id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
fcis-9424	Chao, Ziheng	Automatic Play based on LR and SVM Algorithms: -- Take Chrome Dion Game as an Example	2023	4	.pdf	application/pdf	3147	116	51	In fact, automatic game play is the basis for training AI game AI, 2019 OpenAI through reinforcement learning methods to train a set of team-based hide-and-seek game AI, they are red seekers and blue hiders, the game environment is scattered with some objects, both sides can grab and lock in place, used to stop each other's line, in many experiments appeared a surprising effects, not only showing superb dexterity to collar tools for dodging or blocking, the AI even learned to work in teams [3]. First of all, for developers, it can assist game development, reduce game production costs, make game development convenient, produce higher quality games in a shorter time, reduce the workload of developers, and make the game realistic in the player's game experience, improve playability and fun.	cache/fcis-9424.pdf	txt/fcis-9424.txt
