June_ITAL_Rubel_final


Picture	Perfect:	Using	
Photographic	Previews	to	
Enhance	Realia	Collections	for	
Library	Patrons	and	Staff		

	
	

Dejah	T.	Rubel	
	

	

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ABSTRACT	

Like	many	academic	libraries,	the	Ferris	Library	for	Information,	Technology,	and	Education	(FLITE)	
acquires	a	range	of	materials,	including	learning	objects,	to	best	suit	our	students’	needs.	Some	of	
these	objects,	such	as	the	educational	manipulatives	and	anatomical	models,	are	common	to	
academic	libraries	but	others,	such	as	the	tabletop	games,	are	not.	After	our	liaison	to	the	School	of	
Education	discovered	some	accessibility	issues	with	Innovative	Interfaces'	Media	Management	
module,	we	decided	to	examine	all	three	of	our	realia	collections	to	determine	what	our	goals	in	
providing	catalog	records	and	visual	representations	would	be.	Once	we	concluded	that	we	needed	
photographic	previews	to	both	enhance	discovery	and	speed	circulation	service,	choosing	processing	
methods	for	each	collection	became	much	easier.	This	article	will	discuss	how	we	created	enhanced	
records	for	all	three	realia	collections	including	custom	metadata,	links	to	additional	materials,	and	
photographic	previews.				

INTRODUCTION	

Ferris	State	University’s	full-time	enrollment	for	Fall	2015	was	14,715	students.	Of	these	students,	
10,216	are	Big	Rapids	residents	and	the	other	4,499	are	either	Kendall	College	of	Art	and	Design	
students	or	at	other	off-campus	sites	across	Michigan.1	During	the	2014-2015	school	year,	FLITE	
had	14,647	check-outs	including	2,558	check-outs	of	items	in	reserves,	which	is	where	our	realia	
collections	are	located.2	However,	reserves	includes	other	items	in	addition	to	these	collections,	
thus	making	analysis	of	circulation	statistics	problematic.	Another	problem	with	conducting	such	
an	analysis	is	that	the	educational	manipulative	collection	already	had	photographic	previews	and	
the	tabletop	game	collection	is	a	pilot	project,	so	there	is	no	clear	before	and	after	comparison.	We	
can,	however,	demonstrate	that	enhancing	the	catalog	records	for	our	anatomical	model	collection	
had	an	incredibly	significant	impact,	jumping	from	a	handful	of	check-outs	from	2014-2015	to	
almost	450	in	2016.	

LITERATURE	REVIEW	

Although	there	are	very	few	libraries	using	photographic	previews	for	their	realia	collections,	the	
ones	that	do	described	similar	limitations	with	bibliographic	records	and	goals	that	only

	

Dejah	T	.Rubel	(rubeld@ferris.edu)	is	the	Metadata	and	Electronic	Resources	Management	
Librarian,	Ferris	State	University,	Big	Rapids,	MI.	



	

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photographic	previews	could	meet.	Most	realia	collections	that	warranted	this	extra	effort	are	
either	curriculum	materials	or	anatomical	models,	which	is	not	surprising	considering	how	
difficult	they	are	to	describe.		

As	Butler	and	Kvenild	noted	in	their	article	on	cataloging	curriculum	materials,	“Patrons	struggled	
to	identify	which	game	or	kit	they	sought	based	on	the…information	in	the	online	catalog,”	
because	“Discovering	curriculum	materials	in	the	catalog	and	getting	a	sense	of	the	item	are	not	
easy	when	using	traditional	catalog	descriptions...”3.	As	they	continue,	“The	inventory	and	retrieval	
problems…were	compounded	by	the	fact	that	existing	catalog	records	were	not	as	descriptive	as	
they	should	be.”4	This	was	also	a	problem	for	our	collections	because	our	names	and	descriptions	
were	often	not	intuitive	or	precise.	In	addition,	as	Loesch	and	Deyrup	discovered	while	cataloging	
their	curriculum	materials	collection,	“…there	was	great	inconsistency	among	the	OCLC	records	
regarding	the	labeling	of	the	format…,”5	which	was	another	issue	we	needed	to	address.	Although	
the	General	Material	Designation	(GMD)	has	since	been	rendered	obsolete,	FLITE	continues	to	use	
it	to	highlight	certain	material.	This	choice	is	due	to	some	limitations	with	our	library	management	
system	as	well	as	our	discovery	layer,	namely	the	lack	of	good	mapping	or	use	of	the	33X	fields.	
Until	this	is	rectified	with	a	more	modern	system,	we	have	it	found	it	easier	to	retain	certain	GMDs	
like	“sound	recording”,	“electronic	resource”,	and	“realia”.	Thus,	we	needed	to	standardize	our	
terms	for	each	collection.	Another	problem	that	our	predecessors	indicated	photographic	
previews	might	resolve	was	missing	objects	or	pieces	of	objects.6	This	becomes	especially	
important	for	our	tabletop	games	collection	because	most	of	those	pieces	are	very	small	and	too	
numerous	for	a	piece	count	upon	return.			

Fortunately,	“Previews…can	aid	users	in	making	better	decisions	about	potential	relevance,	and	
extract	gist	more	accurately	and	rapidly	than	traditional	hit	lists	provided	by	search	engines.”7	
Ideally,	a	preview	will	display	an	appropriate	level	of	information	about	the	object	it	represents	in	
order	“…to	support	users	in	making	a	correct	judgement	about	the	relevance	of	that	object	to	the	
user’s	information	need.”8	Greene	goes	further	by	listing	the	main	roles	for	previews	of	which	the	
first	two	are	the	most	applicable	for	photographic	previews:	aiding	retrieval	and	aiding	users	in	
quickly	making	relevance	decisions.9	For	these	uses,	photographic	previews	of	realia	are	ideal	
because	users	can	examine	the	object	without	needing	to	see	its	details	and	they	expect	them	to	be	
abstract,	not	exhaustive,	unlike	digital	surrogates	that	an	archive	would	use.10		

As	Greene	also	notes,	the	high-level	goal	of	any	preview	is	to	"...communicate	the	level	and	scope	
of	objects	to	users	so	that	comprehension	is	maximized	and	disorientation	is	minimized."11	A	
common	finding	among	all	the	previous	projects	was	that	even	a	single	photograph	provides	more	
readily	comprehensible	information	than	several	lines	of	description.		As	Moeller	states	regarding	
their	journal	project,	"They	[previews	of	each	issue's	cover]	give	the	researcher	or	student	an	
immediate	idea	of	the	nature	of	the	journal."12	He	goes	further	to	give	the	example	of	an	innocuous	
journal	title	for	a	propagandist	serial	whose	political	nature	is	transparent	once	you	view	its	
imagery.	From	a	staff	perspective,	photographic	previews	can	also	easily	illustrate	the	number	of	



	

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pieces	and	an	object's	condition	or	orientation.	This	can	be	very	useful	in	determining	whether	
something	is	missing	or	damaged	without	having	to	do	a	time-consuming	individual	piece	count	
upon	check-in.	But	as	Butler	and	Kvenild	discuss,	layout	within	each	photograph	is	key	for	
illustrating	missing	pieces.13		

Unfortunately,	aside	from	a	few	small	projects	mentioned	in	Butler	and	Kvenild's	article,	there	are	
not	many	examples	of	photographic	previews	for	realia	collections	currently	being	used	by	
academic	libraries.	One	reason	might	be	software	limitations.	Innovative's	Media	Management	
module	is	still	unique	among	ILS/LMS	software	in	that	most	vendors	either	provide	a	separate	
digital	repository	for	special	collections	digital	surrogates	or	they	incorporate	images	into	the	
catalog	using	third	party	software	like	Syndetic	SolutionsTM.	Another	reason	for	the	lack	of	
photographic	previews	within	catalogs	may	simply	be	the	rarity	of	realia	in	academic	libraries.	
Every	library	certainly	has	a	few	unique	pieces,	like	a	skeleton	for	the	pre-medical	students,	but	
often	not	enough	to	consider	them	an	entire	collection	much	less	a	complex	enough	collection	to	
warrant	the	extra	effort	to	create	photographic	previews	of	each	item.	At	FLITE,	we	had	already	
crossed	that	threshold	of	complexity.	Therefore,	this	article	will	start	by	discussing	our	
educational	manipulative	collection,	which	provided	the	basis	for	how	we	would	catalog	and	
process	the	tabletop	games	and	anatomical	models.		

Educational	Manipulative	Collection	

Our	first	foray	into	creating	photographic	previews	was	completed	by	the	previous	Cataloger	with	
over	300	items	cataloged	in	2004	and	another	30-40	added	to	the	collection	over	the	next	decade.	
Unlike	the	other	realia	collections,	the	educational	manipulatives	were	cataloged	using	
Innovative’s	Course	Reserves	module,	so	no	attempt	was	made	to	find	or	create	OCLC	records.	
Nevertheless,	the	minimal	metadata	is	very	consistent	across	the	collection,	which	supports	
Greene’s	recommendation	“…that	it	was	important	to	define	a	set	of	consistent	attributes	at	the	
high	level	of	the	collection	if	any	effective	browsing	across	the	collections	was	to	be	provided.”14	In	
our	case,	we	rely	on	a	combination	of	the	GMD	([realia]),	a	custom	call	number	prefix	(TOYS	Box	
#),	and	a	limited	amount	of	local	subject	headings	as	shown	below	with	“Manipulatives”	as	the	
common	subject	for	the	entire	collection.	

690	=	(d)	Current	local	subject	headings	in	use	as	of	12/3/15:		 	
	 	 Art.	 	 	 Infant/Toddler.	
	 	 Block	props.	 	 Magnets.	
	 	 Boards.		 	 Manipulatives.	
	 	 Cognitive.	 	 Music.	
	 	 Discovery	Box.		 Oversize	books.	
	 	 Discovery.	 	 Posters.	
	 	 Dramatics.	 	 Puppets.	
	 	 Finger	Puppets.	 Story	apron.	
	 	 Flannel	Board.	 	 Story	props.	 	
	 	 Gross	Motor.	 	 Woodworking.	



	

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Due	to	the	nature	of	descriptive	metadata,	photographic	previews	of	the	educational	
manipulatives	made	logical	sense	because	“The	images…are	not	the	content.	They	are	the	
metadata,	the	description	of	the	materials.”15	As	Moeller	describes,	Innovative’s	Media	
Management	module	links	images	and	many	other	file	types	directly	to	bibliographic	records	
without	requiring	users	to	click	an	additional	link	unless	they	want	to	view	a	larger	image	of	a	
thumbnail.16	Similar	to	Butler	and	Kvenild’s	project,	all	of	our	photos	were	900	pixels	wide	by	600	
pixels	tall,	which	is	slightly	smaller	than	their	default	width	of	1000	pixels.17	One	advantage	of	
using	the	Media	Management	module	is	its	ability	to	automatically	create	thumbnails	185	pixels	
wide	by	85	pixels	tall.	A	bigger	advantage	is	that	the	images	are	hosted	on	the	same	server	that	
runs	our	catalog,	which	allows	us	to	freely	distribute	the	images	in	an	intuitive	manner	
(thumbnails	instead	of	links)	without	having	to	worry	about	authentication	to	a	shared	folder	
from	off-campus,	unlike	our	PDF	files.			

Unfortunately,	our	liaison	to	the	School	of	Education	recently	discovered	some	accessibility	issues	
with	Media	Management	that	forced	us	to	consider	whether	we	should	change	the	embedded	
photographic	previews	to	external	links.	The	most	significant	of	these	problems	is	simply	the	
language	of	the	proprietary	viewer	software.	Because	it	is	written	in	Java,	if	you	click	on	a	
thumbnail	for	a	larger	image,	many	browsers,	like	Chrome,	will	not	run	it	and	those	that	will	often	
require	a	security	exception	to	do	so.	We	have	attempted	to	ameliorate	some	of	these	issues	by	
providing	an	FAQ	entry	on	which	browsers	are	best	for	viewing	these	images	and	how	to	add	a	
security	exception	for	our	website,	but	unless	or	until	Innovative	rewrites	this	software	in	a	
different	language,	these	accessibility	issues	will	persist	because	Java	is	being	phased	out	of	many	
browsers.	Butler	and	Kvenild	also	noted	its	slow	response	time	compared	to	their	own	server.18		

Another	issue	they	mentioned	was	that	the	thumbnails	would	not	be	visible	in	their	consortial	
catalog,	so	they	needed	to	add	links	in	the	856	field	for	these	users.19	This	is	less	of	an	issue	for	us	
because	we	do	not	contribute	any	of	our	realia	records	to	our	consortia	catalog,	but	Moeller’s	
concern	that	in	general	“…enhancements	involving	scanned	images…will	not	be	easily	shared	with	
other	libraries,”20	is	entirely	valid.	Unlike	OCLC	records,	there	is	no	way	to	share	attached	or	
embedded	images	as	part	of	the	metadata	and	not	the	content.	Contrariwise,	Butler	and	Kvenild’s	
concerns	regarding	catalog	migration	are	very	pertinent	because	we	are	considering	moving	to	a	
new	LMS	within	the	next	few	years.21	Although	we	acknowledge	that	“Utilizing	856	tags	is	an	
indirect	method	of	accessing	the	images,	as	users	must	take	the	intiative	to	follow	the	links,”	we	
will	eventually	have	to	move	and	link	our	photographic	previews	to	ensure	accessibility	after	
migration.22		

Tabletop	Game	Collection	

Unlike	the	educational	manipulatives,	the	majority	of	the	tabletop	game	collection	was	previously	
cataloged	in	OCLC,	so	finding	good	bibliographic	records	was	easy.	Once	downloaded,	we	decided	
to	add	a	unique	GMD	([game]),	custom	call	number	prefix	(BOARD	GAME	Box	#),	and	local	subject	
heading	“Tabletop	games”.	However,	our	Emerging	Technlogies	Librarian	who	coordinated	this	



	

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pilot	project	felt	that	the	single	subject	heading	was	not	descriptive	enough.	So	he	gave	us	a	
spreadsheet	with	more	specific	subject	headings	such	as	“Deck	Building”,	“Historical”,	and	
“Resource	Management”	that	we	added	as	genre/form	subject	headings	in	the	655_4	field.	He	also	
suggested	that	we	add	links	to	the	rule	books,	which	we	did	using	the	856	field	and	the	link	text	
“connect	to	rule	book	(PDF)”.		

Because	tabletop	games	are	commercial	products,	finding	images	online	was	also	easy.	At	first,	we	
had	some	concerns	about	copyright,	but	we	are	not	reselling	these	products	or	using	the	image	as	
a	replacement	for	the	item.	So,	we	concurred	with	Butler	and	Kvenild	that	“…the	images	in	our	
project	fall	under	copyright	fair	use.”23	Another	plus	to	using	commercial	images	is	that	we	could	
use	more	than	one	to	show	various	aspects	of	setup	and	play.	The	downside	to	this	benefit	is	
image	sizes	and	content	photographed	varied	widely,	so	we	used	our	best	judgement	in	creating	
labels	and	tried	to	keep	them	as	consistent	as	possible.	To	ensure	consistency	across	the	
collection,	we	decided	that	the	first	image	should	always	be	the	top	of	the	game’s	box	labeled	“Box	
Cover”	or	“Box	Cover	–	Front”	if	there	was	a	“Box	Cover	–	Back”	image.	(We	only	displayed	the	
back	of	the	box	cover	if	there	was	significant	information	about	the	game	printed	on	it.)	Then	we	
added	up	to	five	additional	images	showing	parts	of	the	game	like	“Card	Examples”,	“Game	Pieces”,	
and	“Game	Set-up”.	Overall,	this	number	of	images	worked	very	well	in	both	Encore’s	Attached	
Media	Viewer	and	the	Classic	Catalog/Web	OPAC,	but	there	is	a	slight	duplication	in	images	by	
Syndetic	SolutionsTM	for	a	few	games.	This	results	in	a	larger	version	of	the	box	top	image	
displaying	to	the	right	of	the	title	and	above	the	smaller	thumbnails	of	images	we	added	using	
Media	Management.		

In	regards	to	piece	counts,	we	presumed	that	we	would	need	photographic	previews	to	aid	in	
piece	counting	upon	return	of	a	tabletop	game.	However,	our	Emerging	Technologies	Librarian	
assured	us	that	because	we	are	an	educational	institution,	we	could	contact	the	vendor	for	free	
replacement	pieces	at	any	time.	He	also	emphasized	that	unlike	the	educational	manipulatives	or	
the	anatomical	models,	this	was	a	pilot	collection,	so	extensive	processing	would	not	be	a	good	
investment	of	our	labor.	Fortunately,	the	anatomical	model	collection	would	require	images	for	
piece	counts	as	well	as	several	other	cataloging	customizations	to	increase	discoverability	and	
speed	circulation.		

Anatomical	Model	Collection	

Similar	to	our	educational	manipulative	collection,	but	not	nearly	as	extensive,	our	anatomical	
model	collection	has	been	a	part	of	FLITE	since	its	inception.	Unlike	the	manipulatives,	which	are	
used	primarily	by	the	early	childhood	education	students,	the	anatomical	models	support	a	range	
of	allied	health	programs	including	but	not	limited	to	dental	hygiene,	radiology,	and	nursing.	The	
majority	of	our	two	dozen	models	were	purchased	in	the	20th	century	and,	like	the	manipulatives,	
the	majority	were	cataloged	using	Innovative’s	Course	Reserves	module.	Unfortunately,	none	of	
these	records	were	very	descriptive,	some	being	so	poor	as	to	be	merely	a	title	like	“Jawbones”	
and	a	barcode.	So,	the	first	task	was	to	match	objects	with	OCLC	records.	Fortunately,	this	task	



	

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became	easier	once	we	discovered	that	it	was	easier	to	match	the	object	to	the	vendor’s	catalog	
image	and	then	search	OCLC	by	vendor	model	name	or	number	than	it	is	to	decipher	written	
descriptions	if	you	do	not	know	human	anatomy.	Once	good	bibliographic	records	were	
downloaded,	we	decided	to	add	one	of	three	GMDs	depending	on	the	type	of	model	([model],	
[chart],	or	[flash	card]),	a	custom	call	number	prefix	(MODEL	#),	and	one	or	more	of	the	local	
subject	headings	shown	below.		

690	=	(d)	Anatomy	model.	 	 	 	 Anatomy	chart.	
	 Anatomy	models.		 	 	 	 Anatomy	charts.	
	
	 Dental	hygiene	model.		 	 	 Dental	model.	
	 Dental	hygiene	models.		 	 	 Dental	models.	
	

Technically,	all	dental	models	could	be	used	as	anatomical	models,	but	not	vice	versa.	Therefore,	
the	common	subject	headings	for	the	collection	are	“Anatomy	model”	and	“Anatomy	models”.	To	
make	things	easier	to	shelve,	retrieve,	and	inventory,	we	also	designed	numeric	ranges	for	the	call	
numbers,	as	shown	below,	so	we	would	know	what	type	of	model	we	should	expect	when	
referring	to	a	specific	model	number.		

099	=	(c)	MODEL	#00X	following	this	hierarchy:		
	 001-099	 Anatomical	Charts	and	Flash	Cards	
	 100-199	 Articulated	Skeletons		
	 200-299	 Disarticulated	Skeletons	and	Bone	Kits		
	 300-399	 Organs		
	 400-499	 Skulls	(anatomical	and	dental	hygiene)	
	 500-599	 Other	Dental	Models	(dental	studies,	dental	decks)		
	
We	also	scanned	and	linked	PDFs	of	the	heavily	worn	model	keys	with	the	link	text	“connect	to	key	
PDF”	before	washing	and	rehousing	all	the	models.	Once	they	were	clean,	they	were	ready	for	
their	shoot	with	Ferris	State	University’s	Media	Production	team.		
	
Due	to	winter	break,	Media	Production	was	able	to	shoot	the	majority	of	the	collection	fairly	
quickly.	They	returned	to	us	high-resolution	TIFFs	the	same	size	as	those	for	the	manipulatives,	
900	pixels	by	600	pixels.	In	case	of	Java	viewer	failure,	we	requested	that	there	be	one	top-level	
image	that	showcases	exactly	what	the	model	contains	with	images	of	individual	pieces	or	
drawers	as	the	succeeding	images.	For	example,	our	disarticulated	skeletons	are	housed	in	small	
plastic	carts	with	three	drawers	in	each	cart.		Therefore,	the	first	image	would	be	a	shot	of	all	the	
pieces	of	the	disarticulated	skeleton	and	the	second	image	would	be	the	contents	of	the	top	
drawer,	the	third	image	the	contents	of	the	middle	drawer,	and	the	last	image	the	contents	of	the	
bottom	drawer.	In	this	specific	example,	we	re-used	the	images	that	we	posted	in	the	catalog	



	

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record	by	pasting	them	on	top	of	the	cart	to	show	circulation	staff	what	to	expect	in	each	drawer	
upon	check-in.	Overall,	photographic	previews	for	this	collection	appear	to	be	working	very	well	
for	both	catalog	users	and	circulation	staff	“…to	inform	users	about	size,	extent,	and	availability	of	
collections	or	objects.”24	In	fact,	they	have	been	working	so	well	for	this	collection	that	usage	has	
increased	exponentially	compared	to	previous	years.		
	

	
Figure	1.	Circulation	Statistics	2014-2016	

	
CONCLUSIONS	AND	FUTURE	DIRECTIONS	
	
Although	we	implemented	photographic	previews	for	three	realia	collections,	we	could	not	define	
any	standard	workflow	for	the	process	beyond	correcting	or	downloading	the	metadata	first	and	
adding	the	images	second.	Part	of	this	is	due	to	our	working	primarily	with	legacy	collections	
because	we	often	discovered	issues,	like	the	model	keys,	while	working	through	another	issue.	The	
other	part	is	due	to	the	nuances	involved	in	processing	realia	in	general.	Even	with	good,	readily	
available	catalog	records	like	those	for	the	tabletop	games,	time	still	had	to	be	spent	separating,	
organizing,	and	rehousing	game	pieces	as	well	as	hunting	down	useful	images.	Unfortunately,	any	
type	of	realia	processing,	even	if	it	is	just	textual	description,	is	much	more	time-consuming	than	
the	majority	of	academic	library	cataloging.	Adding	in	the	extra	steps	to	create,	upload,	and	link	a	
photographic	preview	can	nearly	double	that	labor	investment.	Notwithstanding,	as	Butler	and	
Kvenild	advocate	“…not	supplying	images	as	metadata	for	items	that	most	need	them	(i.e.	kits,	
games,	and	models)	is	to	make	them	nearly	irretrievable.	Providing	bare-bones	traditional	
metadata	for	these	items	is	analogous	to	delegating	them	to	the	backlog	shelves	of	yesteryear.”25	
	

367
317

114

10 1

444

24

0
50
100
150
200
250
300
350
400
450
500

2014 2015 2016

Circulation	Statistics

Manipulatives Models Games



	

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Unfortunately,	neither	the	library	management	system	nor	the	third-party	catalog	enhancement	
market	currently	provides	a	good	solution	to	this	problem.	Considering	how	great	an	impact	
photographic	previews	have	had	in	the	online	retail	market,	this	lack	of	technical	support	is	
surprising.	Yes,	Syndetic	SolutionsTM	is	a	great	product	for	cover	images	and	tables	of	content	for	
books.	However,	once	you	go	beyond	traditional	resources,	there	is	a	great	need	to	allow	
institutions	to	submit	their	own	images	as	part	of	catalog	record	enhancement	and	not	to	serve	as	
separate	digital	surrogates	in	a	digital	respository.	This	could	be	done	either	within	the	library	
management	system,	like	the	Media	Management	module,	or	as	an	option	for	catalog	enhancement	
where	libraries	could	add	images	to	either	a	shared	database	or	their	own	database	using	
standard	identifiers	on	a	third-party	platform	like	SyndeticsTM.		
	
Further	research	on	photographic	previews	is	also	sorely	needed.	As	of	this	writing,	we	only	have	
a	handful	of	case	studies	and	some	guiding	philosophy	on	the	use	of	previews.	Consultation	with	
internet	retailers	and	literature	on	online	marketing	might	be	more	applicable	than	library	science	
research	to	evaluate	their	impact,	but	research	into	their	direct	impact	vs.	textual	descriptions	on	
catalog	use	would	be	ideal.		
	
REFERENCES	
	
1. Fact	Book	2015	–	2016	(Big	Rapids,	MI:	Ferris	State	University	Institutional	Research	&	

Testing,	2016),	http://www.ferris.edu/HTMLS/admision/testing/factbook/FactBook15-16-
2.pdf,	47.		

2. Ibid,	12.	

3. Marcia	Butler	and	Cassandra	Kvenild,	“Enhancing	Catalog	Records	with	Photographs	for	a	
Curriculum	Materials	Center,”	Technical	Services	Quarterly	31	(2014):	122-138,	
https://doi.org/10.1080/07317131.2014.875377,	122-124.		

4. Ibid,	126.	

5. Martha	Fallahay	Loesch	and	Marta	Mestrovic	Deyrup,	“Cataloging	the	Curriculum	Library:	
New	Procedures	for	Non-Traditional	Formats,”	Cataloging	&	Classification	Quarterly	34,	no.	4	
(2002):	79-89,	https://doi.org/10.1300/J104v34n04_08,	82.		

6. Butler	and	Kvenild,	“Enhancing	Catalog	Records	with	Photographs,”	128.	

7. Stephan	Greene,	Gary	Marchionini,	Catherine	Plaisant,	and	Ben	Shneiderman,	“Previews	and	
Overviews	in	Digital	Libraries:	Designing	Surrogates	to	Support	Visual	Information	Seeking,”	
Journal	of	the	American	Society	for	Information	Science	51,	no.	4	(2000):	380-393,	
https://doi.org/10.1002/(SICI)1097-4571(2000)	51:4<380::AID-ASI7>3.0.CO;2-5,	381.	

8. Ibid.	



	

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67	

9. Ibid,	384.	

10. Ibid,	385.	

11. Ibid.	

12. Paul	Moeller,	“Enhancing	Access	to	Rare	Journals:	Cover	Images	and	Contents	in	the	Online	
Catalog,”	Serials	Review	33,	no.	4	(2007):	231-237,	
https://doi.org/10.1016/j.serrev.2007.09.003,	235.	

13. Butler	and	Kvenild,	“Enhancing	Catalog	Records	with	Photographs,”	128.	

14. Greene	et.	al.,	“Previews	and	Overviews	in	Digital	Libraries,”	388.	

15. Butler	and	Kvenild,	“Enhancing	Catalog	Records	with	Photographs,”	124.	

16. Moeller,	“Enhancing	Access	to	Rare	Journals,”	234.	

17. Butler	and	Kvenild,	“Enhancing	Catalog	Records	with	Photographs,”	129.	

18. Ibid,	132.	

19. Ibid,	126.	

20. Moeller,	“Enhancing	Access	to	Rare	Journals,”	237.	

21. Butler	and	Kvenild,	“Enhancing	Catalog	Records	with	Photographs,”	131.	

22. Ibid,	135.	

23. Ibid,	134.	

24. Greene	et.	al.,	“Previews	and	Overviews	in	Digital	Libraries,”	386.	

25. Butler	and	Kvenild,	“Enhancing	Catalog	Records	with	Photographs,”	136.