id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
gjear-210	Xiaohan Feng; Makoto Murakami	EXPLORING THE POTENTIAL OF GAME WALKTHROUGHS IN EDUCATION: A COMPARISON OF VARIOUS FORMS OF SERIOUS GAMES	2023	16	.pdf	application/pdf	7153	409	59	They are not used to VR game walkthroughs from the beginning. Additionally, the study demonstrates that game walkthroughs of VR games are not efficient in facilitating situational memory performance.	cache/gjear-210.pdf	txt/gjear-210.txt
