id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
educatio-805	Sari, Hesty Puspita; Maulidyah, Silvi Nuril; Aini, Miza Rahmatika	Developing “SEEY“ Android-Based Game for Learning English Grammar: Research and Development	2022	14	.pdf	application/pdf	4513	281	62	Results of the study are displayed: (1) Developing “SEEY” android-based game for learning English grammar to eighth- graders in jun high school, with a focus on tenses that are more advanced and have four tenses (simple0present0tense, present0continuous0tense, simple0past0tense, and past0continuous tense) (2) “SEEY” android-based game was valid, as evidenced by the fact that media validators gave it an overall score of 271 and an 82 percent accuracy rate. The “SEEY” android-based Game methodology for learning English grammar to eighthpgradepstudents in junior high school was developed in response to issues found in the study for eighth-gradehstudents.	cache/educatio-805.pdf	txt/educatio-805.txt
