TEACHING EMPLOYEE COUNSELING SKILLS TO MANAGEMENT STUDENTS: A SIMULATION Developments in Business Simulation & Experiential Exercises, Volume 14, 1987 188 TEACHING EMPLOYEE COUNSELING SKILLS TO MANAGEMENT STUDENTS: A SIMULATION Ronald R. Sims, School of Business Administration College of William and Mary, Williamsburg, Virginia 23185 (804) 253-4868 ABSTRACT This paper presents a simulation which has the goal of improving management student’s skills in employee counseling. The assumption is that management students properly taught or trained to counsel employees will know the importance of good communication which is essential for a satisfactory management-employee relationship. INTRODUCTION Personal problems--alcohol or drug abuse, marital problems, mental illness, and so on--experienced by employees often lead or contribute to low morale and reduced productivity thereby effecting an entire organization. It is estimated, for example, that about 10% of the U.S. workforce suffers from drinking problems--more than 10 million employees nationwide [7]. Therefore, it is often advisable that management “help” its employees through their difficulties. In addition to the personal problems experienced by employees, managers must also deal with work-related problems--absenteeism and poor work performance, some of which may indeed ensue from personal problems. Many managers, who have the responsibility of counseling, have not received specific training in this skill [1]. Consequently, these managers may feel inadequate, and this may in turn result in “shying away” from counseling or avoiding it due to fears of losing control over the situation. Also they may fear alienating themselves from co-workers, whom they have disciplined, or of their inability to handle personal hardships, although they contribute to low morale and reduced productivity. This paper will present a simulation which has the goal of improving management student’s skills in employee counseling. The assumption is that management students properly taught or trained to counsel employees will know the importance of good communication which is essential for a satisfactory management-employee relationship. The goal of employee counseling is improvement in an individual’s attitude and work performance. Students are taught that those involved in a true employee counseling session are involved in a helping relationship This relationship is sometimes an emotional burden. It is a relationship which requires confidentiality and being approachable. The objectives of this simulation are: 1) Teach students employee counseling skills 2) Accustom students to looking objectively at their own behavior with other students 3) Accustom students to sharing their feelings and video- taped records of their behavior during simulated employee and manager (counselor) role play 4) Increase student awareness of the diversity of feelings and behaviors which an employee may elicit There are two aspects to this teaching framework. One aspect is presented during a one hour lecture and open class discussion with the students. The lecture focuses on the counseling relationship which takes the technological and organizational culture into consideration. The second aspect requires the students to role play both the part of a troubled employee and a manager! counselor. The author has found that a class of 20 or fewer students works best with this simulation. This allows for active discussion and ensures that all students are able to experience both roles. The simulation requires at least five or six hours (two three-hour sessions or three two-hour sessions) of class time. The author received support from school administrators and the curriculum committee in the original design of this simulation. Preliminary Steps Prior to conducting the one hour orientation and open class discussion on the counseling relationship, management students take the following steps (for our purposes we will specifically focus on counseling employees on work performance): The first step involves students communicating job expectations and performance standards to fellow students (twenty minutes should be allocated for this step). This step requires students to practice explaining what is required of another person in completing a given task (i.e., becoming more proficient in running a word processing machine). The importance of this step is illustrated in the following example: If someone blindfolded you and asked that you hit a target, in all probability your efforts would fail. As ludicrous as that may sound, many employees find themselves in similar situations. They may be given sketchy and incomplete job descriptions and little else and told to do a good job. Their performance may fall short of the mark because the performance expectations have not been clearly defined. Students are asked to respond to the following questions: "Did I make it clear what exactly was expected of them?” “Have I communicated clearly my performance standards?" The second preliminary step (one hour) is self-assessment. It is explained to the students that this self- assessment is important because our attitudes have a tremendous affect on the attitude and behavior of others. If we have high expectations of our employees, there is a strong possibility that high performance will be the result. Conversely, low expectations often produce low performance. Therefore, it is important for them as future managers to evaluate what they expect of their subordinates. Some of the questions that help in this self-assessment are: “How do I perceive the person (subordinates) to whom I communicated the job expectations and performance standards?” Have I communicated to them in such a manner that success (or failure) is supported? Once these two preliminary steps are completed, the one hour lecture orientation on the counseling relationship (which takes the technological and organizational culture into consideration is presented. A condensed form of the lecture is presented below: Row Organizational Culture Structures Communication (1 Hour Lecture) Culture is the first and most pervasive factor of an individual’s life. At the same time, it is the last frontier to be recognized and explored [31. One of the most salient aspects of culture is the development, refinement, and organization of verbal and written communication among people [2]. Managers have been carefully trained to plan, organize, direct, mo- Developments in Business Simulation & Experiential Exercises, Volume 14, 1987 189 tivate and control various parts of the organization. Effective employee counseling is very often ignored, however, in management education--instead education is concentrated on the technical processes of the organization. Managers need an entirely different set of skills to empathically respond and communicate with employees than they receive through “technical” education. More specifically, students must learn the vocabulary, syntax and skills needed to clearly communicate their ideas to their employees. They must also be capable of expressing a full range of responses to their employees’ concerns. Any simulation designed to sharpen students’ employee counseling skills must take into consideration the cultural constraints of organizational life. This consideration might be facilitated by having students visualize a continuum of communication (Figure 1) with conversation at one end and counseling at the other. Other regions on the continuum would include interviewing and advising. As such the continuum moves progressively from content to process of communication. Students facility in moving effectively from one place to another along the continuum is sought as a final objective. A brief discussion of each of the points on the continuum are then presented to the students as follows (10 minutes). Conversation is the friendly verbal exchange among people that is not necessarily imbued with purpose. The content of conversation is culturally normed; what a person may say, and what responses are acceptable are prescribed according to the situation. And, the appropriate degree of affect or emotion displayed by the speaker, physical location of the speaker relative to others, and appropriate voice levels are all prescribed according to the social situation [6, p. 100]. Such cultural conventions facilitate communication among strangers and regulate the conduct of normed behavior [4]. These conventions, however, may inhibit communication at every juncture where behavior that is not culturally normed needs to be exposed, explored, and analyzed. Interviewing is a form of conversation which has a specific purpose. It can be thought of as an exchange of intellectual information. It is important to note the distinction between questioning an employee about his or her attitudes, values, goals, or motivational needs during an interview and seeking that same information during a counseling session. Advising, another region on the continuum, consists of advocating or recommending a particular course of action. In such a situation there are implicit as well as explicit definitions of expert and non- expert. Such communication tends to create dependency and tends to be role specific. Thus far in the discussion on the continuum of communication, the process of transactions has remained in the background. The element of ritual has directed in most cases the respective roles of manager and employee. However, as progression is made toward the counseling end of the continuum, rituals and prescribed roles are moved into the background and the immediate process of communication is given increased attention. Posture, gesticulation, inflection, organizational setting, behaviors, and themes now become the focus of the manager - employee transactions. Counseling is the last region on the communication continuum. The goal of counseling is to influence specific attitudes and behaviors. Therefore counseling must be a cooperative effort, a shared responsibility of both the manager and the employee. It often involves choosing a specific course of acting for a particular situation at a given time. Effective employee counseling depends very much on saying the right thing in the right manner to the employee. Saying the wrong thing will do little to motivate the employee to overcome the problem and could indeed make matters worse. Counseling skills include listening, understanding, initiating communication, effective communication, and evaluating solutions. Although employee counseling relies on the exchange of information through the region of conversation, interviewing, and advising, it differs from these regions in that it is not always content centered. According to Schlesinger [8, p. 183], the metaphor that most clearly depicts this change in focus from content to process is: counseling focuses not only on the words of the song but on the melody of the music. Simulated Employee Counseling Role Play (4 hours) Before actually gathering for the actual role play sessions, each student receives an introduction to the Developments in Business Simulation & Experiential Exercises, Volume 14, 1987 190 session in the form of a handout on employee counseling skills. The skills are concisely defined and explained through examples. To facilitate effective employee counseling the following format has been designed which, although comprehensive, does not favor any one of the variety of counseling approaches. Employee Counseling Skills Format The employee counseling format consists of the experientially-based learning of specifically enumerated counseling skills I. Skills of Interviewing A. Attending behavior (paying attention to what is going on in the interview) B. Creating an atmosphere for talking (open invitation for participation) C. Encouraging discussion and dialogue (minimal encouragement to talk) II. Listening Skills A. Reflection of feeling (carefully think about the feelings that develop) B. Paraphrasing (restate or paraphrase what the person has said) C. Summarization of feeling D. Summarization of content E. Learning employees’ attitude toward performance evaluation III. Skill of Self-Expression A. Expression of feeling B. Sharing behavior C. Direct, mutual communication IV. Interpretation A. Empathy (the ability to see the world from another person’s viewpoint; to try to experience the world with the same emotions, attitudes, and reasoning as that person) B. Positive regard (a demonstration of respect and acceptance) C. Concreteness (directness and accuracy in communication) D. Genuineness (honesty and consistency in one’s ability to communicate valid statements of one’s feeling) E. Diagnosing the causes of poor worker performance F. Identifying employees with problems The first session, which lasts fifteen minutes, opens with an individual review of the first three skills which is followed by a discussion of the students’ comprehension and feelings about the skills. Next, a simulated manager-employee role play involving one student as an employee and another student as a manager takes place. The student (manager) is expected to ask questions to assist the student (employee) in solving a particular work problem. Three students are asked to volunteer for the counselor role. Two of the volunteer counselors leave the room before the first interview is begun. Each counselor then enters the role play naively. (See Figure 2 for a presentation of the physical format in which the employee counseling exercises are conducted). Each interview is videotaped for five minutes and then interrupted. A faculty member uses a zoom lens camera to videotape the eyes, arms, hands, legs, and feet as well as the entire body of the student manager! counselor and the student employee. This allows the entire continuum of communication to be addressed, while bringing posture, gesticulation, inflection, and setting into the foreground. Before the first interview is discussed, the second student manager enters the room and is videotaped interviewing the employee. This process is repeated for the third student manager, and then all three interviews are played back and analyzed individually. One of the role plays the students may be assigned in dude the following: Nancy, the supervisor of a large group of accounting personnel, suspects that John, a tax auditor. is suffering from alcoholism. At one time, John was an excellent employee, but he has recently begun to perform erratically and demonstrate behavioral problems. For example, John made errors in auditing a clients taxes and has also experienced several interpersonal problems with Nancy and other coworkers. Nancy has just begun to talk to John in her office. All of Nancy’s statements are poor and represent the use of improper counseling techniques. Your job in the role of Nancy is not to make the same mistakes. The first student manager and employee are asked to describe their feelings during the interview. The employee is asked to describe how the student manager had been particularly effective and, at other times, less helpful. The videotape of their interview is then replayed once without interruption. The tape is rewound and played a second time. It is then stopped frequently to allow the group to comment on their perception of the interview and the extent to which the student manager/counselor has been able to incorporate the skills reviewed prior to the role play. Observers are also asked to discuss their possible responses to a particular employee statement and the student manager is given the opportunity to respond differently. Each observer has a form (See Figure 3) which identifies particular statements made by the student manager (Nancy). The observers are expected to decide what Nancy should have said if they disagree with her responses and questions to the employee. The student manager may be asked what he or she is experiencing during a particular transaction. In this respect the tape review session resembles Norman Kagan’s Interpersonal Process Recall (IRP) technique [5]. When the next set of employee counseling skills is introduced, new volunteers are selected to assume the simulated employee role and the manager roles. The above procedure is followed until all the students Developments in Business Simulation & Experiential Exercises, Volume 14, 1987 191 have played the role of the counselor or employee and all the employee counseling skills have been simulated and discussed. The instructor and students assign a pass or fail grade to each student at the end of the simulation. This grade is based on each students completion of all of the employee counseling skills. During the simulation many questions arise. Some are directly related to the material, and some relate to the employee problems the student managers are confronting, or have confronted. Traditional teachings on how to relate to employees are often challenged and discussed. Thus, the employee counseling format provides an ideal way for introducing employee counseling skills and also for handling a very broad spectrum of questions relating generally to the whole area of the manager - employee relationship. It should be noted that the procedure outlined above has proven most useful in sensitizing students to their accustomed styles of employee counseling and to possible improvements in style. During the simulation, a trusting and close working relationship develops among the students and faculty which has been found to be essential to fostering open and honest communication among the participants. Participants must know that everyone involved i5 equally committed and vulnerable, and shares a common set of critical standards for reviewing and analyzing their performance. Discussion Students who have gone through the fifteen employee counseling simulations thus far, report increased sensitivity toward others which serves to facilitate communication. When learning is directed away from simply identifying and labeling the etiology of employee problems, management students are more immediately aware of the process of communication. Students are then in a position to intervene when appropriate and serve as supportive models for the new style of interaction. The author has found that the simulation works best when there are at least two faculty members available to facilitate class discussion, videotape the role plays and share responsibility for planning and coordinating the simulation. Others planning to use the simulation should allow at least two weeks time for preparation. Preparation usually entails securing the necessary rooms, video equipment, preparing lecture material, allowing sufficient time for student self- assessment and time to setup the room and test the equipment the day(s) of the simulation. The employee counseling simulation presented in this paper provides a structure in which any or several styles of employee counseling can be presented, practiced, and consistently reinforced in teaching management students. Likewise, it provides a systematic means of reviewing protocols for managing particular employee problems. The author believes this simulation has been successful in helping students learn employee counseling skills. Teaching employee counseling skills accustoms students to looking objectively at their own behavior with other students and to sharing their feelings and videotaped records of their behavior during the simulated role play. Such experiences stimulate not only introspection but also an awareness of the diversity of feelings and behaviors which an employee may elicit. There is no singularly correct style of reflection. There are only reflections that more precisely convey how one person perceives and responds to another. Such a perspective honors the uniqueness of individual relationships and truly underscores the art of employee counseling. REFERENCES [1] Brown, M. Counseling Skills. Advanced Management Journal, 51, 1, pp. 32-35, 1986. [2] Carroll, J. B. (ed): Language, Thought and Reality: Selected Writings of Benjamin Lee Whorf. Cambridge, Mass: The MIT Press, 1964. [3] Hall, E. T. The Silent Language, Garden City, NY. Doubleday-Anchor, 1973. [4] Johnson, A. H. Teaching Attitudes and Skills in Microcounseling. The Journal of Family Practice, 9,2, pp. 255-263, 1979. [5] Kagan, N. Influencing Human Interaction. East Lansing, Mich., Michigan State University, 1972. [6] Krauss, R. M. and Glicksberg, S. Social and nonsocial speech. Scientific American, 236, 2, p. 100, 1977. [7] Kuzmits, F. E. Experiential Exercises in Personnel. Columbus, Ohio: Merrill Publishing Co., 1986. [8] Schlesinger, J. S. Nonverbal Communication: Information and application for counselors. Personnel and Guidance Journal, 57, 4, p. 183, 1978. Table of Contents Volume 14, 1987 Simulation Gaming as An Experimental Context for the Study of Multicriteria Decision Making How to Multiply Your Management Game Grading the Personnel In-Basket Exercise Simulation: The Players™ Perspective The Acute Susceptibility of Nominal Grouping to Negativity The Relative Value of the National ABSEL Meetings: An Analysis of Perceptions by Faculty and Deans A Survey of Behavioral Labs Used by American Business Schools A Structured Framework for Applying Conceptual Models to Problem Analysis: Hardening Up An Expert System Approach for Teaching Marketing Case Analysis From Theory to Practice: A Model for Teaching Beginning Advertising The Use of a Simple Forecasting Technique During an Interactive Computerized Business Game An Investigation of the Relationship Between Formal Planning and Simulation Team Performance and Satisfaction The Exponential Logarithm as an Algorithm for Business Simulations Learning macroeconomic Theory and Policy Analysis Via Microcomputer Simulation Laptop: A Principles of Marketing Simulation Teaching About Sampling in a Marketing Research Class Integrating Decision Support Systems and Business Games Demand Generation in a Service Industry Simulation: An Algorithmic Paradox ABSEL - At a Crossroads? Research on Predicting Performance in the Simulation An Expert System for Financial Planners "Developing Various Student Learning Abilities Via Writing, the Stock market Game, and Modified Marketplace Game in Beginning Macroeconomics" Professional Activity Reports: Getting back to Basics Œ A Preliminary Investigation "A Comparison of Performance, Attitudes, and behaviors of MBA and BBA Students in a Simulation Environment: A Preliminary Investigation" Decision Styles and Student Simulation Performance: A Replication Personal Power Strategies: An Experiential Exercise LTL I: A Trucking Simulation Game Total Enterprise Business Games: An Evaluation Can the Skill of Management be Taught? Developing Critical Thinking and Effective Communication Meaningful Notebooks and Enhanced Learning Using a Totally Menu-Driven Data base and Decision Support (DSS) Program Using a Computerized Menu-Driven Data Entry and fiWhat-Iffl Program as a Pedagogical Enhancement for Management Simulation Using a Joint Project Involving MBA Marketing Management and Undergraduate Marketing Research Students to Teach Marketing Research Testing the PAGE Technique: Results and Further Developments A Comparison of Student Perceptions with Accepted Expectations for Business Simulations "Conflict Management in Action: Verbal Strategies, Nonverbal behaviors and Conflict Styles" Dramatic Monologues as Surrogates for Experiential Learning Influencing One™s Superior: An Assessment and Exercise Personality Traits and Organizational Cultures: Two One-Hour Experiential Learning Exercises Computype: A Strategic Marketing Game Open System Simulations and Simulation Based Research "Teaching Forecasting to the Masses: Little Decision Support Training, But a lot of Answers" Goal Setting and Performance Evaluation with Different Starting Positions Œ The Modeling Dilemma The Gamesmanship of Pricing: Building Pricing Strategy Skills Through Spreadsheet Modeling Teaching MPR Experientially Through the Use of Lotus 1-2-3 Business Simulation Through Activities of a Manufacturing Company Simulated Stock Broker Teaching Employee Counseling Skills to Management Students: A Simulation Airline: A Strategic Management Simulation Developing Simulations and Experiential Exercises on the Personal Computer: Some Critical Issues A Powerful Tool Œ For What? An Integrative Systems Approach to Simulating Free Enterprise in a Small Business Course in a Business School Profits: The False Prophet The Use of Expert Systems to Develop Strategic Scenarios: An Experiment Using a Simulated Market Environment An Interdisciplinary Workshop: Spreadsheet Modeling and Case Analysis Techniques for Beginning Executive MBA Students An Innovative Approach to an O. D. Class Œ The Creative Interaction The Application of Spreadsheet Software Technology to Complete Taxpayer Elections Experiential Learning as the Cornerstone of an Industry Management Course "Identifying, Exercising and Enhancing Right Brain Skills in the Business Classroom" Utilizing Envisionary Technology in the Business Policy Course: An Experiential Pedagogy Business Simulation in the Policy Course: A Survey of American Assembly of Collegiate Schools of Business The Moving Van: Vehicle to Success of Disaster for the Two-Gender Work Force Oil and Gas Well Investment Analysis Using the Lotus 1-2-3 Decision Support System Team Cohesion Effects on Business Game Performance