id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
absel-2291	Thavikulwat, Precha	BOSS: A Behavioral-Quantitative, Computer-Supported Game	1983	3	.pdf	application/pdf	2823	125	49	Whenever a trader acts, whether to elapses, and whenever a period elap credited on the cash balances of game has its own clock, keyed dire of activity, and adjusting automa interruptions occasioned by we breakdowns. BOSS: A BEHAVIORAL-QUANTITATIVE, COMPUTER-SUPPORTED GAME Developments in Business Simulation & Experiential Exercises, Volume 10, 1983 BOSS: A BEHAVIORAL-QUANTITATIVE, COMPUTER-SUPPORTED GAME Precha Thavikulwat, University of North Dakota ABSTRACT Boss is not a simulation, but a genotypical game enabling students to learn how to be bosses by making them bosses.	cache/absel-2291.pdf	txt/absel-2291.txt
