-662	128	8	board	board	NOUN
cana-662	128	9	:	:	PUNCT
cana-662	128	10	the	the	DET
cana-662	128	11	program	program	NOUN
cana-662	128	12	then	then	ADV
cana-662	128	13	determines	determine	VERB
cana-662	128	14	if	if	SCONJ
cana-662	128	15	the	the	DET
cana-662	128	16	current	current	ADJ
cana-662	128	17	board	board	NOUN
cana-662	128	18	configuration	configuration	NOUN
cana-662	128	19	leads	lead	VERB
cana-662	128	20	to	to	ADP
cana-662	128	21	a	a	DET
cana-662	128	22	win	win	NOUN
cana-662	128	23	or	or	CCONJ
cana-662	128	24	a	a	DET
cana-662	128	25	tie	tie	NOUN
cana-662	128	26	after	after	ADP
cana-662	128	27	the	the	DET
cana-662	128	28	move	move	NOUN
cana-662	128	29	.	.	PUNCT
cana-662	129	1	to	to	PART
cana-662	129	2	find	find	VERB
cana-662	129	3	out	out	ADP
cana-662	129	4	if	if	SCONJ
cana-662	129	5	a	a	DET
cana-662	129	6	player	player	NOUN
cana-662	129	7	has	have	AUX
cana-662	129	8	attained	attain	VERB
cana-662	129	9	three	three	NUM
cana-662	129	10	of	of	ADP
cana-662	129	11	their	their	PRON
cana-662	129	12	symbols	symbol	NOUN
cana-662	129	13	in	in	ADP
cana-662	129	14	a	a	DET
cana-662	129	15	row	row	NOUN
cana-662	129	16	or	or	CCONJ
cana-662	129	17	if	if	SCONJ
cana-662	129	18	the	the	DET
cana-662	129	19	board	board	NOUN
cana-662	129	20	is	be	AUX
cana-662	129	21	full	full	ADJ
cana-662	129	22	without	without	ADP
cana-662	129	23	a	a	DET
cana-662	129	24	winner	winner	NOUN
cana-662	129	25	,	,	PUNCT
cana-662	129	26	this	this	PRON
cana-662	129	27	entails	entail	VERB
cana-662	129	28	looking	look	VERB
cana-662	129	29	at	at	ADP
cana-662	129	30	rows	row	NOUN
cana-662	129	31	,	,	PUNCT
cana-662	129	32	columns	column	NOUN
cana-662	129	33	,	,	PUNCT
cana-662	129	34	and	and	CCONJ
cana-662	129	35	diagonals	diagonal	NOUN
cana-662	129	36	.	.	PUNCT
cana-662	130	1	step	step	NOUN
cana-662	130	2	7	7	NUM
cana-662	130	3	:	:	PUNCT
cana-662	130	4	update	update	VERB
cana-662	130	5	the	the	DET
cana-662	130	6	player	player	NOUN
cana-662	130	7	's	's	PART
cana-662	130	8	symbol	symbol	NOUN
cana-662	130	9	on	on	ADP
cana-662	130	10	the	the	DET
cana-662	130	11	game	game	NOUN
cana-662	130	12	board	board	NOUN
cana-662	130	13	if	if	SCONJ
cana-662	130	14	the	the	DET
cana-662	130	15	move	move	NOUN
cana-662	130	16	is	be	AUX
cana-662	130	17	valid	valid	ADJ
cana-662	130	18	.	.	PUNCT
cana-662	131	1	:	:	PUNCT
cana-662	131	2	in	in	ADP
cana-662	131	3	the	the	DET
cana-662	131	4	event	event	NOUN
cana-662	131	5	that	that	SCONJ
cana-662	131	6	a	a	DET
cana-662	131	7	victory	victory	NOUN
cana-662	131	8	or	or	CCONJ
cana-662	131	9	tie	tie	VERB
cana-662	131	10	condition	condition	NOUN
cana-662	131	11	is	be	AUX
cana-662	131	12	satisfied	satisfied	ADJ
cana-662	131	13	,	,	PUNCT
cana-662	131	14	the	the	DET
cana-662	131	15	game	game	NOUN
cana-662	131	16	continues	continue	VERB
cana-662	131	17	as	as	ADP
cana-662	131	18	normal	normal	ADJ
cana-662	131	19	,	,	PUNCT
cana-662	131	20	showing	show	VERB
cana-662	131	21	the	the	DET
cana-662	131	22	outcome	outcome	NOUN
cana-662	131	23	on	on	ADP
cana-662	131	24	the	the	DET
cana-662	131	25	gui	gui	NOUN
cana-662	131	26	and	and	CCONJ
cana-662	131	27	perhaps	perhaps	ADV
cana-662	131	28	asking	ask	VERB
cana-662	131	29	the	the	DET
cana-662	131	30	players	player	NOUN
cana-662	131	31	to	to	PART
cana-662	131	32	start	start	VERB
cana-662	131	33	over	over	ADP
cana-662	131	34	.	.	PUNCT
cana-662	132	1	step	step	NOUN
cana-662	132	2	8	8	NUM
cana-662	132	3	:	:	PUNCT
cana-662	132	4	determine	determine	VERB
cana-662	132	5	if	if	SCONJ
cana-662	132	6	the	the	DET
cana-662	132	7	recent	recent	ADJ
cana-662	132	8	move	move	NOUN
cana-662	132	9	wins	win	VERB
cana-662	132	10	or	or	CCONJ
cana-662	132	11	ties	tie	NOUN
cana-662	132	12	the	the	DET
cana-662	132	13	game	game	NOUN
cana-662	132	14	.	.	PUNCT
cana-662	133	1	ultimately	ultimately	ADV
cana-662	133	2	,	,	PUNCT
cana-662	133	3	the	the	DET
cana-662	133	4	game	game	NOUN
cana-662	133	5	ends	end	VERB
cana-662	133	6	when	when	SCONJ
cana-662	133	7	a	a	DET
cana-662	133	8	win	win	NOUN
cana-662	133	9	/	/	SYM
cana-662	133	10	tie	tie	NOUN
cana-662	133	11	condition	condition	NOUN
cana-662	133	12	is	be	AUX
cana-662	133	13	met	meet	VERB
cana-662	133	14	or	or	CCONJ
cana-662	133	15	when	when	SCONJ
cana-662	133	16	the	the	DET
cana-662	133	17	players	player	NOUN
cana-662	133	18	choose	choose	VERB
cana-662	133	19	to	to	PART
cana-662	133	20	give	give	VERB
cana-662	133	21	up	up	ADP
cana-662	133	22	.	.	PUNCT
cana-662	134	1	5	5	X
cana-662	134	2	.	.	X
cana-662	134	3	results	result	NOUN
cana-662	134	4	in	in	ADP
cana-662	134	5	this	this	DET
cana-662	134	6	section	section	NOUN
cana-662	134	7	we	we	PRON
cana-662	134	8	will	will	AUX
cana-662	134	9	see	see	VERB
cana-662	134	10	how	how	SCONJ
cana-662	134	11	this	this	DET
cana-662	134	12	game	game	NOUN
cana-662	134	13	works	work	VERB
cana-662	134	14	.	.	PUNCT
cana-662	135	1	and	and	CCONJ
cana-662	135	2	how	how	SCONJ
cana-662	135	3	it	it	PRON
cana-662	135	4	displays	display	VERB
cana-662	135	5	the	the	DET
cana-662	135	6	win	win	NOUN
cana-662	135	7	and	and	CCONJ
cana-662	135	8	tie	tie	VERB
cana-662	135	9	conditions	condition	NOUN
cana-662	135	10	.	.	PUNCT
cana-662	136	1	case	case	NOUN
cana-662	136	2	1	1	NUM
cana-662	136	3	:	:	PUNCT
cana-662	136	4	following	follow	VERB
cana-662	136	5	is	be	AUX
cana-662	136	6	the	the	DET
cana-662	136	7	condition	condition	NOUN
cana-662	136	8	where	where	SCONJ
cana-662	136	9	‘	'	PUNCT
cana-662	136	10	o	o	NOUN
cana-662	136	11	’	'	PUNCT
cana-662	136	12	wins	win	NOUN
cana-662	136	13	:	:	PUNCT
cana-662	136	14	figure	figure	VERB
cana-662	136	15	3	3	NUM
cana-662	136	16	images	image	NOUN
cana-662	136	17	showcase	showcase	VERB
cana-662	136	18	the	the	DET
cana-662	136	19	conclusive	conclusive	ADJ
cana-662	136	20	state	state	NOUN
cana-662	136	21	of	of	ADP
cana-662	136	22	the	the	DET
cana-662	136	23	game	game	NOUN
cana-662	136	24	board	board	NOUN
cana-662	136	25	where	where	SCONJ
cana-662	136	26	the	the	DET
cana-662	136	27	player	player	NOUN
cana-662	136	28	utilizing	utilize	VERB
cana-662	136	29	the	the	DET
cana-662	136	30	'	'	PUNCT
cana-662	136	31	o	o	NOUN
cana-662	136	32	'	'	PUNCT
cana-662	136	33	mark	mark	NOUN
cana-662	136	34	has	have	AUX
cana-662	136	35	attained	attain	VERB
cana-662	136	36	victory	victory	NOUN
cana-662	136	37	.	.	PUNCT
cana-662	137	1	specifically	specifically	ADV
cana-662	137	2	,	,	PUNCT
cana-662	137	3	the	the	DET
cana-662	137	4	'	'	PUNCT
cana-662	137	5	o	o	NOUN
cana-662	137	6	'	'	PUNCT
cana-662	137	7	marks	mark	NOUN
cana-662	137	8	are	be	AUX
cana-662	137	9	arranged	arrange	VERB
cana-662	137	10	diagonally	diagonally	ADV
cana-662	137	11	from	from	ADP
cana-662	137	12	the	the	DET
cana-662	137	13	topleft	topleft	NOUN
cana-662	137	14	to	to	ADP
cana-662	137	15	bottom	bottom	ADJ
cana-662	137	16	-	-	PUNCT
cana-662	137	17	right	right	NOUN
cana-662	137	18	cells	cell	NOUN
cana-662	137	19	,	,	PUNCT
cana-662	137	20	forming	form	VERB
cana-662	137	21	a	a	DET
cana-662	137	22	winning	win	VERB
cana-662	137	23	diagonal	diagonal	ADJ
cana-662	137	24	line	line	NOUN
cana-662	137	25	.	.	PUNCT
cana-662	138	1	this	this	DET
cana-662	138	2	alignment	alignment	NOUN
cana-662	138	3	of	of	ADP
cana-662	138	4	three	three	NUM
cana-662	138	5	consecutive	consecutive	ADJ
cana-662	138	6	'	'	PUNCT
cana-662	138	7	o	o	NOUN
cana-662	138	8	'	'	PUNCT
cana-662	138	9	marks	mark	NOUN
cana-662	138	10	signifies	signify	VERB
cana-662	138	11	the	the	DET
cana-662	138	12	successful	successful	ADJ
cana-662	138	13	completion	completion	NOUN
cana-662	138	14	of	of	ADP
cana-662	138	15	the	the	DET
cana-662	138	16	winning	win	VERB
cana-662	138	17	condition	condition	NOUN
cana-662	138	18	by	by	ADP
cana-662	138	19	the	the	DET
cana-662	138	20	player	player	NOUN
cana-662	138	21	representing	represent	VERB
cana-662	138	22	'	'	PUNCT
cana-662	138	23	o	o	NOUN
cana-662	138	24	'	'	PUNCT
cana-662	138	25	.	.	PUNCT
cana-662	139	1	fig	fig	NOUN
cana-662	139	2	.	.	PUNCT
cana-662	140	1	3	3	NUM
cana-662	140	2	tic	tic	ADJ
cana-662	140	3	tac	tac	PROPN
cana-662	140	4	toe	toe	NOUN
cana-662	140	5	game	game	NOUN
cana-662	140	6	where	where	SCONJ
cana-662	140	7	‘	'	PUNCT
cana-662	140	8	o	o	NOUN
cana-662	140	9	’	'	PUNCT
cana-662	140	10	wins	win	VERB
cana-662	140	11	although	although	SCONJ
cana-662	140	12	the	the	DET
cana-662	140	13	remaining	remain	VERB
cana-662	140	14	cells	cell	NOUN
cana-662	140	15	on	on	ADP
cana-662	140	16	the	the	DET
cana-662	140	17	board	board	NOUN
cana-662	140	18	exhibit	exhibit	VERB
cana-662	140	19	a	a	DET
cana-662	140	20	combination	combination	NOUN
cana-662	140	21	of	of	ADP
cana-662	140	22	'	'	PUNCT
cana-662	140	23	x	x	NOUN
cana-662	140	24	'	'	PUNCT
cana-662	140	25	marks	mark	NOUN
cana-662	140	26	and	and	CCONJ
cana-662	140	27	empty	empty	ADJ
cana-662	140	28	cells	cell	NOUN
cana-662	140	29	,	,	PUNCT
cana-662	140	30	the	the	DET
cana-662	140	31	'	'	PUNCT
cana-662	140	32	x	x	X
cana-662	140	33	'	'	PUNCT
cana-662	140	34	player	player	NOUN
cana-662	140	35	failed	fail	VERB
cana-662	140	36	to	to	PART
cana-662	140	37	establish	establish	VERB
cana-662	140	38	a	a	DET
cana-662	140	39	winning	win	VERB
cana-662	140	40	line	line	NOUN
cana-662	140	41	before	before	SCONJ
cana-662	140	42	the	the	DET
cana-662	140	43	'	'	PUNCT
cana-662	140	44	o	o	NOUN
cana-662	140	45	'	'	PUNCT
cana-662	140	46	player	player	NOUN
cana-662	140	47	achieved	achieve	VERB
cana-662	140	48	victory	victory	NOUN
cana-662	140	49	.	.	PUNCT
cana-662	141	1	as	as	ADV
cana-662	141	2	soon	soon	ADV
cana-662	141	3	as	as	SCONJ
cana-662	141	4	a	a	DET
cana-662	141	5	player	player	NOUN
cana-662	141	6	manages	manage	VERB
cana-662	141	7	to	to	PART
cana-662	141	8	align	align	VERB
cana-662	141	9	three	three	NUM
cana-662	141	10	of	of	ADP
cana-662	141	11	their	their	PRON
cana-662	141	12	marks	mark	NOUN
cana-662	141	13	horizontally	horizontally	ADV
cana-662	141	14	,	,	PUNCT
cana-662	141	15	vertically	vertically	ADV
cana-662	141	16	,	,	PUNCT
cana-662	141	17	or	or	CCONJ
cana-662	141	18	diagonally	diagonally	ADV
cana-662	141	19	,	,	PUNCT
cana-662	141	20	the	the	DET
cana-662	141	21	game	game	NOUN
cana-662	141	22	promptly	promptly	ADV
cana-662	141	23	concludes	conclude	VERB
cana-662	141	24	,	,	PUNCT
cana-662	141	25	and	and	CCONJ
cana-662	141	26	that	that	DET
cana-662	141	27	player	player	NOUN
cana-662	141	28	is	be	AUX
cana-662	141	29	declared	declare	VERB
cana-662	141	30	the	the	DET
cana-662	141	31	winner	winner	NOUN
cana-662	141	32	.	.	PUNCT
cana-662	142	1	in	in	ADP
cana-662	142	2	this	this	DET
cana-662	142	3	instance	instance	NOUN
cana-662	142	4	,	,	PUNCT
cana-662	142	5	the	the	DET
cana-662	142	6	player	player	NOUN
cana-662	142	7	utilizing	utilize	VERB
cana-662	142	8	'	'	PUNCT
cana-662	142	9	o	o	NOUN
cana-662	142	10	'	'	PUNCT
cana-662	142	11	communications	communication	NOUN
cana-662	142	12	on	on	ADP
cana-662	142	13	applied	apply	VERB
cana-662	142	14	nonlinear	nonlinear	ADJ
cana-662	142	15	analysis	analysis	NOUN
cana-662	142	16	issn	issn	NOUN
cana-662	142	17	:	:	PUNCT
cana-662	142	18	1074	1074	NUM
cana-662	142	19	-	-	PUNCT
cana-662	142	20	133x	133x	NUM
cana-662	142	21	vol	vol	NOUN
cana-662	142	22	31	31	NUM
cana-662	142	23	no	no	NOUN
cana-662	142	24	.	.	PUNCT
cana-662	143	1	2s	2s	NUM
cana-662	143	2	(	(	PUNCT
cana-662	143	3	2024	2024	NUM
cana-662	143	4	)	)	PUNCT
cana-662	143	5	492	492	NUM
cana-662	143	6	https://internationalpubls.com	https://internationalpubls.com	X
cana-662	143	7	has	have	AUX
cana-662	143	8	effectively	effectively	ADV
cana-662	143	9	outplayed	outplay	VERB
cana-662	143	10	their	their	PRON
cana-662	143	11	opponent	opponent	NOUN
cana-662	143	12	,	,	PUNCT
cana-662	143	13	strategically	strategically	ADV
cana-662	143	14	positioning	position	VERB
cana-662	143	15	their	their	PRON
cana-662	143	16	marks	mark	NOUN
cana-662	143	17	to	to	PART
cana-662	143	18	secure	secure	VERB
cana-662	143	19	the	the	DET
cana-662	143	20	decisive	decisive	ADJ
cana-662	143	21	diagonal	diagonal	ADJ
cana-662	143	22	line	line	NOUN
cana-662	143	23	,	,	PUNCT
cana-662	143	24	thereby	thereby	ADV
cana-662	143	25	clinching	clinch	VERB
cana-662	143	26	victory	victory	NOUN
cana-662	143	27	in	in	ADP
cana-662	143	28	the	the	DET
cana-662	143	29	game	game	NOUN
cana-662	143	30	.	.	PUNCT
cana-662	144	1	case	case	NOUN
cana-662	144	2	2	2	NUM
cana-662	144	3	:	:	PUNCT
cana-662	144	4	following	follow	VERB
cana-662	144	5	is	be	AUX
cana-662	144	6	the	the	DET
cana-662	144	7	condition	condition	NOUN
cana-662	144	8	where	where	SCONJ
cana-662	144	9	‘	'	PUNCT
cana-662	144	10	x	x	X
cana-662	144	11	’	'	PUNCT
cana-662	144	12	wins	win	VERB
cana-662	144	13	:	:	PUNCT
cana-662	144	14	fig	fig	NOUN
cana-662	144	15	.	.	PUNCT
cana-662	145	1	4.tic	4.tic	ADJ
cana-662	145	2	tac	tac	PROPN
cana-662	145	3	toe	toe	NOUN
cana-662	145	4	game	game	NOUN
cana-662	145	5	where	where	SCONJ
cana-662	145	6	‘	'	PUNCT
cana-662	145	7	x	x	X
cana-662	145	8	’	'	PUNCT
cana-662	145	9	wins	win	VERB
cana-662	145	10	figure	figure	AUX
cana-662	145	11	4	4	NUM
cana-662	145	12	image	image	NOUN
cana-662	145	13	portrays	portray	VERB
cana-662	145	14	the	the	DET
cana-662	145	15	board	board	NOUN
cana-662	145	16	configuration	configuration	NOUN
cana-662	145	17	at	at	ADP
cana-662	145	18	the	the	DET
cana-662	145	19	juncture	juncture	NOUN
cana-662	145	20	where	where	SCONJ
cana-662	145	21	the	the	DET
cana-662	145	22	player	player	NOUN
cana-662	145	23	employing	employ	VERB
cana-662	145	24	the	the	DET
cana-662	145	25	'	'	PUNCT
cana-662	145	26	x	x	SYM
cana-662	145	27	'	'	PUNCT
cana-662	145	28	mark	mark	NOUN
cana-662	145	29	has	have	AUX
cana-662	145	30	secured	secure	VERB
cana-662	145	31	a	a	DET
cana-662	145	32	winning	win	VERB
cana-662	145	33	line	line	NOUN
cana-662	145	34	.	.	PUNCT
cana-662	146	1	here	here	ADV
cana-662	146	2	,	,	PUNCT
cana-662	146	3	the	the	DET
cana-662	146	4	'	'	PUNCT
cana-662	146	5	x	x	X
cana-662	146	6	'	'	PUNCT
cana-662	146	7	marks	mark	NOUN
cana-662	146	8	are	be	AUX
cana-662	146	9	aligned	align	VERB
cana-662	146	10	horizontally	horizontally	ADV
cana-662	146	11	across	across	ADP
cana-662	146	12	the	the	DET
cana-662	146	13	central	central	ADJ
cana-662	146	14	row	row	NOUN
cana-662	146	15	of	of	ADP
cana-662	146	16	the	the	DET
cana-662	146	17	3x3	3x3	NUM
cana-662	146	18	grid	grid	NOUN
cana-662	146	19	,	,	PUNCT
cana-662	146	20	forming	form	VERB
cana-662	146	21	a	a	DET
cana-662	146	22	consecutive	consecutive	ADJ
cana-662	146	23	sequence	sequence	NOUN
cana-662	146	24	of	of	ADP
cana-662	146	25	three	three	NUM
cana-662	146	26	'	'	PUNCT
cana-662	146	27	x	x	NOUN
cana-662	146	28	'	'	PUNCT
cana-662	146	29	marks	mark	NOUN
cana-662	146	30	.	.	PUNCT
cana-662	147	1	similar	similar	ADJ
cana-662	147	2	to	to	ADP
cana-662	147	3	case	case	NOUN
cana-662	147	4	1	1	NUM
cana-662	147	5	,	,	PUNCT
cana-662	147	6	the	the	DET
cana-662	147	7	remaining	remain	VERB
cana-662	147	8	cells	cell	NOUN
cana-662	147	9	on	on	ADP
cana-662	147	10	the	the	DET
cana-662	147	11	board	board	NOUN
cana-662	147	12	exhibit	exhibit	VERB
cana-662	147	13	a	a	DET
cana-662	147	14	mixture	mixture	NOUN
cana-662	147	15	of	of	ADP
cana-662	147	16	'	'	PUNCT
cana-662	147	17	o	o	NOUN
cana-662	147	18	'	'	PUNCT
cana-662	147	19	marks	mark	NOUN
cana-662	147	20	and	and	CCONJ
cana-662	147	21	empty	empty	ADJ
cana-662	147	22	cells	cell	NOUN
cana-662	147	23	.	.	PUNCT
cana-662	148	1	however	however	ADV
cana-662	148	2	,	,	PUNCT
cana-662	148	3	the	the	DET
cana-662	148	4	'	'	PUNCT
cana-662	148	5	o	o	NOUN
cana-662	148	6	'	'	PUNCT
cana-662	148	7	player	player	NOUN
cana-662	148	8	failed	fail	VERB
cana-662	148	9	to	to	PART
cana-662	148	10	establish	establish	VERB
cana-662	148	11	a	a	DET
cana-662	148	12	winning	win	VERB
cana-662	148	13	line	line	NOUN
cana-662	148	14	before	before	SCONJ
cana-662	148	15	the	the	DET
cana-662	148	16	'	'	PUNCT
cana-662	148	17	x	x	X
cana-662	148	18	'	'	PUNCT
cana-662	148	19	player	player	NOUN
cana-662	148	20	accomplished	accomplish	VERB
cana-662	148	21	the	the	DET
cana-662	148	22	requisite	requisite	ADJ
cana-662	148	23	horizontal	horizontal	ADJ
cana-662	148	24	alignment	alignment	NOUN
cana-662	148	25	for	for	ADP
cana-662	148	26	victory	victory	NOUN
cana-662	148	27	.	.	PUNCT
cana-662	149	1	by	by	ADP
cana-662	149	2	successfully	successfully	ADV
cana-662	149	3	positioning	position	VERB
cana-662	149	4	their	their	PRON
cana-662	149	5	'	'	PUNCT
cana-662	149	6	x	x	SYM
cana-662	149	7	'	'	PUNCT
cana-662	149	8	marks	mark	NOUN
cana-662	149	9	in	in	ADP
cana-662	149	10	a	a	DET
cana-662	149	11	straight	straight	ADJ
cana-662	149	12	line	line	NOUN
cana-662	149	13	,	,	PUNCT
cana-662	149	14	the	the	DET
cana-662	149	15	'	'	PUNCT
cana-662	149	16	x	x	X
cana-662	149	17	'	'	PUNCT
cana-662	149	18	player	player	NOUN
cana-662	149	19	has	have	AUX
cana-662	149	20	fulfilled	fulfil	VERB
cana-662	149	21	the	the	DET
cana-662	149	22	winning	win	VERB
cana-662	149	23	condition	condition	NOUN
cana-662	149	24	of	of	ADP
cana-662	149	25	the	the	DET
cana-662	149	26	game	game	NOUN
cana-662	149	27	,	,	PUNCT
cana-662	149	28	resulting	result	VERB
cana-662	149	29	in	in	ADP
cana-662	149	30	their	their	PRON
cana-662	149	31	triumph	triumph	NOUN
cana-662	149	32	over	over	ADP
cana-662	149	33	the	the	DET
cana-662	149	34	opponent	opponent	NOUN
cana-662	149	35	.	.	PUNCT
cana-662	150	1	once	once	ADV
cana-662	150	2	a	a	DET
cana-662	150	3	winning	win	VERB
cana-662	150	4	line	line	NOUN
cana-662	150	5	is	be	AUX
cana-662	150	6	formed	form	VERB
cana-662	150	7	,	,	PUNCT
cana-662	150	8	the	the	DET
cana-662	150	9	game	game	NOUN
cana-662	150	10	concludes	conclude	VERB
cana-662	150	11	,	,	PUNCT
cana-662	150	12	and	and	CCONJ
cana-662	150	13	the	the	DET
cana-662	150	14	player	player	NOUN
cana-662	150	15	who	who	PRON
cana-662	150	16	achieves	achieve	VERB
cana-662	150	17	the	the	DET
cana-662	150	18	line	line	NOUN
cana-662	150	19	is	be	AUX
cana-662	150	20	proclaimed	proclaim	VERB
cana-662	150	21	the	the	DET
cana-662	150	22	winner	winner	NOUN
cana-662	150	23	.	.	PUNCT
cana-662	151	1	communications	communication	NOUN
cana-662	151	2	on	on	ADP
cana-662	151	3	applied	apply	VERB
cana-662	151	4	nonlinear	nonlinear	ADJ
cana-662	151	5	analysis	analysis	NOUN
cana-662	151	6	issn	issn	NOUN
cana-662	151	7	:	:	PUNCT
cana-662	151	8	1074	1074	NUM
cana-662	151	9	-	-	PUNCT
cana-662	151	10	133x	133x	NUM
cana-662	151	11	vol	vol	NOUN
cana-662	151	12	31	31	NUM
cana-662	151	13	no	no	NOUN
cana-662	151	14	.	.	PUNCT
cana-662	152	1	2s	2s	NUM
cana-662	152	2	(	(	PUNCT
cana-662	152	3	2024	2024	NUM
cana-662	152	4	)	)	PUNCT
cana-662	152	5	493	493	NUM
cana-662	152	6	https://internationalpubls.com	https://internationalpubls.com	X
cana-662	152	7	case	case	NOUN
cana-662	152	8	3	3	NUM
cana-662	152	9	:	:	PUNCT
cana-662	152	10	following	follow	VERB
cana-662	152	11	is	be	AUX
cana-662	152	12	the	the	DET
cana-662	152	13	condition	condition	NOUN
cana-662	152	14	when	when	SCONJ
cana-662	152	15	the	the	DET
cana-662	152	16	game	game	NOUN
cana-662	152	17	draws	draw	VERB
cana-662	152	18	:	:	PUNCT
cana-662	152	19	fig	fig	NOUN
cana-662	152	20	.	.	PUNCT
cana-662	153	1	5.tic	5.tic	ADJ
cana-662	153	2	tac	tac	PROPN
cana-662	153	3	toe	toe	NOUN
cana-662	153	4	game	game	NOUN
cana-662	153	5	when	when	SCONJ
cana-662	153	6	the	the	DET
cana-662	153	7	game	game	NOUN
cana-662	153	8	draws	draw	VERB
cana-662	153	9	in	in	ADP
cana-662	153	10	this	this	DET
cana-662	153	11	scenario	scenario	NOUN
cana-662	153	12	,	,	PUNCT
cana-662	153	13	figure	figure	VERB
cana-662	153	14	5	5	NUM
cana-662	153	15	the	the	DET
cana-662	153	16	image	image	NOUN
cana-662	153	17	represents	represent	VERB
cana-662	153	18	the	the	DET
cana-662	153	19	final	final	ADJ
cana-662	153	20	state	state	NOUN
cana-662	153	21	of	of	ADP
cana-662	153	22	the	the	DET
cana-662	153	23	game	game	NOUN
cana-662	153	24	board	board	NOUN
cana-662	153	25	,	,	PUNCT
cana-662	153	26	where	where	SCONJ
cana-662	153	27	all	all	DET
cana-662	153	28	nine	nine	NUM
cana-662	153	29	cells	cell	NOUN
cana-662	153	30	are	be	AUX
cana-662	153	31	occupied	occupy	VERB
cana-662	153	32	by	by	ADP
cana-662	153	33	a	a	DET
cana-662	153	34	combination	combination	NOUN
cana-662	153	35	of	of	ADP
cana-662	153	36	'	'	PUNCT
cana-662	153	37	x	x	NOUN
cana-662	153	38	'	'	PUNCT
cana-662	153	39	and	and	CCONJ
cana-662	153	40	'	'	PUNCT
cana-662	153	41	o	o	NOUN
cana-662	153	42	'	'	PUNCT
cana-662	153	43	marks	mark	NOUN
cana-662	153	44	.	.	PUNCT
cana-662	154	1	however	however	ADV
cana-662	154	2	,	,	PUNCT
cana-662	154	3	despite	despite	SCONJ
cana-662	154	4	the	the	DET
cana-662	154	5	board	board	NOUN
cana-662	154	6	being	be	AUX
cana-662	154	7	fully	fully	ADV
cana-662	154	8	occupied	occupy	VERB
cana-662	154	9	,	,	PUNCT
cana-662	154	10	neither	neither	DET
cana-662	154	11	player	player	NOUN
cana-662	154	12	has	have	AUX
cana-662	154	13	succeeded	succeed	VERB
cana-662	154	14	in	in	ADP
cana-662	154	15	aligning	align	VERB
cana-662	154	16	three	three	NUM
cana-662	154	17	of	of	ADP
cana-662	154	18	their	their	PRON
cana-662	154	19	marks	mark	NOUN
cana-662	154	20	horizontally	horizontally	ADV
cana-662	154	21	,	,	PUNCT
cana-662	154	22	vertically	vertically	ADV
cana-662	154	23	,	,	PUNCT
cana-662	154	24	or	or	CCONJ
cana-662	154	25	diagonally	diagonally	ADV
cana-662	154	26	.	.	PUNCT
cana-662	155	1	both	both	DET
cana-662	155	2	players	player	NOUN
cana-662	155	3	have	have	AUX
cana-662	155	4	strategically	strategically	ADV
cana-662	155	5	maneuvered	maneuver	VERB
cana-662	155	6	throughout	throughout	ADP
cana-662	155	7	the	the	DET
cana-662	155	8	game	game	NOUN
cana-662	155	9	,	,	PUNCT
cana-662	155	10	endeavoring	endeavor	VERB
cana-662	155	11	to	to	PART
cana-662	155	12	create	create	VERB
cana-662	155	13	winning	win	VERB
cana-662	155	14	lines	line	NOUN
cana-662	155	15	or	or	CCONJ
cana-662	155	16	thwart	thwart	VERB
cana-662	155	17	their	their	PRON
cana-662	155	18	opponent	opponent	NOUN
cana-662	155	19	's	's	PART
cana-662	155	20	potential	potential	ADJ
cana-662	155	21	winning	win	VERB
cana-662	155	22	sequences	sequence	NOUN
cana-662	155	23	.	.	PUNCT
cana-662	156	1	nonetheless	nonetheless	ADV
cana-662	156	2	,	,	PUNCT
cana-662	156	3	their	their	PRON
cana-662	156	4	endeavors	endeavor	NOUN
cana-662	156	5	have	have	AUX
cana-662	156	6	culminated	culminate	VERB
cana-662	156	7	in	in	ADP
cana-662	156	8	a	a	DET
cana-662	156	9	deadlock	deadlock	NOUN
cana-662	156	10	situation	situation	NOUN
cana-662	156	11	,	,	PUNCT
cana-662	156	12	where	where	SCONJ
cana-662	156	13	neither	neither	DET
cana-662	156	14	player	player	NOUN
cana-662	156	15	has	have	AUX
cana-662	156	16	achieved	achieve	VERB
cana-662	156	17	the	the	DET
cana-662	156	18	necessary	necessary	ADJ
cana-662	156	19	alignment	alignment	NOUN
cana-662	156	20	for	for	ADP
cana-662	156	21	victory	victory	NOUN
cana-662	156	22	.	.	PUNCT
cana-662	157	1	when	when	SCONJ
cana-662	157	2	all	all	DET
cana-662	157	3	cells	cell	NOUN
cana-662	157	4	on	on	ADP
cana-662	157	5	the	the	DET
cana-662	157	6	board	board	NOUN
cana-662	157	7	are	be	AUX
cana-662	157	8	filled	fill	VERB
cana-662	157	9	,	,	PUNCT
cana-662	157	10	and	and	CCONJ
cana-662	157	11	no	no	DET
cana-662	157	12	player	player	NOUN
cana-662	157	13	has	have	AUX
cana-662	157	14	formed	form	VERB
cana-662	157	15	a	a	DET
cana-662	157	16	winning	win	VERB
cana-662	157	17	line	line	NOUN
cana-662	157	18	,	,	PUNCT
cana-662	157	19	the	the	DET
cana-662	157	20	game	game	NOUN
cana-662	157	21	is	be	AUX
cana-662	157	22	deemed	deem	VERB
cana-662	157	23	a	a	DET
cana-662	157	24	draw	draw	NOUN
cana-662	157	25	.	.	PUNCT
cana-662	158	1	in	in	ADP
cana-662	158	2	this	this	DET
cana-662	158	3	scenario	scenario	NOUN
cana-662	158	4	,	,	PUNCT
cana-662	158	5	neither	neither	DET
cana-662	158	6	player	player	NOUN
cana-662	158	7	emerges	emerge	VERB
cana-662	158	8	as	as	ADP
cana-662	158	9	the	the	DET
cana-662	158	10	victor	victor	NOUN
cana-662	158	11	,	,	PUNCT
cana-662	158	12	and	and	CCONJ
cana-662	158	13	the	the	DET
cana-662	158	14	game	game	NOUN
cana-662	158	15	concludes	conclude	VERB
cana-662	158	16	in	in	ADP
cana-662	158	17	a	a	DET
cana-662	158	18	tie	tie	NOUN
cana-662	158	19	.	.	PUNCT
cana-662	159	1	the	the	DET
cana-662	159	2	image	image	NOUN
cana-662	159	3	likely	likely	ADV
cana-662	159	4	illustrates	illustrate	VERB
cana-662	159	5	a	a	DET
cana-662	159	6	intricate	intricate	ADJ
cana-662	159	7	arrangement	arrangement	NOUN
cana-662	159	8	of	of	ADP
cana-662	159	9	'	'	PUNCT
cana-662	159	10	x	x	NOUN
cana-662	159	11	'	'	PUNCT
cana-662	159	12	and	and	CCONJ
cana-662	159	13	'	'	PUNCT
cana-662	159	14	o	o	NOUN
cana-662	159	15	'	'	PUNCT
cana-662	159	16	marks	mark	NOUN
cana-662	159	17	,	,	PUNCT
cana-662	159	18	with	with	ADP
cana-662	159	19	both	both	DET
cana-662	159	20	players	player	NOUN
cana-662	159	21	employing	employ	VERB
cana-662	159	22	strategic	strategic	ADJ
cana-662	159	23	placements	placement	NOUN
cana-662	159	24	to	to	PART
cana-662	159	25	impede	impede	VERB
cana-662	159	26	their	their	PRON
cana-662	159	27	opponent	opponent	NOUN
cana-662	159	28	from	from	ADP
cana-662	159	29	securing	secure	VERB
cana-662	159	30	a	a	DET
cana-662	159	31	winning	win	VERB
cana-662	159	32	line	line	NOUN
cana-662	159	33	.	.	PUNCT
cana-662	160	1	nevertheless	nevertheless	ADV
cana-662	160	2	,	,	PUNCT
cana-662	160	3	their	their	PRON
cana-662	160	4	efforts	effort	NOUN
cana-662	160	5	have	have	AUX
cana-662	160	6	led	lead	VERB
cana-662	160	7	to	to	ADP
cana-662	160	8	a	a	DET
cana-662	160	9	stalemate	stalemate	NOUN
cana-662	160	10	,	,	PUNCT
cana-662	160	11	resulting	result	VERB
cana-662	160	12	in	in	ADP
cana-662	160	13	the	the	DET
cana-662	160	14	draw	draw	NOUN
cana-662	160	15	condition	condition	NOUN
cana-662	160	16	.	.	PUNCT
cana-662	161	1	the	the	DET
cana-662	161	2	tic	tic	ADJ
cana-662	161	3	tac	tac	PROPN
cana-662	161	4	toe	toe	NOUN
cana-662	161	5	game	game	NOUN
cana-662	161	6	implemented	implement	VERB
cana-662	161	7	using	use	VERB
cana-662	161	8	python	python	NOUN
cana-662	161	9	's	's	PART
cana-662	161	10	tkinter	tkinter	NOUN
cana-662	161	11	gui	gui	NOUN
cana-662	161	12	is	be	AUX
cana-662	161	13	a	a	DET
cana-662	161	14	success	success	NOUN
cana-662	161	15	.	.	PUNCT
cana-662	162	1	it	it	PRON
cana-662	162	2	effectively	effectively	ADV
cana-662	162	3	manages	manage	VERB
cana-662	162	4	win	win	VERB
cana-662	162	5	conditions	condition	NOUN
cana-662	162	6	for	for	ADP
cana-662	162	7	'	'	PUNCT
cana-662	162	8	x	x	NOUN
cana-662	162	9	'	'	PUNCT
cana-662	162	10	and	and	CCONJ
cana-662	162	11	'	'	PUNCT
cana-662	162	12	o	o	NOUN
cana-662	162	13	'	'	X
cana-662	162	14	,	,	PUNCT
cana-662	162	15	along	along	ADP
cana-662	162	16	with	with	ADP
cana-662	162	17	draws	draw	NOUN
cana-662	162	18	.	.	PUNCT
cana-662	163	1	the	the	DET
cana-662	163	2	code	code	NOUN
cana-662	163	3	reliably	reliably	ADV
cana-662	163	4	detects	detect	NOUN
cana-662	163	5	wins	win	VERB
cana-662	163	6	and	and	CCONJ
cana-662	163	7	draws	draw	NOUN
cana-662	163	8	,	,	PUNCT
cana-662	163	9	offering	offer	VERB
cana-662	163	10	players	player	NOUN
cana-662	163	11	a	a	DET
cana-662	163	12	visually	visually	ADV
cana-662	163	13	pleasing	pleasing	ADJ
cana-662	163	14	interface	interface	NOUN
cana-662	163	15	.	.	PUNCT
cana-662	164	1	overall	overall	ADV
cana-662	164	2	,	,	PUNCT
cana-662	164	3	it	it	PRON
cana-662	164	4	's	be	AUX
cana-662	164	5	a	a	DET
cana-662	164	6	skillful	skillful	ADJ
cana-662	164	7	implementation	implementation	NOUN
cana-662	164	8	that	that	PRON
cana-662	164	9	follows	follow	VERB
cana-662	164	10	game	game	NOUN
cana-662	164	11	rules	rule	NOUN
cana-662	164	12	,	,	PUNCT
cana-662	164	13	improving	improve	VERB
cana-662	164	14	user	user	NOUN
cana-662	164	15	interaction	interaction	NOUN
cana-662	164	16	.	.	PUNCT
cana-662	165	1	the	the	DET
cana-662	165	2	classic	classic	ADJ
cana-662	165	3	game	game	NOUN
cana-662	165	4	of	of	ADP
cana-662	165	5	tic	tic	NOUN
cana-662	165	6	-	-	PUNCT
cana-662	165	7	tac	tac	NOUN
cana-662	165	8	-	-	PUNCT
cana-662	165	9	toe	toe	NOUN
cana-662	165	10	has	have	AUX
cana-662	165	11	been	be	AUX
cana-662	165	12	implemented	implement	VERB
cana-662	165	13	by	by	ADP
cana-662	165	14	researchers	researcher	NOUN
cana-662	165	15	using	use	VERB
cana-662	165	16	different	different	ADJ
cana-662	165	17	programming	programming	NOUN
cana-662	165	18	languages	language	NOUN
cana-662	165	19	,	,	PUNCT
cana-662	165	20	techniques	technique	NOUN
cana-662	165	21	,	,	PUNCT
cana-662	165	22	and	and	CCONJ
cana-662	165	23	algorithms	algorithm	NOUN
cana-662	165	24	.	.	PUNCT
cana-662	166	1	we	we	PRON
cana-662	166	2	have	have	AUX
cana-662	166	3	conducted	conduct	VERB
cana-662	166	4	a	a	DET
cana-662	166	5	thorough	thorough	ADJ
cana-662	166	6	review	review	NOUN
cana-662	166	7	of	of	ADP
cana-662	166	8	communications	communication	NOUN
cana-662	166	9	on	on	ADP
cana-662	166	10	applied	apply	VERB
cana-662	166	11	nonlinear	nonlinear	ADJ
cana-662	166	12	analysis	analysis	NOUN
cana-662	166	13	issn	issn	NOUN
cana-662	166	14	:	:	PUNCT
cana-662	166	15	1074	1074	NUM
cana-662	166	16	-	-	PUNCT
cana-662	166	17	133x	133x	NUM
cana-662	166	18	vol	vol	NOUN
cana-662	166	19	31	31	NUM
cana-662	166	20	no	no	NOUN
cana-662	166	21	.	.	PUNCT
cana-662	167	1	2s	2s	NUM
cana-662	167	2	(	(	PUNCT
cana-662	167	3	2024	2024	NUM
cana-662	167	4	)	)	PUNCT
cana-662	167	5	494	494	NUM
cana-662	167	6	https://internationalpubls.com	https://internationalpubls.com	X
cana-662	167	7	various	various	ADJ
cana-662	167	8	reference	reference	NOUN
cana-662	167	9	papers	paper	NOUN
cana-662	167	10	on	on	ADP
cana-662	167	11	tic	tic	ADJ
cana-662	167	12	-	-	PUNCT
cana-662	167	13	tac	tac	NOUN
cana-662	167	14	-	-	PUNCT
cana-662	167	15	toe	toe	NOUN
cana-662	167	16	implementations	implementation	NOUN
cana-662	167	17	.	.	PUNCT
cana-662	168	1	to	to	PART
cana-662	168	2	compare	compare	VERB
cana-662	168	3	them	they	PRON
cana-662	168	4	effectively	effectively	ADV
cana-662	168	5	,	,	PUNCT
cana-662	168	6	an	an	DET
cana-662	168	7	analysis	analysis	NOUN
cana-662	168	8	is	be	AUX
cana-662	168	9	carried	carry	VERB
cana-662	168	10	out	out	ADP
cana-662	168	11	in	in	ADP
cana-662	168	12	the	the	DET
cana-662	168	13	table	table	NOUN
cana-662	168	14	i.	i.	NOUN
cana-662	168	15	this	this	PRON
cana-662	168	16	allows	allow	VERB
cana-662	168	17	for	for	ADP
cana-662	168	18	a	a	DET
cana-662	168	19	clear	clear	ADJ
cana-662	168	20	understanding	understanding	NOUN
cana-662	168	21	of	of	ADP
cana-662	168	22	each	each	DET
cana-662	168	23	implementation	implementation	NOUN
cana-662	168	24	's	's	PART
cana-662	168	25	unique	unique	ADJ
cana-662	168	26	features	feature	NOUN
cana-662	168	27	and	and	CCONJ
cana-662	168	28	contributions	contribution	NOUN
cana-662	168	29	table	table	NOUN
cana-662	168	30	i.	i.	PROPN
cana-662	168	31	comparative	comparative	ADJ
cana-662	168	32	analysis	analysis	NOUN
cana-662	168	33	of	of	ADP
cana-662	168	34	proposed	propose	VERB
cana-662	168	35	work	work	NOUN
cana-662	168	36	with	with	ADP
cana-662	168	37	previous	previous	ADJ
cana-662	168	38	research	research	NOUN
cana-662	168	39	sn	sn	PROPN
cana-662	168	40	features	feature	VERB
cana-662	168	41	proposed	propose	VERB
cana-662	168	42	research	research	NOUN
cana-662	168	43	previous	previous	ADJ
cana-662	168	44	research	research	NOUN
cana-662	168	45	1	1	NUM
cana-662	168	46	.	.	PUNCT
cana-662	168	47	implementation	implementation	NOUN
cana-662	168	48	language	language	PROPN
cana-662	168	49	python	python	PROPN
cana-662	168	50	python	python	NOUN
cana-662	168	51	,	,	PUNCT
cana-662	168	52	c	c	PROPN
cana-662	168	53	2	2	NUM
cana-662	168	54	.	.	PUNCT
cana-662	168	55	gui	gui	PROPN
cana-662	168	56	library	library	PROPN
cana-662	168	57	tkinter	tkinter	PROPN
cana-662	168	58	mostly	mostly	ADV
cana-662	168	59	console	console	NOUN
cana-662	168	60	-	-	PUNCT
cana-662	168	61	based	base	VERB
cana-662	168	62	implementations	implementation	NOUN
cana-662	168	63	3	3	NUM
cana-662	168	64	.	.	PUNCT
cana-662	168	65	game	game	NOUN
cana-662	168	66	modes	mode	VERB
cana-662	168	67	single	single	ADJ
cana-662	168	68	-	-	PUNCT
cana-662	168	69	player	player	NOUN
cana-662	168	70	,	,	PUNCT
cana-662	168	71	multiplayer	multiplayer	NOUN
cana-662	168	72	mostly	mostly	ADV
cana-662	168	73	focused	focus	VERB
cana-662	168	74	on	on	ADP
cana-662	168	75	multiplayer	multiplayer	NOUN
cana-662	168	76	4	4	NUM
cana-662	168	77	.	.	PUNCT
cana-662	169	1	ai	ai	VERB
cana-662	169	2	opponent	opponent	NOUN
cana-662	169	3	minimax	minimax	NOUN
cana-662	169	4	algorithm	algorithm	NOUN
cana-662	169	5	for	for	ADP
cana-662	169	6	singleplayer	singleplayer	NOUN
cana-662	169	7	mode	mode	NOUN
cana-662	169	8	ai	ai	AUX
cana-662	169	9	opponents	opponent	NOUN
cana-662	169	10	not	not	PART
cana-662	169	11	explicitly	explicitly	ADV
cana-662	169	12	mentioned	mention	VERB
cana-662	169	13	or	or	CCONJ
cana-662	169	14	different	different	ADJ
cana-662	169	15	algorithms	algorithm	NOUN
cana-662	169	16	used	use	VERB
cana-662	169	17	5	5	NUM
cana-662	169	18	.	.	PUNCT
cana-662	169	19	mode	mode	NOUN
cana-662	169	20	selection	selection	NOUN
cana-662	169	21	dedicated	dedicate	VERB
cana-662	169	22	buttons	button	NOUN
cana-662	169	23	for	for	ADP
cana-662	169	24	choosing	choose	VERB
cana-662	169	25	modes	mode	NOUN
cana-662	169	26	mode	mode	NOUN
cana-662	169	27	selection	selection	NOUN
cana-662	169	28	not	not	PART
cana-662	169	29	clearly	clearly	ADV
cana-662	169	30	specified	specify	VERB
cana-662	169	31	6	6	NUM
cana-662	169	32	.	.	PUNCT
cana-662	169	33	game	game	NOUN
cana-662	169	34	board	board	PROPN
cana-662	169	35	3x3	3x3	NUM
cana-662	169	36	grid	grid	NOUN
cana-662	169	37	with	with	ADP
cana-662	169	38	clickable	clickable	ADJ
cana-662	169	39	buttons	button	NOUN
cana-662	169	40	various	various	ADJ
cana-662	169	41	grid	grid	NOUN
cana-662	169	42	sizes	size	NOUN
cana-662	169	43	(	(	PUNCT
cana-662	169	44	3x3	3x3	NUM
cana-662	169	45	,	,	PUNCT
cana-662	169	46	4x4	4x4	NUM
cana-662	169	47	)	)	PUNCT
cana-662	169	48	7	7	NUM
cana-662	169	49	.	.	X
cana-662	169	50	win	win	NOUN
cana-662	169	51	/	/	SYM
cana-662	169	52	draw	draw	NOUN
cana-662	169	53	conditions	condition	NOUN
cana-662	169	54	comprehensive	comprehensive	ADJ
cana-662	169	55	checks	check	NOUN
cana-662	169	56	for	for	ADP
cana-662	169	57	rows	row	NOUN
cana-662	169	58	,	,	PUNCT
cana-662	169	59	columns	column	NOUN
cana-662	169	60	,	,	PUNCT
cana-662	169	61	diagonals	diagonal	NOUN
cana-662	169	62	,	,	PUNCT
cana-662	169	63	and	and	CCONJ
cana-662	169	64	full	full	ADJ
cana-662	169	65	board	board	NOUN
cana-662	169	66	similar	similar	ADJ
cana-662	169	67	win	win	NOUN
cana-662	169	68	/	/	SYM
cana-662	169	69	draw	draw	NOUN
cana-662	169	70	condition	condition	NOUN
cana-662	169	71	checks	check	VERB
cana-662	169	72	8	8	NUM
cana-662	169	73	.	.	PUNCT
cana-662	170	1	restart	restart	PROPN
cana-662	170	2	game	game	NOUN
cana-662	170	3	button	button	NOUN
cana-662	170	4	for	for	ADP
cana-662	170	5	restarting	restart	VERB
cana-662	170	6	the	the	DET
cana-662	170	7	game	game	NOUN
cana-662	170	8	restart	restart	NOUN
cana-662	170	9	functionality	functionality	NOUN
cana-662	170	10	not	not	PART
cana-662	170	11	explicitly	explicitly	ADV
cana-662	170	12	mentioned	mention	VERB
cana-662	170	13	9	9	NUM
cana-662	170	14	.	.	PUNCT
cana-662	171	1	visual	visual	ADJ
cana-662	171	2	elements	element	NOUN
cana-662	171	3	labels	label	NOUN
cana-662	171	4	and	and	CCONJ
cana-662	171	5	text	text	NOUN
cana-662	171	6	for	for	ADP
cana-662	171	7	game	game	NOUN
cana-662	171	8	title	title	NOUN
cana-662	171	9	,	,	PUNCT
cana-662	171	10	status	status	NOUN
cana-662	171	11	,	,	PUNCT
cana-662	171	12	winner	winner	NOUN
cana-662	171	13	/	/	SYM
cana-662	171	14	draw	draw	NOUN
cana-662	171	15	announcement	announcement	NOUN
cana-662	171	16	less	less	ADJ
cana-662	171	17	emphasis	emphasis	NOUN
cana-662	171	18	on	on	ADP
cana-662	171	19	visual	visual	ADJ
cana-662	171	20	elements	element	NOUN
cana-662	171	21	10	10	NUM
cana-662	171	22	.	.	PUNCT
cana-662	172	1	user	user	NOUN
cana-662	172	2	experience	experience	PROPN
cana-662	172	3	intuitive	intuitive	ADJ
cana-662	172	4	gui	gui	NOUN
cana-662	172	5	with	with	ADP
cana-662	172	6	interactive	interactive	ADJ
cana-662	172	7	buttons	button	NOUN
cana-662	172	8	and	and	CCONJ
cana-662	172	9	feedback	feedback	VERB
cana-662	172	10	some	some	DET
cana-662	172	11	implementations	implementation	NOUN
cana-662	172	12	may	may	AUX
cana-662	172	13	lack	lack	VERB
cana-662	172	14	a	a	DET
cana-662	172	15	userfriendly	userfriendly	ADV
cana-662	172	16	interface	interface	NOUN
cana-662	172	17	11	11	NUM
cana-662	172	18	.	.	PUNCT
cana-662	173	1	simplicity	simplicity	NOUN
cana-662	173	2	emphasis	emphasis	NOUN
cana-662	173	3	on	on	ADP
cana-662	173	4	code	code	NOUN
cana-662	173	5	simplicity	simplicity	NOUN
cana-662	173	6	for	for	ADP
cana-662	173	7	learning	learn	VERB
cana-662	173	8	6.conclusion	6.conclusion	NUM
cana-662	173	9	in	in	ADP
cana-662	173	10	summary	summary	NOUN
cana-662	173	11	,	,	PUNCT
cana-662	173	12	the	the	DET
cana-662	173	13	code	code	NOUN
cana-662	173	14	demonstrates	demonstrate	VERB
cana-662	173	15	a	a	DET
cana-662	173	16	practical	practical	ADJ
cana-662	173	17	implementation	implementation	NOUN
cana-662	173	18	of	of	ADP
cana-662	173	19	the	the	DET
cana-662	173	20	tic	tic	ADJ
cana-662	173	21	tac	tac	PROPN
cana-662	173	22	toe	toe	NOUN
cana-662	173	23	game	game	NOUN
cana-662	173	24	using	use	VERB
cana-662	173	25	python	python	NOUN
cana-662	173	26	's	's	PART
cana-662	173	27	tkinter	tkinter	NOUN
cana-662	173	28	library	library	NOUN
cana-662	173	29	for	for	ADP
cana-662	173	30	the	the	DET
cana-662	173	31	graphical	graphical	ADJ
cana-662	173	32	interface	interface	NOUN
cana-662	173	33	.	.	PUNCT
cana-662	174	1	it	it	PRON
cana-662	174	2	constructs	construct	VERB
cana-662	174	3	a	a	DET
cana-662	174	4	user	user	NOUN
cana-662	174	5	-	-	PUNCT
cana-662	174	6	friendly	friendly	ADJ
cana-662	174	7	interface	interface	NOUN
cana-662	174	8	where	where	SCONJ
cana-662	174	9	players	player	NOUN
cana-662	174	10	can	can	AUX
cana-662	174	11	interact	interact	VERB
cana-662	174	12	with	with	ADP
cana-662	174	13	the	the	DET
cana-662	174	14	game	game	NOUN
cana-662	174	15	,	,	PUNCT
cana-662	174	16	selecting	select	VERB
cana-662	174	17	modes	mode	NOUN
cana-662	174	18	and	and	CCONJ
cana-662	174	19	making	make	VERB
cana-662	174	20	moves	move	NOUN
cana-662	174	21	.	.	PUNCT
cana-662	175	1	the	the	DET
cana-662	175	2	game	game	NOUN
cana-662	175	3	logic	logic	NOUN
cana-662	175	4	handles	handle	VERB
cana-662	175	5	player	player	NOUN
cana-662	175	6	turns	turn	VERB
cana-662	175	7	,	,	PUNCT
cana-662	175	8	checks	check	NOUN
cana-662	175	9	for	for	ADP
cana-662	175	10	win	win	NOUN
cana-662	175	11	or	or	CCONJ
cana-662	175	12	draws	draw	VERB
cana-662	175	13	conditions	condition	NOUN
cana-662	175	14	,	,	PUNCT
cana-662	175	15	and	and	CCONJ
cana-662	175	16	allows	allow	VERB
cana-662	175	17	for	for	ADP
cana-662	175	18	restarting	restart	VERB
cana-662	175	19	the	the	DET
cana-662	175	20	game	game	NOUN
cana-662	175	21	.	.	PUNCT
cana-662	176	1	notably	notably	ADV
cana-662	176	2	,	,	PUNCT
cana-662	176	3	the	the	DET
cana-662	176	4	single	single	ADJ
cana-662	176	5	-	-	PUNCT
cana-662	176	6	player	player	NOUN
cana-662	176	7	mode	mode	NOUN
cana-662	176	8	incorporates	incorporate	VERB
cana-662	176	9	a	a	DET
cana-662	176	10	basic	basic	ADJ
cana-662	176	11	ai	ai	NOUN
cana-662	176	12	using	use	VERB
cana-662	176	13	the	the	DET
cana-662	176	14	minimax	minimax	NOUN
cana-662	176	15	algorithm	algorithm	NOUN
cana-662	176	16	,	,	PUNCT
cana-662	176	17	providing	provide	VERB
cana-662	176	18	a	a	DET
cana-662	176	19	challenging	challenge	VERB
cana-662	176	20	opponent	opponent	NOUN
cana-662	176	21	.	.	PUNCT
cana-662	177	1	this	this	DET
cana-662	177	2	code	code	NOUN
cana-662	177	3	serves	serve	VERB
cana-662	177	4	as	as	ADP
cana-662	177	5	a	a	DET
cana-662	177	6	valuable	valuable	ADJ
cana-662	177	7	reference	reference	NOUN
cana-662	177	8	for	for	ADP
cana-662	177	9	understanding	understand	VERB
cana-662	177	10	gui	gui	NOUN
cana-662	177	11	development	development	NOUN
cana-662	177	12	in	in	ADP
cana-662	177	13	python	python	NOUN
cana-662	177	14	and	and	CCONJ
cana-662	177	15	basic	basic	ADJ
cana-662	177	16	game	game	NOUN
cana-662	177	17	programming	programming	NOUN
cana-662	177	18	concepts	concept	NOUN
cana-662	177	19	.	.	PUNCT
cana-662	178	1	its	its	PRON
cana-662	178	2	simplicity	simplicity	NOUN
cana-662	178	3	makes	make	VERB
cana-662	178	4	it	it	PRON
cana-662	178	5	accessible	accessible	ADJ
cana-662	178	6	for	for	ADP
cana-662	178	7	beginners	beginner	NOUN
cana-662	178	8	,	,	PUNCT
cana-662	178	9	while	while	SCONJ
cana-662	178	10	the	the	DET
cana-662	178	11	inclusion	inclusion	NOUN
cana-662	178	12	of	of	ADP
cana-662	178	13	ai	ai	INTJ
cana-662	178	14	adds	add	VERB
cana-662	178	15	depth	depth	NOUN
cana-662	178	16	for	for	ADP
cana-662	178	17	more	more	ADV
cana-662	178	18	advanced	advanced	ADJ
cana-662	178	19	users	user	NOUN
cana-662	178	20	.	.	PUNCT
cana-662	179	1	overall	overall	ADV
cana-662	179	2	,	,	PUNCT
cana-662	179	3	it	it	PRON
cana-662	179	4	stands	stand	VERB
cana-662	179	5	as	as	ADP
cana-662	179	6	a	a	DET
cana-662	179	7	solid	solid	ADJ
cana-662	179	8	foundation	foundation	NOUN
cana-662	179	9	for	for	ADP
cana-662	179	10	learning	learn	VERB
cana-662	179	11	and	and	CCONJ
cana-662	179	12	exploring	explore	VERB
cana-662	179	13	further	further	ADJ
cana-662	179	14	advancements	advancement	NOUN
cana-662	179	15	in	in	ADP
cana-662	179	16	game	game	NOUN
cana-662	179	17	development	development	NOUN
cana-662	179	18	with	with	ADP
cana-662	179	19	python	python	PROPN
cana-662	179	20	and	and	CCONJ
cana-662	179	21	tkinter	tkinter	PROPN
cana-662	179	22	.	.	PUNCT
cana-662	180	1	the	the	DET
cana-662	180	2	study	study	NOUN
cana-662	180	3	employed	employ	VERB
cana-662	180	4	game	game	NOUN
cana-662	180	5	theory	theory	NOUN
cana-662	180	6	to	to	PART
cana-662	180	7	analyze	analyze	VERB
cana-662	180	8	and	and	CCONJ
cana-662	180	9	devise	devise	VERB
cana-662	180	10	an	an	DET
cana-662	180	11	optimal	optimal	ADJ
cana-662	180	12	strategy	strategy	NOUN
cana-662	180	13	for	for	ADP
cana-662	180	14	near	near	ADJ
cana-662	180	15	-	-	PUNCT
cana-662	180	16	endgame	endgame	NOUN
cana-662	180	17	scenarios	scenario	NOUN
cana-662	180	18	in	in	ADP
cana-662	180	19	tic	tic	ADJ
cana-662	180	20	-	-	PUNCT
cana-662	180	21	tac	tac	NOUN
cana-662	180	22	-	-	PUNCT
cana-662	180	23	toe	toe	NOUN
cana-662	180	24	.	.	PUNCT
cana-662	181	1	each	each	DET
cana-662	181	2	possible	possible	ADJ
cana-662	181	3	endgame	endgame	NOUN
cana-662	181	4	circumstance	circumstance	NOUN
cana-662	181	5	was	be	AUX
cana-662	181	6	assigned	assign	VERB
cana-662	181	7	a	a	DET
cana-662	181	8	quantitative	quantitative	ADJ
cana-662	181	9	score	score	NOUN
cana-662	181	10	,	,	PUNCT
cana-662	181	11	aiding	aid	VERB
cana-662	181	12	in	in	ADP
cana-662	181	13	the	the	DET
cana-662	181	14	identification	identification	NOUN
cana-662	181	15	of	of	ADP
cana-662	181	16	the	the	DET
cana-662	181	17	ideal	ideal	ADJ
cana-662	181	18	move	move	NOUN
cana-662	181	19	and	and	CCONJ
cana-662	181	20	overall	overall	ADJ
cana-662	181	21	strategy	strategy	NOUN
cana-662	181	22	.	.	PUNCT
cana-662	182	1	utilizing	utilize	VERB
cana-662	182	2	the	the	DET
cana-662	182	3	minimax	minimax	NOUN
cana-662	182	4	algorithm	algorithm	NOUN
cana-662	182	5	and	and	CCONJ
cana-662	182	6	the	the	DET
cana-662	182	7	tic	tic	ADJ
cana-662	182	8	-	-	PUNCT
cana-662	182	9	tac	tac	NOUN
cana-662	182	10	-	-	PUNCT
cana-662	182	11	toe	toe	NOUN
cana-662	182	12	game	game	NOUN
cana-662	182	13	tree	tree	NOUN
cana-662	182	14	,	,	PUNCT
cana-662	182	15	optimal	optimal	ADJ
cana-662	182	16	movements	movement	NOUN
cana-662	182	17	and	and	CCONJ
cana-662	182	18	tactics	tactic	NOUN
cana-662	182	19	were	be	AUX
cana-662	182	20	developed	develop	VERB
cana-662	182	21	for	for	ADP
cana-662	182	22	each	each	DET
cana-662	182	23	situation	situation	NOUN
cana-662	182	24	.	.	PUNCT
cana-662	183	1	additionally	additionally	ADV
cana-662	183	2	,	,	PUNCT
cana-662	183	3	the	the	DET
cana-662	183	4	concept	concept	NOUN
cana-662	183	5	of	of	ADP
cana-662	183	6	proof	proof	NOUN
cana-662	183	7	by	by	ADP
cana-662	183	8	fatigue	fatigue	NOUN
cana-662	183	9	was	be	AUX
cana-662	183	10	applied	apply	VERB
cana-662	183	11	to	to	PART
cana-662	183	12	demonstrate	demonstrate	VERB
cana-662	183	13	the	the	DET
cana-662	183	14	effectiveness	effectiveness	NOUN
cana-662	183	15	of	of	ADP
cana-662	183	16	the	the	DET
cana-662	183	17	strategy	strategy	NOUN
cana-662	183	18	,	,	PUNCT
cana-662	183	19	providing	provide	VERB
cana-662	183	20	a	a	DET
cana-662	183	21	comprehensive	comprehensive	ADJ
cana-662	183	22	framework	framework	NOUN
cana-662	183	23	for	for	ADP
cana-662	183	24	decision	decision	NOUN
cana-662	183	25	-	-	PUNCT
cana-662	183	26	making	making	NOUN
cana-662	183	27	in	in	ADP
cana-662	183	28	critical	critical	ADJ
cana-662	183	29	game	game	NOUN
cana-662	183	30	positions	position	NOUN
cana-662	183	31	.	.	PUNCT
cana-662	184	1	communications	communication	NOUN
cana-662	184	2	on	on	ADP
cana-662	184	3	applied	apply	VERB
cana-662	184	4	nonlinear	nonlinear	ADJ
cana-662	184	5	analysis	analysis	NOUN
cana-662	184	6	issn	issn	NOUN
cana-662	184	7	:	:	PUNCT
cana-662	184	8	1074	1074	NUM
cana-662	184	9	-	-	PUNCT
cana-662	184	10	133x	133x	NUM
cana-662	184	11	vol	vol	NOUN
cana-662	184	12	31	31	NUM
cana-662	184	13	no	no	NOUN
cana-662	184	14	.	.	PUNCT
cana-662	185	1	2s	2s	NUM
cana-662	185	2	(	(	PUNCT
cana-662	185	3	2024	2024	NUM
cana-662	185	4	)	)	PUNCT
cana-662	185	5	495	495	NUM
cana-662	185	6	https://internationalpubls.com	https://internationalpubls.com	X
cana-662	185	7	7	7	NUM
cana-662	185	8	.	.	PUNCT
cana-662	185	9	future	future	ADJ
cana-662	185	10	work	work	NOUN
cana-662	185	11	tic	tic	PROPN
cana-662	185	12	tac	tac	PROPN
cana-662	185	13	toe	toe	NOUN
cana-662	185	14	could	could	AUX
cana-662	185	15	evolve	evolve	VERB
cana-662	185	16	into	into	ADP
cana-662	185	17	a	a	DET
cana-662	185	18	surprisingly	surprisingly	ADV
cana-662	185	19	strategic	strategic	ADJ
cana-662	185	20	game	game	NOUN
cana-662	185	21	with	with	ADP
cana-662	185	22	a	a	DET
cana-662	185	23	variety	variety	NOUN
cana-662	185	24	of	of	ADP
cana-662	185	25	features	feature	NOUN
cana-662	185	26	.	.	PUNCT
cana-662	186	1	boards	board	NOUN
cana-662	186	2	could	could	AUX
cana-662	186	3	expand	expand	VERB
cana-662	186	4	beyond	beyond	ADP
cana-662	186	5	the	the	DET
cana-662	186	6	classic	classic	ADJ
cana-662	186	7	3x3	3x3	NUM
cana-662	186	8	grid	grid	NOUN
cana-662	186	9	,	,	PUNCT
cana-662	186	10	transforming	transform	VERB
cana-662	186	11	into	into	ADP
cana-662	186	12	n	n	PROPN
cana-662	186	13	x	x	SYM
cana-662	186	14	n	n	NOUN
cana-662	186	15	squares	square	NOUN
cana-662	186	16	where	where	SCONJ
cana-662	186	17	"	"	PUNCT
cana-662	186	18	n	n	CCONJ
cana-662	186	19	"	"	PUNCT
cana-662	186	20	can	can	AUX
cana-662	186	21	be	be	AUX
cana-662	186	22	any	any	DET
cana-662	186	23	positive	positive	ADJ
cana-662	186	24	number	number	NOUN
cana-662	186	25	.	.	PUNCT
cana-662	187	1	this	this	PRON
cana-662	187	2	opens	open	VERB
cana-662	187	3	up	up	ADP
cana-662	187	4	a	a	DET
cana-662	187	5	world	world	NOUN
cana-662	187	6	of	of	ADP
cana-662	187	7	strategic	strategic	ADJ
cana-662	187	8	possibilities	possibility	NOUN
cana-662	187	9	.	.	PUNCT
cana-662	188	1	ai	ai	VERB
cana-662	188	2	can	can	AUX
cana-662	188	3	also	also	ADV
cana-662	188	4	be	be	AUX
cana-662	188	5	used	use	VERB
cana-662	188	6	to	to	PART
cana-662	188	7	play	play	VERB
cana-662	188	8	with	with	ADP
cana-662	188	9	the	the	DET
cana-662	188	10	user	user	NOUN
cana-662	188	11	instead	instead	ADV
cana-662	188	12	of	of	ADP
cana-662	188	13	just	just	ADV
cana-662	188	14	another	another	DET
cana-662	188	15	person	person	NOUN
cana-662	188	16	;	;	PUNCT
cana-662	188	17	the	the	DET
cana-662	188	18	user	user	NOUN
cana-662	188	19	could	could	AUX
cana-662	188	20	challenge	challenge	VERB
cana-662	188	21	a	a	DET
cana-662	188	22	computer	computer	NOUN
cana-662	188	23	opponent	opponent	NOUN
cana-662	188	24	that	that	PRON
cana-662	188	25	gets	get	VERB
cana-662	188	26	tougher	tough	ADJ
cana-662	188	27	as	as	SCONJ
cana-662	188	28	you	you	PRON
cana-662	188	29	play	play	VERB
cana-662	188	30	better	well	ADV
cana-662	188	31	.	.	PUNCT
cana-662	189	1	beginners	beginner	NOUN
cana-662	189	2	can	can	AUX
cana-662	189	3	practice	practice	VERB
cana-662	189	4	against	against	ADP
cana-662	189	5	an	an	DET
cana-662	189	6	easy	easy	ADJ
cana-662	189	7	computer	computer	NOUN
cana-662	189	8	,	,	PUNCT
cana-662	189	9	while	while	SCONJ
cana-662	189	10	experts	expert	NOUN
cana-662	189	11	can	can	AUX
cana-662	189	12	face	face	VERB
cana-662	189	13	a	a	DET
cana-662	189	14	real	real	ADJ
cana-662	189	15	brain	brain	NOUN
cana-662	189	16	teaser	teaser	NOUN
cana-662	189	17	.	.	PUNCT
cana-662	190	1	features	feature	NOUN
cana-662	190	2	can	can	AUX
cana-662	190	3	also	also	ADV
cana-662	190	4	be	be	AUX
cana-662	190	5	added	add	VERB
cana-662	190	6	so	so	SCONJ
cana-662	190	7	that	that	SCONJ
cana-662	190	8	the	the	DET
cana-662	190	9	game	game	NOUN
cana-662	190	10	could	could	AUX
cana-662	190	11	keep	keep	VERB
cana-662	190	12	a	a	DET
cana-662	190	13	record	record	NOUN
cana-662	190	14	of	of	ADP
cana-662	190	15	wins	win	NOUN
cana-662	190	16	,	,	PUNCT
cana-662	190	17	losses	loss	NOUN
cana-662	190	18	,	,	PUNCT
cana-662	190	19	and	and	CCONJ
cana-662	190	20	ties	tie	NOUN
cana-662	190	21	.	.	PUNCT
cana-662	191	1	this	this	DET
cana-662	191	2	way	way	NOUN
cana-662	191	3	,	,	PUNCT
cana-662	191	4	the	the	DET
cana-662	191	5	player	player	NOUN
cana-662	191	6	can	can	AUX
cana-662	191	7	see	see	VERB
cana-662	191	8	how	how	SCONJ
cana-662	191	9	he	he	PRON
cana-662	191	10	/	/	PUNCT
cana-662	192	1	she	she	PRON
cana-662	192	2	is	be	AUX
cana-662	192	3	improving	improve	VERB
cana-662	192	4	and	and	CCONJ
cana-662	192	5	maybe	maybe	ADV
cana-662	192	6	even	even	ADV
cana-662	192	7	compete	compete	VERB
cana-662	192	8	with	with	ADP
cana-662	192	9	friends	friend	NOUN
cana-662	192	10	to	to	PART
cana-662	192	11	be	be	AUX
cana-662	192	12	the	the	DET
cana-662	192	13	tic	tic	ADJ
cana-662	192	14	-	-	PUNCT
cana-662	192	15	tactoe	tactoe	NOUN
cana-662	192	16	champion	champion	NOUN
cana-662	192	17	.	.	PUNCT
cana-662	193	1	the	the	DET
cana-662	193	2	game	game	NOUN
cana-662	193	3	could	could	AUX
cana-662	193	4	offer	offer	VERB
cana-662	193	5	friendly	friendly	ADJ
cana-662	193	6	advice	advice	NOUN
cana-662	193	7	if	if	SCONJ
cana-662	193	8	you	you	PRON
cana-662	193	9	're	be	AUX
cana-662	193	10	having	have	VERB
cana-662	193	11	trouble	trouble	NOUN
cana-662	193	12	deciding	decide	VERB
cana-662	193	13	where	where	SCONJ
cana-662	193	14	to	to	PART
cana-662	193	15	place	place	VERB
cana-662	193	16	your	your	PRON
cana-662	193	17	next	next	ADJ
cana-662	193	18	x	x	PUNCT
cana-662	193	19	or	or	CCONJ
cana-662	193	20	o.	o.	NOUN
cana-662	193	21	this	this	PRON
cana-662	193	22	would	would	AUX
cana-662	193	23	be	be	AUX
cana-662	193	24	especially	especially	ADV
cana-662	193	25	helpful	helpful	ADJ
cana-662	193	26	for	for	ADP
cana-662	193	27	new	new	ADJ
cana-662	193	28	players	player	NOUN
cana-662	193	29	learning	learn	VERB
cana-662	193	30	the	the	DET
cana-662	193	31	ropes	rope	NOUN
cana-662	193	32	.	.	PUNCT
cana-662	194	1	references	reference	NOUN
cana-662	194	2	[	[	X
cana-662	194	3	1	1	X
cana-662	194	4	]	]	PUNCT
cana-662	194	5	abubakarsidiq	abubakarsidiq	PROPN
cana-662	194	6	makame	makame	PROPN
cana-662	194	7	rajab	rajab	NOUN
cana-662	194	8	,	,	PUNCT
cana-662	194	9	nadhira	nadhira	PROPN
cana-662	194	10	haji	haji	PROPN
cana-662	194	11	hassan	hassan	PROPN
cana-662	194	12	and	and	CCONJ
cana-662	194	13	abdul	abdul	PROPN
cana-662	194	14	-	-	PUNCT
cana-662	194	15	rahimsidiq	rahimsidiq	PROPN
cana-662	194	16	makame	makame	PROPN
cana-662	194	17	raja	raja	NOUN
cana-662	194	18	,	,	PUNCT
cana-662	194	19	“	"	PUNCT
cana-662	194	20	designing	designing	NOUN
cana-662	194	21	and	and	CCONJ
cana-662	194	22	implementation	implementation	NOUN
cana-662	194	23	of	of	ADP
cana-662	194	24	tic	tic	NOUN
cana-662	194	25	-	-	PUNCT
cana-662	194	26	tac	tac	NOUN
cana-662	194	27	-	-	PUNCT
cana-662	194	28	toe-4x4	toe-4x4	NOUN
cana-662	194	29	based	base	VERB
cana-662	194	30	artificial	artificial	ADJ
cana-662	194	31	intelligence	intelligence	NOUN
cana-662	194	32	using	use	VERB
cana-662	194	33	python	python	NOUN
cana-662	194	34	programming	programming	NOUN
cana-662	194	35	”	"	PUNCT
cana-662	194	36	,	,	PUNCT
cana-662	194	37	international	international	ADJ
cana-662	194	38	journal	journal	NOUN
cana-662	194	39	of	of	ADP
cana-662	194	40	engineering	engineering	NOUN
cana-662	194	41	and	and	CCONJ
cana-662	194	42	information	information	NOUN
cana-662	194	43	systems	system	NOUN
cana-662	194	44	(	(	PUNCT
cana-662	194	45	ijeais	ijeais	PROPN
cana-662	194	46	)	)	PUNCT
cana-662	194	47	issue	issue	NOUN
cana-662	194	48	11,vol.3	11,vol.3	NUM
cana-662	194	49	2019	2019	NUM
cana-662	194	50	[	[	X
cana-662	194	51	2	2	NUM
cana-662	194	52	]	]	X
cana-662	194	53	sneha	sneha	PROPN
cana-662	194	54	garg	garg	NOUN
cana-662	194	55	,	,	PUNCT
cana-662	194	56	dalpat	dalpat	NOUN
cana-662	194	57	songara	songara	NOUN
cana-662	194	58	;	;	PUNCT
cana-662	194	59	saurabh	saurabh	PROPN
cana-662	194	60	maheshwari	maheshwari	PROPN
cana-662	194	61	,	,	PUNCT
cana-662	194	62	“	"	PUNCT
cana-662	194	63	the	the	DET
cana-662	194	64	winning	win	VERB
cana-662	194	65	strategy	strategy	NOUN
cana-662	194	66	of	of	ADP
cana-662	194	67	tic	tic	ADJ
cana-662	194	68	tac	tac	PROPN
cana-662	194	69	toe	toe	NOUN
cana-662	194	70	game	game	NOUN
cana-662	194	71	model	model	NOUN
cana-662	194	72	by	by	ADP
cana-662	194	73	using	use	VERB
cana-662	194	74	theoretical	theoretical	ADJ
cana-662	194	75	computer	computer	NOUN
cana-662	194	76	science	science	NOUN
cana-662	194	77	”	"	PUNCT
cana-662	194	78	,	,	PUNCT
cana-662	194	79	2017	2017	NUM
cana-662	194	80	international	international	ADJ
cana-662	194	81	conference	conference	NOUN
cana-662	194	82	on	on	ADP
cana-662	194	83	computer	computer	NOUN
cana-662	194	84	,	,	PUNCT
cana-662	194	85	communications	communication	NOUN
cana-662	194	86	and	and	CCONJ
cana-662	194	87	electronics	electronic	NOUN
cana-662	194	88	(	(	PUNCT
cana-662	194	89	comptelix)manipal	comptelix)manipal	NOUN
cana-662	194	90	university	university	NOUN
cana-662	194	91	jaipur	jaipur	NOUN
cana-662	194	92	,	,	PUNCT
cana-662	194	93	malaviya	malaviya	PROPN
cana-662	194	94	national	national	PROPN
cana-662	194	95	institute	institute	PROPN
cana-662	194	96	of	of	ADP
cana-662	194	97	technology	technology	PROPN
cana-662	194	98	jaipur	jaipur	PROPN
cana-662	194	99	&	&	CCONJ
cana-662	194	100	irisworld	irisworld	PROPN
cana-662	194	101	,	,	PUNCT
cana-662	194	102	july	july	PROPN
cana-662	194	103	01	01	NUM
cana-662	194	104	-	-	SYM
cana-662	194	105	02	02	NUM
cana-662	194	106	,	,	PUNCT
cana-662	194	107	2017	2017	NUM
cana-662	194	108	[	[	SYM
cana-662	194	109	3	3	NUM
cana-662	194	110	]	]	X
cana-662	194	111	anurag	anurag	PROPN
cana-662	194	112	bhatt	bhatt	PROPN
cana-662	194	113	,	,	PUNCT
cana-662	194	114	pratul	pratul	NOUN
cana-662	194	115	varshney	varshney	NOUN
cana-662	194	116	,	,	PUNCT
cana-662	194	117	kalyanmoy	kalyanmoy	PROPN
cana-662	194	118	deb	deb	PROPN
cana-662	194	119	kangal	kangal	PROPN
cana-662	194	120	report	report	NOUN
cana-662	194	121	number	number	NOUN
cana-662	194	122	2007002	2007002	NUM
cana-662	194	123	–	–	PUNCT
cana-662	194	124	“	"	PUNCT
cana-662	194	125	evolution	evolution	NOUN
cana-662	194	126	of	of	ADP
cana-662	194	127	no	no	DET
cana-662	194	128	-	-	PUNCT
cana-662	194	129	loss	loss	NOUN
cana-662	194	130	strategies	strategy	NOUN
cana-662	194	131	for	for	ADP
cana-662	194	132	the	the	DET
cana-662	194	133	game	game	NOUN
cana-662	194	134	of	of	ADP
cana-662	194	135	tic	tic	NOUN
cana-662	194	136	-	-	PUNCT
cana-662	194	137	tac	tac	NOUN
cana-662	194	138	-	-	PUNCT
cana-662	194	139	toe	toe	NOUN
cana-662	194	140	”	"	PUNCT
cana-662	194	141	.	.	PUNCT
cana-662	195	1	[	[	X
cana-662	195	2	4	4	NUM
cana-662	195	3	]	]	X
cana-662	195	4	prof	prof	NOUN
cana-662	195	5	.	.	PUNCT
cana-662	196	1	sumit	sumit	PROPN
cana-662	196	2	s	s	PROPN
cana-662	196	3	shevtekar	shevtekar	PROPN
cana-662	196	4	,	,	PUNCT
cana-662	196	5	mugdha	mugdha	PROPN
cana-662	196	6	malpe	malpe	PROPN
cana-662	196	7	,	,	PUNCT
cana-662	196	8	mohammed	mohammed	PROPN
cana-662	196	9	bhaila	bhaila	PROPN
cana-662	196	10	,	,	PUNCT
cana-662	196	11	"	"	PUNCT
cana-662	196	12	analysis	analysis	NOUN
cana-662	196	13	of	of	ADP
cana-662	196	14	game	game	NOUN
cana-662	196	15	tree	tree	NOUN
cana-662	196	16	search	search	NOUN
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cana-662	196	19	minimax	minimax	NOUN
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cana-662	196	23	-	-	PUNCT
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cana-662	196	26	"	"	PUNCT
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cana-662	196	31	scientific	scientific	ADJ
cana-662	196	32	research	research	NOUN
cana-662	196	33	in	in	ADP
cana-662	196	34	computer	computer	NOUN
cana-662	196	35	science	science	NOUN
cana-662	196	36	,	,	PUNCT
cana-662	196	37	engineering	engineering	NOUN
cana-662	196	38	and	and	CCONJ
cana-662	196	39	information	information	NOUN
cana-662	196	40	technology	technology	NOUN
cana-662	196	41	(	(	PUNCT
cana-662	196	42	ijsrcseit	ijsrcseit	PROPN
cana-662	196	43	)	)	PUNCT
cana-662	196	44	,	,	PUNCT
cana-662	196	45	issn	issn	PROPN
cana-662	196	46	:	:	PUNCT
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cana-662	196	48	-	-	SYM
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cana-662	196	50	,	,	PUNCT
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cana-662	196	53	issue	issue	NOUN
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cana-662	196	55	,	,	PUNCT
cana-662	196	56	pp	pp	ADJ
cana-662	196	57	.	.	PUNCT
cana-662	197	1	328	328	NUM
cana-662	197	2	-	-	SYM
cana-662	197	3	333	333	NUM
cana-662	197	4	,	,	PUNCT
cana-662	197	5	november	november	PROPN
cana-662	197	6	-	-	PUNCT
cana-662	197	7	december	december	PROPN
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cana-662	197	9	.	.	PUNCT
cana-662	198	1	[	[	X
cana-662	198	2	5	5	NUM
cana-662	198	3	]	]	PUNCT
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cana-662	198	10	.	.	PROPN
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cana-662	198	17	-	-	PUNCT
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cana-662	198	19	-	-	PUNCT
cana-662	198	20	toe	toe	NOUN
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cana-662	198	22	using	use	VERB
cana-662	198	23	python	python	NOUN
cana-662	198	24	environment	environment	NOUN
cana-662	198	25	for	for	ADP
cana-662	198	26	gaming	gaming	NOUN
cana-662	198	27	application	application	NOUN
cana-662	198	28	”	"	PUNCT
cana-662	198	29	.	.	PUNCT
cana-662	199	1	nov	nov	PROPN
cana-662	199	2	.	.	PROPN
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cana-662	199	4	,	,	PUNCT
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cana-662	200	2	6	6	NUM
cana-662	200	3	]	]	SYM
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cana-662	200	5	n	n	CCONJ
cana-662	200	6	,	,	PUNCT
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cana-662	200	9	,	,	PUNCT
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cana-662	200	16	in	in	ADP
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cana-662	201	1	|	|	CCONJ
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cana-662	202	2	7	7	X
cana-662	202	3	]	]	X
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cana-662	202	8	the	the	DET
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cana-662	202	10	tic	tic	ADJ
cana-662	202	11	-	-	PUNCT
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cana-662	202	13	-	-	PUNCT
cana-662	202	14	toe	toe	NOUN
cana-662	202	15	game	game	NOUN
cana-662	202	16	in	in	ADP
cana-662	202	17	python	python	NOUN
cana-662	202	18	3	3	NUM
cana-662	202	19	”	"	PUNCT
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cana-662	202	40	-	-	PUNCT
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cana-662	202	42	-	-	PUNCT
cana-662	202	43	toe	toe	NOUN
cana-662	202	44	:	:	PUNCT
cana-662	202	45	understanding	understand	VERB
cana-662	202	46	the	the	DET
cana-662	202	47	minimax	minimax	NOUN
cana-662	202	48	algorithm”,journal	algorithm”,journal	NOUN
cana-662	202	49	of	of	ADP
cana-662	202	50	game	game	NOUN
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cana-662	202	53	-	-	PUNCT
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cana-662	202	60	-	-	NOUN
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cana-662	202	62	:	:	PUNCT
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cana-662	202	77	-	-	PUNCT
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cana-662	202	79	-	-	NOUN
cana-662	202	80	toe	toe	NOUN
cana-662	202	81	https://prezi.com/nwmtgddhbfim/application-ofgame-theory-in-tic-tac-toe/	https://prezi.com/nwmtgddhbfim/application-ofgame-theory-in-tic-tac-toe/	NUM
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cana-662	202	92	“	"	PUNCT
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cana-662	202	96	-	-	PUNCT
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cana-662	202	104	max	max	PROPN
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cana-662	202	106	”	"	PUNCT
cana-662	202	107	,	,	PUNCT
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cana-662	202	114	computer	computer	NOUN
cana-662	202	115	science	science	NOUN
cana-662	202	116	,	,	PUNCT
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cana-662	203	3	]	]	PUNCT
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cana-662	203	15	to	to	ADP
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cana-662	203	17	ghanaian	ghanaian	ADJ
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cana-662	205	1	,	,	PUNCT
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cana-662	205	3	.	.	PROPN
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cana-662	206	8	.	.	PUNCT
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cana-662	207	2	,	,	PUNCT
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cana-662	207	6	,	,	PUNCT
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cana-662	208	8	"	"	PUNCT
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cana-662	208	12	approximate	approximate	ADJ
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cana-662	208	15	"	"	PUNCT
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cana-662	209	3	]	]	PUNCT
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cana-662	209	8	"	"	PUNCT
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cana-662	209	12	machine	machine	NOUN
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cana-662	209	17	-	-	PUNCT
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cana-662	209	22	"	"	PUNCT
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