id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
compass-227	Spencer, Barry	Rocket Science in a Virtual World	2015	12	.pdf	application/pdf	3166	156	47	In education, virtual worlds provide unique learning opportunities for accurate/real contexts and activities for experiential learning, simulation, modelling of complex scenarios and social interaction that may not be experienced in other learning modalities (Atkinson, 2009). Throughout Soto’s (2013) study, which reviewed twenty-eight Instructional Design models, the ADDIE model, with its five phases of Analysis, Design, Development, Implementation and Evaluation, was found to be the most common Instructional Design process (75.4%) for virtual worlds.	cache/compass-227.pdf	txt/compass-227.txt
