id	author	title	date	pages	extension	mime	words	sentence	flesch	summary	cache	txt
ideas-8107	Devita Sari, Nindy; Fisnia Pratami; Widya Dhara; Vella Julia	Development of Interactive Digital Comics Based on Gamification to Improve Komering Cultural Literacy in Junior High Schools of OKU Timur	2025	14	.pdf	application/pdf	4390	249	34	Research has shown that the use of interactive digital media, including digital comics and gamification, can enhance both learning effectiveness and student engagement (Hakeu, Pakaya, & Tangkudung, 2023). Abstract This study aims to develop an interactive digital comic based on gamification to enhance Komering cultural literacy among junior high school students in Ogan Komering Ulu Timur Regency.	cache/ideas-8107.pdf	txt/ideas-8107.txt
