id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
absel-2137	Jakubowski, Michal	Gamification in Business and Education – Project of Gamified Course For University Students	2014	4	.pdf	application/pdf	2149	108	53	Author would like to present his concept of immersive gamification course that he will start during 2013/2014 academic year. As for other game mechanics introduced in the course there are some popular ones like:  Badges, can be earned for completing missions – their function is to quickly recognize what skills or knowledge student acquired and to show off in front of the other course participants, 	cache/absel-2137.pdf	txt/absel-2137.txt
