id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
gist-765	Vargas-Macías, Zulma Liliana; Rodríguez-Hernández, Ariel Adolfo; Sánchez-Saenz, Claudia Liliana	Digital Games (Gamification) in Learning and Training: an Approach to Adaptation and Integration in the Classroom	2020	18	.pdf	application/pdf	6206	283	42	The implementation of gamification strategies allows generating an innovative educational environment, which contributes to the development of active learning and promotes greater interaction among the participants. For the development of educational projects which require the integration of gamification models, as a learning strategy, it is advisable to include game dynamics in an educational environment.	cache/gist-765.pdf	txt/gist-765.txt
