Differences of Effectiveness of Cooperative Learning Learning Model Type Teams Games Tournament (TGT) and Group Working on Learning Result at Elemntary School | 25 DIFFERENCES OF EFFECTIVENESS OF COOPERATIVE LEARNING LEARNING MODEL TYPE TEAMS GAMES TOURNAMENT (TGT) AND GROUP WORKING ON LEARNING RESULT AT ELEMNTARY SCHOOL Heru Mudiyanto PGMI IAIN Syekh Nurjati Cirebon herumudiyanto@gmail.com ABSTRACT This research is based on the general problem, that is how the effectiveness of the implementation of cooperative learning model type TGT and group learning method to improve learning outcomes in social studies subjects in grade VI of elementary school in the aspect of knowledge, understanding and application, and to see if there are differences Significance between cooperative learning method of TGT type with ordinary group learning method. The research method used is quasi experiment with sample of student of class VI of SD Negeri Selaawi I and II. Research instrument in the form of learning result test. The hypothesis was tested using Mann-Whitney U test with a significance level of 0.05. The result of this research is TGT model can improve learning outcomes and more effective than the usual group work model. Keywords: learning model, cooperative learning type TGT, group work. I. INTRODUCTION Along with the development of science and technology, life of society, nation, and state also experienced the development and change. This demands the need for improvement of the national education system including the refinement of the curriculum. The curriculum is an absolute requirement for formal education. Hilda Taba (in Waspodo: 2002) defines the curriculum as "a plan of learning", something that is planned to be learned by students. The curriculum is an integral part of education or learning. In the whole process at school, learning is the most important activity. This means that the successful achievement of educational goals depends largely on how the learning process can take place effectively. The curriculum applicable to schools today should be able to change the learning system from teacher-oriented to student-oriented learning. Students in the learning process are still introduced with a concept that success refers more to competition than cooperation. The competition's arena has indirectly educated and galvanized students, always trying to find a way out to win the competition by justifying all sorts of ways. The principle is carried over after completion or graduation even brought to work, so the workplace is a continuation of the competition arena created by the school. Yet to be successful, the organization must be able to create a climate of cooperation. In a sense, cooperation and harmonious relationship between members, it is one of the requirements that must be met by the organization to achieve its goals. The learning process that emphasizes the importance of mailto:herumudiyanto@gmail.com 26 | Differences of Effectiveness of Cooperative Learning Learning Model Type Teams Games Tournament (TGT) and Group Working on Learning Result at Elemntary School co-operation rather than competition and interdependence rather than independence is emphasized by Flynn and Graham (in Asrori, 2001: 1) they assert that: "If a competition is developed, then there is a tendency to lead students to the mind and feelings of reluctance to attack others. Meanwhile, the development of cooperation and interdependence can actually develop the ability to face the challenges, leadership, and management that are needed if they have entered the workforce.” It has been described above that the learning affects the achievement of educational goals. To achieve the educational objectives, required learning components namely objectives, materials, media, evaluation tools, and that is not less important is the method of learning. In line with what is said Nurhadi, one of the alternative learning methods that can be implemented so that students are actively cooperative learning method. This method is commonly called the method of cooperation. The nature of learning cooperative learning is not the same as group learning. This model is constituted by the philosophy of homo hominisocius, which emphasizes, man is a social creature. This means, cooperation is a very important need for human survival. This learning model is very suitable to be applied in our country. Because, our nation is a nation that is very proud of the nature of mutual cooperation in social life. In group work the teacher usually divides the group and then assigns group assignments without specific design that can make each student active. As a result, students are active, but some are passive, or even play or chat. Meanwhile, in cooperative learning, every student is required to work in groups through certain designs that have been prepared by the teacher so that students can work actively. Lie explained in his book Coopeartive Learning (Lie, 2005: 31), there are 5 elements of learning cooperative learning model, including: 1. Positive interdependence between group members. 2. There are individual responsibilities. That is, every member of the group must perform its duties well for the success of group work. 3. The presence of face to face, each group should be given the opportunity to meet face to face and discuss. 4. There should be communication between members. In this case students must be equipped with communication techniques. 5. Evaluation of group process, which is scheduled and implemented by the teacher. Ironically cooperative learning learning model has not been widely applied in Indonesia, although Indonesian people are very proud of the nature of mutual cooperation in social life. There are several reasons why teachers are reluctant to use cooperative learning Differences of Effectiveness of Cooperative Learning Learning Model Type Teams Games Tournament (TGT) and Group Working on Learning Result at Elemntary School | 27 learning models, such as the fear that there will be chaos in the classroom and students not learning if they are placed in groups, many students are not happy to work with others, diligent students feel they have to work beyond The other students in their group, while the less able students feel inferior to be placed in a group with the smarter students.Teams Games Tournament (TGT) is one type of cooperative learning. TGT was developed by Slavin and De vries in 1990. The emphasis of TGT lies in the cooperation among group members in contributing scores to the advancement of group values in addition to individual values. According to Rustaman and Widodo (Sofiraeni, 2001: 2) the teaching of social studies is still a difficult task for elementary school teachers, due to the lack of skilled teachers in using teaching methods, and the diversity of IPS teacher conceptions of learning and teaching. Therefore, this research is done in Elementary School (SD) on cooperative learning type TGT on IPS subjects. From the observations of Alfiati and Nurjhani (Sofiraeni, 2001: 3) conducted in three elementary schools in Bandung and in the three elementary schools in Tasikmalaya district, it is obtained that among other things science teaching has not optimally considered the characteristics of IPA and the characteristics of elementary school children as appropriate. This can be seen from some of the more dominant teaching of science teaching using lecture and question and answer methods. IPA lesson targeted by elementary school teachers solely for students to be skilled at doing exam test questions. This type of TGT is suitable for elementary school because it contains elements of the game, as the Shah (1997: 51) children aged between 7-12 years old are in the late childhood stage with the following characteristics: 1) having the urge to get out of the house and enter Peer group; 2) the physical circumstances that encourage the child to enter the world of games and jobs that require physical skills; 3) have a mental impulse to enter the world of concepts, logic, symbols, and extensive communication. IPS learning in elementary school is successful if the knowledge, attitudes, and skills possessed by students as a result of teaching and learning process is useful for their daily life, as well as the provision to continue their education to secondary education level. In accordance with the background of the problems that have been raised, the general problem that will be studied is "How effective implementation of cooperative learning model type TGT and group learning methods to improve learning outcomes in social studies subjects in grade VI SD". This study aims to examine the effectiveness of cooperative learning model type Teams Games Tournament (TGT) and group learning methods, improve students' learning motivation in social studies subjects, and improve student learning outcomes in social studies 28 | Differences of Effectiveness of Cooperative Learning Learning Model Type Teams Games Tournament (TGT) and Group Working on Learning Result at Elemntary School subjects. The results of this study are expected to be useful for the parties concerned, including: 1. For Researchers; This research is used as a vehicle for deepening knowledge and increasing insight of researcher about cooperative learning model type TGT and group learning method. 2. For the Department of Education Curriculum and Technology; As a contribution to the development of science in the Curriculum and Technology Education Department, especially about cooperative learning model type TGT and group learning methods. 3. For Master; Can be used as information in developing the learning model used to improve the quality of teaching and learning process, especially cooperative learning model type TGT and group learning methods. 4. For Students; Provide learning experience to improve learning outcomes especially subjects IPS. II. METHODS The approach used in this research is experiment with design "Control Group Pre-test and Post-test design". Research subjects were placed into two classes of experimental groups given treatment by cooperative learning learning type TGT, and the control group who did the learning process with the method of group work on social studies subjects. In this case the subjects were placed in the experimental and control groups, both of which were pre-test and post test. Researcher set two classes as sample, that is student of class VI SDN Selaawi I and II. In accordance with the problems to be solved, then in this study instrument used is a test instrument. The test to be used is objective test or multiple choice with four alternative answers which items are taken from the subjects of Social Science Class VI. The number of questions used is the number of questions that really have the right and in accordance with the purpose of the instrument grille. Data processing in this study using the help of computer software SPSS 11.0. III. RESULTS AND DISCUSSION Learning model The term of the learning model is very close to understanding the learning strategy. According Soedjadi (Widdiharto, 2004: 3), learning strategy is a tactic of learning activities that aim to change a state of learning is now a learning state is expected. To change that Differences of Effectiveness of Cooperative Learning Learning Model Type Teams Games Tournament (TGT) and Group Working on Learning Result at Elemntary School | 29 situation can be pursued by various learning approaches. Furthermore Soedjadi mentioned that in one approach can be done more than one method and in one method can be used more than one technique. Simply can be traced as a series: Technique  Approach  Method  Strategy Learning model proposed by Lie (2005: 23) include: Model Competition In this model students learn in a competitive situation. Not infrequently also, teachers use rewards and rewards as a means to motivate students in winning competition with fellow students. The purpose of evaluation in this model is to place students in the order from the best to the ugliest. This model can create an atmosphere of hostility in the classroom. One of the philosophies underlying the spirit of competition is Darwin's Theory of Evolution, which says that who is strong is who wins and endures in life. A. Individual Model In this model, each student learns at a pace that suits their own abilities. In individual teaching, the scoring pattern is that the teacher sets the standard for each student. The assumption of individual teaching is that each student can learn on their own without or with little help from the teacher, and each student is unique with all his habits, abilities, interests and talents that are very different from the others. B. Cooperative Learning Model The philosophy underlying this learning model is Homo HominiSocius, that man is a social being. Cooperative learning model is not the same as simply learning in groups. Cooperative Learning is more an effort to empower peers, increase interaction among students, and mutually beneficial relationships among them. Effective learning means combining different approaches or methods in learning that are prepared for learners according to their needs. The expected method can make the class more lively, challenging, and fun one of them is cooperative learning method. Cooperative Learning Cooperative learning is a learning model that is student center, meaning that in the learning process students are required to be active. The objectives of this cooperative learning include: 1. Give each student a chance to develop problems rationally. 2. Develop social attitudes and spirit gotong royong in life. 3. Mendinamiskan group in learning, so that each group feel themselves as part of the group responsible. 30 | Differences of Effectiveness of Cooperative Learning Learning Model Type Teams Games Tournament (TGT) and Group Working on Learning Result at Elemntary School 4. Develop leadership skills in each group in solving group problems. Linda lundgren (Falah, 2004: 9) provides some research results that show the benefits of cooperative learning for students with low results include: 1. Increases time out on tasks. 2. The sense of self-esteem is higher. 3. Improving attitudes toward science and everything. 4. Fixed attendance. 5. The dropout rate is lower. 6. Acceptance of individual differences becomes greater. 7. Disruptive behavior becomes smaller. 8. Interpersonal conflict is reduced. 9. Apathy decreases. 10. A deeper understanding. 11. Greater motivation. 12. Learning outcomes are higher. 13. Retention is longer. 14. Improving kindness, sensitivity and tolerance. Teams Games Tournament Teams Games Tournament (TGT) is one type of cooperative learning. TGT was developed by Slavin and De vries in 1990. The emphasis of TGT lies in the cooperation among group members in contributing scores to the advancement of group values in addition to individual values. TGT contains an element of competition learning model because in TGT there is an academic tournament that is identical with the competition. Competition in TGT that stands out is not an individual competition, but a group competition. That's what drives each group member to have a high sense of responsibility for the group's progress. Another characteristic of the TGT is the presence of games-containing competitions. TGT Steps There are several steps that must be done if will implement cooperative learning type TGT namely: 1. Class presentation The presentation in the class only concerns the subject matter and the explanation of the instructional technique to be used. The preparation of the subject matter is made in such a way that it can be presented in: class presentations, group learning, and academic tournaments. These activities are packaged in a learning device consisting of a learning unit Differences of Effectiveness of Cooperative Learning Learning Model Type Teams Games Tournament (TGT) and Group Working on Learning Result at Elemntary School | 31 program, a learning plan, learning materials and student worksheets (which students will learn in group learning), tournament equipment (which will be used in an academic tournament) and a test of learning outcomes that will Tested after the learning is complete. 2. Study groups The learning group is the formation of groups consisting of 4-6 students with varying abilities, group members representing the existing strata in terms of academic ability, gender and race. The main activity at this stage is the students studying the teaching materials in accordance with the material being studied and working on the LKS in groups. During the study group of students is always in the group, the task of group members is to learn or master the material being studied. 3. Academic tournament In TGT type cooperative learning, academic tournaments aim to test the knowledge that each student has achieved. The tournament matter is composed in the form of questions relating to the material being studied. Each member in one group goes to a different tournament table, each tournament table is performed by three or four students who have equal academic ability. The equipment used for the tournament is "question cards" and "answer cards". The first student takes one card and reads the question aloud so that the other students can listen and then answer it, if they can not answer, the student can declare through and be thrown to the student who gets the second turn. But if the first student can answer and the second student has a "different" answer from the first student, the second student can "challenge" the first student. If the second student is not challenging then a challenging opportunity can be given to the student who gets the next turn (third student) and so on. The student who answers the question correctly, then can save the question card as evidence that the student can answer the given problem correctly. An answer card is read by the student who got the last turn. At the end of the tournament a card count has been collected for the students to determine the student's score in the tournament. Any student who has equivalent academic ability and represents different groups competes to get maximum score and strive to contribute to his group. To illustrate the relationship between a heterogeneous group of members with a tournament table whose members are homogeneous can be seen in the following figure. 32 | Differences of Effectiveness of Cooperative Learning Learning Model Type Teams Games Tournament (TGT) and Group Working on Learning Result at Elemntary School Group A Group B Student Placement On Tournament Table After the tournament is over then the score counts, the teacher reorganizes the student's position for the next tournament. Students who get the highest score from each tournament table are positioned one level to the tournament table which has a higher level than the original table, while the students who get the lowest score will shift to the table of tournaments that have lower levels than the original table. Students who score the highest on a table with the highest level, the position can not be shifted again. Likewise students who score the lowest on the table low-level tournaments, can not be shifted again. 4. Group awards, at each end of the tournament a score count is performed, to determine which group has the highest score. Group award criteria according to Slavin (Melani, 2005: 26): 5. Bumping (shifting), ie shifting positions for each student on the table of the tournament, performed every completed academic tournament, to set the position of students in the next competition. The shift in position is based on the score obtained by the students. GROUP METHODS Robert L. Cilstrap and William R. Martin (Roestiyah, 1988: 15) provide the notion of group work as "The activity of a small group of students, organized for learning purposes". To use this method the teacher must be absolutely sure that the topic being discussed is suitable for use in group work. Value Criteria Value> 50 45