id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
ertr-315	Sigala, Marianna; Toni, Martina; Renzi, Maria Francesca; Di Pietro, Laura; Mugion, Roberta Guglielmetti	Gamification in Airbnb: Benefits and Risks	2019	9	.pdf	application/pdf	2247	105	34	To engage users, game mechanics need to afford extrinsic and/or intrinsic motivations (Hamari et al., 2014): utilitarian (usefulness, ease of use), hedonic (enjoyment, playfulness) and social (recognition, social influence). Funware is the use of game mechanics to influence the users’ psychology and encourage desired users’ psychological and behavioural outcomes such as (Sigala, 2015a; Leclercq et al., 2018): flow, customer engagement, participation in co-creation, brand loyalty.	cache/ertr-315.pdf	txt/ertr-315.txt
