id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
absel-427	Motonari, Tanabu	Facilitating Business Gaming Simulation Modeling	2014	8	.pdf	application/pdf	4766	191	42	Real World Conceptual Model Mathematical Model Simulation Procedure Diagrams Structural Model Natural Language Non Structured Mathematical Formulae Implementation Model Inventory(t)=Inventory(t-1)+ Received(t)-Shipped(t) Figure 6 A Framework for business game development (modified by the author) Conceptual Level Output items -Order received -Surplus Basic Level Output items -number of sales -profit OUT Programs -prop Ord_Recived = Demand by Sales_Power; -tlet Comp_Adv = (2000/Price)+(Items*30) GAME OBJECTIVE AND GOAL In order to realize our idea or experience as a business simulation game, YBG game developer should start with identifying game objective and game goal.	cache/absel-427.pdf	txt/absel-427.txt
