id	sid	tid	token	lemma	pos
absel-3092	1	1	bringing	bring	VERB
absel-3092	1	2	fun	fun	NOUN
absel-3092	1	3	to	to	ADP
absel-3092	1	4	serious	serious	ADJ
absel-3092	1	5	tools	tool	NOUN
absel-3092	1	6	–	–	PUNCT
absel-3092	1	7	how	how	SCONJ
absel-3092	1	8	business	business	NOUN
absel-3092	1	9	simulations	simulation	NOUN
absel-3092	1	10	can	can	AUX
absel-3092	1	11	take	take	VERB
absel-3092	1	12	advantage	advantage	NOUN
absel-3092	1	13	from	from	ADP
absel-3092	1	14	video	video	NOUN
absel-3092	1	15	games	game	NOUN
absel-3092	1	16	page	page	NOUN
absel-3092	1	17	217	217	NUM
absel-3092	1	18	developments	development	NOUN
absel-3092	1	19	in	in	ADP
absel-3092	1	20	business	business	NOUN
absel-3092	1	21	simulation	simulation	NOUN
absel-3092	1	22	and	and	CCONJ
absel-3092	1	23	experiential	experiential	ADJ
absel-3092	1	24	learning	learning	NOUN
absel-3092	1	25	,	,	PUNCT
absel-3092	1	26	volume	volume	NOUN
absel-3092	1	27	44	44	NUM
absel-3092	1	28	,	,	PUNCT
absel-3092	1	29	2017	2017	NUM
absel-3092	1	30	abstract	abstract	ADJ
absel-3092	1	31	video	video	NOUN
absel-3092	1	32	game	game	NOUN
absel-3092	1	33	design	design	NOUN
absel-3092	1	34	strongly	strongly	ADV
absel-3092	1	35	relays	relay	VERB
absel-3092	1	36	on	on	ADP
absel-3092	1	37	such	such	ADJ
absel-3092	1	38	combination	combination	NOUN
absel-3092	1	39	of	of	ADP
absel-3092	1	40	game	game	NOUN
absel-3092	1	41	mechanics	mechanic	NOUN
absel-3092	1	42	that	that	PRON
absel-3092	1	43	will	will	AUX
absel-3092	1	44	at	at	ADP
absel-3092	1	45	first	first	ADJ
absel-3092	1	46	gather	gather	NOUN
absel-3092	1	47	players	player	NOUN
absel-3092	1	48	attention	attention	NOUN
absel-3092	1	49	and	and	CCONJ
absel-3092	1	50	then	then	ADV
absel-3092	1	51	maintain	maintain	VERB
absel-3092	1	52	it	it	PRON
absel-3092	1	53	for	for	ADP
absel-3092	1	54	a	a	DET
absel-3092	1	55	long	long	ADJ
absel-3092	1	56	time	time	NOUN
absel-3092	1	57	.	.	PUNCT
absel-3092	2	1	there	there	PRON
absel-3092	2	2	is	be	VERB
absel-3092	2	3	no	no	DET
absel-3092	2	4	doubt	doubt	NOUN
absel-3092	2	5	that	that	SCONJ
absel-3092	2	6	simulations	simulation	NOUN
absel-3092	2	7	can	can	AUX
absel-3092	2	8	be	be	AUX
absel-3092	2	9	engaging	engage	VERB
absel-3092	2	10	too	too	ADV
absel-3092	2	11	,	,	PUNCT
absel-3092	2	12	but	but	CCONJ
absel-3092	2	13	that	that	PRON
absel-3092	2	14	is	be	AUX
absel-3092	2	15	different	different	ADJ
absel-3092	2	16	form	form	NOUN
absel-3092	2	17	of	of	ADP
absel-3092	2	18	bond	bond	NOUN
absel-3092	2	19	between	between	ADP
absel-3092	2	20	user	user	NOUN
absel-3092	2	21	and	and	CCONJ
absel-3092	2	22	software	software	NOUN
absel-3092	2	23	.	.	PUNCT
absel-3092	3	1	following	follow	VERB
absel-3092	3	2	paper	paper	NOUN
absel-3092	3	3	focuses	focus	VERB
absel-3092	3	4	on	on	ADP
absel-3092	3	5	means	mean	NOUN
absel-3092	3	6	of	of	ADP
absel-3092	3	7	evoking	evoke	VERB
absel-3092	3	8	higher	high	ADJ
absel-3092	3	9	engagement	engagement	NOUN
absel-3092	3	10	for	for	ADP
absel-3092	3	11	using	use	VERB
absel-3092	3	12	learning	learn	VERB
absel-3092	3	13	tools	tool	NOUN
absel-3092	3	14	such	such	ADJ
absel-3092	3	15	as	as	ADP
absel-3092	3	16	business	business	NOUN
absel-3092	3	17	simulation	simulation	NOUN
absel-3092	3	18	games	games	PROPN
absel-3092	3	19	.	.	PUNCT
absel-3092	4	1	authors	author	NOUN
absel-3092	4	2	present	present	VERB
absel-3092	4	3	postmortem	postmortem	NOUN
absel-3092	4	4	of	of	ADP
absel-3092	4	5	design	design	NOUN
absel-3092	4	6	and	and	CCONJ
absel-3092	4	7	production	production	NOUN
absel-3092	4	8	process	process	NOUN
absel-3092	4	9	of	of	ADP
absel-3092	4	10	example	example	NOUN
absel-3092	4	11	game	game	NOUN
absel-3092	4	12	which	which	PRON
absel-3092	4	13	uses	use	VERB
absel-3092	4	14	their	their	PRON
absel-3092	4	15	conceptual	conceptual	ADJ
absel-3092	4	16	model	model	NOUN
absel-3092	4	17	that	that	PRON
absel-3092	4	18	evokes	evoke	VERB
absel-3092	4	19	fun	fun	NOUN
absel-3092	4	20	by	by	ADP
absel-3092	4	21	giving	give	VERB
absel-3092	4	22	player	player	NOUN
absel-3092	4	23	more	more	ADJ
absel-3092	4	24	feedback	feedback	NOUN
absel-3092	4	25	and	and	CCONJ
absel-3092	4	26	more	more	ADJ
absel-3092	4	27	possibilities	possibility	NOUN
absel-3092	4	28	to	to	PART
absel-3092	4	29	challenge	challenge	VERB
absel-3092	4	30	their	their	PRON
absel-3092	4	31	skills	skill	NOUN
absel-3092	4	32	and	and	CCONJ
absel-3092	4	33	knowledge	knowledge	NOUN
absel-3092	4	34	.	.	PUNCT
absel-3092	5	1	introduction	introduction	NOUN
absel-3092	5	2	serious	serious	ADJ
absel-3092	5	3	games	game	NOUN
absel-3092	5	4	are	be	AUX
absel-3092	5	5	a	a	DET
absel-3092	5	6	phenomenon	phenomenon	NOUN
absel-3092	5	7	that	that	PRON
absel-3092	5	8	have	have	AUX
absel-3092	5	9	existed	exist	VERB
absel-3092	5	10	as	as	ADP
absel-3092	5	11	a	a	DET
absel-3092	5	12	learning	learning	NOUN
absel-3092	5	13	tool	tool	NOUN
absel-3092	5	14	for	for	ADP
absel-3092	5	15	over	over	ADP
absel-3092	5	16	a	a	DET
absel-3092	5	17	half	half	NOUN
absel-3092	5	18	of	of	ADP
absel-3092	5	19	century	century	NOUN
absel-3092	5	20	if	if	SCONJ
absel-3092	5	21	we	we	PRON
absel-3092	5	22	will	will	AUX
absel-3092	5	23	consider	consider	VERB
absel-3092	5	24	only	only	ADJ
absel-3092	5	25	digital	digital	ADJ
absel-3092	5	26	ones	one	NOUN
absel-3092	5	27	.	.	PUNCT
absel-3092	6	1	starting	start	VERB
absel-3092	6	2	from	from	ADP
absel-3092	6	3	1955	1955	NUM
absel-3092	6	4	with	with	ADP
absel-3092	6	5	the	the	DET
absel-3092	6	6	logistic	logistic	ADJ
absel-3092	6	7	simulation	simulation	NOUN
absel-3092	6	8	developed	develop	VERB
absel-3092	6	9	for	for	ADP
absel-3092	6	10	the	the	DET
absel-3092	6	11	us	us	PROPN
absel-3092	6	12	air	air	NOUN
absel-3092	6	13	force	force	NOUN
absel-3092	6	14	by	by	ADP
absel-3092	6	15	rand	rand	NOUN
absel-3092	6	16	corporation	corporation	NOUN
absel-3092	6	17	(	(	PUNCT
absel-3092	6	18	raghothama	raghothama	NOUN
absel-3092	6	19	,	,	PUNCT
absel-3092	6	20	meijer	meijer	NOUN
absel-3092	6	21	,	,	PUNCT
absel-3092	6	22	2014	2014	NUM
absel-3092	6	23	)	)	PUNCT
absel-3092	6	24	its	its	PRON
absel-3092	6	25	efficiency	efficiency	NOUN
absel-3092	6	26	of	of	ADP
absel-3092	6	27	learning	learn	VERB
absel-3092	6	28	quickly	quickly	ADV
absel-3092	6	29	transferred	transfer	VERB
absel-3092	6	30	to	to	ADP
absel-3092	6	31	business	business	NOUN
absel-3092	6	32	schools	school	NOUN
absel-3092	6	33	as	as	ADP
absel-3092	6	34	for	for	ADP
absel-3092	6	35	example	example	NOUN
absel-3092	6	36	,	,	PUNCT
absel-3092	6	37	with	with	ADP
absel-3092	6	38	top	top	ADJ
absel-3092	6	39	management	management	NOUN
absel-3092	6	40	simulation	simulation	NOUN
absel-3092	6	41	and	and	CCONJ
absel-3092	6	42	later	later	ADV
absel-3092	6	43	to	to	ADP
absel-3092	6	44	other	other	ADJ
absel-3092	6	45	areas	area	NOUN
absel-3092	6	46	of	of	ADP
absel-3092	6	47	training	training	NOUN
absel-3092	6	48	of	of	ADP
absel-3092	6	49	education	education	NOUN
absel-3092	6	50	(	(	PUNCT
absel-3092	6	51	woods	wood	NOUN
absel-3092	6	52	2004	2004	NUM
absel-3092	6	53	)	)	PUNCT
absel-3092	6	54	.	.	PUNCT
absel-3092	7	1	today	today	NOUN
absel-3092	7	2	serious	serious	ADJ
absel-3092	7	3	games	game	NOUN
absel-3092	7	4	have	have	VERB
absel-3092	7	5	broad	broad	ADJ
absel-3092	7	6	meaning	meaning	NOUN
absel-3092	7	7	that	that	PRON
absel-3092	7	8	includes	include	VERB
absel-3092	7	9	many	many	ADJ
absel-3092	7	10	subgenres	subgenre	NOUN
absel-3092	7	11	like	like	ADP
absel-3092	7	12	advergaming	advergaming	NOUN
absel-3092	7	13	,	,	PUNCT
absel-3092	7	14	edutainment	edutainment	NOUN
absel-3092	7	15	,	,	PUNCT
absel-3092	7	16	edumarket	edumarket	NOUN
absel-3092	7	17	game	game	NOUN
absel-3092	7	18	,	,	PUNCT
absel-3092	7	19	diverted	divert	VERB
absel-3092	7	20	game	game	NOUN
absel-3092	7	21	and	and	CCONJ
absel-3092	7	22	simulation	simulation	NOUN
absel-3092	7	23	game	game	NOUN
absel-3092	7	24	(	(	PUNCT
absel-3092	7	25	alvarez	alvarez	PROPN
absel-3092	7	26	,	,	PUNCT
absel-3092	7	27	rampnoux	rampnoux	NOUN
absel-3092	7	28	,	,	PUNCT
absel-3092	7	29	2007	2007	NUM
absel-3092	7	30	)	)	PUNCT
absel-3092	7	31	.	.	PUNCT
absel-3092	8	1	what	what	PRON
absel-3092	8	2	is	be	AUX
absel-3092	8	3	differentiating	differentiate	VERB
absel-3092	8	4	them	they	PRON
absel-3092	8	5	from	from	ADP
absel-3092	8	6	entertainment	entertainment	NOUN
absel-3092	8	7	digital	digital	ADJ
absel-3092	8	8	games	game	NOUN
absel-3092	8	9	is	be	AUX
absel-3092	8	10	that	that	PRON
absel-3092	8	11	primary	primary	ADJ
absel-3092	8	12	purpose	purpose	NOUN
absel-3092	8	13	is	be	AUX
absel-3092	8	14	other	other	ADJ
absel-3092	8	15	than	than	ADP
absel-3092	8	16	pure	pure	ADJ
absel-3092	8	17	entertainment	entertainment	NOUN
absel-3092	8	18	(	(	PUNCT
absel-3092	8	19	chen	chen	PROPN
absel-3092	8	20	,	,	PUNCT
absel-3092	8	21	michael	michael	PROPN
absel-3092	8	22	,	,	PUNCT
absel-3092	8	23	2005	2005	NUM
absel-3092	8	24	)	)	PUNCT
absel-3092	8	25	,	,	PUNCT
absel-3092	8	26	although	although	SCONJ
absel-3092	8	27	it	it	PRON
absel-3092	8	28	has	have	VERB
absel-3092	8	29	video	video	NOUN
absel-3092	8	30	game	game	NOUN
absel-3092	8	31	structure	structure	NOUN
absel-3092	8	32	(	(	PUNCT
absel-3092	8	33	djaouti	djaouti	PROPN
absel-3092	8	34	,	,	PUNCT
absel-3092	8	35	alvarez	alvarez	PROPN
absel-3092	8	36	,	,	PUNCT
absel-3092	8	37	jessel	jessel	PROPN
absel-3092	8	38	,	,	PUNCT
absel-3092	8	39	2011	2011	NUM
absel-3092	8	40	)	)	PUNCT
absel-3092	8	41	.	.	PUNCT
absel-3092	9	1	that	that	PRON
absel-3092	9	2	naturally	naturally	ADV
absel-3092	9	3	influences	influence	VERB
absel-3092	9	4	design	design	NOUN
absel-3092	9	5	process	process	NOUN
absel-3092	9	6	of	of	ADP
absel-3092	9	7	serious	serious	ADJ
absel-3092	9	8	games	game	NOUN
absel-3092	9	9	and	and	CCONJ
absel-3092	9	10	have	have	VERB
absel-3092	9	11	its	its	PRON
absel-3092	9	12	implication	implication	NOUN
absel-3092	9	13	on	on	ADP
absel-3092	9	14	the	the	DET
absel-3092	9	15	game	game	NOUN
absel-3092	9	16	and	and	CCONJ
absel-3092	9	17	gameplay	gameplay	NOUN
absel-3092	9	18	itself	itself	PRON
absel-3092	9	19	.	.	PUNCT
absel-3092	10	1	there	there	PRON
absel-3092	10	2	has	have	VERB
absel-3092	10	3	to	to	PART
absel-3092	10	4	be	be	AUX
absel-3092	10	5	right	right	ADJ
absel-3092	10	6	combination	combination	NOUN
absel-3092	10	7	of	of	ADP
absel-3092	10	8	educational	educational	ADJ
absel-3092	10	9	values	value	NOUN
absel-3092	10	10	and	and	CCONJ
absel-3092	10	11	video	video	NOUN
absel-3092	10	12	game	game	NOUN
absel-3092	10	13	design	design	NOUN
absel-3092	10	14	elements	element	NOUN
absel-3092	10	15	that	that	PRON
absel-3092	10	16	are	be	AUX
absel-3092	10	17	fun	fun	ADJ
absel-3092	10	18	and	and	CCONJ
absel-3092	10	19	engaging	engage	VERB
absel-3092	10	20	(	(	PUNCT
absel-3092	10	21	schell	schell	NOUN
absel-3092	10	22	2015	2015	NUM
absel-3092	10	23	)	)	PUNCT
absel-3092	10	24	.	.	PUNCT
absel-3092	11	1	what	what	PRON
absel-3092	11	2	the	the	DET
absel-3092	11	3	authors	author	NOUN
absel-3092	11	4	observed	observe	VERB
absel-3092	11	5	form	form	VERB
absel-3092	11	6	their	their	PRON
absel-3092	11	7	practice	practice	NOUN
absel-3092	11	8	with	with	ADP
absel-3092	11	9	business	business	NOUN
absel-3092	11	10	simulation	simulation	NOUN
absel-3092	11	11	games	game	NOUN
absel-3092	11	12	is	be	AUX
absel-3092	11	13	that	that	SCONJ
absel-3092	11	14	a	a	DET
absel-3092	11	15	common	common	ADJ
absel-3092	11	16	feature	feature	NOUN
absel-3092	11	17	is	be	AUX
absel-3092	11	18	their	their	PRON
absel-3092	11	19	lack	lack	NOUN
absel-3092	11	20	of	of	ADP
absel-3092	11	21	fun	fun	NOUN
absel-3092	11	22	and	and	CCONJ
absel-3092	11	23	entertainment	entertainment	NOUN
absel-3092	11	24	such	such	ADJ
absel-3092	11	25	as	as	ADP
absel-3092	11	26	that	that	PRON
absel-3092	11	27	which	which	PRON
absel-3092	11	28	can	can	AUX
absel-3092	11	29	be	be	AUX
absel-3092	11	30	found	find	VERB
absel-3092	11	31	in	in	ADP
absel-3092	11	32	video	video	NOUN
absel-3092	11	33	games	game	NOUN
absel-3092	11	34	.	.	PUNCT
absel-3092	12	1	that	that	PRON
absel-3092	12	2	lead	lead	VERB
absel-3092	12	3	the	the	DET
absel-3092	12	4	authors	author	NOUN
absel-3092	12	5	to	to	ADP
absel-3092	12	6	the	the	DET
absel-3092	12	7	idea	idea	NOUN
absel-3092	12	8	of	of	ADP
absel-3092	12	9	developing	develop	VERB
absel-3092	12	10	a	a	DET
absel-3092	12	11	management	management	NOUN
absel-3092	12	12	simulation	simulation	NOUN
absel-3092	12	13	which	which	PRON
absel-3092	12	14	will	will	AUX
absel-3092	12	15	engage	engage	VERB
absel-3092	12	16	users	user	NOUN
absel-3092	12	17	because	because	SCONJ
absel-3092	12	18	more	more	ADJ
absel-3092	12	19	effort	effort	NOUN
absel-3092	12	20	has	have	AUX
absel-3092	12	21	been	be	AUX
absel-3092	12	22	put	put	VERB
absel-3092	12	23	into	into	ADP
absel-3092	12	24	creating	create	VERB
absel-3092	12	25	experience	experience	NOUN
absel-3092	12	26	similar	similar	ADJ
absel-3092	12	27	to	to	ADP
absel-3092	12	28	what	what	PRON
absel-3092	12	29	can	can	AUX
absel-3092	12	30	be	be	AUX
absel-3092	12	31	found	find	VERB
absel-3092	12	32	in	in	ADP
absel-3092	12	33	off	off	ADP
absel-3092	12	34	-	-	PUNCT
absel-3092	12	35	the	the	DET
absel-3092	12	36	shelf	shelf	NOUN
absel-3092	12	37	productions	production	NOUN
absel-3092	12	38	of	of	ADP
absel-3092	12	39	games	game	NOUN
absel-3092	12	40	.	.	PUNCT
absel-3092	13	1	authors	author	NOUN
absel-3092	13	2	put	put	VERB
absel-3092	13	3	stress	stress	NOUN
absel-3092	13	4	on	on	ADP
absel-3092	13	5	good	good	ADJ
absel-3092	13	6	look	look	NOUN
absel-3092	13	7	and	and	CCONJ
absel-3092	13	8	feel	feel	VERB
absel-3092	13	9	of	of	ADP
absel-3092	13	10	the	the	DET
absel-3092	13	11	game	game	NOUN
absel-3092	13	12	,	,	PUNCT
absel-3092	13	13	easy	easy	ADJ
absel-3092	13	14	to	to	PART
absel-3092	13	15	understand	understand	VERB
absel-3092	13	16	navigation	navigation	NOUN
absel-3092	13	17	of	of	ADP
absel-3092	13	18	the	the	DET
absel-3092	13	19	interface	interface	NOUN
absel-3092	13	20	and	and	CCONJ
absel-3092	13	21	engaging	engaging	ADJ
absel-3092	13	22	storyline	storyline	NOUN
absel-3092	13	23	.	.	PUNCT
absel-3092	14	1	following	follow	VERB
absel-3092	14	2	paper	paper	NOUN
absel-3092	14	3	will	will	AUX
absel-3092	14	4	describe	describe	VERB
absel-3092	14	5	how	how	SCONJ
absel-3092	14	6	design	design	NOUN
absel-3092	14	7	science	science	NOUN
absel-3092	14	8	research	research	NOUN
absel-3092	14	9	was	be	AUX
absel-3092	14	10	used	use	VERB
absel-3092	14	11	during	during	ADP
absel-3092	14	12	development	development	NOUN
absel-3092	14	13	of	of	ADP
absel-3092	14	14	the	the	DET
absel-3092	14	15	game	game	NOUN
absel-3092	14	16	and	and	CCONJ
absel-3092	14	17	game	game	NOUN
absel-3092	14	18	structure	structure	NOUN
absel-3092	14	19	itself	itself	PRON
absel-3092	14	20	.	.	PUNCT
absel-3092	15	1	closing	close	VERB
absel-3092	15	2	chapter	chapter	NOUN
absel-3092	15	3	of	of	ADP
absel-3092	15	4	this	this	DET
absel-3092	15	5	paper	paper	NOUN
absel-3092	15	6	will	will	AUX
absel-3092	15	7	present	present	VERB
absel-3092	15	8	conclusions	conclusion	NOUN
absel-3092	15	9	of	of	ADP
absel-3092	15	10	used	use	VERB
absel-3092	15	11	methodology	methodology	NOUN
absel-3092	15	12	and	and	CCONJ
absel-3092	15	13	state	state	NOUN
absel-3092	15	14	some	some	DET
absel-3092	15	15	open	open	ADJ
absel-3092	15	16	questions	question	NOUN
absel-3092	15	17	for	for	ADP
absel-3092	15	18	further	further	ADJ
absel-3092	15	19	research	research	NOUN
absel-3092	15	20	.	.	PUNCT
absel-3092	16	1	design	design	NOUN
absel-3092	16	2	science	science	NOUN
absel-3092	16	3	research	research	NOUN
absel-3092	16	4	in	in	ADP
absel-3092	16	5	simulation	simulation	NOUN
absel-3092	16	6	development	development	PROPN
absel-3092	16	7	design	design	NOUN
absel-3092	16	8	science	science	NOUN
absel-3092	16	9	as	as	ADP
absel-3092	16	10	a	a	DET
absel-3092	16	11	research	research	NOUN
absel-3092	16	12	methodology	methodology	NOUN
absel-3092	16	13	is	be	AUX
absel-3092	16	14	oriented	orient	VERB
absel-3092	16	15	on	on	ADP
absel-3092	16	16	problem	problem	NOUN
absel-3092	16	17	solving	solving	NOUN
absel-3092	16	18	and	and	CCONJ
absel-3092	16	19	improvement	improvement	NOUN
absel-3092	16	20	of	of	ADP
absel-3092	16	21	current	current	ADJ
absel-3092	16	22	solutions	solution	NOUN
absel-3092	16	23	.	.	PUNCT
absel-3092	17	1	roots	root	NOUN
absel-3092	17	2	of	of	ADP
absel-3092	17	3	the	the	DET
absel-3092	17	4	methodology	methodology	NOUN
absel-3092	17	5	are	be	AUX
absel-3092	17	6	in	in	ADP
absel-3092	17	7	classic	classic	ADJ
absel-3092	17	8	work	work	NOUN
absel-3092	17	9	by	by	ADP
absel-3092	17	10	herbert	herbert	PROPN
absel-3092	17	11	simon	simon	PROPN
absel-3092	17	12	–	–	PUNCT
absel-3092	17	13	the	the	DET
absel-3092	17	14	sciences	science	NOUN
absel-3092	17	15	of	of	ADP
absel-3092	17	16	the	the	DET
absel-3092	17	17	artificial	artificial	ADJ
absel-3092	17	18	(	(	PUNCT
absel-3092	17	19	1969	1969	NUM
absel-3092	17	20	)	)	PUNCT
absel-3092	17	21	.	.	PUNCT
absel-3092	18	1	a	a	DET
absel-3092	18	2	characteristic	characteristic	NOUN
absel-3092	18	3	of	of	ADP
absel-3092	18	4	human	human	ADJ
absel-3092	18	5	beings	being	NOUN
absel-3092	18	6	is	be	AUX
absel-3092	18	7	that	that	SCONJ
absel-3092	18	8	we	we	PRON
absel-3092	18	9	can	can	AUX
absel-3092	18	10	create	create	VERB
absel-3092	18	11	and	and	CCONJ
absel-3092	18	12	use	use	VERB
absel-3092	18	13	tools	tool	NOUN
absel-3092	18	14	for	for	ADP
absel-3092	18	15	tackling	tackle	VERB
absel-3092	18	16	obstacles	obstacle	NOUN
absel-3092	18	17	.	.	PUNCT
absel-3092	19	1	by	by	ADP
absel-3092	19	2	doing	do	VERB
absel-3092	19	3	that	that	SCONJ
absel-3092	19	4	we	we	PRON
absel-3092	19	5	explore	explore	VERB
absel-3092	19	6	new	new	ADJ
absel-3092	19	7	areas	area	NOUN
absel-3092	19	8	and	and	CCONJ
absel-3092	19	9	disciplines	discipline	NOUN
absel-3092	19	10	.	.	PUNCT
absel-3092	20	1	now	now	ADV
absel-3092	20	2	almost	almost	ADV
absel-3092	20	3	the	the	DET
absel-3092	20	4	same	same	ADJ
absel-3092	20	5	process	process	NOUN
absel-3092	20	6	was	be	AUX
absel-3092	20	7	restructured	restructure	VERB
absel-3092	20	8	into	into	ADP
absel-3092	20	9	generating	generate	VERB
absel-3092	20	10	new	new	ADJ
absel-3092	20	11	knowledge	knowledge	NOUN
absel-3092	20	12	.	.	PUNCT
absel-3092	21	1	design	design	NOUN
absel-3092	21	2	science	science	NOUN
absel-3092	21	3	research	research	NOUN
absel-3092	21	4	has	have	VERB
absel-3092	21	5	its	its	PRON
absel-3092	21	6	base	base	NOUN
absel-3092	21	7	in	in	ADP
absel-3092	21	8	already	already	ADV
absel-3092	21	9	created	create	VERB
absel-3092	21	10	knowledge	knowledge	NOUN
absel-3092	21	11	and	and	CCONJ
absel-3092	21	12	transfers	transfer	NOUN
absel-3092	21	13	that	that	PRON
absel-3092	21	14	into	into	ADP
absel-3092	21	15	construction	construction	NOUN
absel-3092	21	16	of	of	ADP
absel-3092	21	17	artifacts	artifact	NOUN
absel-3092	21	18	that	that	PRON
absel-3092	21	19	serve	serve	VERB
absel-3092	21	20	people	people	NOUN
absel-3092	21	21	.	.	PUNCT
absel-3092	22	1	main	main	ADJ
absel-3092	22	2	difference	difference	NOUN
absel-3092	22	3	between	between	ADP
absel-3092	22	4	design	design	NOUN
absel-3092	22	5	science	science	NOUN
absel-3092	22	6	and	and	CCONJ
absel-3092	22	7	analytical	analytical	ADJ
absel-3092	22	8	science	science	NOUN
absel-3092	22	9	is	be	AUX
absel-3092	22	10	the	the	DET
absel-3092	22	11	characteristic	characteristic	NOUN
absel-3092	22	12	of	of	ADP
absel-3092	22	13	knowledge	knowledge	NOUN
absel-3092	22	14	generated	generate	VERB
absel-3092	22	15	during	during	ADP
absel-3092	22	16	research	research	NOUN
absel-3092	22	17	.	.	PUNCT
absel-3092	23	1	in	in	ADP
absel-3092	23	2	explanatory	explanatory	ADJ
absel-3092	23	3	science	science	NOUN
absel-3092	23	4	the	the	DET
absel-3092	23	5	research	research	NOUN
absel-3092	23	6	is	be	AUX
absel-3092	23	7	perceived	perceive	VERB
absel-3092	23	8	as	as	ADP
absel-3092	23	9	seeking	seek	VERB
absel-3092	23	10	of	of	ADP
absel-3092	23	11	truth	truth	NOUN
absel-3092	23	12	(	(	PUNCT
absel-3092	23	13	van	van	PROPN
absel-3092	23	14	aken	aken	VERB
absel-3092	23	15	2005	2005	NUM
absel-3092	23	16	)	)	PUNCT
absel-3092	23	17	.	.	PUNCT
absel-3092	24	1	outcome	outcome	NOUN
absel-3092	24	2	of	of	ADP
absel-3092	24	3	such	such	ADJ
absel-3092	24	4	research	research	NOUN
absel-3092	24	5	can	can	AUX
absel-3092	24	6	be	be	AUX
absel-3092	24	7	a	a	DET
absel-3092	24	8	theoretical	theoretical	ADJ
absel-3092	24	9	model	model	NOUN
absel-3092	24	10	that	that	PRON
absel-3092	24	11	describes	describe	VERB
absel-3092	24	12	rules	rule	NOUN
absel-3092	24	13	,	,	PUNCT
absel-3092	24	14	patterns	pattern	NOUN
absel-3092	24	15	and	and	CCONJ
absel-3092	24	16	relations	relation	NOUN
absel-3092	24	17	of	of	ADP
absel-3092	24	18	observed	observed	ADJ
absel-3092	24	19	phenomenon	phenomenon	NOUN
absel-3092	24	20	.	.	PUNCT
absel-3092	25	1	design	design	NOUN
absel-3092	25	2	science	science	NOUN
absel-3092	25	3	has	have	VERB
absel-3092	25	4	a	a	DET
absel-3092	25	5	more	more	ADV
absel-3092	25	6	pragmatic	pragmatic	ADJ
absel-3092	25	7	characteristic	characteristic	NOUN
absel-3092	25	8	.	.	PUNCT
absel-3092	26	1	in	in	ADP
absel-3092	26	2	this	this	DET
absel-3092	26	3	context	context	NOUN
absel-3092	26	4	research	research	NOUN
absel-3092	26	5	is	be	AUX
absel-3092	26	6	a	a	DET
absel-3092	26	7	search	search	NOUN
absel-3092	26	8	for	for	ADP
absel-3092	26	9	understanding	understanding	NOUN
absel-3092	26	10	and	and	CCONJ
absel-3092	26	11	improvement	improvement	NOUN
absel-3092	26	12	of	of	ADP
absel-3092	26	13	performance	performance	NOUN
absel-3092	26	14	in	in	ADP
absel-3092	26	15	different	different	ADJ
absel-3092	26	16	contexts	contexts	NOUN
absel-3092	26	17	.	.	PUNCT
absel-3092	27	1	design	design	NOUN
absel-3092	27	2	is	be	AUX
absel-3092	27	3	also	also	ADV
absel-3092	27	4	an	an	DET
absel-3092	27	5	inherent	inherent	ADJ
absel-3092	27	6	and	and	CCONJ
absel-3092	27	7	important	important	ADJ
absel-3092	27	8	step	step	NOUN
absel-3092	27	9	in	in	ADP
absel-3092	27	10	creating	create	VERB
absel-3092	27	11	information	information	NOUN
absel-3092	27	12	systems	system	NOUN
absel-3092	27	13	(	(	PUNCT
absel-3092	27	14	is	be	AUX
absel-3092	27	15	)	)	PUNCT
absel-3092	27	16	.	.	PUNCT
absel-3092	28	1	it	it	PRON
absel-3092	28	2	is	be	AUX
absel-3092	28	3	treated	treat	VERB
absel-3092	28	4	as	as	ADP
absel-3092	28	5	part	part	NOUN
absel-3092	28	6	of	of	ADP
absel-3092	28	7	is	be	AUX
absel-3092	28	8	research	research	NOUN
absel-3092	28	9	cycle	cycle	NOUN
absel-3092	28	10	that	that	PRON
absel-3092	28	11	creates	create	VERB
absel-3092	28	12	and	and	CCONJ
absel-3092	28	13	evaluates	evaluate	VERB
absel-3092	28	14	it	it	PRON
absel-3092	28	15	artifacts	artifact	NOUN
absel-3092	28	16	intended	intend	VERB
absel-3092	28	17	to	to	PART
absel-3092	28	18	solve	solve	VERB
absel-3092	28	19	identified	identify	VERB
absel-3092	28	20	problems	problem	NOUN
absel-3092	28	21	(	(	PUNCT
absel-3092	28	22	hevner	hevner	NOUN
absel-3092	28	23	2004	2004	NUM
absel-3092	28	24	)	)	PUNCT
absel-3092	28	25	.	.	PUNCT
absel-3092	29	1	hevner	hevner	PROPN
absel-3092	29	2	’s	’s	PART
absel-3092	29	3	framework	framework	NOUN
absel-3092	29	4	of	of	ADP
absel-3092	29	5	information	information	NOUN
absel-3092	29	6	systems	system	NOUN
absel-3092	29	7	research	research	NOUN
absel-3092	29	8	describes	describe	VERB
absel-3092	29	9	how	how	SCONJ
absel-3092	29	10	environment	environment	NOUN
absel-3092	29	11	and	and	CCONJ
absel-3092	29	12	knowledge	knowledge	NOUN
absel-3092	29	13	base	base	NOUN
absel-3092	29	14	influences	influence	NOUN
absel-3092	29	15	design	design	NOUN
absel-3092	29	16	and	and	CCONJ
absel-3092	29	17	development	development	NOUN
absel-3092	29	18	of	of	ADP
absel-3092	29	19	is	be	AUX
absel-3092	29	20	.	.	PUNCT
absel-3092	30	1	when	when	SCONJ
absel-3092	30	2	it	it	PRON
absel-3092	30	3	comes	come	VERB
absel-3092	30	4	to	to	ADP
absel-3092	30	5	environment	environment	NOUN
absel-3092	30	6	it	it	PRON
absel-3092	30	7	has	have	VERB
absel-3092	30	8	to	to	PART
absel-3092	30	9	be	be	AUX
absel-3092	30	10	considered	consider	VERB
absel-3092	30	11	what	what	PRON
absel-3092	30	12	people	people	NOUN
absel-3092	30	13	,	,	PUNCT
absel-3092	30	14	organizations	organization	NOUN
absel-3092	30	15	and	and	CCONJ
absel-3092	30	16	technology	technology	NOUN
absel-3092	30	17	will	will	AUX
absel-3092	30	18	be	be	AUX
absel-3092	30	19	taken	take	VERB
absel-3092	30	20	under	under	ADP
absel-3092	30	21	the	the	DET
absel-3092	30	22	scope	scope	NOUN
absel-3092	30	23	.	.	PUNCT
absel-3092	31	1	by	by	ADP
absel-3092	31	2	doing	do	VERB
absel-3092	31	3	that	that	PRON
absel-3092	31	4	one	one	PRON
absel-3092	31	5	can	can	AUX
absel-3092	31	6	assure	assure	VERB
absel-3092	31	7	relevance	relevance	NOUN
absel-3092	31	8	of	of	ADP
absel-3092	31	9	research	research	NOUN
absel-3092	31	10	.	.	PUNCT
absel-3092	32	1	on	on	ADP
absel-3092	32	2	the	the	DET
absel-3092	32	3	other	other	ADJ
absel-3092	32	4	side	side	NOUN
absel-3092	32	5	the	the	DET
absel-3092	32	6	upkeep	upkeep	NOUN
absel-3092	32	7	of	of	ADP
absel-3092	32	8	rigor	rigor	NOUN
absel-3092	32	9	when	when	SCONJ
absel-3092	32	10	choosing	choose	VERB
absel-3092	32	11	applicable	applicable	ADJ
absel-3092	32	12	knowledge	knowledge	NOUN
absel-3092	32	13	from	from	ADP
absel-3092	32	14	overall	overall	ADJ
absel-3092	32	15	knowledge	knowledge	NOUN
absel-3092	32	16	base	base	NOUN
absel-3092	32	17	is	be	AUX
absel-3092	32	18	crucial	crucial	ADJ
absel-3092	32	19	for	for	ADP
absel-3092	32	20	appropriate	appropriate	ADJ
absel-3092	32	21	research	research	NOUN
absel-3092	32	22	.	.	PUNCT
absel-3092	33	1	selecting	select	VERB
absel-3092	33	2	and	and	CCONJ
absel-3092	33	3	applying	apply	VERB
absel-3092	33	4	related	related	ADJ
absel-3092	33	5	foundations	foundation	NOUN
absel-3092	33	6	and	and	CCONJ
absel-3092	33	7	methodologies	methodology	NOUN
absel-3092	33	8	influences	influence	VERB
absel-3092	33	9	quality	quality	NOUN
absel-3092	33	10	of	of	ADP
absel-3092	33	11	research	research	NOUN
absel-3092	33	12	.	.	PUNCT
absel-3092	34	1	next	next	ADJ
absel-3092	34	2	research	research	NOUN
absel-3092	34	3	step	step	NOUN
absel-3092	34	4	is	be	AUX
absel-3092	34	5	to	to	PART
absel-3092	34	6	develop	develop	VERB
absel-3092	34	7	artifact	artifact	NOUN
absel-3092	34	8	(	(	PUNCT
absel-3092	34	9	or	or	CCONJ
absel-3092	34	10	theory	theory	NOUN
absel-3092	34	11	)	)	PUNCT
absel-3092	34	12	and	and	CCONJ
absel-3092	34	13	assess	assess	VERB
absel-3092	34	14	it	it	PRON
absel-3092	34	15	by	by	ADP
absel-3092	34	16	evaluation	evaluation	NOUN
absel-3092	34	17	in	in	ADP
absel-3092	34	18	form	form	NOUN
absel-3092	34	19	of	of	ADP
absel-3092	34	20	experiment	experiment	NOUN
absel-3092	34	21	,	,	PUNCT
absel-3092	34	22	case	case	NOUN
absel-3092	34	23	study	study	NOUN
absel-3092	34	24	or	or	CCONJ
absel-3092	34	25	simulation	simulation	NOUN
absel-3092	34	26	.	.	PUNCT
absel-3092	35	1	that	that	PRON
absel-3092	35	2	leads	lead	VERB
absel-3092	35	3	to	to	PART
absel-3092	35	4	refine	refine	VERB
absel-3092	35	5	of	of	ADP
absel-3092	35	6	research	research	NOUN
absel-3092	35	7	development	development	NOUN
absel-3092	35	8	and	and	CCONJ
absel-3092	35	9	working	working	NOUN
absel-3092	35	10	tool	tool	NOUN
absel-3092	35	11	that	that	PRON
absel-3092	35	12	is	be	AUX
absel-3092	35	13	built	build	VERB
absel-3092	35	14	on	on	ADP
absel-3092	35	15	existing	exist	VERB
absel-3092	35	16	business	business	NOUN
absel-3092	35	17	needs	need	NOUN
absel-3092	35	18	with	with	ADP
absel-3092	35	19	use	use	NOUN
absel-3092	35	20	of	of	ADP
absel-3092	35	21	applicable	applicable	ADJ
absel-3092	35	22	knowledge	knowledge	NOUN
absel-3092	35	23	.	.	PUNCT
absel-3092	36	1	if	if	SCONJ
absel-3092	36	2	needed	need	VERB
absel-3092	36	3	–	–	PUNCT
absel-3092	36	4	process	process	NOUN
absel-3092	36	5	of	of	ADP
absel-3092	36	6	assessment	assessment	NOUN
absel-3092	36	7	and	and	CCONJ
absel-3092	36	8	refinement	refinement	NOUN
absel-3092	36	9	can	can	AUX
absel-3092	36	10	be	be	AUX
absel-3092	36	11	repeated	repeat	VERB
absel-3092	36	12	and	and	CCONJ
absel-3092	36	13	later	later	ADV
absel-3092	36	14	on	on	ADV
absel-3092	36	15	can	can	AUX
absel-3092	36	16	contribute	contribute	VERB
absel-3092	36	17	to	to	ADP
absel-3092	36	18	environment	environment	NOUN
absel-3092	36	19	(	(	PUNCT
absel-3092	36	20	by	by	ADP
absel-3092	36	21	creation	creation	NOUN
absel-3092	36	22	of	of	ADP
absel-3092	36	23	proper	proper	ADJ
absel-3092	36	24	solution	solution	NOUN
absel-3092	36	25	)	)	PUNCT
absel-3092	36	26	and	and	CCONJ
absel-3092	36	27	knowledge	knowledge	NOUN
absel-3092	36	28	base	base	NOUN
absel-3092	36	29	(	(	PUNCT
absel-3092	36	30	by	by	ADP
absel-3092	36	31	addition	addition	NOUN
absel-3092	36	32	of	of	ADP
absel-3092	36	33	new	new	ADJ
absel-3092	36	34	knowledge	knowledge	NOUN
absel-3092	36	35	)	)	PUNCT
absel-3092	36	36	(	(	PUNCT
absel-3092	36	37	ibidem	ibidem	PROPN
absel-3092	36	38	)	)	PUNCT
absel-3092	36	39	.	.	PUNCT
absel-3092	37	1	hevners	hevner	NOUN
absel-3092	37	2	’	'	PUNCT
absel-3092	37	3	framework	framework	NOUN
absel-3092	37	4	applies	apply	VERB
absel-3092	37	5	in	in	ADP
absel-3092	37	6	building	build	VERB
absel-3092	37	7	information	information	NOUN
absel-3092	37	8	systems	system	NOUN
absel-3092	37	9	.	.	PUNCT
absel-3092	38	1	that	that	DET
absel-3092	38	2	process	process	NOUN
absel-3092	38	3	can	can	AUX
absel-3092	38	4	be	be	AUX
absel-3092	38	5	transferred	transfer	VERB
absel-3092	38	6	to	to	ADP
absel-3092	38	7	simulation	simulation	NOUN
absel-3092	38	8	games	game	NOUN
absel-3092	38	9	,	,	PUNCT
absel-3092	38	10	which	which	PRON
absel-3092	38	11	design	design	VERB
absel-3092	38	12	base	base	NOUN
absel-3092	38	13	on	on	ADP
absel-3092	38	14	practice	practice	NOUN
absel-3092	38	15	experience	experience	NOUN
absel-3092	38	16	and	and	CCONJ
absel-3092	38	17	knowledge	knowledge	NOUN
absel-3092	38	18	bases	basis	NOUN
absel-3092	38	19	.	.	PUNCT
absel-3092	39	1	but	but	CCONJ
absel-3092	39	2	how	how	SCONJ
absel-3092	39	3	one	one	NOUN
absel-3092	39	4	can	can	AUX
absel-3092	39	5	use	use	VERB
absel-3092	39	6	design	design	NOUN
absel-3092	39	7	science	science	NOUN
absel-3092	39	8	research	research	NOUN
absel-3092	39	9	when	when	SCONJ
absel-3092	39	10	it	it	PRON
absel-3092	39	11	comes	come	VERB
absel-3092	39	12	to	to	ADP
absel-3092	39	13	simulations	simulation	NOUN
absel-3092	39	14	and	and	CCONJ
absel-3092	39	15	gaming	gaming	NOUN
absel-3092	39	16	?	?	PUNCT
absel-3092	40	1	klabbers	klabber	VERB
absel-3092	40	2	defines	define	VERB
absel-3092	40	3	design	design	NOUN
absel-3092	40	4	as	as	ADP
absel-3092	40	5	invention	invention	NOUN
absel-3092	40	6	of	of	ADP
absel-3092	40	7	courses	course	NOUN
absel-3092	40	8	of	of	ADP
absel-3092	40	9	action	action	NOUN
absel-3092	40	10	aimed	aim	VERB
absel-3092	40	11	at	at	ADP
absel-3092	40	12	changing	change	VERB
absel-3092	40	13	existing	exist	VERB
absel-3092	40	14	situation	situation	NOUN
absel-3092	40	15	into	into	ADP
absel-3092	40	16	preferred	preferred	ADJ
absel-3092	40	17	ones	one	NOUN
absel-3092	40	18	.	.	PUNCT
absel-3092	41	1	he	he	PRON
absel-3092	41	2	describes	describe	VERB
absel-3092	41	3	two	two	NUM
absel-3092	41	4	dimensions	dimension	NOUN
absel-3092	41	5	of	of	ADP
absel-3092	41	6	bringing	bring	VERB
absel-3092	41	7	fun	fun	NOUN
absel-3092	41	8	to	to	ADP
absel-3092	41	9	serious	serious	ADJ
absel-3092	41	10	learning	learning	NOUN
absel-3092	41	11	–	–	PUNCT
absel-3092	41	12	how	how	SCONJ
absel-3092	41	13	business	business	NOUN
absel-3092	41	14	simulations	simulation	NOUN
absel-3092	41	15	can	can	AUX
absel-3092	41	16	take	take	VERB
absel-3092	41	17	advantage	advantage	NOUN
absel-3092	41	18	from	from	ADP
absel-3092	41	19	video	video	NOUN
absel-3092	41	20	games	game	NOUN
absel-3092	41	21	michal	michal	PROPN
absel-3092	41	22	jakubowski	jakubowski	PROPN
absel-3092	41	23	kozminski	kozminski	PROPN
absel-3092	41	24	university	university	PROPN
absel-3092	41	25	mjakubowski@kozminski.edu.pl	mjakubowski@kozminski.edu.pl	PROPN
absel-3092	41	26	jakub	jakub	PROPN
absel-3092	41	27	ryfa	ryfa	PROPN
absel-3092	41	28	economical	economical	ADJ
absel-3092	41	29	university	university	NOUN
absel-3092	41	30	jakub.ryfa.87@gmail.com	jakub.ryfa.87@gmail.com	PROPN
absel-3092	41	31	mailto:mjakubowski@kozminski.edu.pl	mailto:mjakubowski@kozminski.edu.pl	PROPN
absel-3092	41	32	mailto:jakub.ryfa.87@gmail.com	mailto:jakub.ryfa.87@gmail.com	VERB
absel-3092	41	33	page	page	VERB
absel-3092	41	34	218	218	NUM
absel-3092	41	35	developments	development	NOUN
absel-3092	41	36	in	in	ADP
absel-3092	41	37	business	business	NOUN
absel-3092	41	38	simulation	simulation	NOUN
absel-3092	41	39	and	and	CCONJ
absel-3092	41	40	experiential	experiential	ADJ
absel-3092	41	41	learning	learning	NOUN
absel-3092	41	42	,	,	PUNCT
absel-3092	41	43	volume	volume	NOUN
absel-3092	41	44	44	44	NUM
absel-3092	41	45	,	,	PUNCT
absel-3092	41	46	2017	2017	NUM
absel-3092	41	47	design	design	NOUN
absel-3092	41	48	:	:	PUNCT
absel-3092	41	49	“	"	PUNCT
absel-3092	41	50	design	design	NOUN
absel-3092	41	51	-	-	PUNCT
absel-3092	41	52	in	in	ADP
absel-3092	41	53	-	-	PUNCT
absel-3092	41	54	the	the	DET
absel-3092	41	55	-	-	PUNCT
absel-3092	41	56	small	small	ADJ
absel-3092	41	57	(	(	PUNCT
absel-3092	41	58	dis	dis	PROPN
absel-3092	41	59	)	)	PUNCT
absel-3092	41	60	,	,	PUNCT
absel-3092	41	61	referring	refer	VERB
absel-3092	41	62	to	to	ADP
absel-3092	41	63	simulation	simulation	NOUN
absel-3092	41	64	game	game	NOUN
absel-3092	41	65	design	design	NOUN
absel-3092	41	66	as	as	ADP
absel-3092	41	67	such	such	ADJ
absel-3092	41	68	,	,	PUNCT
absel-3092	41	69	and	and	CCONJ
absel-3092	41	70	design	design	NOUN
absel-3092	41	71	-	-	PUNCT
absel-3092	41	72	in	in	ADP
absel-3092	41	73	-	-	PUNCT
absel-3092	41	74	the	the	DET
absel-3092	41	75	-	-	PUNCT
absel-3092	41	76	large	large	ADJ
absel-3092	41	77	(	(	PUNCT
absel-3092	41	78	dil	dil	NOUN
absel-3092	41	79	)	)	PUNCT
absel-3092	41	80	,	,	PUNCT
absel-3092	41	81	referring	refer	VERB
absel-3092	41	82	to	to	ADP
absel-3092	41	83	changing	change	VERB
absel-3092	41	84	existing	exist	VERB
absel-3092	41	85	situations	situation	NOUN
absel-3092	41	86	into	into	ADP
absel-3092	41	87	preferred	preferred	ADJ
absel-3092	41	88	ones	one	NOUN
absel-3092	41	89	”	"	PUNCT
absel-3092	41	90	(	(	PUNCT
absel-3092	41	91	klabbers	klabber	NOUN
absel-3092	41	92	2003	2003	NUM
absel-3092	41	93	)	)	PUNCT
absel-3092	41	94	.	.	PUNCT
absel-3092	42	1	both	both	DET
absel-3092	42	2	dis	dis	PROPN
absel-3092	42	3	and	and	CCONJ
absel-3092	42	4	dil	dil	PROPN
absel-3092	42	5	are	be	AUX
absel-3092	42	6	in	in	ADP
absel-3092	42	7	close	close	ADJ
absel-3092	42	8	relation	relation	NOUN
absel-3092	42	9	and	and	CCONJ
absel-3092	42	10	effects	effect	NOUN
absel-3092	42	11	on	on	ADP
absel-3092	42	12	one	one	NUM
absel-3092	42	13	level	level	NOUN
absel-3092	42	14	influence	influence	NOUN
absel-3092	42	15	everything	everything	PRON
absel-3092	42	16	on	on	ADP
absel-3092	42	17	second	second	ADJ
absel-3092	42	18	one	one	NUM
absel-3092	42	19	.	.	PUNCT
absel-3092	43	1	dis	dis	PROPN
absel-3092	43	2	focuses	focus	VERB
absel-3092	43	3	on	on	ADP
absel-3092	43	4	design	design	NOUN
absel-3092	43	5	,	,	PUNCT
absel-3092	43	6	implementation	implementation	NOUN
absel-3092	43	7	,	,	PUNCT
absel-3092	43	8	observation	observation	NOUN
absel-3092	43	9	and	and	CCONJ
absel-3092	43	10	improvement	improvement	NOUN
absel-3092	43	11	of	of	ADP
absel-3092	43	12	examined	examine	VERB
absel-3092	43	13	game	game	NOUN
absel-3092	43	14	.	.	PUNCT
absel-3092	44	1	then	then	ADV
absel-3092	44	2	dil	dil	PROPN
absel-3092	44	3	after	after	ADP
absel-3092	44	4	observation	observation	NOUN
absel-3092	44	5	of	of	ADP
absel-3092	44	6	what	what	PRON
absel-3092	44	7	happened	happen	VERB
absel-3092	44	8	during	during	ADP
absel-3092	44	9	dis	dis	PROPN
absel-3092	44	10	will	will	AUX
absel-3092	44	11	formulate	formulate	VERB
absel-3092	44	12	conclusions	conclusion	NOUN
absel-3092	44	13	,	,	PUNCT
absel-3092	44	14	create	create	VERB
absel-3092	44	15	generalisation	generalisation	NOUN
absel-3092	44	16	and	and	CCONJ
absel-3092	44	17	describe	describe	VERB
absel-3092	44	18	it	it	PRON
absel-3092	44	19	as	as	ADP
absel-3092	44	20	a	a	DET
absel-3092	44	21	knowledge	knowledge	NOUN
absel-3092	44	22	contribution	contribution	NOUN
absel-3092	44	23	.	.	PUNCT
absel-3092	45	1	in	in	ADP
absel-3092	45	2	his	his	PRON
absel-3092	45	3	follow	follow	VERB
absel-3092	45	4	-	-	PUNCT
absel-3092	45	5	up	up	ADP
absel-3092	45	6	article	article	NOUN
absel-3092	45	7	from	from	ADP
absel-3092	45	8	2006	2006	NUM
absel-3092	45	9	klabbers	klabber	NOUN
absel-3092	45	10	constructs	construct	VERB
absel-3092	45	11	framework	framework	NOUN
absel-3092	45	12	for	for	ADP
absel-3092	45	13	linking	link	VERB
absel-3092	45	14	the	the	DET
absel-3092	45	15	analytical	analytical	ADJ
absel-3092	45	16	science	science	NOUN
absel-3092	45	17	and	and	CCONJ
absel-3092	45	18	design	design	NOUN
absel-3092	45	19	science	science	NOUN
absel-3092	45	20	to	to	PART
absel-3092	45	21	help	help	VERB
absel-3092	45	22	with	with	ADP
absel-3092	45	23	cooperation	cooperation	NOUN
absel-3092	45	24	and	and	CCONJ
absel-3092	45	25	understanding	understanding	NOUN
absel-3092	45	26	between	between	ADP
absel-3092	45	27	practitioners	practitioner	NOUN
absel-3092	45	28	of	of	ADP
absel-3092	45	29	both	both	DET
absel-3092	45	30	research	research	NOUN
absel-3092	45	31	paradigms	paradigm	NOUN
absel-3092	45	32	.	.	PUNCT
absel-3092	46	1	secondly	secondly	ADV
absel-3092	46	2	it	it	PRON
absel-3092	46	3	is	be	AUX
absel-3092	46	4	a	a	DET
absel-3092	46	5	powerful	powerful	ADJ
absel-3092	46	6	tool	tool	NOUN
absel-3092	46	7	for	for	ADP
absel-3092	46	8	advanced	advanced	ADJ
absel-3092	46	9	research	research	NOUN
absel-3092	46	10	of	of	ADP
absel-3092	46	11	information	information	NOUN
absel-3092	46	12	systems	system	NOUN
absel-3092	46	13	and	and	CCONJ
absel-3092	46	14	simulation	simulation	NOUN
absel-3092	46	15	games	game	NOUN
absel-3092	46	16	as	as	ADV
absel-3092	46	17	well	well	ADV
absel-3092	46	18	.	.	PUNCT
absel-3092	47	1	analytical	analytical	ADJ
absel-3092	47	2	sciences	science	NOUN
absel-3092	47	3	(	(	PUNCT
absel-3092	47	4	or	or	CCONJ
absel-3092	47	5	community	community	NOUN
absel-3092	47	6	of	of	ADP
absel-3092	47	7	observers	observer	NOUN
absel-3092	47	8	)	)	PUNCT
absel-3092	47	9	are	be	AUX
absel-3092	47	10	presented	present	VERB
absel-3092	47	11	here	here	ADV
absel-3092	47	12	as	as	ADP
absel-3092	47	13	obeying	obey	VERB
absel-3092	47	14	rules	rule	NOUN
absel-3092	47	15	of	of	ADP
absel-3092	47	16	their	their	PRON
absel-3092	47	17	paradigms	paradigm	NOUN
absel-3092	47	18	and	and	CCONJ
absel-3092	47	19	those	those	PRON
absel-3092	47	20	who	who	PRON
absel-3092	47	21	pay	pay	VERB
absel-3092	47	22	attention	attention	NOUN
absel-3092	47	23	to	to	PART
absel-3092	47	24	reconstruct	reconstruct	VERB
absel-3092	47	25	the	the	DET
absel-3092	47	26	past	past	NOUN
absel-3092	47	27	.	.	PUNCT
absel-3092	48	1	design	design	NOUN
absel-3092	48	2	science	science	NOUN
absel-3092	48	3	(	(	PUNCT
absel-3092	48	4	or	or	CCONJ
absel-3092	48	5	community	community	NOUN
absel-3092	48	6	of	of	ADP
absel-3092	48	7	practice	practice	NOUN
absel-3092	48	8	)	)	PUNCT
absel-3092	48	9	aims	aim	VERB
absel-3092	48	10	for	for	ADP
absel-3092	48	11	shaping	shape	VERB
absel-3092	48	12	future	future	NOUN
absel-3092	48	13	.	.	PUNCT
absel-3092	49	1	using	use	VERB
absel-3092	49	2	knowledge	knowledge	NOUN
absel-3092	49	3	from	from	ADP
absel-3092	49	4	community	community	NOUN
absel-3092	49	5	of	of	ADP
absel-3092	49	6	observers	observer	NOUN
absel-3092	49	7	is	be	AUX
absel-3092	49	8	desired	desire	VERB
absel-3092	49	9	as	as	ADV
absel-3092	49	10	long	long	ADV
absel-3092	49	11	as	as	SCONJ
absel-3092	49	12	it	it	PRON
absel-3092	49	13	contributes	contribute	VERB
absel-3092	49	14	to	to	ADP
absel-3092	49	15	building	build	VERB
absel-3092	49	16	the	the	DET
absel-3092	49	17	artifacts	artifact	NOUN
absel-3092	49	18	(	(	PUNCT
absel-3092	49	19	klabbers	klabber	NOUN
absel-3092	49	20	2006	2006	NUM
absel-3092	49	21	)	)	PUNCT
absel-3092	49	22	.	.	PUNCT
absel-3092	50	1	foundation	foundation	NOUN
absel-3092	50	2	of	of	ADP
absel-3092	50	3	the	the	DET
absel-3092	50	4	artifact	artifact	NOUN
absel-3092	50	5	the	the	DET
absel-3092	50	6	starting	starting	NOUN
absel-3092	50	7	point	point	NOUN
absel-3092	50	8	for	for	ADP
absel-3092	50	9	creation	creation	NOUN
absel-3092	50	10	of	of	ADP
absel-3092	50	11	authors	author	NOUN
absel-3092	50	12	new	new	ADJ
absel-3092	50	13	game	game	NOUN
absel-3092	50	14	was	be	AUX
absel-3092	50	15	maladjustment	maladjustment	NOUN
absel-3092	50	16	.	.	PUNCT
absel-3092	51	1	already	already	ADV
absel-3092	51	2	known	know	VERB
absel-3092	51	3	simulations	simulation	NOUN
absel-3092	51	4	and	and	CCONJ
absel-3092	51	5	decision	decision	NOUN
absel-3092	51	6	games	game	NOUN
absel-3092	51	7	that	that	PRON
absel-3092	51	8	explains	explain	VERB
absel-3092	51	9	business	business	NOUN
absel-3092	51	10	concepts	concept	NOUN
absel-3092	51	11	and	and	CCONJ
absel-3092	51	12	problems	problem	NOUN
absel-3092	51	13	are	be	AUX
absel-3092	51	14	almost	almost	ADV
absel-3092	51	15	always	always	ADV
absel-3092	51	16	tremendous	tremendous	ADJ
absel-3092	51	17	systems	system	NOUN
absel-3092	51	18	of	of	ADP
absel-3092	51	19	interrelated	interrelated	ADJ
absel-3092	51	20	variables	variable	NOUN
absel-3092	51	21	and	and	CCONJ
absel-3092	51	22	functions	function	NOUN
absel-3092	51	23	that	that	PRON
absel-3092	51	24	with	with	ADP
absel-3092	51	25	guidance	guidance	NOUN
absel-3092	51	26	of	of	ADP
absel-3092	51	27	arbiter	arbiter	NOUN
absel-3092	51	28	can	can	AUX
absel-3092	51	29	provide	provide	VERB
absel-3092	51	30	learning	learn	VERB
absel-3092	51	31	outcomes	outcome	NOUN
absel-3092	51	32	.	.	PUNCT
absel-3092	52	1	another	another	DET
absel-3092	52	2	thing	thing	NOUN
absel-3092	52	3	is	be	AUX
absel-3092	52	4	that	that	SCONJ
absel-3092	52	5	it	it	PRON
absel-3092	52	6	is	be	AUX
absel-3092	52	7	hard	hard	ADJ
absel-3092	52	8	or	or	CCONJ
absel-3092	52	9	impossible	impossible	ADJ
absel-3092	52	10	to	to	PART
absel-3092	52	11	play	play	VERB
absel-3092	52	12	decision	decision	NOUN
absel-3092	52	13	games	game	NOUN
absel-3092	52	14	like	like	ADP
absel-3092	52	15	total	total	ADJ
absel-3092	52	16	management	management	NOUN
absel-3092	52	17	simulation	simulation	NOUN
absel-3092	52	18	in	in	ADP
absel-3092	52	19	solo	solo	ADJ
absel-3092	52	20	mode	mode	NOUN
absel-3092	52	21	–	–	PUNCT
absel-3092	52	22	either	either	CCONJ
absel-3092	52	23	just	just	ADV
absel-3092	52	24	for	for	ADP
absel-3092	52	25	fun	fun	NOUN
absel-3092	52	26	of	of	ADP
absel-3092	52	27	playing	play	VERB
absel-3092	52	28	or	or	CCONJ
absel-3092	52	29	to	to	PART
absel-3092	52	30	experiment	experiment	VERB
absel-3092	52	31	with	with	ADP
absel-3092	52	32	different	different	ADJ
absel-3092	52	33	set	set	NOUN
absel-3092	52	34	of	of	ADP
absel-3092	52	35	decisions	decision	NOUN
absel-3092	52	36	than	than	ADP
absel-3092	52	37	in	in	ADP
absel-3092	52	38	first	first	ADJ
absel-3092	52	39	attempt	attempt	NOUN
absel-3092	52	40	.	.	PUNCT
absel-3092	53	1	final	final	ADJ
absel-3092	53	2	problem	problem	NOUN
absel-3092	53	3	that	that	PRON
absel-3092	53	4	we	we	PRON
absel-3092	53	5	identified	identify	VERB
absel-3092	53	6	is	be	AUX
absel-3092	53	7	aversion	aversion	NOUN
absel-3092	53	8	for	for	ADP
absel-3092	53	9	outdated	outdated	ADJ
absel-3092	53	10	user	user	NOUN
absel-3092	53	11	interfaces	interface	NOUN
absel-3092	53	12	and	and	CCONJ
absel-3092	53	13	user	user	NOUN
absel-3092	53	14	experience	experience	NOUN
absel-3092	53	15	in	in	ADP
absel-3092	53	16	general	general	ADJ
absel-3092	53	17	in	in	ADP
absel-3092	53	18	most	most	ADJ
absel-3092	53	19	of	of	ADP
absel-3092	53	20	business	business	NOUN
absel-3092	53	21	simulations	simulation	NOUN
absel-3092	53	22	.	.	PUNCT
absel-3092	54	1	people	people	NOUN
absel-3092	54	2	used	use	VERB
absel-3092	54	3	to	to	ADP
absel-3092	54	4	fancy	fancy	ADJ
absel-3092	54	5	smartphone	smartphone	NOUN
absel-3092	54	6	gui	gui	NOUN
absel-3092	54	7	of	of	ADP
absel-3092	54	8	modern	modern	ADJ
absel-3092	54	9	operational	operational	ADJ
absel-3092	54	10	systems	system	NOUN
absel-3092	54	11	are	be	AUX
absel-3092	54	12	mostly	mostly	ADV
absel-3092	54	13	disengaged	disengage	VERB
absel-3092	54	14	when	when	SCONJ
absel-3092	54	15	they	they	PRON
absel-3092	54	16	have	have	VERB
absel-3092	54	17	to	to	PART
absel-3092	54	18	work	work	VERB
absel-3092	54	19	on	on	ADP
absel-3092	54	20	something	something	PRON
absel-3092	54	21	which	which	PRON
absel-3092	54	22	is	be	AUX
absel-3092	54	23	basically	basically	ADV
absel-3092	54	24	ugly	ugly	ADJ
absel-3092	54	25	and	and	CCONJ
absel-3092	54	26	hard	hard	ADJ
absel-3092	54	27	to	to	PART
absel-3092	54	28	operate	operate	VERB
absel-3092	54	29	.	.	PUNCT
absel-3092	55	1	in	in	ADP
absel-3092	55	2	2014	2014	NUM
absel-3092	55	3	one	one	NUM
absel-3092	55	4	of	of	ADP
absel-3092	55	5	the	the	DET
absel-3092	55	6	authors	author	NOUN
absel-3092	55	7	started	start	VERB
absel-3092	55	8	his	his	PRON
absel-3092	55	9	work	work	NOUN
absel-3092	55	10	with	with	ADP
absel-3092	55	11	new	new	ADJ
absel-3092	55	12	game	game	NOUN
absel-3092	55	13	that	that	PRON
absel-3092	55	14	would	would	AUX
absel-3092	55	15	deal	deal	VERB
absel-3092	55	16	with	with	ADP
absel-3092	55	17	identified	identify	VERB
absel-3092	55	18	problems	problem	NOUN
absel-3092	55	19	of	of	ADP
absel-3092	55	20	business	business	NOUN
absel-3092	55	21	simulation	simulation	NOUN
absel-3092	55	22	games	games	PROPN
absel-3092	55	23	.	.	PUNCT
absel-3092	56	1	second	second	ADJ
absel-3092	56	2	author	author	NOUN
absel-3092	56	3	joined	join	VERB
absel-3092	56	4	him	he	PRON
absel-3092	56	5	as	as	ADP
absel-3092	56	6	a	a	DET
absel-3092	56	7	consultant	consultant	NOUN
absel-3092	56	8	in	in	ADP
absel-3092	56	9	2015	2015	NUM
absel-3092	56	10	.	.	PUNCT
absel-3092	57	1	game	game	NOUN
absel-3092	57	2	was	be	AUX
absel-3092	57	3	part	part	NOUN
absel-3092	57	4	of	of	ADP
absel-3092	57	5	bigger	big	ADJ
absel-3092	57	6	project	project	NOUN
absel-3092	57	7	financed	finance	VERB
absel-3092	57	8	by	by	ADP
absel-3092	57	9	european	european	PROPN
absel-3092	57	10	union	union	PROPN
absel-3092	57	11	which	which	PRON
absel-3092	57	12	aimed	aim	VERB
absel-3092	57	13	for	for	ADP
absel-3092	57	14	creation	creation	NOUN
absel-3092	57	15	of	of	ADP
absel-3092	57	16	internet	internet	NOUN
absel-3092	57	17	platform	platform	NOUN
absel-3092	57	18	for	for	ADP
absel-3092	57	19	distribution	distribution	NOUN
absel-3092	57	20	training	training	NOUN
absel-3092	57	21	and	and	CCONJ
absel-3092	57	22	educational	educational	ADJ
absel-3092	57	23	games	game	NOUN
absel-3092	57	24	.	.	PUNCT
absel-3092	58	1	coffee	coffee	NOUN
absel-3092	58	2	noir	noir	NOUN
absel-3092	58	3	is	be	AUX
absel-3092	58	4	first	first	ADJ
absel-3092	58	5	title	title	NOUN
absel-3092	58	6	available	available	ADJ
absel-3092	58	7	there	there	ADV
absel-3092	58	8	.	.	PUNCT
absel-3092	59	1	direct	direct	ADJ
absel-3092	59	2	inspiration	inspiration	NOUN
absel-3092	59	3	for	for	ADP
absel-3092	59	4	the	the	DET
absel-3092	59	5	game	game	NOUN
absel-3092	59	6	were	be	AUX
absel-3092	59	7	computer	computer	NOUN
absel-3092	59	8	strategy	strategy	NOUN
absel-3092	59	9	games	game	NOUN
absel-3092	59	10	of	of	ADP
absel-3092	59	11	the	the	DET
absel-3092	59	12	genre	genre	NOUN
absel-3092	59	13	called	call	VERB
absel-3092	59	14	tycoon	tycoon	NOUN
absel-3092	59	15	,	,	PUNCT
absel-3092	59	16	which	which	PRON
absel-3092	59	17	can	can	AUX
absel-3092	59	18	be	be	AUX
absel-3092	59	19	synonymous	synonymous	ADJ
absel-3092	59	20	to	to	PART
absel-3092	59	21	total	total	ADJ
absel-3092	59	22	enterprise	enterprise	NOUN
absel-3092	59	23	simulation	simulation	NOUN
absel-3092	59	24	.	.	PUNCT
absel-3092	60	1	innovative	innovative	ADJ
absel-3092	60	2	element	element	NOUN
absel-3092	60	3	of	of	ADP
absel-3092	60	4	it	it	PRON
absel-3092	60	5	is	be	AUX
absel-3092	60	6	expanded	expand	VERB
absel-3092	60	7	narrative	narrative	NOUN
absel-3092	60	8	structure	structure	NOUN
absel-3092	60	9	that	that	PRON
absel-3092	60	10	have	have	VERB
absel-3092	60	11	impact	impact	NOUN
absel-3092	60	12	on	on	ADP
absel-3092	60	13	overall	overall	ADJ
absel-3092	60	14	gameplay	gameplay	NOUN
absel-3092	60	15	.	.	PUNCT
absel-3092	61	1	authors	author	NOUN
absel-3092	61	2	like	like	VERB
absel-3092	61	3	to	to	PART
absel-3092	61	4	refer	refer	VERB
absel-3092	61	5	also	also	ADV
absel-3092	61	6	to	to	ADP
absel-3092	61	7	procedural	procedural	ADJ
absel-3092	61	8	rhetoric	rhetoric	NOUN
absel-3092	61	9	concept	concept	NOUN
absel-3092	61	10	created	create	VERB
absel-3092	61	11	by	by	ADP
absel-3092	61	12	ian	ian	ADJ
absel-3092	61	13	bogost	bogost	NOUN
absel-3092	61	14	.	.	PUNCT
absel-3092	62	1	as	as	SCONJ
absel-3092	62	2	he	he	PRON
absel-3092	62	3	state	state	VERB
absel-3092	62	4	it	it	PRON
absel-3092	62	5	is	be	AUX
absel-3092	62	6	“	"	PUNCT
absel-3092	62	7	…	…	PUNCT
absel-3092	62	8	a	a	DET
absel-3092	62	9	general	general	ADJ
absel-3092	62	10	name	name	NOUN
absel-3092	62	11	for	for	ADP
absel-3092	62	12	the	the	DET
absel-3092	62	13	practice	practice	NOUN
absel-3092	62	14	of	of	ADP
absel-3092	62	15	authoring	author	VERB
absel-3092	62	16	arguments	argument	NOUN
absel-3092	62	17	through	through	ADP
absel-3092	62	18	processes	process	NOUN
absel-3092	62	19	(	(	PUNCT
absel-3092	62	20	…	…	PUNCT
absel-3092	62	21	)	)	PUNCT
absel-3092	62	22	procedural	procedural	ADJ
absel-3092	62	23	rhetoric	rhetoric	NOUN
absel-3092	62	24	entails	entail	VERB
absel-3092	62	25	expression	expression	NOUN
absel-3092	62	26	–	–	PUNCT
absel-3092	62	27	to	to	PART
absel-3092	62	28	convey	convey	VERB
absel-3092	62	29	ideas	idea	NOUN
absel-3092	62	30	effectively	effectively	ADV
absel-3092	62	31	(	(	PUNCT
absel-3092	62	32	…	…	PUNCT
absel-3092	62	33	)	)	PUNCT
absel-3092	62	34	its	its	PRON
absel-3092	62	35	arguments	argument	NOUN
absel-3092	62	36	are	be	AUX
absel-3092	62	37	made	make	VERB
absel-3092	62	38	not	not	PART
absel-3092	62	39	through	through	ADP
absel-3092	62	40	the	the	DET
absel-3092	62	41	construction	construction	NOUN
absel-3092	62	42	of	of	ADP
absel-3092	62	43	words	word	NOUN
absel-3092	62	44	or	or	CCONJ
absel-3092	62	45	images	image	NOUN
absel-3092	62	46	,	,	PUNCT
absel-3092	62	47	but	but	CCONJ
absel-3092	62	48	through	through	ADP
absel-3092	62	49	the	the	DET
absel-3092	62	50	authourship	authourship	NOUN
absel-3092	62	51	of	of	ADP
absel-3092	62	52	rules	rule	NOUN
absel-3092	62	53	of	of	ADP
absel-3092	62	54	behaviour	behaviour	NOUN
absel-3092	62	55	,	,	PUNCT
absel-3092	62	56	the	the	DET
absel-3092	62	57	construction	construction	NOUN
absel-3092	62	58	of	of	ADP
absel-3092	62	59	dynamic	dynamic	ADJ
absel-3092	62	60	models	model	NOUN
absel-3092	62	61	”	"	PUNCT
absel-3092	62	62	(	(	PUNCT
absel-3092	62	63	bogost	bogost	NOUN
absel-3092	62	64	,	,	PUNCT
absel-3092	62	65	2008	2008	NUM
absel-3092	62	66	)	)	PUNCT
absel-3092	62	67	.	.	PUNCT
absel-3092	63	1	that	that	DET
absel-3092	63	2	concept	concept	NOUN
absel-3092	63	3	grounded	ground	VERB
absel-3092	63	4	authors	author	NOUN
absel-3092	63	5	idea	idea	VERB
absel-3092	63	6	to	to	PART
absel-3092	63	7	move	move	VERB
absel-3092	63	8	forward	forward	ADV
absel-3092	63	9	with	with	ADP
absel-3092	63	10	business	business	NOUN
absel-3092	63	11	simulation	simulation	NOUN
absel-3092	63	12	design	design	NOUN
absel-3092	63	13	and	and	CCONJ
absel-3092	63	14	use	use	VERB
absel-3092	63	15	more	more	ADJ
absel-3092	63	16	abstract	abstract	ADJ
absel-3092	63	17	representation	representation	NOUN
absel-3092	63	18	of	of	ADP
absel-3092	63	19	learning	learn	VERB
absel-3092	63	20	content	content	NOUN
absel-3092	63	21	.	.	PUNCT
absel-3092	64	1	who	who	PRON
absel-3092	64	2	said	say	VERB
absel-3092	64	3	that	that	SCONJ
absel-3092	64	4	you	you	PRON
absel-3092	64	5	can	can	AUX
absel-3092	64	6	learn	learn	VERB
absel-3092	64	7	about	about	ADP
absel-3092	64	8	business	business	NOUN
absel-3092	64	9	only	only	ADV
absel-3092	64	10	by	by	ADP
absel-3092	64	11	management	management	NOUN
absel-3092	64	12	of	of	ADP
absel-3092	64	13	a	a	DET
absel-3092	64	14	serious	serious	ADJ
absel-3092	64	15	companies	company	NOUN
absel-3092	64	16	.	.	PUNCT
absel-3092	65	1	authors	author	NOUN
absel-3092	65	2	idea	idea	NOUN
absel-3092	65	3	of	of	ADP
absel-3092	65	4	moving	move	VERB
absel-3092	65	5	out	out	ADP
absel-3092	65	6	of	of	ADP
absel-3092	65	7	the	the	DET
absel-3092	65	8	seriousness	seriousness	NOUN
absel-3092	65	9	of	of	ADP
absel-3092	65	10	serious	serious	ADJ
absel-3092	65	11	games	game	NOUN
absel-3092	65	12	and	and	CCONJ
absel-3092	65	13	achieve	achieve	VERB
absel-3092	65	14	same	same	ADJ
absel-3092	65	15	learning	learning	NOUN
absel-3092	65	16	goals	goal	NOUN
absel-3092	65	17	with	with	ADP
absel-3092	65	18	use	use	NOUN
absel-3092	65	19	of	of	ADP
absel-3092	65	20	abstract	abstract	ADJ
absel-3092	65	21	representation	representation	NOUN
absel-3092	65	22	.	.	PUNCT
absel-3092	66	1	knowledge	knowledge	NOUN
absel-3092	66	2	base	base	NOUN
absel-3092	66	3	and	and	CCONJ
absel-3092	66	4	substantive	substantive	ADJ
absel-3092	66	5	layer	layer	NOUN
absel-3092	66	6	(	(	PUNCT
absel-3092	66	7	economical	economical	ADJ
absel-3092	66	8	model	model	NOUN
absel-3092	66	9	,	,	PUNCT
absel-3092	66	10	educational	educational	ADJ
absel-3092	66	11	written	write	VERB
absel-3092	66	12	content	content	NOUN
absel-3092	66	13	,	,	PUNCT
absel-3092	66	14	decision	decision	NOUN
absel-3092	66	15	-	-	PUNCT
absel-3092	66	16	making	make	VERB
absel-3092	66	17	logic	logic	NOUN
absel-3092	66	18	,	,	PUNCT
absel-3092	66	19	negotiations	negotiation	NOUN
absel-3092	66	20	)	)	PUNCT
absel-3092	66	21	was	be	AUX
absel-3092	66	22	created	create	VERB
absel-3092	66	23	during	during	ADP
absel-3092	66	24	researchers	researcher	NOUN
absel-3092	66	25	done	do	VERB
absel-3092	66	26	by	by	ADP
absel-3092	66	27	researchers	researcher	NOUN
absel-3092	66	28	from	from	ADP
absel-3092	66	29	economical	economical	ADJ
absel-3092	66	30	university	university	NOUN
absel-3092	66	31	in	in	ADP
absel-3092	66	32	poznan	poznan	PROPN
absel-3092	66	33	,	,	PUNCT
absel-3092	66	34	poland	poland	PROPN
absel-3092	66	35	with	with	ADP
absel-3092	66	36	cooperation	cooperation	NOUN
absel-3092	66	37	of	of	ADP
absel-3092	66	38	game	game	NOUN
absel-3092	66	39	designers	designer	NOUN
absel-3092	66	40	,	,	PUNCT
absel-3092	66	41	developers	developer	NOUN
absel-3092	66	42	,	,	PUNCT
absel-3092	66	43	players	player	NOUN
absel-3092	66	44	and	and	CCONJ
absel-3092	66	45	testers	tester	NOUN
absel-3092	66	46	.	.	PUNCT
absel-3092	67	1	whole	whole	ADJ
absel-3092	67	2	written	write	VERB
absel-3092	67	3	content	content	NOUN
absel-3092	67	4	was	be	AUX
absel-3092	67	5	made	make	VERB
absel-3092	67	6	by	by	ADP
absel-3092	67	7	person	person	NOUN
absel-3092	67	8	with	with	ADP
absel-3092	67	9	professional	professional	ADJ
absel-3092	67	10	writing	writing	NOUN
absel-3092	67	11	experience	experience	NOUN
absel-3092	67	12	.	.	PUNCT
absel-3092	68	1	figure	figure	NOUN
absel-3092	68	2	1	1	NUM
absel-3092	68	3	game	game	NOUN
absel-3092	68	4	screen	screen	NOUN
absel-3092	68	5	of	of	ADP
absel-3092	68	6	contract	contract	NOUN
absel-3092	68	7	negotiations	negotiation	NOUN
absel-3092	68	8	.	.	PUNCT
absel-3092	69	1	coffee	coffee	NOUN
absel-3092	69	2	noir	noir	NOUN
absel-3092	69	3	2016	2016	NUM
absel-3092	69	4	page	page	NOUN
absel-3092	69	5	219	219	NUM
absel-3092	69	6	developments	development	NOUN
absel-3092	69	7	in	in	ADP
absel-3092	69	8	business	business	NOUN
absel-3092	69	9	simulation	simulation	NOUN
absel-3092	69	10	and	and	CCONJ
absel-3092	69	11	experiential	experiential	ADJ
absel-3092	69	12	learning	learning	NOUN
absel-3092	69	13	,	,	PUNCT
absel-3092	69	14	volume	volume	NOUN
absel-3092	69	15	44	44	NUM
absel-3092	69	16	,	,	PUNCT
absel-3092	69	17	2017	2017	NUM
absel-3092	69	18	main	main	ADJ
absel-3092	69	19	goal	goal	NOUN
absel-3092	69	20	of	of	ADP
absel-3092	69	21	the	the	DET
absel-3092	69	22	project	project	NOUN
absel-3092	69	23	was	be	AUX
absel-3092	69	24	to	to	PART
absel-3092	69	25	achieve	achieve	VERB
absel-3092	69	26	higher	high	ADJ
absel-3092	69	27	engagement	engagement	NOUN
absel-3092	69	28	into	into	ADP
absel-3092	69	29	learning	learn	VERB
absel-3092	69	30	by	by	ADP
absel-3092	69	31	doing	do	VERB
absel-3092	69	32	with	with	ADP
absel-3092	69	33	use	use	NOUN
absel-3092	69	34	of	of	ADP
absel-3092	69	35	educational	educational	ADJ
absel-3092	69	36	computer	computer	NOUN
absel-3092	69	37	game	game	NOUN
absel-3092	69	38	.	.	PUNCT
absel-3092	70	1	authors	author	NOUN
absel-3092	70	2	assumed	assume	VERB
absel-3092	70	3	that	that	SCONJ
absel-3092	70	4	well	well	ADV
absel-3092	70	5	-	-	PUNCT
absel-3092	70	6	made	make	VERB
absel-3092	70	7	narration	narration	NOUN
absel-3092	70	8	and	and	CCONJ
absel-3092	70	9	main	main	ADJ
absel-3092	70	10	story	story	NOUN
absel-3092	70	11	plot	plot	NOUN
absel-3092	70	12	will	will	AUX
absel-3092	70	13	influence	influence	VERB
absel-3092	70	14	growth	growth	NOUN
absel-3092	70	15	of	of	ADP
absel-3092	70	16	engagement	engagement	NOUN
absel-3092	70	17	.	.	PUNCT
absel-3092	71	1	second	second	ADJ
absel-3092	71	2	assumption	assumption	NOUN
absel-3092	71	3	was	be	AUX
absel-3092	71	4	attractive	attractive	ADJ
absel-3092	71	5	and	and	CCONJ
absel-3092	71	6	theme	theme	NOUN
absel-3092	71	7	-	-	PUNCT
absel-3092	71	8	stylized	stylize	VERB
absel-3092	71	9	graphics	graphic	NOUN
absel-3092	71	10	layer	layer	NOUN
absel-3092	71	11	with	with	ADP
absel-3092	71	12	user	user	NOUN
absel-3092	71	13	friendly	friendly	ADJ
absel-3092	71	14	interface	interface	NOUN
absel-3092	71	15	will	will	AUX
absel-3092	71	16	add	add	VERB
absel-3092	71	17	to	to	ADP
absel-3092	71	18	engagement	engagement	NOUN
absel-3092	71	19	.	.	PUNCT
absel-3092	72	1	all	all	PRON
absel-3092	72	2	of	of	ADP
absel-3092	72	3	that	that	PRON
absel-3092	72	4	was	be	AUX
absel-3092	72	5	aimed	aim	VERB
absel-3092	72	6	to	to	PART
absel-3092	72	7	make	make	VERB
absel-3092	72	8	the	the	DET
absel-3092	72	9	business	business	NOUN
absel-3092	72	10	simulation	simulation	NOUN
absel-3092	72	11	as	as	ADV
absel-3092	72	12	close	close	ADV
absel-3092	72	13	to	to	ADP
absel-3092	72	14	computer	computer	NOUN
absel-3092	72	15	games	game	NOUN
absel-3092	72	16	as	as	ADP
absel-3092	72	17	possible	possible	ADJ
absel-3092	72	18	with	with	ADP
absel-3092	72	19	keeping	keep	VERB
absel-3092	72	20	quality	quality	NOUN
absel-3092	72	21	educational	educational	ADJ
absel-3092	72	22	values	value	NOUN
absel-3092	72	23	at	at	ADP
absel-3092	72	24	same	same	ADJ
absel-3092	72	25	time	time	NOUN
absel-3092	72	26	.	.	PUNCT
absel-3092	73	1	achieving	achieve	VERB
absel-3092	73	2	higher	high	ADJ
absel-3092	73	3	engagement	engagement	NOUN
absel-3092	73	4	with	with	ADP
absel-3092	73	5	use	use	NOUN
absel-3092	73	6	of	of	ADP
absel-3092	73	7	video	video	NOUN
absel-3092	73	8	games	game	NOUN
absel-3092	73	9	design	design	NOUN
absel-3092	73	10	lead	lead	NOUN
absel-3092	73	11	authors	author	NOUN
absel-3092	73	12	to	to	ADP
absel-3092	73	13	taxonomy	taxonomy	NOUN
absel-3092	73	14	of	of	ADP
absel-3092	73	15	fun	fun	NOUN
absel-3092	73	16	:	:	PUNCT
absel-3092	73	17	theoretical	theoretical	ADJ
absel-3092	73	18	model	model	NOUN
absel-3092	73	19	constructed	construct	VERB
absel-3092	73	20	upon	upon	SCONJ
absel-3092	73	21	analysis	analysis	NOUN
absel-3092	73	22	of	of	ADP
absel-3092	73	23	player	player	NOUN
absel-3092	73	24	experience	experience	NOUN
absel-3092	73	25	(	(	PUNCT
absel-3092	73	26	lazzaro	lazzaro	NOUN
absel-3092	73	27	,	,	PUNCT
absel-3092	73	28	2004	2004	NUM
absel-3092	73	29	)	)	PUNCT
absel-3092	73	30	.	.	PUNCT
absel-3092	74	1	according	accord	VERB
absel-3092	74	2	to	to	ADP
absel-3092	74	3	that	that	DET
absel-3092	74	4	research	research	NOUN
absel-3092	74	5	more	more	ADJ
absel-3092	74	6	emotions	emotion	NOUN
absel-3092	74	7	are	be	AUX
absel-3092	74	8	evoked	evoke	VERB
absel-3092	74	9	in	in	ADP
absel-3092	74	10	players	player	NOUN
absel-3092	74	11	when	when	SCONJ
absel-3092	74	12	more	more	ADJ
absel-3092	74	13	kinds	kind	NOUN
absel-3092	74	14	of	of	ADP
absel-3092	74	15	fun	fun	NOUN
absel-3092	74	16	are	be	AUX
absel-3092	74	17	situated	situate	VERB
absel-3092	74	18	within	within	ADP
absel-3092	74	19	the	the	DET
absel-3092	74	20	game	game	NOUN
absel-3092	74	21	.	.	PUNCT
absel-3092	75	1	serious	serious	ADJ
absel-3092	75	2	games	game	NOUN
absel-3092	75	3	like	like	ADP
absel-3092	75	4	business	business	NOUN
absel-3092	75	5	simulation	simulation	NOUN
absel-3092	75	6	games	game	NOUN
absel-3092	75	7	are	be	AUX
absel-3092	75	8	focused	focus	VERB
absel-3092	75	9	on	on	ADP
absel-3092	75	10	hard	hard	ADJ
absel-3092	75	11	fun	fun	NOUN
absel-3092	75	12	,	,	PUNCT
absel-3092	75	13	which	which	PRON
absel-3092	75	14	is	be	AUX
absel-3092	75	15	about	about	ADP
absel-3092	75	16	emotions	emotion	NOUN
absel-3092	75	17	from	from	ADP
absel-3092	75	18	meaningful	meaningful	ADJ
absel-3092	75	19	challenges	challenge	NOUN
absel-3092	75	20	,	,	PUNCT
absel-3092	75	21	strategies	strategy	NOUN
absel-3092	75	22	and	and	CCONJ
absel-3092	75	23	puzzles	puzzle	NOUN
absel-3092	75	24	.	.	PUNCT
absel-3092	76	1	basing	base	VERB
absel-3092	76	2	on	on	ADP
absel-3092	76	3	above	above	ADP
absel-3092	76	4	research	research	NOUN
absel-3092	76	5	authors	author	NOUN
absel-3092	76	6	decided	decide	VERB
absel-3092	76	7	to	to	PART
absel-3092	76	8	bring	bring	VERB
absel-3092	76	9	other	other	ADJ
absel-3092	76	10	forms	form	NOUN
absel-3092	76	11	of	of	ADP
absel-3092	76	12	fun	fun	NOUN
absel-3092	76	13	into	into	ADP
absel-3092	76	14	players	player	NOUN
absel-3092	76	15	experience	experience	VERB
absel-3092	76	16	to	to	PART
absel-3092	76	17	achieve	achieve	VERB
absel-3092	76	18	higher	high	ADJ
absel-3092	76	19	engagement	engagement	NOUN
absel-3092	76	20	into	into	ADP
absel-3092	76	21	learning	learn	VERB
absel-3092	76	22	process	process	NOUN
absel-3092	76	23	through	through	ADP
absel-3092	76	24	game	game	NOUN
absel-3092	76	25	.	.	PUNCT
absel-3092	77	1	game	game	NOUN
absel-3092	77	2	description	description	NOUN
absel-3092	77	3	the	the	DET
absel-3092	77	4	game	game	NOUN
absel-3092	77	5	is	be	AUX
absel-3092	77	6	situated	situate	VERB
absel-3092	77	7	in	in	ADP
absel-3092	77	8	noir	noir	NOUN
absel-3092	77	9	-	-	PUNCT
absel-3092	77	10	like	like	ADJ
absel-3092	77	11	fictional	fictional	ADJ
absel-3092	77	12	retro	retro	ADJ
absel-3092	77	13	-	-	PUNCT
absel-3092	77	14	futuristic	futuristic	ADJ
absel-3092	77	15	city	city	NOUN
absel-3092	77	16	of	of	ADP
absel-3092	77	17	london	london	PROPN
absel-3092	77	18	2021	2021	NUM
absel-3092	77	19	.	.	PUNCT
absel-3092	78	1	player	player	NOUN
absel-3092	78	2	is	be	AUX
absel-3092	78	3	a	a	DET
absel-3092	78	4	private	private	ADJ
absel-3092	78	5	detective	detective	NOUN
absel-3092	78	6	that	that	PRON
absel-3092	78	7	got	get	VERB
absel-3092	78	8	an	an	DET
absel-3092	78	9	assignment	assignment	NOUN
absel-3092	78	10	to	to	PART
absel-3092	78	11	find	find	VERB
absel-3092	78	12	a	a	DET
absel-3092	78	13	businessman	businessman	NOUN
absel-3092	78	14	from	from	ADP
absel-3092	78	15	coffee	coffee	NOUN
absel-3092	78	16	industry	industry	NOUN
absel-3092	78	17	.	.	PUNCT
absel-3092	79	1	to	to	PART
absel-3092	79	2	do	do	VERB
absel-3092	79	3	that	that	PRON
absel-3092	79	4	players	player	NOUN
absel-3092	79	5	task	task	NOUN
absel-3092	79	6	is	be	AUX
absel-3092	79	7	to	to	PART
absel-3092	79	8	blend	blend	VERB
absel-3092	79	9	-	-	PUNCT
absel-3092	79	10	in	in	ADP
absel-3092	79	11	that	that	DET
absel-3092	79	12	specific	specific	ADJ
absel-3092	79	13	business	business	NOUN
absel-3092	79	14	environment	environment	NOUN
absel-3092	79	15	and	and	CCONJ
absel-3092	79	16	look	look	VERB
absel-3092	79	17	for	for	ADP
absel-3092	79	18	clues	clue	NOUN
absel-3092	79	19	.	.	PUNCT
absel-3092	80	1	for	for	ADP
absel-3092	80	2	camouflaging	camouflage	VERB
absel-3092	80	3	purposes	purpose	NOUN
absel-3092	80	4	player	player	NOUN
absel-3092	80	5	is	be	AUX
absel-3092	80	6	ought	ought	AUX
absel-3092	80	7	to	to	PART
absel-3092	80	8	open	open	VERB
absel-3092	80	9	new	new	ADJ
absel-3092	80	10	coffee	coffee	NOUN
absel-3092	80	11	distribution	distribution	NOUN
absel-3092	80	12	business	business	NOUN
absel-3092	80	13	,	,	PUNCT
absel-3092	80	14	survive	survive	VERB
absel-3092	80	15	on	on	ADP
absel-3092	80	16	the	the	DET
absel-3092	80	17	market	market	NOUN
absel-3092	80	18	and	and	CCONJ
absel-3092	80	19	solve	solve	VERB
absel-3092	80	20	the	the	DET
absel-3092	80	21	case	case	NOUN
absel-3092	80	22	at	at	ADP
absel-3092	80	23	once	once	ADV
absel-3092	80	24	.	.	PUNCT
absel-3092	81	1	coffee	coffee	NOUN
absel-3092	81	2	noir	noir	NOUN
absel-3092	81	3	is	be	AUX
absel-3092	81	4	a	a	DET
absel-3092	81	5	single	single	ADJ
absel-3092	81	6	-	-	PUNCT
absel-3092	81	7	player	player	NOUN
absel-3092	81	8	experience	experience	NOUN
absel-3092	81	9	divided	divide	VERB
absel-3092	81	10	into	into	ADP
absel-3092	81	11	48	48	NUM
absel-3092	81	12	rounds	round	NOUN
absel-3092	81	13	.	.	PUNCT
absel-3092	82	1	overall	overall	ADJ
absel-3092	82	2	gameplay	gameplay	NOUN
absel-3092	82	3	time	time	NOUN
absel-3092	82	4	average	average	NOUN
absel-3092	82	5	is	be	AUX
absel-3092	82	6	set	set	VERB
absel-3092	82	7	to	to	ADP
absel-3092	82	8	18	18	NUM
absel-3092	82	9	hours	hour	NOUN
absel-3092	82	10	when	when	SCONJ
absel-3092	82	11	played	play	VERB
absel-3092	82	12	for	for	ADP
absel-3092	82	13	the	the	DET
absel-3092	82	14	first	first	ADJ
absel-3092	82	15	time	time	NOUN
absel-3092	82	16	and	and	CCONJ
absel-3092	82	17	about	about	ADV
absel-3092	82	18	15	15	NUM
absel-3092	82	19	hours	hour	NOUN
absel-3092	82	20	if	if	SCONJ
absel-3092	82	21	the	the	DET
absel-3092	82	22	system	system	NOUN
absel-3092	82	23	,	,	PUNCT
absel-3092	82	24	user	user	NOUN
absel-3092	82	25	interface	interface	NOUN
absel-3092	82	26	and	and	CCONJ
absel-3092	82	27	some	some	PRON
absel-3092	82	28	of	of	ADP
absel-3092	82	29	decision	decision	NOUN
absel-3092	82	30	outcomes	outcome	NOUN
absel-3092	82	31	are	be	AUX
absel-3092	82	32	familiar	familiar	ADJ
absel-3092	82	33	for	for	ADP
absel-3092	82	34	user	user	NOUN
absel-3092	82	35	.	.	PUNCT
absel-3092	83	1	players	player	NOUN
absel-3092	83	2	task	task	NOUN
absel-3092	83	3	is	be	AUX
absel-3092	83	4	to	to	PART
absel-3092	83	5	analyse	analyse	VERB
absel-3092	83	6	market	market	NOUN
absel-3092	83	7	data	datum	NOUN
absel-3092	83	8	and	and	CCONJ
absel-3092	83	9	transfer	transfer	VERB
absel-3092	83	10	that	that	PRON
absel-3092	83	11	into	into	ADP
absel-3092	83	12	proper	proper	ADJ
absel-3092	83	13	business	business	NOUN
absel-3092	83	14	decisions	decision	NOUN
absel-3092	83	15	to	to	PART
absel-3092	83	16	make	make	VERB
absel-3092	83	17	the	the	DET
absel-3092	83	18	company	company	NOUN
absel-3092	83	19	running	run	VERB
absel-3092	83	20	.	.	PUNCT
absel-3092	84	1	simultaneously	simultaneously	ADV
absel-3092	84	2	player	player	NOUN
absel-3092	84	3	has	have	VERB
absel-3092	84	4	to	to	PART
absel-3092	84	5	look	look	VERB
absel-3092	84	6	for	for	ADP
absel-3092	84	7	clues	clue	NOUN
absel-3092	84	8	which	which	PRON
absel-3092	84	9	is	be	AUX
absel-3092	84	10	hidden	hide	VERB
absel-3092	84	11	under	under	ADP
absel-3092	84	12	negotiation	negotiation	NOUN
absel-3092	84	13	module	module	NOUN
absel-3092	84	14	.	.	PUNCT
absel-3092	85	1	players	player	NOUN
absel-3092	85	2	character	character	VERB
absel-3092	85	3	talk	talk	VERB
absel-3092	85	4	with	with	ADP
absel-3092	85	5	main	main	ADJ
absel-3092	85	6	suspect	suspect	NOUN
absel-3092	85	7	undercover	undercover	NOUN
absel-3092	85	8	by	by	ADP
absel-3092	85	9	different	different	ADJ
absel-3092	85	10	goals	goal	NOUN
absel-3092	85	11	(	(	PUNCT
absel-3092	85	12	making	make	VERB
absel-3092	85	13	new	new	ADJ
absel-3092	85	14	contracts	contract	NOUN
absel-3092	85	15	for	for	ADP
absel-3092	85	16	company	company	NOUN
absel-3092	85	17	)	)	PUNCT
absel-3092	85	18	.	.	PUNCT
absel-3092	86	1	on	on	ADP
absel-3092	86	2	the	the	DET
absel-3092	86	3	educational	educational	ADJ
absel-3092	86	4	level	level	NOUN
absel-3092	86	5	we	we	PRON
absel-3092	86	6	state	state	VERB
absel-3092	86	7	that	that	SCONJ
absel-3092	86	8	learning	learn	VERB
absel-3092	86	9	goal	goal	NOUN
absel-3092	86	10	for	for	ADP
absel-3092	86	11	our	our	PRON
absel-3092	86	12	game	game	NOUN
absel-3092	86	13	is	be	AUX
absel-3092	86	14	to	to	PART
absel-3092	86	15	understand	understand	VERB
absel-3092	86	16	basics	basic	NOUN
absel-3092	86	17	of	of	ADP
absel-3092	86	18	business	business	NOUN
absel-3092	86	19	administration	administration	PROPN
absel-3092	86	20	and	and	CCONJ
absel-3092	86	21	business	business	NOUN
absel-3092	86	22	environment	environment	NOUN
absel-3092	86	23	.	.	PUNCT
absel-3092	87	1	players	player	NOUN
absel-3092	87	2	objective	objective	NOUN
absel-3092	87	3	is	be	AUX
absel-3092	87	4	to	to	PART
absel-3092	87	5	run	run	VERB
absel-3092	87	6	the	the	DET
absel-3092	87	7	company	company	NOUN
absel-3092	87	8	as	as	ADV
absel-3092	87	9	good	good	ADJ
absel-3092	87	10	as	as	ADP
absel-3092	87	11	possible	possible	ADJ
absel-3092	87	12	with	with	ADP
absel-3092	87	13	relation	relation	NOUN
absel-3092	87	14	to	to	ADP
absel-3092	87	15	its	its	PRON
absel-3092	87	16	competition	competition	NOUN
absel-3092	87	17	,	,	PUNCT
absel-3092	87	18	game	game	NOUN
absel-3092	87	19	world	world	NOUN
absel-3092	87	20	events	event	NOUN
absel-3092	87	21	and	and	CCONJ
absel-3092	87	22	market	market	NOUN
absel-3092	87	23	values	value	NOUN
absel-3092	87	24	and	and	CCONJ
absel-3092	87	25	statistics	statistic	NOUN
absel-3092	87	26	.	.	PUNCT
absel-3092	88	1	game	game	NOUN
absel-3092	88	2	has	have	VERB
absel-3092	88	3	two	two	NUM
absel-3092	88	4	main	main	ADJ
absel-3092	88	5	modules	module	NOUN
absel-3092	88	6	–	–	PUNCT
absel-3092	88	7	enterprise	enterprise	NOUN
absel-3092	88	8	simulation	simulation	NOUN
absel-3092	88	9	and	and	CCONJ
absel-3092	88	10	conversation	conversation	NOUN
absel-3092	88	11	module	module	NOUN
absel-3092	88	12	.	.	PUNCT
absel-3092	89	1	both	both	PRON
absel-3092	89	2	are	be	AUX
absel-3092	89	3	closely	closely	ADV
absel-3092	89	4	interrelated	interrelated	ADJ
absel-3092	89	5	(	(	PUNCT
absel-3092	89	6	figure	figure	NOUN
absel-3092	89	7	2	2	NUM
absel-3092	89	8	)	)	PUNCT
absel-3092	89	9	.	.	PUNCT
absel-3092	90	1	what	what	PRON
absel-3092	90	2	happens	happen	VERB
absel-3092	90	3	inside	inside	ADP
absel-3092	90	4	one	one	NUM
absel-3092	90	5	of	of	ADP
absel-3092	90	6	them	they	PRON
absel-3092	90	7	have	have	VERB
absel-3092	90	8	its	its	PRON
absel-3092	90	9	outcomes	outcome	NOUN
absel-3092	90	10	in	in	ADP
absel-3092	90	11	second	second	ADJ
absel-3092	90	12	.	.	PUNCT
absel-3092	91	1	it	it	PRON
absel-3092	91	2	is	be	AUX
absel-3092	91	3	impossible	impossible	ADJ
absel-3092	91	4	to	to	PART
absel-3092	91	5	skip	skip	VERB
absel-3092	91	6	one	one	NUM
absel-3092	91	7	of	of	ADP
absel-3092	91	8	this	this	DET
absel-3092	91	9	modules	module	NOUN
absel-3092	91	10	–	–	PUNCT
absel-3092	91	11	to	to	PART
absel-3092	91	12	progress	progress	VERB
absel-3092	91	13	player	player	NOUN
absel-3092	91	14	needs	need	VERB
absel-3092	91	15	to	to	PART
absel-3092	91	16	make	make	VERB
absel-3092	91	17	decisions	decision	NOUN
absel-3092	91	18	in	in	ADP
absel-3092	91	19	both	both	PRON
absel-3092	91	20	.	.	PUNCT
absel-3092	92	1	hereby	hereby	ADV
absel-3092	92	2	two	two	NUM
absel-3092	92	3	learning	learn	VERB
absel-3092	92	4	objectives	objective	NOUN
absel-3092	92	5	are	be	AUX
absel-3092	92	6	fulfilled	fulfil	VERB
absel-3092	92	7	during	during	ADP
absel-3092	92	8	gameplay	gameplay	NOUN
absel-3092	92	9	session	session	NOUN
absel-3092	92	10	.	.	PUNCT
absel-3092	93	1	first	first	ADJ
absel-3092	93	2	module	module	NOUN
absel-3092	93	3	keeps	keep	VERB
absel-3092	93	4	player	player	NOUN
absel-3092	93	5	to	to	PART
absel-3092	93	6	manage	manage	VERB
absel-3092	93	7	different	different	ADJ
absel-3092	93	8	areas	area	NOUN
absel-3092	93	9	of	of	ADP
absel-3092	93	10	company	company	NOUN
absel-3092	93	11	:	:	PUNCT
absel-3092	93	12			X
absel-3092	93	13	production	production	NOUN
absel-3092	93	14	optimization	optimization	NOUN
absel-3092	93	15	–	–	PUNCT
absel-3092	93	16	setting	set	VERB
absel-3092	93	17	volumes	volume	NOUN
absel-3092	93	18	of	of	ADP
absel-3092	93	19	production	production	NOUN
absel-3092	93	20	,	,	PUNCT
absel-3092	93	21			NOUN
absel-3092	93	22	marketing	marketing	NOUN
absel-3092	93	23	campaigns	campaign	NOUN
absel-3092	93	24	–	–	PUNCT
absel-3092	93	25	choice	choice	NOUN
absel-3092	93	26	and	and	CCONJ
absel-3092	93	27	calibration	calibration	NOUN
absel-3092	93	28	of	of	ADP
absel-3092	93	29	promotional	promotional	ADJ
absel-3092	93	30	campaigns	campaign	NOUN
absel-3092	93	31	that	that	PRON
absel-3092	93	32	increase	increase	VERB
absel-3092	93	33	demand	demand	NOUN
absel-3092	93	34	for	for	ADP
absel-3092	93	35	coffee	coffee	NOUN
absel-3092	93	36	,	,	PUNCT
absel-3092	93	37			PRON
absel-3092	93	38	managerial	managerial	ADJ
absel-3092	93	39	practice	practice	NOUN
absel-3092	93	40	–	–	PUNCT
absel-3092	93	41	task	task	NOUN
absel-3092	93	42	assignment	assignment	NOUN
absel-3092	93	43	for	for	ADP
absel-3092	93	44	employees	employee	NOUN
absel-3092	93	45	,	,	PUNCT
absel-3092	93	46	mostly	mostly	ADV
absel-3092	93	47	accounts	account	VERB
absel-3092	93	48	that	that	PRON
absel-3092	93	49	search	search	NOUN
absel-3092	93	50	for	for	ADP
absel-3092	93	51	new	new	ADJ
absel-3092	93	52	clients	client	NOUN
absel-3092	93	53	,	,	PUNCT
absel-3092	93	54			NOUN
absel-3092	93	55	finances	finance	NOUN
absel-3092	93	56	–	–	PUNCT
absel-3092	93	57	costs	cost	VERB
absel-3092	93	58	supervision	supervision	NOUN
absel-3092	93	59	,	,	PUNCT
absel-3092	93	60	loans	loan	NOUN
absel-3092	93	61	,	,	PUNCT
absel-3092	93	62			PRON
absel-3092	93	63	human	human	ADJ
absel-3092	93	64	resources	resource	NOUN
absel-3092	93	65	–	–	PUNCT
absel-3092	93	66	employees	employee	NOUN
absel-3092	93	67	competences	competence	VERB
absel-3092	93	68	development	development	NOUN
absel-3092	93	69	,	,	PUNCT
absel-3092	93	70			NOUN
absel-3092	93	71	sales	sale	NOUN
absel-3092	93	72	–	–	PUNCT
absel-3092	93	73	creating	create	VERB
absel-3092	93	74	offers	offer	NOUN
absel-3092	93	75	,	,	PUNCT
absel-3092	93	76	meeting	meet	VERB
absel-3092	93	77	customers	customer	NOUN
absel-3092	93	78	.	.	PUNCT
absel-3092	94	1	that	that	DET
absel-3092	94	2	module	module	NOUN
absel-3092	94	3	has	have	VERB
absel-3092	94	4	also	also	ADV
absel-3092	94	5	two	two	NUM
absel-3092	94	6	other	other	ADJ
absel-3092	94	7	important	important	ADJ
absel-3092	94	8	elements	element	NOUN
absel-3092	94	9	:	:	PUNCT
absel-3092	94	10			X
absel-3092	94	11	narrative	narrative	ADJ
absel-3092	94	12	elements	element	NOUN
absel-3092	94	13	–	–	PUNCT
absel-3092	94	14	overview	overview	NOUN
absel-3092	94	15	of	of	ADP
absel-3092	94	16	gathered	gather	VERB
absel-3092	94	17	clues	clue	NOUN
absel-3092	94	18	and	and	CCONJ
absel-3092	94	19	other	other	ADJ
absel-3092	94	20	elements	element	NOUN
absel-3092	94	21	needed	need	VERB
absel-3092	94	22	to	to	PART
absel-3092	94	23	solve	solve	VERB
absel-3092	94	24	the	the	DET
absel-3092	94	25	case	case	NOUN
absel-3092	94	26	,	,	PUNCT
absel-3092	94	27			NOUN
absel-3092	94	28	random	random	ADJ
absel-3092	94	29	events	event	NOUN
absel-3092	94	30	–	–	PUNCT
absel-3092	94	31	additional	additional	ADJ
absel-3092	94	32	challenges	challenge	NOUN
absel-3092	94	33	that	that	PRON
absel-3092	94	34	influence	influence	NOUN
absel-3092	94	35	players	player	NOUN
absel-3092	94	36	company	company	NOUN
absel-3092	94	37	.	.	PUNCT
absel-3092	95	1	by	by	ADP
absel-3092	95	2	optimization	optimization	NOUN
absel-3092	95	3	of	of	ADP
absel-3092	95	4	every	every	DET
absel-3092	95	5	area	area	NOUN
absel-3092	95	6	in	in	ADP
absel-3092	95	7	the	the	DET
absel-3092	95	8	company	company	NOUN
absel-3092	95	9	player	player	NOUN
absel-3092	95	10	has	have	VERB
absel-3092	95	11	opportunity	opportunity	NOUN
absel-3092	95	12	to	to	PART
absel-3092	95	13	open	open	VERB
absel-3092	95	14	conversation	conversation	NOUN
absel-3092	95	15	module	module	NOUN
absel-3092	95	16	,	,	PUNCT
absel-3092	95	17	gather	gather	VERB
absel-3092	95	18	new	new	ADJ
absel-3092	95	19	contract	contract	NOUN
absel-3092	95	20	and	and	CCONJ
absel-3092	95	21	get	get	VERB
absel-3092	95	22	more	more	ADJ
absel-3092	95	23	clues	clue	NOUN
absel-3092	95	24	for	for	ADP
absel-3092	95	25	the	the	DET
absel-3092	95	26	case	case	NOUN
absel-3092	95	27	.	.	PUNCT
absel-3092	96	1	if	if	SCONJ
absel-3092	96	2	company	company	NOUN
absel-3092	96	3	situation	situation	NOUN
absel-3092	96	4	is	be	AUX
absel-3092	96	5	better	well	ADJ
absel-3092	96	6	than	than	SCONJ
absel-3092	96	7	expected	expect	VERB
absel-3092	96	8	then	then	ADV
absel-3092	96	9	player	player	NOUN
absel-3092	96	10	have	have	VERB
absel-3092	96	11	additional	additional	ADJ
absel-3092	96	12	perks	perk	NOUN
absel-3092	96	13	to	to	PART
absel-3092	96	14	use	use	VERB
absel-3092	96	15	during	during	ADP
absel-3092	96	16	the	the	DET
absel-3092	96	17	conversation	conversation	NOUN
absel-3092	96	18	.	.	PUNCT
absel-3092	97	1	second	second	ADJ
absel-3092	97	2	module	module	NOUN
absel-3092	97	3	focuses	focus	VERB
absel-3092	97	4	on	on	ADP
absel-3092	97	5	negotiations	negotiation	NOUN
absel-3092	97	6	techniques	technique	NOUN
absel-3092	97	7	.	.	PUNCT
absel-3092	98	1	player	player	NOUN
absel-3092	98	2	needs	need	VERB
absel-3092	98	3	to	to	PART
absel-3092	98	4	discuss	discuss	VERB
absel-3092	98	5	contracts	contract	NOUN
absel-3092	98	6	and	and	CCONJ
absel-3092	98	7	agreements	agreement	NOUN
absel-3092	98	8	conditions	condition	NOUN
absel-3092	98	9	during	during	ADP
absel-3092	98	10	simulated	simulated	ADJ
absel-3092	98	11	talk	talk	NOUN
absel-3092	98	12	with	with	ADP
absel-3092	98	13	non	non	ADJ
absel-3092	98	14	playable	playable	ADJ
absel-3092	98	15	character	character	NOUN
absel-3092	98	16	(	(	PUNCT
absel-3092	98	17	npc	npc	NOUN
absel-3092	98	18	)	)	PUNCT
absel-3092	98	19	.	.	PUNCT
absel-3092	99	1	the	the	DET
absel-3092	99	2	better	well	ADJ
absel-3092	99	3	figure	figure	NOUN
absel-3092	99	4	2	2	NUM
absel-3092	99	5	force	force	NOUN
absel-3092	99	6	-	-	PUNCT
absel-3092	99	7	feedback	feedback	NOUN
absel-3092	99	8	model	model	NOUN
absel-3092	99	9	used	use	VERB
absel-3092	99	10	in	in	ADP
absel-3092	99	11	coffee	coffee	NOUN
absel-3092	99	12	noir	noir	NOUN
absel-3092	99	13	enterprise	enterprise	NOUN
absel-3092	99	14	simulator	simulator	NOUN
absel-3092	99	15	business	business	NOUN
absel-3092	99	16	conversations	conversation	NOUN
absel-3092	99	17	with	with	ADP
absel-3092	99	18	npc	npc	NOUN
absel-3092	99	19	proper	proper	ADJ
absel-3092	99	20	time	time	NOUN
absel-3092	99	21	management	management	NOUN
absel-3092	99	22	;	;	PUNCT
absel-3092	99	23	production	production	NOUN
absel-3092	99	24	optimization	optimization	NOUN
absel-3092	99	25	,	,	PUNCT
absel-3092	99	26	task	task	NOUN
absel-3092	99	27	management	management	NOUN
absel-3092	99	28	unlocks	unlock	VERB
absel-3092	99	29	the	the	DET
absel-3092	99	30	module	module	NOUN
absel-3092	99	31	proper	proper	ADJ
absel-3092	99	32	business	business	NOUN
absel-3092	99	33	conversations	conversation	NOUN
absel-3092	99	34	,	,	PUNCT
absel-3092	99	35	use	use	NOUN
absel-3092	99	36	of	of	ADP
absel-3092	99	37	negotiation	negotiation	NOUN
absel-3092	99	38	techniques	technique	NOUN
absel-3092	99	39	;	;	PUNCT
absel-3092	99	40	price	price	NOUN
absel-3092	99	41	and	and	CCONJ
absel-3092	99	42	quantity	quantity	NOUN
absel-3092	99	43	settings	setting	NOUN
absel-3092	99	44	on	on	ADP
absel-3092	99	45	contract	contract	NOUN
absel-3092	99	46	going	go	VERB
absel-3092	99	47	back	back	ADV
absel-3092	99	48	with	with	ADP
absel-3092	99	49	result	result	NOUN
absel-3092	99	50	.	.	PUNCT
absel-3092	100	1	module	module	NOUN
absel-3092	100	2	unlock	unlock	NOUN
absel-3092	100	3	going	go	VERB
absel-3092	100	4	back	back	ADV
absel-3092	100	5	to	to	ADP
absel-3092	100	6	symulator	symulator	NOUN
absel-3092	100	7	with	with	ADP
absel-3092	100	8	results	result	NOUN
absel-3092	100	9	simulator	simulator	NOUN
absel-3092	100	10	performance	performance	NOUN
absel-3092	100	11	conversation	conversation	NOUN
absel-3092	100	12	perks	perk	VERB
absel-3092	100	13	conversation	conversation	ADJ
absel-3092	100	14	performance	performance	NOUN
absel-3092	100	15	symulator	symulator	NOUN
absel-3092	100	16	perks	perk	NOUN
absel-3092	100	17	game	game	NOUN
absel-3092	100	18	module	module	NOUN
absel-3092	100	19	i	i	PRON
absel-3092	100	20	game	game	NOUN
absel-3092	100	21	module	module	NOUN
absel-3092	100	22	ii	ii	PROPN
absel-3092	100	23	page	page	NOUN
absel-3092	100	24	220	220	NUM
absel-3092	100	25	developments	development	NOUN
absel-3092	100	26	in	in	ADP
absel-3092	100	27	business	business	NOUN
absel-3092	100	28	simulation	simulation	NOUN
absel-3092	100	29	and	and	CCONJ
absel-3092	100	30	experiential	experiential	ADJ
absel-3092	100	31	learning	learning	NOUN
absel-3092	100	32	,	,	PUNCT
absel-3092	100	33	volume	volume	NOUN
absel-3092	100	34	44	44	NUM
absel-3092	100	35	,	,	PUNCT
absel-3092	100	36	2017	2017	NUM
absel-3092	100	37	shape	shape	NOUN
absel-3092	100	38	the	the	DET
absel-3092	100	39	company	company	NOUN
absel-3092	100	40	is	be	AUX
absel-3092	100	41	in	in	ADP
absel-3092	100	42	–	–	PUNCT
absel-3092	100	43	the	the	DET
absel-3092	100	44	better	well	ADJ
absel-3092	100	45	opportunities	opportunity	NOUN
absel-3092	100	46	of	of	ADP
absel-3092	100	47	conversation	conversation	NOUN
absel-3092	100	48	have	have	VERB
absel-3092	100	49	player	player	NOUN
absel-3092	100	50	.	.	PUNCT
absel-3092	101	1	each	each	DET
absel-3092	101	2	conversation	conversation	NOUN
absel-3092	101	3	has	have	VERB
absel-3092	101	4	three	three	NUM
absel-3092	101	5	phases	phase	NOUN
absel-3092	101	6	:	:	PUNCT
absel-3092	101	7	1	1	X
absel-3092	101	8	.	.	X
absel-3092	101	9	entry	entry	NOUN
absel-3092	101	10	talk	talk	NOUN
absel-3092	101	11	(	(	PUNCT
absel-3092	101	12	how	how	SCONJ
absel-3092	101	13	to	to	PART
absel-3092	101	14	behave	behave	VERB
absel-3092	101	15	before	before	ADP
absel-3092	101	16	showing	show	VERB
absel-3092	101	17	offer	offer	NOUN
absel-3092	101	18	)	)	PUNCT
absel-3092	101	19	2	2	NUM
absel-3092	101	20	.	.	X
absel-3092	101	21	offer	offer	VERB
absel-3092	101	22	submission	submission	NOUN
absel-3092	101	23	and	and	CCONJ
absel-3092	101	24	set	set	NOUN
absel-3092	101	25	of	of	ADP
absel-3092	101	26	details	detail	NOUN
absel-3092	101	27	,	,	PUNCT
absel-3092	101	28	3	3	X
absel-3092	101	29	.	.	PUNCT
absel-3092	101	30	by	by	ADP
absel-3092	101	31	using	use	VERB
absel-3092	101	32	negotiation	negotiation	NOUN
absel-3092	101	33	techniques	technique	NOUN
absel-3092	101	34	player	player	NOUN
absel-3092	101	35	can	can	AUX
absel-3092	101	36	influence	influence	VERB
absel-3092	101	37	talker	talker	NOUN
absel-3092	101	38	to	to	PART
absel-3092	101	39	give	give	VERB
absel-3092	101	40	better	well	ADJ
absel-3092	101	41	conditions	condition	NOUN
absel-3092	101	42	of	of	ADP
absel-3092	101	43	contract	contract	NOUN
absel-3092	101	44	.	.	PUNCT
absel-3092	102	1	after	after	ADP
absel-3092	102	2	successfully	successfully	ADV
absel-3092	102	3	finishing	finish	VERB
absel-3092	102	4	negotiations	negotiation	NOUN
absel-3092	102	5	player	player	NOUN
absel-3092	102	6	is	be	AUX
absel-3092	102	7	back	back	ADV
absel-3092	102	8	to	to	ADP
absel-3092	102	9	first	first	ADJ
absel-3092	102	10	module	module	NOUN
absel-3092	102	11	with	with	ADP
absel-3092	102	12	addition	addition	NOUN
absel-3092	102	13	of	of	ADP
absel-3092	102	14	new	new	ADJ
absel-3092	102	15	income	income	NOUN
absel-3092	102	16	from	from	ADP
absel-3092	102	17	just	just	ADV
absel-3092	102	18	signed	sign	VERB
absel-3092	102	19	contract	contract	NOUN
absel-3092	102	20	,	,	PUNCT
absel-3092	102	21	new	new	ADJ
absel-3092	102	22	client	client	NOUN
absel-3092	102	23	for	for	ADP
absel-3092	102	24	future	future	ADJ
absel-3092	102	25	cooperation	cooperation	NOUN
absel-3092	102	26	and	and	CCONJ
absel-3092	102	27	probably	probably	ADV
absel-3092	102	28	new	new	ADJ
absel-3092	102	29	clues	clue	NOUN
absel-3092	102	30	for	for	ADP
absel-3092	102	31	case	case	NOUN
absel-3092	102	32	.	.	PUNCT
absel-3092	103	1	two	two	NUM
absel-3092	103	2	modules	module	NOUN
absel-3092	103	3	of	of	ADP
absel-3092	103	4	the	the	DET
absel-3092	103	5	game	game	NOUN
absel-3092	103	6	could	could	AUX
absel-3092	103	7	be	be	AUX
absel-3092	103	8	separated	separate	VERB
absel-3092	103	9	and	and	CCONJ
absel-3092	103	10	exist	exist	VERB
absel-3092	103	11	as	as	ADP
absel-3092	103	12	separate	separate	ADJ
absel-3092	103	13	games	game	NOUN
absel-3092	103	14	.	.	PUNCT
absel-3092	104	1	what	what	PRON
absel-3092	104	2	is	be	AUX
absel-3092	104	3	used	use	VERB
absel-3092	104	4	here	here	ADV
absel-3092	104	5	is	be	AUX
absel-3092	104	6	kind	kind	ADV
absel-3092	104	7	of	of	ADP
absel-3092	104	8	force	force	NOUN
absel-3092	104	9	-	-	PUNCT
absel-3092	104	10	feedback	feedback	NOUN
absel-3092	104	11	of	of	ADP
absel-3092	104	12	input	input	NOUN
absel-3092	104	13	and	and	CCONJ
absel-3092	104	14	output	output	NOUN
absel-3092	104	15	data	datum	NOUN
absel-3092	104	16	between	between	ADP
absel-3092	104	17	modules	module	NOUN
absel-3092	104	18	.	.	PUNCT
absel-3092	105	1	that	that	PRON
absel-3092	105	2	strengthens	strengthen	VERB
absel-3092	105	3	the	the	DET
absel-3092	105	4	idea	idea	NOUN
absel-3092	105	5	of	of	ADP
absel-3092	105	6	better	well	ADJ
absel-3092	105	7	performance	performance	NOUN
absel-3092	105	8	within	within	ADP
absel-3092	105	9	each	each	PRON
absel-3092	105	10	of	of	ADP
absel-3092	105	11	modules	module	NOUN
absel-3092	105	12	so	so	SCONJ
absel-3092	105	13	it	it	PRON
absel-3092	105	14	can	can	AUX
absel-3092	105	15	be	be	AUX
absel-3092	105	16	easier	easy	ADJ
absel-3092	105	17	to	to	PART
absel-3092	105	18	go	go	VERB
absel-3092	105	19	through	through	ADP
absel-3092	105	20	next	next	ADJ
absel-3092	105	21	one	one	NUM
absel-3092	105	22	.	.	PUNCT
absel-3092	106	1	the	the	DET
absel-3092	106	2	player	player	NOUN
absel-3092	106	3	spends	spend	VERB
absel-3092	106	4	more	more	ADJ
absel-3092	106	5	time	time	NOUN
absel-3092	106	6	in	in	ADP
absel-3092	106	7	the	the	DET
absel-3092	106	8	company	company	NOUN
absel-3092	106	9	simulator	simulator	NOUN
absel-3092	106	10	module	module	NOUN
absel-3092	106	11	and	and	CCONJ
absel-3092	106	12	negotiation	negotiation	NOUN
absel-3092	106	13	module	module	NOUN
absel-3092	106	14	can	can	AUX
absel-3092	106	15	be	be	AUX
absel-3092	106	16	treated	treat	VERB
absel-3092	106	17	as	as	ADP
absel-3092	106	18	a	a	DET
absel-3092	106	19	reward	reward	NOUN
absel-3092	106	20	for	for	ADP
absel-3092	106	21	well	well	ADV
absel-3092	106	22	-	-	PUNCT
absel-3092	106	23	played	play	VERB
absel-3092	106	24	rounds	round	NOUN
absel-3092	106	25	.	.	PUNCT
absel-3092	107	1	it	it	PRON
absel-3092	107	2	is	be	AUX
absel-3092	107	3	also	also	ADV
absel-3092	107	4	some	some	DET
absel-3092	107	5	diversity	diversity	NOUN
absel-3092	107	6	for	for	ADP
absel-3092	107	7	players	player	NOUN
absel-3092	107	8	–	–	PUNCT
absel-3092	107	9	whole	whole	ADJ
absel-3092	107	10	simulation	simulation	NOUN
absel-3092	107	11	module	module	NOUN
absel-3092	107	12	takes	take	VERB
absel-3092	107	13	48	48	NUM
absel-3092	107	14	rounds	round	NOUN
absel-3092	107	15	to	to	PART
absel-3092	107	16	complete	complete	VERB
absel-3092	107	17	.	.	PUNCT
absel-3092	108	1	good	good	ADJ
absel-3092	108	2	performance	performance	NOUN
absel-3092	108	3	in	in	ADP
absel-3092	108	4	both	both	DET
absel-3092	108	5	modules	module	NOUN
absel-3092	108	6	gives	give	VERB
absel-3092	108	7	player	player	NOUN
absel-3092	108	8	feeling	feeling	NOUN
absel-3092	108	9	of	of	ADP
absel-3092	108	10	having	have	VERB
absel-3092	108	11	control	control	NOUN
absel-3092	108	12	.	.	PUNCT
absel-3092	109	1	if	if	SCONJ
absel-3092	109	2	there	there	PRON
absel-3092	109	3	is	be	VERB
absel-3092	109	4	poor	poor	ADJ
absel-3092	109	5	performance	performance	NOUN
absel-3092	109	6	then	then	ADV
absel-3092	109	7	player	player	NOUN
absel-3092	109	8	gets	get	VERB
absel-3092	109	9	notifications	notification	NOUN
absel-3092	109	10	about	about	ADP
absel-3092	109	11	possible	possible	ADJ
absel-3092	109	12	changes	change	NOUN
absel-3092	109	13	he	he	PRON
absel-3092	109	14	can	can	AUX
absel-3092	109	15	do	do	VERB
absel-3092	109	16	.	.	PUNCT
absel-3092	110	1	design	design	NOUN
absel-3092	110	2	and	and	CCONJ
absel-3092	110	3	development	development	NOUN
absel-3092	110	4	according	accord	VERB
absel-3092	110	5	to	to	ADP
absel-3092	110	6	klabbers	klabbers	PROPN
absel-3092	110	7	framework	framework	NOUN
absel-3092	110	8	authors	author	NOUN
absel-3092	110	9	created	create	VERB
absel-3092	110	10	an	an	DET
absel-3092	110	11	artifact	artifact	NOUN
absel-3092	110	12	that	that	PRON
absel-3092	110	13	is	be	AUX
absel-3092	110	14	focused	focus	VERB
absel-3092	110	15	on	on	ADP
absel-3092	110	16	local	local	ADJ
absel-3092	110	17	knowledge	knowledge	NOUN
absel-3092	110	18	and	and	CCONJ
absel-3092	110	19	unique	unique	ADJ
absel-3092	110	20	circumstances	circumstance	NOUN
absel-3092	110	21	.	.	PUNCT
absel-3092	111	1	the	the	DET
absel-3092	111	2	knowledge	knowledge	NOUN
absel-3092	111	3	contains	contain	VERB
absel-3092	111	4	of	of	ADP
absel-3092	111	5	theory	theory	NOUN
absel-3092	111	6	behind	behind	ADP
absel-3092	111	7	negotiations	negotiation	NOUN
absel-3092	111	8	,	,	PUNCT
absel-3092	111	9	econometric	econometric	ADJ
absel-3092	111	10	model	model	NOUN
absel-3092	111	11	and	and	CCONJ
absel-3092	111	12	video	video	NOUN
absel-3092	111	13	game	game	NOUN
absel-3092	111	14	design	design	NOUN
absel-3092	111	15	.	.	PUNCT
absel-3092	112	1	circumstances	circumstance	NOUN
absel-3092	112	2	like	like	ADP
absel-3092	112	3	new	new	ADJ
absel-3092	112	4	generation	generation	NOUN
absel-3092	112	5	of	of	ADP
absel-3092	112	6	students	student	NOUN
absel-3092	112	7	and	and	CCONJ
absel-3092	112	8	rapid	rapid	ADJ
absel-3092	112	9	development	development	NOUN
absel-3092	112	10	of	of	ADP
absel-3092	112	11	how	how	SCONJ
absel-3092	112	12	we	we	PRON
absel-3092	112	13	interact	interact	VERB
absel-3092	112	14	with	with	ADP
absel-3092	112	15	modern	modern	ADJ
absel-3092	112	16	software	software	NOUN
absel-3092	112	17	.	.	PUNCT
absel-3092	113	1	that	that	PRON
absel-3092	113	2	lead	lead	VERB
absel-3092	113	3	authors	author	NOUN
absel-3092	113	4	to	to	ADP
absel-3092	113	5	designing	design	VERB
absel-3092	113	6	innovative	innovative	ADJ
absel-3092	113	7	simulation	simulation	NOUN
absel-3092	113	8	game	game	NOUN
absel-3092	113	9	which	which	PRON
absel-3092	113	10	will	will	AUX
absel-3092	113	11	bring	bring	VERB
absel-3092	113	12	new	new	ADJ
absel-3092	113	13	knowledge	knowledge	NOUN
absel-3092	113	14	of	of	ADP
absel-3092	113	15	how	how	SCONJ
absel-3092	113	16	this	this	DET
absel-3092	113	17	specific	specific	ADJ
absel-3092	113	18	design	design	NOUN
absel-3092	113	19	works	work	VERB
absel-3092	113	20	in	in	ADP
absel-3092	113	21	terms	term	NOUN
absel-3092	113	22	of	of	ADP
absel-3092	113	23	learning	learn	VERB
absel-3092	113	24	outcomes	outcome	NOUN
absel-3092	113	25	and	and	CCONJ
absel-3092	113	26	students	student	NOUN
absel-3092	113	27	engagement	engagement	NOUN
absel-3092	113	28	.	.	PUNCT
absel-3092	114	1	following	follow	VERB
absel-3092	114	2	dis	dis	PROPN
absel-3092	114	3	and	and	CCONJ
absel-3092	114	4	dil	dil	PROPN
absel-3092	114	5	relation	relation	NOUN
absel-3092	114	6	of	of	ADP
absel-3092	114	7	simulation	simulation	NOUN
absel-3092	114	8	design	design	NOUN
absel-3092	114	9	authors	author	NOUN
absel-3092	114	10	are	be	AUX
absel-3092	114	11	now	now	ADV
absel-3092	114	12	in	in	ADP
absel-3092	114	13	third	third	ADJ
absel-3092	114	14	round	round	NOUN
absel-3092	114	15	of	of	ADP
absel-3092	114	16	dis	dis	PROPN
absel-3092	114	17	cycle	cycle	NOUN
absel-3092	114	18	.	.	PUNCT
absel-3092	115	1	first	first	ADV
absel-3092	115	2	was	be	AUX
absel-3092	115	3	done	do	VERB
absel-3092	115	4	by	by	ADP
absel-3092	115	5	themselves	themselves	PRON
absel-3092	115	6	and	and	CCONJ
absel-3092	115	7	it	it	PRON
absel-3092	115	8	put	put	VERB
absel-3092	115	9	stress	stress	NOUN
absel-3092	115	10	on	on	ADP
absel-3092	115	11	creating	create	VERB
absel-3092	115	12	and	and	CCONJ
absel-3092	115	13	combining	combine	VERB
absel-3092	115	14	two	two	NUM
absel-3092	115	15	main	main	ADJ
absel-3092	115	16	modules	module	NOUN
absel-3092	115	17	of	of	ADP
absel-3092	115	18	simulation	simulation	NOUN
absel-3092	115	19	.	.	PUNCT
absel-3092	116	1	then	then	ADV
absel-3092	116	2	after	after	ADP
absel-3092	116	3	evaluation	evaluation	NOUN
absel-3092	116	4	of	of	ADP
absel-3092	116	5	first	first	ADJ
absel-3092	116	6	simple	simple	ADJ
absel-3092	116	7	tests	test	NOUN
absel-3092	116	8	of	of	ADP
absel-3092	116	9	how	how	SCONJ
absel-3092	116	10	works	work	VERB
absel-3092	116	11	interrelation	interrelation	NOUN
absel-3092	116	12	of	of	ADP
absel-3092	116	13	them	they	PRON
absel-3092	116	14	we	we	PRON
absel-3092	116	15	made	make	VERB
absel-3092	116	16	some	some	DET
absel-3092	116	17	adjustments	adjustment	NOUN
absel-3092	116	18	which	which	PRON
absel-3092	116	19	were	be	AUX
absel-3092	116	20	mainly	mainly	ADV
absel-3092	116	21	connected	connect	VERB
absel-3092	116	22	to	to	ADP
absel-3092	116	23	econometric	econometric	ADJ
absel-3092	116	24	model	model	NOUN
absel-3092	116	25	.	.	PUNCT
absel-3092	117	1	second	second	ADJ
absel-3092	117	2	round	round	NOUN
absel-3092	117	3	,	,	PUNCT
absel-3092	117	4	with	with	ADP
absel-3092	117	5	revised	revise	VERB
absel-3092	117	6	game	game	NOUN
absel-3092	117	7	features	feature	NOUN
absel-3092	117	8	,	,	PUNCT
absel-3092	117	9	was	be	AUX
absel-3092	117	10	conducted	conduct	VERB
absel-3092	117	11	with	with	ADP
absel-3092	117	12	external	external	ADJ
absel-3092	117	13	testers	tester	NOUN
absel-3092	117	14	.	.	PUNCT
absel-3092	118	1	that	that	PRON
absel-3092	118	2	lead	lead	VERB
absel-3092	118	3	to	to	PART
absel-3092	118	4	outburst	outburst	VERB
absel-3092	118	5	of	of	ADP
absel-3092	118	6	identified	identify	VERB
absel-3092	118	7	insights	insight	NOUN
absel-3092	118	8	and	and	CCONJ
absel-3092	118	9	problems	problem	NOUN
absel-3092	118	10	basically	basically	ADV
absel-3092	118	11	with	with	ADP
absel-3092	118	12	every	every	DET
absel-3092	118	13	aspect	aspect	NOUN
absel-3092	118	14	of	of	ADP
absel-3092	118	15	the	the	DET
absel-3092	118	16	game	game	NOUN
absel-3092	118	17	.	.	PUNCT
absel-3092	119	1	after	after	ADP
absel-3092	119	2	dealing	deal	VERB
absel-3092	119	3	with	with	ADP
absel-3092	119	4	feedback	feedback	NOUN
absel-3092	119	5	from	from	ADP
absel-3092	119	6	second	second	ADJ
absel-3092	119	7	round	round	NOUN
absel-3092	119	8	of	of	ADP
absel-3092	119	9	tests	test	NOUN
absel-3092	119	10	and	and	CCONJ
absel-3092	119	11	implementing	implement	VERB
absel-3092	119	12	that	that	SCONJ
absel-3092	119	13	during	during	ADP
absel-3092	119	14	second	second	ADJ
absel-3092	119	15	dis	dis	PROPN
absel-3092	119	16	authors	author	NOUN
absel-3092	119	17	are	be	AUX
absel-3092	119	18	right	right	ADV
absel-3092	119	19	now	now	ADV
absel-3092	119	20	before	before	ADP
absel-3092	119	21	releasing	release	VERB
absel-3092	119	22	early	early	ADJ
absel-3092	119	23	access	access	NOUN
absel-3092	119	24	of	of	ADP
absel-3092	119	25	the	the	DET
absel-3092	119	26	game	game	NOUN
absel-3092	119	27	,	,	PUNCT
absel-3092	119	28	open	open	ADJ
absel-3092	119	29	for	for	ADP
absel-3092	119	30	everyone	everyone	PRON
absel-3092	119	31	interested	interested	ADJ
absel-3092	119	32	.	.	PUNCT
absel-3092	120	1	adjustment	adjustment	NOUN
absel-3092	120	2	of	of	ADP
absel-3092	120	3	game	game	NOUN
absel-3092	120	4	will	will	AUX
absel-3092	120	5	be	be	AUX
absel-3092	120	6	made	make	VERB
absel-3092	120	7	on	on	ADP
absel-3092	120	8	the	the	DET
absel-3092	120	9	go	go	NOUN
absel-3092	120	10	,	,	PUNCT
absel-3092	120	11	which	which	PRON
absel-3092	120	12	means	mean	VERB
absel-3092	120	13	many	many	ADJ
absel-3092	120	14	small	small	ADJ
absel-3092	120	15	iterations	iteration	NOUN
absel-3092	120	16	rather	rather	ADV
absel-3092	120	17	than	than	ADP
absel-3092	120	18	releasing	release	VERB
absel-3092	120	19	one	one	NUM
absel-3092	120	20	big	big	ADJ
absel-3092	120	21	new	new	ADJ
absel-3092	120	22	version	version	NOUN
absel-3092	120	23	of	of	ADP
absel-3092	120	24	the	the	DET
absel-3092	120	25	game	game	NOUN
absel-3092	120	26	.	.	PUNCT
absel-3092	121	1	authors	author	NOUN
absel-3092	121	2	are	be	AUX
absel-3092	121	3	treating	treat	VERB
absel-3092	121	4	their	their	PRON
absel-3092	121	5	force	force	NOUN
absel-3092	121	6	-	-	PUNCT
absel-3092	121	7	feedback	feedback	NOUN
absel-3092	121	8	model	model	NOUN
absel-3092	121	9	as	as	ADP
absel-3092	121	10	sideeffect	sideeffect	NOUN
absel-3092	121	11	of	of	ADP
absel-3092	121	12	artefact	artefact	ADJ
absel-3092	121	13	development	development	NOUN
absel-3092	121	14	which	which	PRON
absel-3092	121	15	can	can	AUX
absel-3092	121	16	be	be	AUX
absel-3092	121	17	perceived	perceive	VERB
absel-3092	121	18	as	as	ADP
absel-3092	121	19	a	a	DET
absel-3092	121	20	contribution	contribution	NOUN
absel-3092	121	21	to	to	ADP
absel-3092	121	22	simulation	simulation	NOUN
absel-3092	121	23	and	and	CCONJ
absel-3092	121	24	gaming	gaming	NOUN
absel-3092	121	25	knowledge	knowledge	NOUN
absel-3092	121	26	base	base	NOUN
absel-3092	121	27	.	.	PUNCT
absel-3092	122	1	purpose	purpose	NOUN
absel-3092	122	2	of	of	ADP
absel-3092	122	3	that	that	DET
absel-3092	122	4	model	model	NOUN
absel-3092	122	5	focuses	focus	VERB
absel-3092	122	6	on	on	ADP
absel-3092	122	7	building	build	VERB
absel-3092	122	8	additional	additional	ADJ
absel-3092	122	9	activities	activity	NOUN
absel-3092	122	10	to	to	ADP
absel-3092	122	11	main	main	ADJ
absel-3092	122	12	simulation	simulation	NOUN
absel-3092	122	13	that	that	PRON
absel-3092	122	14	will	will	AUX
absel-3092	122	15	extend	extend	VERB
absel-3092	122	16	players	player	NOUN
absel-3092	122	17	engagement	engagement	NOUN
absel-3092	122	18	.	.	PUNCT
absel-3092	123	1	the	the	DET
absel-3092	123	2	name	name	NOUN
absel-3092	123	3	is	be	AUX
absel-3092	123	4	taken	take	VERB
absel-3092	123	5	from	from	ADP
absel-3092	123	6	system	system	NOUN
absel-3092	123	7	of	of	ADP
absel-3092	123	8	gaming	gaming	NOUN
absel-3092	123	9	devices	device	NOUN
absel-3092	123	10	(	(	PUNCT
absel-3092	123	11	joysticks	joystick	NOUN
absel-3092	123	12	)	)	PUNCT
absel-3092	123	13	that	that	PRON
absel-3092	123	14	allows	allow	VERB
absel-3092	123	15	user	user	NOUN
absel-3092	123	16	to	to	PART
absel-3092	123	17	feel	feel	VERB
absel-3092	123	18	physical	physical	ADJ
absel-3092	123	19	attributes	attribute	NOUN
absel-3092	123	20	while	while	SCONJ
absel-3092	123	21	playing	play	VERB
absel-3092	123	22	video	video	NOUN
absel-3092	123	23	games	game	NOUN
absel-3092	123	24	(	(	PUNCT
absel-3092	123	25	eg	eg	NOUN
absel-3092	123	26	.	.	PUNCT
absel-3092	124	1	vibrations	vibration	NOUN
absel-3092	124	2	of	of	ADP
absel-3092	124	3	controller	controller	NOUN
absel-3092	124	4	when	when	SCONJ
absel-3092	124	5	racing	race	VERB
absel-3092	124	6	car	car	NOUN
absel-3092	124	7	hits	hit	VERB
absel-3092	124	8	the	the	DET
absel-3092	124	9	wall	wall	NOUN
absel-3092	124	10	)	)	PUNCT
absel-3092	124	11	.	.	PUNCT
absel-3092	125	1	in	in	ADP
absel-3092	125	2	authors	author	NOUN
absel-3092	125	3	vision	vision	NOUN
absel-3092	125	4	of	of	ADP
absel-3092	125	5	the	the	DET
absel-3092	125	6	model	model	NOUN
absel-3092	125	7	the	the	DET
absel-3092	125	8	feedback	feedback	NOUN
absel-3092	125	9	of	of	ADP
absel-3092	125	10	simulated	simulated	ADJ
absel-3092	125	11	reality	reality	NOUN
absel-3092	125	12	is	be	AUX
absel-3092	125	13	forced	force	VERB
absel-3092	125	14	by	by	ADP
absel-3092	125	15	additional	additional	ADJ
absel-3092	125	16	feedbacks	feedback	NOUN
absel-3092	125	17	that	that	PRON
absel-3092	125	18	are	be	AUX
absel-3092	125	19	additional	additional	ADJ
absel-3092	125	20	content	content	NOUN
absel-3092	125	21	of	of	ADP
absel-3092	125	22	knowledge	knowledge	NOUN
absel-3092	125	23	related	relate	VERB
absel-3092	125	24	to	to	ADP
absel-3092	125	25	main	main	ADJ
absel-3092	125	26	topic	topic	NOUN
absel-3092	125	27	.	.	PUNCT
absel-3092	126	1	below	below	ADP
absel-3092	126	2	we	we	PRON
absel-3092	126	3	describe	describe	VERB
absel-3092	126	4	its	its	PRON
absel-3092	126	5	‘	'	PUNCT
absel-3092	126	6	clean	clean	ADJ
absel-3092	126	7	’	'	PUNCT
absel-3092	126	8	version	version	NOUN
absel-3092	126	9	with	with	ADP
absel-3092	126	10	description	description	NOUN
absel-3092	126	11	of	of	ADP
absel-3092	126	12	its	its	PRON
absel-3092	126	13	elements	element	NOUN
absel-3092	126	14	.	.	PUNCT
absel-3092	127	1	main	main	ADJ
absel-3092	127	2	point	point	NOUN
absel-3092	127	3	of	of	ADP
absel-3092	127	4	presented	present	VERB
absel-3092	127	5	model	model	NOUN
absel-3092	127	6	starts	start	VERB
absel-3092	127	7	on	on	ADP
absel-3092	127	8	the	the	DET
absel-3092	127	9	left	left	ADJ
absel-3092	127	10	side	side	NOUN
absel-3092	127	11	with	with	ADP
absel-3092	127	12	actions	action	NOUN
absel-3092	127	13	undertaken	undertake	VERB
absel-3092	127	14	within	within	ADP
absel-3092	127	15	simulation	simulation	NOUN
absel-3092	127	16	game	game	NOUN
absel-3092	127	17	.	.	PUNCT
absel-3092	128	1	core	core	NOUN
absel-3092	128	2	decisions	decision	NOUN
absel-3092	128	3	that	that	PRON
absel-3092	128	4	have	have	VERB
absel-3092	128	5	influence	influence	NOUN
absel-3092	128	6	on	on	ADP
absel-3092	128	7	players	player	NOUN
absel-3092	128	8	final	final	ADJ
absel-3092	128	9	performance	performance	NOUN
absel-3092	128	10	are	be	AUX
absel-3092	128	11	all	all	ADV
absel-3092	128	12	present	present	ADJ
absel-3092	128	13	in	in	ADP
absel-3092	128	14	that	that	DET
absel-3092	128	15	part	part	NOUN
absel-3092	128	16	of	of	ADP
absel-3092	128	17	the	the	DET
absel-3092	128	18	model	model	NOUN
absel-3092	128	19	implying	imply	VERB
absel-3092	128	20	that	that	SCONJ
absel-3092	128	21	simulated	simulate	VERB
absel-3092	128	22	scenario	scenario	NOUN
absel-3092	128	23	can	can	AUX
absel-3092	128	24	work	work	VERB
absel-3092	128	25	without	without	ADP
absel-3092	128	26	any	any	DET
absel-3092	128	27	additions	addition	NOUN
absel-3092	128	28	.	.	PUNCT
absel-3092	129	1	according	accord	VERB
absel-3092	129	2	to	to	ADP
absel-3092	129	3	authors	author	NOUN
absel-3092	129	4	statement	statement	NOUN
absel-3092	129	5	that	that	SCONJ
absel-3092	129	6	making	make	VERB
absel-3092	129	7	simulation	simulation	NOUN
absel-3092	129	8	more	more	ADV
absel-3092	129	9	similar	similar	ADJ
absel-3092	129	10	to	to	ADP
absel-3092	129	11	video	video	NOUN
absel-3092	129	12	games	game	NOUN
absel-3092	129	13	is	be	AUX
absel-3092	129	14	something	something	PRON
absel-3092	129	15	that	that	PRON
absel-3092	129	16	will	will	AUX
absel-3092	129	17	create	create	VERB
absel-3092	129	18	better	well	ADJ
absel-3092	129	19	experience	experience	NOUN
absel-3092	129	20	of	of	ADP
absel-3092	129	21	gameplay	gameplay	NOUN
absel-3092	129	22	–	–	PUNCT
absel-3092	129	23	second	second	ADV
absel-3092	129	24	most	most	ADJ
absel-3092	129	25	module	module	NOUN
absel-3092	129	26	is	be	AUX
absel-3092	129	27	here	here	ADV
absel-3092	129	28	to	to	PART
absel-3092	129	29	bring	bring	VERB
absel-3092	129	30	fun	fun	NOUN
absel-3092	129	31	.	.	PUNCT
absel-3092	130	1	that	that	DET
absel-3092	130	2	part	part	NOUN
absel-3092	130	3	of	of	ADP
absel-3092	130	4	the	the	DET
absel-3092	130	5	model	model	NOUN
absel-3092	130	6	is	be	AUX
absel-3092	130	7	destined	destine	VERB
absel-3092	130	8	to	to	PART
absel-3092	130	9	show	show	VERB
absel-3092	130	10	complementary	complementary	ADJ
absel-3092	130	11	learning	learn	VERB
absel-3092	130	12	topics	topic	NOUN
absel-3092	130	13	to	to	ADP
absel-3092	130	14	main	main	ADJ
absel-3092	130	15	simulation	simulation	NOUN
absel-3092	130	16	but	but	CCONJ
absel-3092	130	17	with	with	ADP
absel-3092	130	18	less	less	ADV
absel-3092	130	19	serious	serious	ADJ
absel-3092	130	20	attitude	attitude	NOUN
absel-3092	130	21	.	.	PUNCT
absel-3092	131	1	it	it	PRON
absel-3092	131	2	can	can	AUX
absel-3092	131	3	be	be	AUX
absel-3092	131	4	presented	present	VERB
absel-3092	131	5	as	as	ADP
absel-3092	131	6	figure	figure	NOUN
absel-3092	131	7	3	3	NUM
absel-3092	131	8	force	force	NOUN
absel-3092	131	9	-	-	PUNCT
absel-3092	131	10	feedback	feedback	NOUN
absel-3092	131	11	model	model	NOUN
absel-3092	131	12	page	page	NOUN
absel-3092	131	13	221	221	NUM
absel-3092	131	14	developments	development	NOUN
absel-3092	131	15	in	in	ADP
absel-3092	131	16	business	business	NOUN
absel-3092	131	17	simulation	simulation	NOUN
absel-3092	131	18	and	and	CCONJ
absel-3092	131	19	experiential	experiential	ADJ
absel-3092	131	20	learning	learning	NOUN
absel-3092	131	21	,	,	PUNCT
absel-3092	131	22	volume	volume	NOUN
absel-3092	131	23	44	44	NUM
absel-3092	131	24	,	,	PUNCT
absel-3092	131	25	2017	2017	NUM
absel-3092	131	26	alvarez	alvarez	PROPN
absel-3092	131	27	j.	j.	PROPN
absel-3092	131	28	,	,	PUNCT
absel-3092	131	29	rampnoux	rampnoux	NOUN
absel-3092	131	30	o.	o.	PROPN
absel-3092	131	31	,	,	PUNCT
absel-3092	131	32	(	(	PUNCT
absel-3092	131	33	2007	2007	NUM
absel-3092	131	34	)	)	PUNCT
absel-3092	131	35	serious	serious	ADJ
absel-3092	131	36	game	game	NOUN
absel-3092	131	37	:	:	PUNCT
absel-3092	131	38	just	just	ADV
absel-3092	131	39	a	a	DET
absel-3092	131	40	question	question	NOUN
absel-3092	131	41	of	of	ADP
absel-3092	131	42	posture	posture	NOUN
absel-3092	131	43	?	?	PUNCT
absel-3092	131	44	,	,	PUNCT
absel-3092	131	45	in	in	ADP
absel-3092	131	46	artificial	artificial	ADJ
absel-3092	131	47	&	&	CCONJ
absel-3092	131	48	ambient	ambient	ADJ
absel-3092	131	49	intelligence	intelligence	PROPN
absel-3092	131	50	,	,	PUNCT
absel-3092	131	51	aisb'07	aisb'07	PROPN
absel-3092	131	52	,	,	PUNCT
absel-3092	131	53	newcastle	newcastle	PROPN
absel-3092	131	54	,	,	PUNCT
absel-3092	131	55	uk	uk	PROPN
absel-3092	131	56	,	,	PUNCT
absel-3092	131	57	april	april	PROPN
absel-3092	131	58	2007	2007	NUM
absel-3092	131	59	bogost	bogost	NOUN
absel-3092	131	60	,	,	PUNCT
absel-3092	131	61	i.	i.	PROPN
absel-3092	131	62	(	(	PUNCT
absel-3092	131	63	2008	2008	NUM
absel-3092	131	64	)	)	PUNCT
absel-3092	131	65	the	the	DET
absel-3092	131	66	rhetoric	rhetoric	NOUN
absel-3092	131	67	of	of	ADP
absel-3092	131	68	video	video	NOUN
absel-3092	131	69	games	game	NOUN
absel-3092	131	70	.	.	PUNCT
absel-3092	132	1	in	in	ADP
absel-3092	132	2	the	the	DET
absel-3092	132	3	ecology	ecology	NOUN
absel-3092	132	4	of	of	ADP
absel-3092	132	5	games	game	NOUN
absel-3092	132	6	:	:	PUNCT
absel-3092	132	7	connecting	connect	VERB
absel-3092	132	8	youth	youth	NOUN
absel-3092	132	9	,	,	PUNCT
absel-3092	132	10	games	game	NOUN
absel-3092	132	11	,	,	PUNCT
absel-3092	132	12	and	and	CCONJ
absel-3092	132	13	learning	learning	NOUN
absel-3092	132	14	.	.	PUNCT
absel-3092	133	1	k.	k.	PROPN
absel-3092	133	2	salen	salen	PROPN
absel-3092	133	3	,	,	PUNCT
absel-3092	133	4	eds	eds	PROPN
absel-3092	133	5	.	.	PUNCT
absel-3092	134	1	the	the	DET
absel-3092	134	2	mit	mit	PROPN
absel-3092	134	3	press	press	PROPN
absel-3092	134	4	,	,	PUNCT
absel-3092	134	5	cambridge	cambridge	PROPN
absel-3092	134	6	2008	2008	NUM
absel-3092	134	7	chen	chen	PROPN
absel-3092	134	8	,	,	PUNCT
absel-3092	134	9	s.	s.	PROPN
absel-3092	134	10	,	,	PUNCT
absel-3092	134	11	&	&	CCONJ
absel-3092	134	12	michael	michael	PROPN
absel-3092	134	13	,	,	PUNCT
absel-3092	134	14	d.	d.	PROPN
absel-3092	134	15	(	(	PUNCT
absel-3092	134	16	2005	2005	NUM
absel-3092	134	17	)	)	PUNCT
absel-3092	134	18	.	.	PUNCT
absel-3092	135	1	serious	serious	ADJ
absel-3092	135	2	games	game	NOUN
absel-3092	135	3	:	:	PUNCT
absel-3092	135	4	games	game	NOUN
absel-3092	135	5	that	that	PRON
absel-3092	135	6	educate	educate	VERB
absel-3092	135	7	,	,	PUNCT
absel-3092	135	8	train	train	NOUN
absel-3092	135	9	and	and	CCONJ
absel-3092	135	10	inform	inform	NOUN
absel-3092	135	11	.	.	PUNCT
absel-3092	136	1	usa	usa	PROPN
absel-3092	136	2	,	,	PUNCT
absel-3092	136	3	thomson	thomson	PROPN
absel-3092	136	4	course	course	NOUN
absel-3092	136	5	technology	technology	NOUN
absel-3092	136	6	.	.	PUNCT
absel-3092	137	1	djaouti	djaouti	PROPN
absel-3092	137	2	,	,	PUNCT
absel-3092	137	3	damien	damien	PROPN
absel-3092	137	4	;	;	PUNCT
absel-3092	137	5	alvarez	alvarez	PROPN
absel-3092	137	6	,	,	PUNCT
absel-3092	137	7	julian	julian	PROPN
absel-3092	137	8	;	;	PUNCT
absel-3092	137	9	jessel	jessel	PROPN
absel-3092	137	10	,	,	PUNCT
absel-3092	137	11	jean	jean	PROPN
absel-3092	137	12	-	-	PUNCT
absel-3092	137	13	pierre	pierre	PROPN
absel-3092	137	14	(	(	PUNCT
absel-3092	137	15	2011	2011	NUM
absel-3092	137	16	)	)	PUNCT
absel-3092	137	17	"	"	PUNCT
absel-3092	137	18	classifying	classify	VERB
absel-3092	137	19	serious	serious	ADJ
absel-3092	137	20	games	game	NOUN
absel-3092	137	21	:	:	PUNCT
absel-3092	137	22	the	the	DET
absel-3092	137	23	g	g	PROPN
absel-3092	137	24	/	/	SYM
absel-3092	137	25	p	p	X
absel-3092	137	26	/	/	SYM
absel-3092	137	27	s	s	PART
absel-3092	137	28	model	model	NOUN
absel-3092	137	29	"	"	PUNCT
absel-3092	137	30	http://	http://	PROPN
absel-3092	137	31	www.ludoscience.com/files/ressources/	www.ludoscience.com/files/ressources/	NOUN
absel-3092	137	32	classifying_serious_games.pdf	classifying_serious_games.pdf	NOUN
absel-3092	137	33	retrieved	retrieve	VERB
absel-3092	137	34	26	26	NUM
absel-3092	137	35	february	february	PROPN
absel-3092	137	36	2016	2016	NUM
absel-3092	137	37	lazzaro	lazzaro	NOUN
absel-3092	137	38	,	,	PUNCT
absel-3092	137	39	n.	n.	NOUN
absel-3092	137	40	(	(	PUNCT
absel-3092	137	41	2004	2004	NUM
absel-3092	137	42	)	)	PUNCT
absel-3092	137	43	.	.	PUNCT
absel-3092	138	1	why	why	SCONJ
absel-3092	138	2	we	we	PRON
absel-3092	138	3	play	play	VERB
absel-3092	138	4	games	game	NOUN
absel-3092	138	5	:	:	PUNCT
absel-3092	138	6	four	four	NUM
absel-3092	138	7	keys	key	NOUN
absel-3092	138	8	to	to	ADP
absel-3092	138	9	more	more	ADJ
absel-3092	138	10	emotion	emotion	NOUN
absel-3092	138	11	without	without	ADP
absel-3092	138	12	story	story	NOUN
absel-3092	138	13	.	.	PUNCT
absel-3092	139	1	klabbers	klabber	NOUN
absel-3092	139	2	,	,	PUNCT
absel-3092	139	3	jhg	jhg	ADV
absel-3092	139	4	(	(	PUNCT
absel-3092	139	5	2003	2003	NUM
absel-3092	139	6	)	)	PUNCT
absel-3092	139	7	gaming	gaming	NOUN
absel-3092	139	8	and	and	CCONJ
absel-3092	139	9	simulation	simulation	NOUN
absel-3092	139	10	:	:	PUNCT
absel-3092	139	11	principles	principle	NOUN
absel-3092	139	12	of	of	ADP
absel-3092	139	13	a	a	DET
absel-3092	139	14	science	science	NOUN
absel-3092	139	15	of	of	ADP
absel-3092	139	16	design	design	NOUN
absel-3092	139	17	.	.	PUNCT
absel-3092	140	1	simulation	simulation	NOUN
absel-3092	140	2	&	&	CCONJ
absel-3092	140	3	gaming	gaming	PROPN
absel-3092	140	4	klabbers	klabber	NOUN
absel-3092	140	5	,	,	PUNCT
absel-3092	140	6	jhg	jhg	ADV
absel-3092	140	7	(	(	PUNCT
absel-3092	140	8	2006	2006	NUM
absel-3092	140	9	)	)	PUNCT
absel-3092	140	10	a	a	DET
absel-3092	140	11	framework	framework	NOUN
absel-3092	140	12	for	for	ADP
absel-3092	140	13	artifact	artifact	ADJ
absel-3092	140	14	assessment	assessment	NOUN
absel-3092	140	15	and	and	CCONJ
absel-3092	140	16	theory	theory	NOUN
absel-3092	140	17	testing	testing	NOUN
absel-3092	140	18	.	.	PUNCT
absel-3092	140	19	"	"	PUNCT
absel-3092	141	1	simulation	simulation	NOUN
absel-3092	141	2	&	&	CCONJ
absel-3092	141	3	gaming	gaming	PROPN
absel-3092	141	4	raghothama	raghothama	NOUN
absel-3092	141	5	,	,	PUNCT
absel-3092	141	6	j.	j.	PROPN
absel-3092	141	7	,	,	PUNCT
absel-3092	141	8	meijer	meijer	PROPN
absel-3092	141	9	,	,	PUNCT
absel-3092	141	10	s.a	s.a	PROPN
absel-3092	141	11	.	.	PROPN
absel-3092	141	12	(	(	PUNCT
absel-3092	141	13	2014	2014	NUM
absel-3092	141	14	)	)	PUNCT
absel-3092	141	15	a	a	DET
absel-3092	141	16	review	review	NOUN
absel-3092	141	17	of	of	ADP
absel-3092	141	18	gaming	gaming	NOUN
absel-3092	141	19	simulation	simulation	NOUN
absel-3092	141	20	in	in	ADP
absel-3092	141	21	transportation	transportation	NOUN
absel-3092	141	22	,	,	PUNCT
absel-3092	141	23	in	in	ADP
absel-3092	141	24	frontiers	frontier	NOUN
absel-3092	141	25	in	in	ADP
absel-3092	141	26	gaming	gaming	NOUN
absel-3092	141	27	simulation	simulation	NOUN
absel-3092	141	28	:	:	PUNCT
absel-3092	141	29	44th	44th	ADJ
absel-3092	141	30	international	international	ADJ
absel-3092	141	31	simulation	simulation	NOUN
absel-3092	141	32	and	and	CCONJ
absel-3092	141	33	gaming	gaming	NOUN
absel-3092	141	34	association	association	NOUN
absel-3092	141	35	conference	conference	NOUN
absel-3092	141	36	,	,	PUNCT
absel-3092	141	37	isaga	isaga	ADJ
absel-3092	141	38	2013	2013	NUM
absel-3092	141	39	and	and	CCONJ
absel-3092	141	40	17th	17th	ADJ
absel-3092	141	41	ifip	ifip	NOUN
absel-3092	141	42	wg	wg	ADP
absel-3092	141	43	5.7	5.7	NUM
absel-3092	141	44	workshop	workshop	NOUN
absel-3092	141	45	on	on	ADP
absel-3092	141	46	experimental	experimental	ADJ
absel-3092	141	47	interactive	interactive	ADJ
absel-3092	141	48	learning	learning	NOUN
absel-3092	141	49	in	in	ADP
absel-3092	141	50	industrial	industrial	ADJ
absel-3092	141	51	management	management	NOUN
absel-3092	141	52	,	,	PUNCT
absel-3092	141	53	stockholm	stockholm	PROPN
absel-3092	141	54	,	,	PUNCT
absel-3092	141	55	sweden	sweden	PROPN
absel-3092	141	56	,	,	PUNCT
absel-3092	141	57	june	june	PROPN
absel-3092	141	58	24	24	NUM
absel-3092	141	59	-	-	SYM
absel-3092	141	60	28	28	NUM
absel-3092	141	61	,	,	PUNCT
absel-3092	141	62	2013	2013	NUM
absel-3092	141	63	.	.	PUNCT
absel-3092	142	1	revised	revise	VERB
absel-3092	142	2	selected	select	VERB
absel-3092	142	3	papers	paper	NOUN
absel-3092	142	4	schell	schell	PROPN
absel-3092	142	5	,	,	PUNCT
absel-3092	142	6	j.	j.	PROPN
absel-3092	142	7	(	(	PUNCT
absel-3092	142	8	2015	2015	NUM
absel-3092	142	9	)	)	PUNCT
absel-3092	142	10	the	the	DET
absel-3092	142	11	art	art	NOUN
absel-3092	142	12	of	of	ADP
absel-3092	142	13	game	game	NOUN
absel-3092	142	14	design	design	NOUN
absel-3092	142	15	.	.	PUNCT
absel-3092	143	1	a	a	DET
absel-3092	143	2	book	book	NOUN
absel-3092	143	3	of	of	ADP
absel-3092	143	4	lenses	lense	NOUN
absel-3092	143	5	.	.	PUNCT
absel-3092	144	1	second	second	ADJ
absel-3092	144	2	edition	edition	PROPN
absel-3092	144	3	.	.	PUNCT
absel-3092	145	1	crc	crc	PROPN
absel-3092	145	2	press	press	PROPN
absel-3092	145	3	.	.	PUNCT
absel-3092	146	1	woods	wood	NOUN
absel-3092	146	2	,	,	PUNCT
absel-3092	146	3	s.	s.	PROPN
absel-3092	146	4	(	(	PUNCT
absel-3092	146	5	2004	2004	NUM
absel-3092	146	6	)	)	PUNCT
absel-3092	146	7	loading	load	VERB
absel-3092	146	8	the	the	DET
absel-3092	146	9	dice	dice	NOUN
absel-3092	146	10	:	:	PUNCT
absel-3092	146	11	the	the	DET
absel-3092	146	12	challenge	challenge	NOUN
absel-3092	146	13	of	of	ADP
absel-3092	146	14	serious	serious	ADJ
absel-3092	146	15	videogames	videogame	NOUN
absel-3092	146	16	.	.	PUNCT
absel-3092	147	1	game	game	NOUN
absel-3092	147	2	studies	study	NOUN
absel-3092	147	3	volume	volume	VERB
absel-3092	147	4	4	4	NUM
absel-3092	147	5	,	,	PUNCT
absel-3092	147	6	issue	issue	NOUN
absel-3092	147	7	1	1	NUM
absel-3092	147	8	,	,	PUNCT
absel-3092	147	9	http://	http://	PROPN
absel-3092	147	10	www.gamestudies.org/0401/woods/	www.gamestudies.org/0401/woods/	NOUN
absel-3092	147	11	retrieved	retrieve	VERB
absel-3092	147	12	26	26	NUM
absel-3092	147	13	february	february	PROPN
absel-3092	147	14	2016	2016	NUM
absel-3092	147	15	wolfe	wolfe	PROPN
absel-3092	147	16	,	,	PUNCT
absel-3092	147	17	j.	j.	PROPN
absel-3092	147	18	&	&	CCONJ
absel-3092	147	19	crookall	crookall	PROPN
absel-3092	147	20	,	,	PUNCT
absel-3092	147	21	d.	d.	PROPN
absel-3092	147	22	(	(	PUNCT
absel-3092	147	23	1998	1998	NUM
absel-3092	147	24	)	)	PUNCT
absel-3092	147	25	developing	develop	VERB
absel-3092	147	26	a	a	DET
absel-3092	147	27	scientific	scientific	ADJ
absel-3092	147	28	knowledge	knowledge	NOUN
absel-3092	147	29	of	of	ADP
absel-3092	147	30	simulation	simulation	NOUN
absel-3092	147	31	/	/	SYM
absel-3092	147	32	gaming	gaming	NOUN
absel-3092	147	33	.	.	PUNCT
absel-3092	148	1	simulation	simulation	NOUN
absel-3092	148	2	and	and	CCONJ
absel-3092	148	3	gaming	gaming	NOUN
absel-3092	148	4	,	,	PUNCT
absel-3092	148	5	29	29	NUM
absel-3092	148	6	,	,	PUNCT
absel-3092	148	7	7	7	NUM
absel-3092	148	8	-	-	SYM
absel-3092	148	9	19	19	NUM
absel-3092	148	10	references	reference	NOUN
absel-3092	148	11	mini	mini	NOUN
absel-3092	148	12	-	-	NOUN
absel-3092	148	13	games	game	NOUN
absel-3092	148	14	or	or	CCONJ
absel-3092	148	15	small	small	ADJ
absel-3092	148	16	activities	activity	NOUN
absel-3092	148	17	that	that	PRON
absel-3092	148	18	will	will	AUX
absel-3092	148	19	give	give	VERB
absel-3092	148	20	player	player	NOUN
absel-3092	148	21	some	some	DET
absel-3092	148	22	rest	rest	NOUN
absel-3092	148	23	from	from	ADP
absel-3092	148	24	main	main	ADJ
absel-3092	148	25	simulation	simulation	NOUN
absel-3092	148	26	and	and	CCONJ
absel-3092	148	27	will	will	AUX
absel-3092	148	28	be	be	AUX
absel-3092	148	29	a	a	DET
absel-3092	148	30	possibility	possibility	NOUN
absel-3092	148	31	to	to	PART
absel-3092	148	32	gain	gain	VERB
absel-3092	148	33	profits	profit	NOUN
absel-3092	148	34	that	that	PRON
absel-3092	148	35	can	can	AUX
absel-3092	148	36	be	be	AUX
absel-3092	148	37	used	use	VERB
absel-3092	148	38	in	in	ADP
absel-3092	148	39	main	main	ADJ
absel-3092	148	40	simulation	simulation	NOUN
absel-3092	148	41	module	module	NOUN
absel-3092	148	42	.	.	PUNCT
absel-3092	149	1	force	force	NOUN
absel-3092	149	2	-	-	PUNCT
absel-3092	149	3	feedback	feedback	NOUN
absel-3092	149	4	happens	happen	VERB
absel-3092	149	5	here	here	ADV
absel-3092	149	6	between	between	ADP
absel-3092	149	7	main	main	ADJ
absel-3092	149	8	module	module	NOUN
absel-3092	149	9	and	and	CCONJ
absel-3092	149	10	fun	fun	NOUN
absel-3092	149	11	module	module	NOUN
absel-3092	149	12	with	with	ADP
absel-3092	149	13	two	two	NUM
absel-3092	149	14	way	way	NOUN
absel-3092	149	15	course	course	NOUN
absel-3092	149	16	.	.	PUNCT
absel-3092	150	1	first	first	ADV
absel-3092	150	2	,	,	PUNCT
absel-3092	150	3	starting	start	VERB
absel-3092	150	4	from	from	ADP
absel-3092	150	5	main	main	ADJ
absel-3092	150	6	module	module	NOUN
absel-3092	150	7	it	it	PRON
absel-3092	150	8	should	should	AUX
absel-3092	150	9	deliver	deliver	VERB
absel-3092	150	10	possibility	possibility	NOUN
absel-3092	150	11	to	to	PART
absel-3092	150	12	access	access	VERB
absel-3092	150	13	additional	additional	ADJ
absel-3092	150	14	interactive	interactive	ADJ
absel-3092	150	15	content	content	NOUN
absel-3092	150	16	,	,	PUNCT
absel-3092	150	17	activity	activity	NOUN
absel-3092	150	18	or	or	CCONJ
absel-3092	150	19	mini	mini	ADJ
absel-3092	150	20	game	game	NOUN
absel-3092	150	21	in	in	ADP
absel-3092	150	22	fun	fun	NOUN
absel-3092	150	23	module	module	NOUN
absel-3092	150	24	.	.	PUNCT
absel-3092	151	1	that	that	PRON
absel-3092	151	2	can	can	AUX
absel-3092	151	3	happen	happen	VERB
absel-3092	151	4	only	only	ADV
absel-3092	151	5	if	if	SCONJ
absel-3092	151	6	certain	certain	ADJ
absel-3092	151	7	score	score	NOUN
absel-3092	151	8	is	be	AUX
absel-3092	151	9	achieved	achieve	VERB
absel-3092	151	10	(	(	PUNCT
absel-3092	151	11	eg	eg	NOUN
absel-3092	151	12	.	.	PUNCT
absel-3092	152	1	in	in	ADP
absel-3092	152	2	term	term	NOUN
absel-3092	152	3	of	of	ADP
absel-3092	152	4	player	player	NOUN
absel-3092	152	5	performance	performance	NOUN
absel-3092	152	6	at	at	ADP
absel-3092	152	7	the	the	DET
absel-3092	152	8	end	end	NOUN
absel-3092	152	9	of	of	ADP
absel-3092	152	10	each	each	DET
absel-3092	152	11	round	round	NOUN
absel-3092	152	12	)	)	PUNCT
absel-3092	152	13	.	.	PUNCT
absel-3092	153	1	unlocked	unlocked	ADJ
absel-3092	153	2	content	content	NOUN
absel-3092	153	3	should	should	AUX
absel-3092	153	4	be	be	AUX
absel-3092	153	5	somehow	somehow	ADV
absel-3092	153	6	connected	connect	VERB
absel-3092	153	7	with	with	ADP
absel-3092	153	8	the	the	DET
absel-3092	153	9	area	area	NOUN
absel-3092	153	10	that	that	PRON
absel-3092	153	11	lead	lead	VERB
absel-3092	153	12	to	to	ADP
absel-3092	153	13	its	its	PRON
absel-3092	153	14	release	release	NOUN
absel-3092	153	15	.	.	PUNCT
absel-3092	154	1	later	later	ADJ
absel-3092	154	2	flow	flow	NOUN
absel-3092	154	3	goes	go	VERB
absel-3092	154	4	from	from	ADP
absel-3092	154	5	fun	fun	NOUN
absel-3092	154	6	module	module	NOUN
absel-3092	154	7	back	back	ADV
absel-3092	154	8	to	to	ADP
absel-3092	154	9	main	main	ADJ
absel-3092	154	10	module	module	NOUN
absel-3092	154	11	.	.	PUNCT
absel-3092	155	1	good	good	ADJ
absel-3092	155	2	practice	practice	NOUN
absel-3092	155	3	here	here	ADV
absel-3092	155	4	is	be	AUX
absel-3092	155	5	to	to	PART
absel-3092	155	6	award	award	VERB
absel-3092	155	7	that	that	SCONJ
absel-3092	155	8	not	not	PART
absel-3092	155	9	obligatory	obligatory	ADJ
absel-3092	155	10	activity	activity	NOUN
absel-3092	155	11	with	with	ADP
absel-3092	155	12	some	some	DET
absel-3092	155	13	perks	perk	NOUN
absel-3092	155	14	that	that	PRON
absel-3092	155	15	can	can	AUX
absel-3092	155	16	be	be	AUX
absel-3092	155	17	used	use	VERB
absel-3092	155	18	back	back	ADV
absel-3092	155	19	in	in	ADP
absel-3092	155	20	main	main	ADJ
absel-3092	155	21	module	module	NOUN
absel-3092	155	22	.	.	PUNCT
absel-3092	156	1	beside	beside	ADP
absel-3092	156	2	of	of	ADP
absel-3092	156	3	getting	get	VERB
absel-3092	156	4	feeling	feeling	NOUN
absel-3092	156	5	of	of	ADP
absel-3092	156	6	accomplishment	accomplishment	NOUN
absel-3092	156	7	player	player	NOUN
absel-3092	156	8	is	be	AUX
absel-3092	156	9	more	more	ADV
absel-3092	156	10	likely	likely	ADJ
absel-3092	156	11	to	to	PART
absel-3092	156	12	come	come	VERB
absel-3092	156	13	back	back	ADV
absel-3092	156	14	later	later	ADV
absel-3092	156	15	to	to	ADP
absel-3092	156	16	fun	fun	VERB
absel-3092	156	17	module	module	NOUN
absel-3092	156	18	for	for	ADP
absel-3092	156	19	more	more	ADJ
absel-3092	156	20	perks	perk	NOUN
absel-3092	156	21	.	.	PUNCT
absel-3092	157	1	it	it	PRON
absel-3092	157	2	is	be	AUX
absel-3092	157	3	strongly	strongly	ADV
absel-3092	157	4	recommended	recommend	VERB
absel-3092	157	5	to	to	PART
absel-3092	157	6	test	test	VERB
absel-3092	157	7	fun	fun	NOUN
absel-3092	157	8	module	module	NOUN
absel-3092	157	9	components	component	NOUN
absel-3092	157	10	upon	upon	SCONJ
absel-3092	157	11	its	its	PRON
absel-3092	157	12	attractiveness	attractiveness	NOUN
absel-3092	157	13	for	for	ADP
absel-3092	157	14	players	player	NOUN
absel-3092	157	15	–	–	PUNCT
absel-3092	157	16	it	it	PRON
absel-3092	157	17	is	be	AUX
absel-3092	157	18	easy	easy	ADJ
absel-3092	157	19	to	to	PART
absel-3092	157	20	fail	fail	VERB
absel-3092	157	21	here	here	ADV
absel-3092	157	22	if	if	SCONJ
absel-3092	157	23	additional	additional	ADJ
absel-3092	157	24	content	content	NOUN
absel-3092	157	25	will	will	AUX
absel-3092	157	26	be	be	AUX
absel-3092	157	27	dull	dull	ADJ
absel-3092	157	28	or	or	CCONJ
absel-3092	157	29	too	too	ADV
absel-3092	157	30	hard	hard	ADJ
absel-3092	157	31	.	.	PUNCT
absel-3092	158	1	conclusions	conclusion	NOUN
absel-3092	158	2	and	and	CCONJ
absel-3092	158	3	future	future	ADJ
absel-3092	158	4	research	research	NOUN
absel-3092	158	5	using	use	VERB
absel-3092	158	6	design	design	NOUN
absel-3092	158	7	science	science	NOUN
absel-3092	158	8	research	research	NOUN
absel-3092	158	9	methodology	methodology	NOUN
absel-3092	158	10	while	while	SCONJ
absel-3092	158	11	creating	create	VERB
absel-3092	158	12	coffe	coffe	NOUN
absel-3092	158	13	noir	noir	NOUN
absel-3092	158	14	provided	provide	VERB
absel-3092	158	15	a	a	DET
absel-3092	158	16	logical	logical	ADJ
absel-3092	158	17	structure	structure	NOUN
absel-3092	158	18	for	for	ADP
absel-3092	158	19	the	the	DET
absel-3092	158	20	overall	overall	ADJ
absel-3092	158	21	project	project	NOUN
absel-3092	158	22	.	.	PUNCT
absel-3092	159	1	with	with	ADP
absel-3092	159	2	methodological	methodological	ADJ
absel-3092	159	3	approach	approach	NOUN
absel-3092	159	4	authors	author	NOUN
absel-3092	159	5	were	be	AUX
absel-3092	159	6	more	more	ADV
absel-3092	159	7	sure	sure	ADJ
absel-3092	159	8	that	that	SCONJ
absel-3092	159	9	final	final	ADJ
absel-3092	159	10	product	product	NOUN
absel-3092	159	11	will	will	AUX
absel-3092	159	12	fulfil	fulfil	VERB
absel-3092	159	13	their	their	PRON
absel-3092	159	14	assumptions	assumption	NOUN
absel-3092	159	15	of	of	ADP
absel-3092	159	16	creating	create	VERB
absel-3092	159	17	fun	fun	NOUN
absel-3092	159	18	and	and	CCONJ
absel-3092	159	19	engaging	engaging	ADJ
absel-3092	159	20	simulation	simulation	NOUN
absel-3092	159	21	.	.	PUNCT
absel-3092	160	1	force	force	NOUN
absel-3092	160	2	-	-	PUNCT
absel-3092	160	3	feedback	feedback	NOUN
absel-3092	160	4	model	model	NOUN
absel-3092	160	5	is	be	AUX
absel-3092	160	6	most	most	ADV
absel-3092	160	7	explicit	explicit	ADJ
absel-3092	160	8	outcome	outcome	NOUN
absel-3092	160	9	of	of	ADP
absel-3092	160	10	that	that	DET
absel-3092	160	11	research	research	NOUN
absel-3092	160	12	that	that	PRON
absel-3092	160	13	can	can	AUX
absel-3092	160	14	be	be	AUX
absel-3092	160	15	used	use	VERB
absel-3092	160	16	in	in	ADP
absel-3092	160	17	later	late	ADJ
absel-3092	160	18	phases	phase	NOUN
absel-3092	160	19	.	.	PUNCT
absel-3092	161	1	the	the	DET
absel-3092	161	2	model	model	NOUN
absel-3092	161	3	itself	itself	PRON
absel-3092	161	4	is	be	AUX
absel-3092	161	5	already	already	ADV
absel-3092	161	6	in	in	ADP
absel-3092	161	7	use	use	NOUN
absel-3092	161	8	in	in	ADP
absel-3092	161	9	one	one	NUM
absel-3092	161	10	of	of	ADP
absel-3092	161	11	other	other	ADJ
absel-3092	161	12	game	game	NOUN
absel-3092	161	13	concepts	concept	NOUN
absel-3092	161	14	made	make	VERB
absel-3092	161	15	by	by	ADP
absel-3092	161	16	authors	author	NOUN
absel-3092	161	17	.	.	PUNCT
absel-3092	162	1	first	first	ADJ
absel-3092	162	2	reactions	reaction	NOUN
absel-3092	162	3	of	of	ADP
absel-3092	162	4	players	player	NOUN
absel-3092	162	5	after	after	ADP
absel-3092	162	6	releasing	release	VERB
absel-3092	162	7	the	the	DET
absel-3092	162	8	game	game	NOUN
absel-3092	162	9	to	to	ADP
absel-3092	162	10	the	the	DET
absel-3092	162	11	broad	broad	ADJ
absel-3092	162	12	public	public	NOUN
absel-3092	162	13	are	be	AUX
absel-3092	162	14	very	very	ADV
absel-3092	162	15	positive	positive	ADJ
absel-3092	162	16	.	.	PUNCT
absel-3092	163	1	further	further	ADJ
absel-3092	163	2	research	research	NOUN
absel-3092	163	3	will	will	AUX
absel-3092	163	4	deal	deal	VERB
absel-3092	163	5	with	with	ADP
absel-3092	163	6	answering	answer	VERB
absel-3092	163	7	the	the	DET
absel-3092	163	8	question	question	NOUN
absel-3092	163	9	if	if	SCONJ
absel-3092	163	10	business	business	NOUN
absel-3092	163	11	simulators	simulator	NOUN
absel-3092	163	12	like	like	ADP
absel-3092	163	13	coffee	coffee	NOUN
absel-3092	163	14	noir	noir	NOUN
absel-3092	163	15	are	be	AUX
absel-3092	163	16	better	well	ADJ
absel-3092	163	17	in	in	ADP
absel-3092	163	18	generating	generate	VERB
absel-3092	163	19	knowledge	knowledge	NOUN
absel-3092	163	20	transfer	transfer	NOUN
absel-3092	163	21	than	than	ADP
absel-3092	163	22	games	game	NOUN
absel-3092	163	23	well	well	ADV
absel-3092	163	24	known	know	VERB
absel-3092	163	25	on	on	ADP
absel-3092	163	26	educational	educational	ADJ
absel-3092	163	27	field	field	NOUN
absel-3092	163	28	but	but	CCONJ
absel-3092	163	29	without	without	ADP
absel-3092	163	30	elements	element	NOUN
absel-3092	163	31	like	like	ADP
absel-3092	163	32	strong	strong	ADJ
absel-3092	163	33	narrative	narrative	NOUN
absel-3092	163	34	or	or	CCONJ
absel-3092	163	35	force	force	NOUN
absel-3092	163	36	-	-	PUNCT
absel-3092	163	37	feedback	feedback	NOUN
absel-3092	163	38	model	model	NOUN
absel-3092	163	39	of	of	ADP
absel-3092	163	40	players	player	NOUN
absel-3092	163	41	engagement	engagement	NOUN
absel-3092	163	42	.	.	PUNCT
absel-3092	164	1	next	next	ADJ
absel-3092	164	2	step	step	NOUN
absel-3092	164	3	can	can	AUX
absel-3092	164	4	be	be	AUX
absel-3092	164	5	addition	addition	NOUN
absel-3092	164	6	of	of	ADP
absel-3092	164	7	interactions	interaction	NOUN
absel-3092	164	8	between	between	ADP
absel-3092	164	9	players	player	NOUN
absel-3092	164	10	,	,	PUNCT
absel-3092	164	11	how	how	SCONJ
absel-3092	164	12	competitive	competitive	ADJ
absel-3092	164	13	elements	element	NOUN
absel-3092	164	14	like	like	ADP
absel-3092	164	15	comparing	compare	VERB
absel-3092	164	16	best	good	ADJ
absel-3092	164	17	results	result	NOUN
absel-3092	164	18	of	of	ADP
absel-3092	164	19	different	different	ADJ
absel-3092	164	20	players	player	NOUN
absel-3092	164	21	can	can	AUX
absel-3092	164	22	influence	influence	VERB
absel-3092	164	23	engagement	engagement	NOUN
absel-3092	164	24	and	and	CCONJ
absel-3092	164	25	gameplay	gameplay	NOUN
absel-3092	164	26	.	.	PUNCT
