id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
absel-2651	Parasuraman, A.	A Framework for Determining the Pedagogical Value of Simulation Gaming: Implications for Future Simulation Gaming Research	1978	6	.pdf	application/pdf	2507	71	23	Exploring Experiential Learning: Simulations and Experiential Exercises, Volume 5, 1978 131 H3: Simulation gaming would be more appropriate for a course whose instructor has a high degree of familiarity with simulation gaming than for a course whose instructor has a low degree of familiarity with simulation gaming. Eventually, systematic analysis of a course situation based on such a framework can aid potential simulation game users in two ways: (a) it can warn an instructor against using simulation gaming in an inappropriate course, thus avoiding potential waste of time, energy and resources, as well as potential frustration; and (b) it can lead to increased effectiveness of simulation gaming in courses that do appear to be suitable for its use.	cache/absel-2651.pdf	txt/absel-2651.txt
